WARNING: [license.mk] Every package should define a LICENSE.
WARNING: USE_CMAKE is deprecated; use devel/cmake/build.mk instead.
===> Building for LostPixels-0.5.3nb12
[  1%] Building CXX object CMakeFiles/bmfcompress.dir/BlinkenBMF/minilzo.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/bmfcompress.dir/BlinkenBMF/minilzo.o -MF CMakeFiles/bmfcompress.dir/BlinkenBMF/minilzo.o.d -o CMakeFiles/bmfcompress.dir/BlinkenBMF/minilzo.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF/minilzo.cpp 
} || exit $?
[  1%] Building CXX object CMakeFiles/bmfcompress.dir/BlinkenBMF/bmfcompress.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/bmfcompress.dir/BlinkenBMF/bmfcompress.o -MF CMakeFiles/bmfcompress.dir/BlinkenBMF/bmfcompress.o.d -o CMakeFiles/bmfcompress.dir/BlinkenBMF/bmfcompress.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF/bmfcompress.cpp 
} || exit $?
[  2%] Building CXX object CMakeFiles/bmfcompress.dir/BlinkenBMF/bmfconvert.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/bmfcompress.dir/BlinkenBMF/bmfconvert.o -MF CMakeFiles/bmfcompress.dir/BlinkenBMF/bmfconvert.o.d -o CMakeFiles/bmfcompress.dir/BlinkenBMF/bmfconvert.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF/bmfconvert.cpp 
} || exit $?
[  3%] Linking CXX executable bmfcompress
{ /opt/pkg/bin/cmake -E cmake_link_script CMakeFiles/bmfcompress.dir/link.txt --verbose= 
} || exit $?
[  3%] Built target bmfcompress
[  3%] Building CXX object CMakeFiles/bmfdecompress.dir/BlinkenBMF/minilzo.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/bmfdecompress.dir/BlinkenBMF/minilzo.o -MF CMakeFiles/bmfdecompress.dir/BlinkenBMF/minilzo.o.d -o CMakeFiles/bmfdecompress.dir/BlinkenBMF/minilzo.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF/minilzo.cpp 
} || exit $?
[  4%] Building CXX object CMakeFiles/bmfdecompress.dir/BlinkenBMF/bmfdecompress.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/bmfdecompress.dir/BlinkenBMF/bmfdecompress.o -MF CMakeFiles/bmfdecompress.dir/BlinkenBMF/bmfdecompress.o.d -o CMakeFiles/bmfdecompress.dir/BlinkenBMF/bmfdecompress.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF/bmfdecompress.cpp 
} || exit $?
[  5%] Building CXX object CMakeFiles/bmfdecompress.dir/BlinkenBMF/bmfconvert.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/bmfdecompress.dir/BlinkenBMF/bmfconvert.o -MF CMakeFiles/bmfdecompress.dir/BlinkenBMF/bmfconvert.o.d -o CMakeFiles/bmfdecompress.dir/BlinkenBMF/bmfconvert.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF/bmfconvert.cpp 
} || exit $?
[  5%] Linking CXX executable bmfdecompress
{ /opt/pkg/bin/cmake -E cmake_link_script CMakeFiles/bmfdecompress.dir/link.txt --verbose= 
} || exit $?
[  5%] Built target bmfdecompress
[  6%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenBMF/bmfconvert.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenBMF/bmfconvert.o -MF CMakeFiles/LostPixels.dir/BlinkenBMF/bmfconvert.o.d -o CMakeFiles/LostPixels.dir/BlinkenBMF/bmfconvert.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF/bmfconvert.cpp 
} || exit $?
[  6%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenBMF/minilzo.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenBMF/minilzo.o -MF CMakeFiles/LostPixels.dir/BlinkenBMF/minilzo.o.d -o CMakeFiles/LostPixels.dir/BlinkenBMF/minilzo.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF/minilzo.cpp 
} || exit $?
[  7%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua.cpp 
} || exit $?
[  8%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_bindings.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_bindings.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_bindings.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_bindings.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_bindings.cpp 
} || exit $?
[  8%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_configbindings.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_configbindings.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_configbindings.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_configbindings.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_configbindings.cpp 
} || exit $?
[  9%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_anim.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_anim.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_anim.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_anim.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_obj_anim.cpp 
} || exit $?
[ 10%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_callbacks.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_callbacks.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_callbacks.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_callbacks.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_obj_callbacks.cpp 
} || exit $?
[ 10%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_engine.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_engine.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_engine.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_engine.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_obj_engine.cpp 
} || exit $?
[ 11%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_fgobjects.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_fgobjects.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_fgobjects.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_fgobjects.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_obj_fgobjects.cpp 
} || exit $?
[ 12%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_gfx.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_gfx.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_gfx.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_gfx.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_obj_gfx.cpp 
} || exit $?
[ 12%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_level.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_level.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_level.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_level.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_obj_level.cpp 
} || exit $?
