WARNING: [license.mk] Every package should define a LICENSE. WARNING: USE_CMAKE is deprecated; use devel/cmake/build.mk instead. ===> Building for LostPixels-0.5.3nb12 [ 1%] Building CXX object CMakeFiles/bmfcompress.dir/BlinkenBMF/minilzo.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/bmfcompress.dir/BlinkenBMF/minilzo.o -MF CMakeFiles/bmfcompress.dir/BlinkenBMF/minilzo.o.d -o CMakeFiles/bmfcompress.dir/BlinkenBMF/minilzo.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF/minilzo.cpp } || exit $? [ 1%] Building CXX object CMakeFiles/bmfcompress.dir/BlinkenBMF/bmfcompress.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/bmfcompress.dir/BlinkenBMF/bmfcompress.o -MF CMakeFiles/bmfcompress.dir/BlinkenBMF/bmfcompress.o.d -o CMakeFiles/bmfcompress.dir/BlinkenBMF/bmfcompress.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF/bmfcompress.cpp } || exit $? [ 2%] Building CXX object CMakeFiles/bmfcompress.dir/BlinkenBMF/bmfconvert.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/bmfcompress.dir/BlinkenBMF/bmfconvert.o -MF CMakeFiles/bmfcompress.dir/BlinkenBMF/bmfconvert.o.d -o CMakeFiles/bmfcompress.dir/BlinkenBMF/bmfconvert.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF/bmfconvert.cpp } || exit $? [ 3%] Linking CXX executable bmfcompress { /opt/pkg/bin/cmake -E cmake_link_script CMakeFiles/bmfcompress.dir/link.txt --verbose= } || exit $? [ 3%] Built target bmfcompress [ 3%] Building CXX object CMakeFiles/bmfdecompress.dir/BlinkenBMF/minilzo.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/bmfdecompress.dir/BlinkenBMF/minilzo.o -MF CMakeFiles/bmfdecompress.dir/BlinkenBMF/minilzo.o.d -o CMakeFiles/bmfdecompress.dir/BlinkenBMF/minilzo.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF/minilzo.cpp } || exit $? [ 4%] Building CXX object CMakeFiles/bmfdecompress.dir/BlinkenBMF/bmfdecompress.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/bmfdecompress.dir/BlinkenBMF/bmfdecompress.o -MF CMakeFiles/bmfdecompress.dir/BlinkenBMF/bmfdecompress.o.d -o CMakeFiles/bmfdecompress.dir/BlinkenBMF/bmfdecompress.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF/bmfdecompress.cpp } || exit $? [ 5%] Building CXX object CMakeFiles/bmfdecompress.dir/BlinkenBMF/bmfconvert.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/bmfdecompress.dir/BlinkenBMF/bmfconvert.o -MF CMakeFiles/bmfdecompress.dir/BlinkenBMF/bmfconvert.o.d -o CMakeFiles/bmfdecompress.dir/BlinkenBMF/bmfconvert.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF/bmfconvert.cpp } || exit $? [ 5%] Linking CXX executable bmfdecompress { /opt/pkg/bin/cmake -E cmake_link_script CMakeFiles/bmfdecompress.dir/link.txt --verbose= } || exit $? [ 5%] Built target bmfdecompress [ 6%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenBMF/bmfconvert.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenBMF/bmfconvert.o -MF CMakeFiles/LostPixels.dir/BlinkenBMF/bmfconvert.o.d -o CMakeFiles/LostPixels.dir/BlinkenBMF/bmfconvert.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF/bmfconvert.cpp } || exit $? [ 6%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenBMF/minilzo.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenBMF/minilzo.o -MF CMakeFiles/LostPixels.dir/BlinkenBMF/minilzo.o.d -o CMakeFiles/LostPixels.dir/BlinkenBMF/minilzo.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF/minilzo.cpp } || exit $? [ 7%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua.cpp } || exit $? [ 8%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_bindings.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_bindings.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_bindings.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_bindings.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_bindings.cpp } || exit $? [ 8%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_configbindings.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_configbindings.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_configbindings.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_configbindings.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_configbindings.cpp } || exit $? [ 9%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_anim.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_anim.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_anim.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_anim.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_obj_anim.cpp } || exit $? [ 10%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_callbacks.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_callbacks.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_callbacks.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_callbacks.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_obj_callbacks.cpp } || exit $? [ 10%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_engine.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_engine.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_engine.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_engine.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_obj_engine.cpp } || exit $? [ 11%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_fgobjects.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_fgobjects.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_fgobjects.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_fgobjects.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_obj_fgobjects.cpp } || exit $? [ 12%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_gfx.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_gfx.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_gfx.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_gfx.