===> Building for ioquake3-1.36.20200125nb28 gmake[1]: Entering directory '/Users/pbulk/build/games/ioquake3/work/ioq3-daae32ddfdab2172a628072ed3ff7dd1fc1563fe' tput: No value for $TERM and no -T specified tput: No value for $TERM and no -T specified tput: No value for $TERM and no -T specified tput: No value for $TERM and no -T specified tput: No value for $TERM and no -T specified tput: No value for $TERM and no -T specified tput: No value for $TERM and no -T specified Building in build/release-darwin-aarch64: PLATFORM: darwin ARCH: aarch64 VERSION: 1.36 COMPILE_PLATFORM: darwin COMPILE_ARCH: aarch64 HAVE_VM_COMPILED: true PKG_CONFIG: /opt/pkg/bin/pkg-config CC: clang CFLAGS: -pipe -Os -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/ncurses -DLDAP_DEPRECATED -I/opt/pkg/include/libxml2 -mmacosx-version-min=10.7 -DMAC_OS_X_VERSION_MIN_REQUIRED=1070 -fno-strict-aliasing -fno-common -pipe -D_THREAD_SAFE=1 -I/opt/pkg/include -I/opt/pkg/include -Qunused-arguments -DPRODUCT_VERSION="1.36" -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute -Wdisabled-optimization -Werror-implicit-function-declaration -MMD -DNDEBUG -O3 -ffast-math CLIENT_CFLAGS: -I/opt/pkg/include -I/opt/pkg/include -I/opt/pkg/include/SDL2 -D_THREAD_SAFE -DUSE_CURL -DUSE_CURL_DLOPEN -DUSE_CODEC_OPUS -I/opt/pkg/include/opus -I/opt/pkg/include -DUSE_CODEC_VORBIS -I/opt/pkg/include -I/opt/pkg/include -DUSE_MUMBLE SERVER_CFLAGS: LDFLAGS: -L/opt/pkg/lib -mmacosx-version-min=10.7 -mmacosx-version-min=10.7 LIBS: -framework Cocoa -L/opt/pkg/lib -lz CLIENT_LIBS: -framework IOKit -L/opt/pkg/lib -lSDL2 -L/opt/pkg/lib -lopusfile -lopus -L/opt/pkg/lib -lvorbisfile -lvorbis -L/opt/pkg/lib -logg AUTOUPDATER_LIBS: Output: ioq3ded.aarch64 ioquake3.aarch64 baseq3/cgameaarch64.dylib baseq3/qagameaarch64.dylib baseq3/uiaarch64.dylib missionpack/cgameaarch64.dylib missionpack/qagameaarch64.dylib missionpack/uiaarch64.dylib baseq3/vm/cgame.qvm baseq3/vm/qagame.qvm baseq3/vm/ui.qvm missionpack/vm/cgame.qvm missionpack/vm/qagame.qvm missionpack/vm/ui.qvm gmake[2]: Entering directory '/Users/pbulk/build/games/ioquake3/work/ioq3-daae32ddfdab2172a628072ed3ff7dd1fc1563fe' DED_CC code/server/sv_bot.c In file included from code/server/sv_bot.c:24: In file included from code/server/server.h:24: In file included from code/server/../qcommon/q_shared.h:195: code/server/../qcommon/q_platform.h:308:2: error: "Architecture not supported" #error "Architecture not supported" ^ code/server/../qcommon/q_platform.h:365:2: error: "Endianness not defined" #error "Endianness not defined" ^ 2 errors generated. gmake[2]: *** [Makefile:2776: build/release-darwin-aarch64/ded/sv_bot.o] Error 1 gmake[2]: Leaving directory '/Users/pbulk/build/games/ioquake3/work/ioq3-daae32ddfdab2172a628072ed3ff7dd1fc1563fe' gmake[1]: *** [Makefile:1427: targets] Error 2 gmake[1]: Leaving directory '/Users/pbulk/build/games/ioquake3/work/ioq3-daae32ddfdab2172a628072ed3ff7dd1fc1563fe' gmake: *** [Makefile:1343: release] Error 2 *** Error code 2 Stop. bmake[1]: stopped making "all" in /Volumes/data/jenkins/workspace/pkgsrc-macos-upstream-arm64/games/ioquake3 *** Error code 1 Stop. bmake: stopped making "all" in /Volumes/data/jenkins/workspace/pkgsrc-macos-upstream-arm64/games/ioquake3