[ 13%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_paint.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_paint.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_paint.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_paint.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_obj_paint.cpp 
} || exit $?
[ 14%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_player.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_player.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_player.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_player.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_obj_player.cpp 
} || exit $?
[ 14%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_screen.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_screen.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_screen.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_screen.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_obj_screen.cpp 
} || exit $?
[ 15%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_shared.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_shared.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_shared.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_shared.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_obj_shared.cpp 
} || exit $?
[ 15%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_sound.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_sound.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_sound.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_sound.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_obj_sound.cpp 
} || exit $?
[ 16%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_timer.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_timer.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_timer.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_timer.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_obj_timer.cpp 
} || exit $?
[ 17%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_objbindings.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_objbindings.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_objbindings.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_objbindings.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_objbindings.cpp 
} || exit $?
[ 17%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lapi.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lapi.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lapi.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lapi.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/lapi.cpp 
} || exit $?
[ 18%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lauxlib.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lauxlib.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lauxlib.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lauxlib.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/lauxlib.cpp 
} || exit $?
[ 19%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lbaselib.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lbaselib.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lbaselib.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lbaselib.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/lbaselib.cpp 
} || exit $?
[ 19%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lcode.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lcode.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lcode.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lcode.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/lcode.cpp 
} || exit $?
[ 20%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ldblib.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ldblib.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ldblib.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ldblib.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/ldblib.cpp 
} || exit $?
[ 21%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ldebug.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ldebug.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ldebug.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ldebug.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/ldebug.cpp 
} || exit $?
[ 21%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ldo.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ldo.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ldo.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ldo.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/ldo.cpp 
} || exit $?
[ 22%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ldump.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ldump.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ldump.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ldump.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/ldump.cpp 
} || exit $?
[ 22%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lfunc.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lfunc.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lfunc.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lfunc.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/lfunc.cpp 
} || exit $?
[ 23%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lgc.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lgc.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lgc.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lgc.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/lgc.cpp 
} || exit $?
[ 24%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/liolib.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/liolib.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/liolib.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/liolib.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/liolib.cpp 
} || exit $?
[ 24%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/llex.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/llex.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/llex.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/llex.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/llex.cpp 
} || exit $?
[ 25%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lmathlib.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lmathlib.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lmathlib.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lmathlib.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/lmathlib.cpp 
} || exit $?
[ 26%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lmem.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lmem.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lmem.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lmem.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/lmem.cpp 
} || exit $?
[ 26%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/loadlib.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/loadlib.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/loadlib.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/loadlib.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/loadlib.cpp 
} || exit $?
[ 27%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lobject.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lobject.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lobject.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lobject.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/lobject.cpp 
} || exit $?
[ 28%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lopcodes.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lopcodes.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lopcodes.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lopcodes.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/lopcodes.cpp 
} || exit $?
[ 28%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lparser.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lparser.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lparser.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lparser.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/lparser.cpp 
} || exit $?
[ 29%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lstate.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lstate.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lstate.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lstate.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/lstate.cpp 
} || exit $?
[ 30%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lstring.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lstring.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lstring.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lstring.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/lstring.cpp 
} || exit $?
[ 30%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lstrlib.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lstrlib.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lstrlib.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lstrlib.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/lstrlib.cpp 
} || exit $?
[ 31%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ltable.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ltable.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ltable.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ltable.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/ltable.cpp 
} || exit $?
[ 31%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ltablib.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ltablib.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ltablib.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ltablib.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/ltablib.cpp 
} || exit $?
[ 32%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ltests.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ltests.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ltests.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ltests.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/ltests.cpp 
} || exit $?
[ 33%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ltm.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ltm.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ltm.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ltm.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/ltm.cpp 
} || exit $?
[ 33%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lundump.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lundump.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lundump.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lundump.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/lundump.cpp 
} || exit $?
[ 34%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lvm.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lvm.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lvm.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lvm.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/lvm.cpp 
} || exit $?
[ 35%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lzio.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lzio.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lzio.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lzio.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/lzio.cpp 
} || exit $?
[ 35%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLib/source/BlinkenFrame.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLib/source/BlinkenFrame.o -MF CMakeFiles/LostPixels.dir/BlinkenLib/source/BlinkenFrame.o.d -o CMakeFiles/LostPixels.dir/BlinkenLib/source/BlinkenFrame.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/source/BlinkenFrame.cpp 
} || exit $?
[ 36%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLib/source/BlinkenMovie.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLib/source/BlinkenMovie.o -MF CMakeFiles/LostPixels.dir/BlinkenLib/source/BlinkenMovie.o.d -o CMakeFiles/LostPixels.dir/BlinkenLib/source/BlinkenMovie.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/source/BlinkenMovie.cpp 
} || exit $?