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_obj_gfx.cpp } || exit $? [ 12%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_level.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_level.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_level.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_level.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_obj_level.cpp } || exit $? [ 13%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_paint.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_paint.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_paint.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_paint.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_obj_paint.cpp } || exit $? [ 14%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_player.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_player.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_player.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_player.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_obj_player.cpp } || exit $? [ 14%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_screen.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_screen.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_screen.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_screen.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_obj_screen.cpp } || exit $? [ 15%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_shared.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_shared.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_shared.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_shared.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_obj_shared.cpp } || exit $? [ 15%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_sound.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_sound.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_sound.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_sound.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_obj_sound.cpp } || exit $? [ 16%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_timer.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_timer.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_timer.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_timer.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_obj_timer.cpp } || exit $? [ 17%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_objbindings.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_objbindings.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_objbindings.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_objbindings.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_objbindings.cpp } || exit $? [ 17%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lapi.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lapi.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lapi.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lapi.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/lapi.cpp } || exit $? [ 18%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lauxlib.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lauxlib.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lauxlib.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lauxlib.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/lauxlib.cpp } || exit $? [ 19%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lbaselib.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lbaselib.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lbaselib.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lbaselib.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/lbaselib.cpp } || exit $? [ 19%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lcode.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lcode.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lcode.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lcode.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/lcode.cpp } || exit $? [ 20%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ldblib.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ldblib.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ldblib.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ldblib.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/ldblib.cpp } || exit $? [ 21%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ldebug.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ldebug.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ldebug.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ldebug.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/ldebug.cpp } || exit $? [ 21%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ldo.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ldo.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ldo.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ldo.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/ldo.cpp } || exit $? [ 22%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ldump.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ldump.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ldump.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ldump.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/ldump.cpp } || exit $? [ 22%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lfunc.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lfunc.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lfunc.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lfunc.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/lfunc.cpp } || exit $? [ 23%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lgc.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lgc.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lgc.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lgc.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/lgc.cpp } || exit $? [ 24%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/liolib.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/liolib.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/liolib.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/liolib.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/liolib.cpp } || exit $? [ 24%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/llex.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/llex.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/llex.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/llex.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/llex.cpp } || exit $? [ 25%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lmathlib.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lmathlib.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lmathlib.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lmathlib.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/lmathlib.cpp } || exit $? [ 26%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lmem.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lmem.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lmem.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lmem.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/lmem.cpp } || exit $? [ 26%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/loadlib.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/loadlib.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/loadlib.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/loadlib.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/loadlib.cpp } || exit $? [ 27%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lobject.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lobject.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lobject.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lobject.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/lobject.cpp } || exit $? [ 28%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lopcodes.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lopcodes.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lopcodes.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lopcodes.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/lopcodes.cpp } || exit $? [ 28%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lparser.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lparser.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lparser.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lparser.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/lparser.cpp } || exit $? [ 29%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lstate.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lstate.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lstate.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lstate.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/lstate.cpp } || exit $? [ 30%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lstring.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lstring.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lstring.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lstring.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/lstring.cpp } || exit $? [ 30%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lstrlib.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lstrlib.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lstrlib.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lstrlib.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/lstrlib.cpp } || exit $? [ 31%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ltable.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ltable.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ltable.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ltable.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/ltable.cpp } || exit $? [ 31%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ltablib.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ltablib.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ltablib.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ltablib.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/ltablib.cpp } || exit $? [ 32%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ltests.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ltests.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ltests.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ltests.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/ltests.cpp } || exit $? [ 33%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ltm.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ltm.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ltm.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ltm.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/ltm.cpp } || exit $? [ 33%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lundump.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lundump.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lundump.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lundump.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/lundump.cpp } || exit $? [ 34%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lvm.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lvm.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lvm.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lvm.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/lvm.cpp } || exit $? [ 35%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lzio.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lzio.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lzio.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lzio.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/lzio.cpp } || exit $? [ 35%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLib/source/BlinkenFrame.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLib/source/BlinkenFrame.o -MF CMakeFiles/LostPixels.dir/BlinkenLib/source/BlinkenFrame.o.d -o CMakeFiles/LostPixels.dir/BlinkenLib/source/BlinkenFrame.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/source/BlinkenFrame.cpp } || exit $? [ 36%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLib/source/BlinkenMovie.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLib/source/BlinkenMovie.o -MF CMakeFiles/LostPixels.dir/BlinkenLib/source/BlinkenMovie.o.d -o CMakeFiles/LostPixels.dir/BlinkenLib/source/BlinkenMovie.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/source/BlinkenMovie.cpp } || exit $? [ 37%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLib/source/Tools.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLib/source/Tools.o -MF CMakeFiles/LostPixels.dir/BlinkenLib/source/Tools.o.d -o CMakeFiles/LostPixels.dir/BlinkenLib/source/Tools.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/source/Tools.cpp } || exit $? [ 37%] Building CXX object CMakeFiles/LostPixels.dir/SDL_gfx/SDL_framerate.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/SDL_gfx/SDL_framerate.o -MF CMakeFiles/LostPixels.dir/SDL_gfx/SDL_framerate.o.d -o CMakeFiles/LostPixels.dir/SDL_gfx/SDL_framerate.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_framerate.cpp } || exit $? [ 38%] Building CXX object CMakeFiles/LostPixels.dir/SDL_gfx/SDL_gfxBlitFunc.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/SDL_gfx/SDL_gfxBlitFunc.o -MF CMakeFiles/LostPixels.dir/SDL_gfx/SDL_gfxBlitFunc.o.d -o CMakeFiles/LostPixels.dir/SDL_gfx/SDL_gfxBlitFunc.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_gfxBlitFunc.cpp } || exit $? [ 39%] Building CXX object CMakeFiles/LostPixels.dir/SDL_gfx/SDL_gfxPrimitives.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/SDL_gfx/SDL_gfxPrimitives.o -MF CMakeFiles/LostPixels.dir/SDL_gfx/SDL_gfxPrimitives.o.d -o CMakeFiles/LostPixels.dir/SDL_gfx/SDL_gfxPrimitives.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_gfxPrimitives.cpp } || exit $? /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_gfxPrimitives.cpp:2630:10: warning: operator '?:' has lower precedence than '+'; '+' will be evaluated first [-Wparentheses] od = lrint(sab*0.01) + 1; /* introduce some overdraw */ ^~~~~~~~~~~~~~~ /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/./osdef.h:53:44: note: expanded from macro 'lrint' #define lrint(x) ((long int)(floor(x+(x>0) ? 0.5 : -0.5))) ~~~~~~~ ^ /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_gfxPrimitives.cpp:2630:10: note: place parentheses around the '+' expression to silence this warning od = lrint(sab*0.01) + 1; /* introduce some overdraw */ ^~~~~~~~~~~~~~~ /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/./osdef.h:53:44: note: expanded from macro 'lrint' #define lrint(x) ((long int)(floor(x+(x>0) ? 0.5 : -0.5))) ~~~~~~~ ^ /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_gfxPrimitives.cpp:2630:10: note: place parentheses around the '?:' expression to evaluate it first od = lrint(sab*0.01) + 1; /* introduce some overdraw */ ^~~~~~~~~~~~~~~ /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/./osdef.h:53:44: note: expanded from macro 'lrint' #define lrint(x) ((long int)(floor(x+(x>0) ? 0.5 : -0.5))) ~~~~~~^~~~~~~~~~~~ /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_gfxPrimitives.cpp:2631:11: warning: operator '?:' has lower precedence than '+'; '+' will be evaluated first [-Wparentheses] dxt = lrint((double)a2 / sab) + od; ^~~~~~~~~~~~~~~~~~~~~~~ /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/./osdef.h:53:44: note: expanded from macro 'lrint' #define lrint(x) ((long int)(floor(x+(x>0) ? 0.5 : -0.5))) ~~~~~~~ ^ /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_gfxPrimitives.cpp:2631:11: note: place parentheses around the '+' expression to silence this warning dxt = lrint((double)a2 / sab) + od; ^~~~~~~~~~~~~~~~~~~~~~~ /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/./osdef.h:53:44: note: expanded from macro 'lrint' #define lrint(x) ((long int)(floor(x+(x>0) ? 0.5 : -0.5))) ~~~~~~~ ^ /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_gfxPrimitives.cpp:2631:11: note: place parentheses around the '?:' expression to evaluate it first dxt = lrint((double)a2 / sab) + od; ^~~~~~~~~~~~~~~~~~~~~~~ /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/./osdef.h:53:44: note: expanded from macro 'lrint' #define lrint(x) ((long int)(floor(x+(x>0) ? 0.5 : -0.5))) ~~~~~~^~~~~~~~~~~~ /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_gfxPrimitives.cpp:2713:11: warning: operator '?:' has lower precedence than '+'; '+' will be evaluated first [-Wparentheses] dyt = lrint((double)b2 / sab ) + od; ^~~~~~~~~~~~~~~~~~~~~~~~ /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/./osdef.h:53:44: note: expanded from macro 'lrint' #define lrint(x) ((long int)(floor(x+(x>0) ? 0.5 : -0.5))) ~~~~~~~ ^ /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_gfxPrimitives.cpp:2713:11: note: place parentheses around the '+' expression to silence this warning dyt = lrint((double)b2 / sab ) + od; ^~~~~~~~~~~~~~~~~~~~~~~~ /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/./osdef.h:53:44: note: expanded from macro 'lrint' #define lrint(x) ((long int)(floor(x+(x>0) ? 0.5 : -0.5))) ~~~~~~~ ^ /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_gfxPrimitives.cpp:2713:11: note: place parentheses around the '?:' expression to evaluate it first dyt = lrint((double)b2 / sab ) + od; ^~~~~~~~~~~~~~~~~~~~~~~~ /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/./osdef.h:53:44: note: expanded from macro 'lrint' #define lrint(x) ((long int)(floor(x+(x>0) ? 0.5 : -0.5))) ~~~~~~^~~~~~~~~~~~ 3 warnings generated. [ 39%] Building CXX object CMakeFiles/LostPixels.dir/SDL_gfx/SDL_imageFilter.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/SDL_gfx/SDL_imageFilter.o -MF CMakeFiles/LostPixels.dir/SDL_gfx/SDL_imageFilter.o.d -o CMakeFiles/LostPixels.dir/SDL_gfx/SDL_imageFilter.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_imageFilter.cpp } || exit $? /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_imageFilter.cpp:56:24: warning: use of logical '&&' with constant operand [-Wconstant-logical-operand] mmx_bit = (mmx_bit && 0x00800000); ^ ~~~~~~~~~~ /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_imageFilter.cpp:56:24: note: use '&' for a bitwise operation mmx_bit = (mmx_bit && 0x00800000); ^~ & /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_imageFilter.cpp:56:24: note: remove constant to silence this warning mmx_bit = (mmx_bit && 0x00800000); ~^~~~~~~~~~~~~ 1 warning generated. [ 40%] Building CXX object CMakeFiles/LostPixels.dir/SDL_gfx/SDL_rotozoom.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/SDL_gfx/SDL_rotozoom.o -MF CMakeFiles/LostPixels.dir/SDL_gfx/SDL_rotozoom.o.d -o CMakeFiles/LostPixels.dir/SDL_gfx/SDL_rotozoom.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_rotozoom.cpp } || exit $? [ 40%] Building CXX object CMakeFiles/LostPixels.dir/actioncapture.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/actioncapture.o -MF CMakeFiles/LostPixels.dir/actioncapture.o.d -o CMakeFiles/LostPixels.dir/actioncapture.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/actioncapture.cpp } || exit $? [ 41%] Building CXX object CMakeFiles/LostPixels.dir/background.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/background.o -MF CMakeFiles/LostPixels.dir/background.o.d -o CMakeFiles/LostPixels.dir/background.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/background.cpp } || exit $? [ 42%] Building CXX object CMakeFiles/LostPixels.dir/background2.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/background2.o -MF CMakeFiles/LostPixels.dir/background2.o.d -o CMakeFiles/LostPixels.dir/background2.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/background2.cpp } || exit $? [ 42%] Building CXX object CMakeFiles/LostPixels.dir/blending.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/blending.o -MF CMakeFiles/LostPixels.dir/blending.o.d -o CMakeFiles/LostPixels.dir/blending.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/blending.cpp } || exit $? [ 43%] Building CXX object CMakeFiles/LostPixels.dir/blpstream.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/blpstream.o -MF CMakeFiles/LostPixels.dir/blpstream.o.d -o CMakeFiles/LostPixels.dir/blpstream.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/blpstream.cpp } || exit $? [ 44%] Building CXX object CMakeFiles/LostPixels.dir/bsgui.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/bsgui.o -MF CMakeFiles/LostPixels.dir/bsgui.o.d -o CMakeFiles/LostPixels.dir/bsgui.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/bsgui.cpp } || exit $? [ 44%] Building CXX object CMakeFiles/LostPixels.dir/bsscreen.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/bsscreen.o -MF CMakeFiles/LostPixels.dir/bsscreen.o.d -o CMakeFiles/LostPixels.dir/bsscreen.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/bsscreen.cpp } || exit $? [ 45%] Building CXX object CMakeFiles/LostPixels.dir/cmdopts.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/cmdopts.o -MF CMakeFiles/LostPixels.dir/cmdopts.o.d -o CMakeFiles/LostPixels.dir/cmdopts.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/cmdopts.cpp } || exit $? [ 46%] Building CXX object CMakeFiles/LostPixels.dir/colission.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/colission.o -MF CMakeFiles/LostPixels.dir/colission.o.d -o CMakeFiles/LostPixels.dir/colission.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/colission.cpp } || exit $? [ 46%] Building CXX object CMakeFiles/LostPixels.dir/config.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/config.o -MF CMakeFiles/LostPixels.dir/config.o.d -o CMakeFiles/LostPixels.dir/config.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/config.cpp } || exit $? [ 47%] Building CXX object CMakeFiles/LostPixels.dir/convert.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/convert.o -MF CMakeFiles/LostPixels.dir/convert.o.d -o CMakeFiles/LostPixels.dir/convert.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/convert.cpp } || exit $? [ 47%] Building CXX object CMakeFiles/LostPixels.dir/debug.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/debug.o -MF CMakeFiles/LostPixels.dir/debug.o.d -o CMakeFiles/LostPixels.dir/debug.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/debug.cpp } || exit $? [ 48%] Building CXX object CMakeFiles/LostPixels.dir/drawprimitives.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/drawprimitives.o -MF CMakeFiles/LostPixels.dir/drawprimitives.o.d -o CMakeFiles/LostPixels.dir/drawprimitives.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/drawprimitives.cpp } || exit $? [ 49%] Building CXX object CMakeFiles/LostPixels.dir/engine.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/engine.o -MF CMakeFiles/LostPixels.dir/engine.o.d -o CMakeFiles/LostPixels.dir/engine.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/engine.cpp } || exit $? [ 49%] Building CXX object CMakeFiles/LostPixels.dir/errorhandler.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/errorhandler.o -MF CMakeFiles/LostPixels.dir/errorhandler.o.d -o CMakeFiles/LostPixels.dir/errorhandler.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/errorhandler.cpp } || exit $? [ 50%] Building CXX object CMakeFiles/LostPixels.dir/extractmetabmf.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/extractmetabmf.o -MF CMakeFiles/LostPixels.dir/extractmetabmf.o.d -o CMakeFiles/LostPixels.dir/extractmetabmf.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/extractmetabmf.cpp } || exit $? [ 51%] Building CXX object CMakeFiles/LostPixels.dir/fginlay.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/fginlay.o -MF CMakeFiles/LostPixels.dir/fginlay.o.d -o CMakeFiles/LostPixels.dir/fginlay.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/fginlay.cpp } || exit $? [ 51%] Building CXX object CMakeFiles/LostPixels.dir/fgobjects.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/fgobjects.o -MF CMakeFiles/LostPixels.dir/fgobjects.o.d -o CMakeFiles/LostPixels.dir/fgobjects.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/fgobjects.cpp } || exit $? [ 52%] Building CXX object CMakeFiles/LostPixels.dir/fonthandler.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/fonthandler.o -MF CMakeFiles/LostPixels.dir/fonthandler.o.d -o CMakeFiles/LostPixels.dir/fonthandler.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/fonthandler.cpp } || exit $? [ 53%] Building CXX object CMakeFiles/LostPixels.dir/gameengine.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/gameengine.o -MF CMakeFiles/LostPixels.dir/gameengine.o.d -o CMakeFiles/LostPixels.dir/gameengine.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/gameengine.cpp } || exit $? /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/gameengine.cpp:50:27: warning: format string is not a string literal (potentially insecure) [-Wformat-security] sprintf(fullfname_conf, configGetPath(tmpfname)); ^~~~~~~~~~~~~~~~~~~~~~~ /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/gameengine.cpp:50:27: note: treat the string as an argument to avoid this sprintf(fullfname_conf, configGetPath(tmpfname)); ^ "%s", 1 warning generated. [ 53%] Building CXX object CMakeFiles/LostPixels.dir/highscore.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/highscore.o -MF CMakeFiles/LostPixels.dir/highscore.o.d -o CMakeFiles/LostPixels.dir/highscore.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/highscore.cpp } || exit $? [ 54%] Building CXX object CMakeFiles/LostPixels.dir/httpclient.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/httpclient.o -MF CMakeFiles/LostPixels.dir/httpclient.o.d -o CMakeFiles/LostPixels.dir/httpclient.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/httpclient.cpp } || exit $? /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/httpclient.cpp:27:95: warning: conversion from string literal to 'char *' is deprecated [-Wc++11-compat-deprecated-writable-strings] m_debug(debug), m_ip(0), m_sd(0), oldpercent(0), downloadbg(0), progressbar(0), m_extbuffer(""), m_size(0) ^ 1 warning generated. [ 55%] Building CXX object CMakeFiles/LostPixels.dir/intro.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/intro.o -MF CMakeFiles/LostPixels.dir/intro.o.d -o CMakeFiles/LostPixels.dir/intro.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/intro.cpp } || exit $? [ 55%] Building CXX object CMakeFiles/LostPixels.dir/joystick.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/joystick.o -MF CMakeFiles/LostPixels.dir/joystick.o.d -o CMakeFiles/LostPixels.dir/joystick.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/joystick.cpp } || exit $? [ 56%] Building CXX object CMakeFiles/LostPixels.dir/levelhandler.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/levelhandler.o -MF CMakeFiles/LostPixels.dir/levelhandler.o.d -o CMakeFiles/LostPixels.dir/levelhandler.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/levelhandler.cpp } || exit $? [ 56%] Building CXX object CMakeFiles/LostPixels.dir/main.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/main.o -MF CMakeFiles/LostPixels.dir/main.o.d -o CMakeFiles/LostPixels.dir/main.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/main.cpp } || exit $? [ 57%] Building CXX object CMakeFiles/LostPixels.dir/mcufstream.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/mcufstream.o -MF CMakeFiles/LostPixels.dir/mcufstream.o.d -o CMakeFiles/LostPixels.dir/mcufstream.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/mcufstream.cpp } || exit $? [ 58%] Building CXX object CMakeFiles/LostPixels.dir/memops.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/memops.o -MF CMakeFiles/LostPixels.dir/memops.o.d -o CMakeFiles/LostPixels.dir/memops.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/memops.cpp } || exit $? [ 58%] Building CXX object CMakeFiles/LostPixels.dir/menu.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/menu.o -MF CMakeFiles/LostPixels.dir/menu.o.d -o CMakeFiles/LostPixels.dir/menu.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/menu.cpp } || exit $? [ 59%] Building CXX object CMakeFiles/LostPixels.dir/monstersprites.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/monstersprites.o -MF CMakeFiles/LostPixels.dir/monstersprites.o.d -o CMakeFiles/LostPixels.dir/monstersprites.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/monstersprites.cpp } || exit $? [ 60%] Building CXX object CMakeFiles/LostPixels.dir/oggplayer.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/oggplayer.o -MF CMakeFiles/LostPixels.dir/oggplayer.o.d -o CMakeFiles/LostPixels.dir/oggplayer.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/oggplayer.cpp } || exit $? [ 60%] Building CXX object CMakeFiles/LostPixels.dir/osdef.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/osdef.o -MF CMakeFiles/LostPixels.dir/osdef.o.d -o CMakeFiles/LostPixels.dir/osdef.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/osdef.cpp } || exit $? [ 61%] Building CXX object CMakeFiles/LostPixels.dir/outputfilter.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/outputfilter.o -MF CMakeFiles/LostPixels.dir/outputfilter.o.d -o CMakeFiles/LostPixels.dir/outputfilter.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/outputfilter.cpp } || exit $? [ 62%] Building CXX object CMakeFiles/LostPixels.dir/playersprite.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/playersprite.o -MF CMakeFiles/LostPixels.dir/playersprite.o.d -o CMakeFiles/LostPixels.dir/playersprite.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/playersprite.cpp } || exit $? [ 62%] Building CXX object CMakeFiles/LostPixels.dir/showloading.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/showloading.o -MF CMakeFiles/LostPixels.dir/showloading.o.d -o CMakeFiles/LostPixels.dir/showloading.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/showloading.cpp } || exit $? [ 63%] Building CXX object CMakeFiles/LostPixels.dir/showpicture.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/showpicture.o -MF CMakeFiles/LostPixels.dir/showpicture.o.d -o CMakeFiles/LostPixels.dir/showpicture.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/showpicture.cpp } || exit $? [ 64%] Building CXX object CMakeFiles/LostPixels.dir/showtext.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/showtext.o -MF CMakeFiles/LostPixels.dir/showtext.o.d -o CMakeFiles/LostPixels.dir/showtext.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/showtext.cpp } || exit $? [ 64%] Building CXX object CMakeFiles/LostPixels.dir/showvideo.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/showvideo.o -MF CMakeFiles/LostPixels.dir/showvideo.o.d -o CMakeFiles/LostPixels.dir/showvideo.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/showvideo.cpp } || exit $? [ 65%] Building CXX object CMakeFiles/LostPixels.dir/sound.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/sound.o -MF CMakeFiles/LostPixels.dir/sound.o.d -o CMakeFiles/LostPixels.dir/sound.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/sound.cpp } || exit $? [ 65%] Building CXX object CMakeFiles/LostPixels.dir/splash.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/splash.o -MF CMakeFiles/LostPixels.dir/splash.o.d -o CMakeFiles/LostPixels.dir/splash.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/splash.cpp } || exit $? [ 66%] Building CXX object CMakeFiles/LostPixels.dir/tiles.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/tiles.o -MF CMakeFiles/LostPixels.dir/tiles.o.d -o CMakeFiles/LostPixels.dir/tiles.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/tiles.cpp } || exit $? [ 67%] Building CXX object CMakeFiles/LostPixels.dir/triggers.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/triggers.o -MF CMakeFiles/LostPixels.dir/triggers.o.d -o CMakeFiles/LostPixels.dir/triggers.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/triggers.cpp } || exit $? [ 67%] Building C object CMakeFiles/LostPixels.dir/OSX/LostPixels/SDLMain.o { /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3 -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/OSX/LostPixels/SDLMain.o -MF CMakeFiles/LostPixels.dir/OSX/LostPixels/SDLMain.o.d -o CMakeFiles/LostPixels.dir/OSX/LostPixels/SDLMain.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/OSX/LostPixels/SDLMain.m } || exit $? /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/OSX/LostPixels/SDLMain.m:171:24: warning: sending 'SDLMain *' to parameter of incompatible type 'id _Nullable' [NSApp setDelegate:sdlMain]; ^~~~~~~ /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/System/Library/Frameworks/AppKit.framework/Headers/NSApplication.h:154:54: note: passing argument to parameter 'delegate' here @property (nullable, weak) id delegate; ^ /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/OSX/LostPixels/SDLMain.m:275:34: warning: incompatible pointer to integer conversion passing 'char **' to parameter of type 'int' [-Wint-conversion] CustomApplicationMain (argc, argv); ^~~~ 2 warnings generated. [ 68%] Linking CXX executable LostPixels { /opt/pkg/bin/cmake -E cmake_link_script CMakeFiles/LostPixels.dir/link.txt --verbose= } || exit $? Undefined symbols for architecture arm64: "_OBJC_CLASS_$_NSAppleMenuController", referenced from: objc-class-ref in SDLMain.o ld: symbol(s) not found for architecture arm64 clang: error: linker command failed with exit code 1 (use -v to see invocation) *** [LostPixels] Error code 1 bmake[2]: stopped making "CMakeFiles/LostPixels.dir/build" in /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software bmake[2]: 1 error bmake[2]: stopped making "CMakeFiles/LostPixels.dir/build" in /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software *** [CMakeFiles/LostPixels.dir/all] Error code 2 bmake[1]: stopped making "all" in /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software bmake[1]: 1 error bmake[1]: stopped making "all" in /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software *** [all] Error code 2 bmake: stopped making "all" in /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software bmake: 1 error bmake: stopped making "all" in /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software *** Error code 2 Stop. bmake[1]: stopped making "all" in /Volumes/data/jenkins/workspace/pkgsrc-macos-upstream-arm64/games/LostPixels *** Error code 1 Stop. bmake: stopped making "all" in /Volumes/data/jenkins/workspace/pkgsrc-macos-upstream-arm64/games/LostPixels