[ 37%] Building CXX object CMakeFiles/LostPixels.dir/BlinkenLib/source/Tools.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/BlinkenLib/source/Tools.o -MF CMakeFiles/LostPixels.dir/BlinkenLib/source/Tools.o.d -o CMakeFiles/LostPixels.dir/BlinkenLib/source/Tools.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/source/Tools.cpp 
} || exit $?
[ 37%] Building CXX object CMakeFiles/LostPixels.dir/SDL_gfx/SDL_framerate.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/SDL_gfx/SDL_framerate.o -MF CMakeFiles/LostPixels.dir/SDL_gfx/SDL_framerate.o.d -o CMakeFiles/LostPixels.dir/SDL_gfx/SDL_framerate.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_framerate.cpp 
} || exit $?
[ 38%] Building CXX object CMakeFiles/LostPixels.dir/SDL_gfx/SDL_gfxBlitFunc.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/SDL_gfx/SDL_gfxBlitFunc.o -MF CMakeFiles/LostPixels.dir/SDL_gfx/SDL_gfxBlitFunc.o.d -o CMakeFiles/LostPixels.dir/SDL_gfx/SDL_gfxBlitFunc.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_gfxBlitFunc.cpp 
} || exit $?
[ 39%] Building CXX object CMakeFiles/LostPixels.dir/SDL_gfx/SDL_gfxPrimitives.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/SDL_gfx/SDL_gfxPrimitives.o -MF CMakeFiles/LostPixels.dir/SDL_gfx/SDL_gfxPrimitives.o.d -o CMakeFiles/LostPixels.dir/SDL_gfx/SDL_gfxPrimitives.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_gfxPrimitives.cpp 
} || exit $?
/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_gfxPrimitives.cpp:2630:10: warning: operator '?:' has lower precedence than '+'; '+' will be evaluated first [-Wparentheses]
    od = lrint(sab*0.01) + 1; /* introduce some overdraw */
         ^~~~~~~~~~~~~~~
/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/./osdef.h:53:44: note: expanded from macro 'lrint'
#define lrint(x) ((long int)(floor(x+(x>0) ? 0.5 : -0.5)))
                                   ~~~~~~~ ^
/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_gfxPrimitives.cpp:2630:10: note: place parentheses around the '+' expression to silence this warning
    od = lrint(sab*0.01) + 1; /* introduce some overdraw */
         ^~~~~~~~~~~~~~~
/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/./osdef.h:53:44: note: expanded from macro 'lrint'
#define lrint(x) ((long int)(floor(x+(x>0) ? 0.5 : -0.5)))
                                   ~~~~~~~ ^
/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_gfxPrimitives.cpp:2630:10: note: place parentheses around the '?:' expression to evaluate it first
    od = lrint(sab*0.01) + 1; /* introduce some overdraw */
         ^~~~~~~~~~~~~~~
/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/./osdef.h:53:44: note: expanded from macro 'lrint'
#define lrint(x) ((long int)(floor(x+(x>0) ? 0.5 : -0.5)))
                                     ~~~~~~^~~~~~~~~~~~
/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_gfxPrimitives.cpp:2631:11: warning: operator '?:' has lower precedence than '+'; '+' will be evaluated first [-Wparentheses]
    dxt = lrint((double)a2 / sab) + od;
          ^~~~~~~~~~~~~~~~~~~~~~~
/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/./osdef.h:53:44: note: expanded from macro 'lrint'
#define lrint(x) ((long int)(floor(x+(x>0) ? 0.5 : -0.5)))
                                   ~~~~~~~ ^
/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_gfxPrimitives.cpp:2631:11: note: place parentheses around the '+' expression to silence this warning
    dxt = lrint((double)a2 / sab) + od;
          ^~~~~~~~~~~~~~~~~~~~~~~
/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/./osdef.h:53:44: note: expanded from macro 'lrint'
#define lrint(x) ((long int)(floor(x+(x>0) ? 0.5 : -0.5)))
                                   ~~~~~~~ ^
/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_gfxPrimitives.cpp:2631:11: note: place parentheses around the '?:' expression to evaluate it first
    dxt = lrint((double)a2 / sab) + od;
          ^~~~~~~~~~~~~~~~~~~~~~~
/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/./osdef.h:53:44: note: expanded from macro 'lrint'
#define lrint(x) ((long int)(floor(x+(x>0) ? 0.5 : -0.5)))
                                     ~~~~~~^~~~~~~~~~~~
/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_gfxPrimitives.cpp:2713:11: warning: operator '?:' has lower precedence than '+'; '+' will be evaluated first [-Wparentheses]
    dyt = lrint((double)b2 / sab ) + od;
          ^~~~~~~~~~~~~~~~~~~~~~~~
/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/./osdef.h:53:44: note: expanded from macro 'lrint'
#define lrint(x) ((long int)(floor(x+(x>0) ? 0.5 : -0.5)))
                                   ~~~~~~~ ^
/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_gfxPrimitives.cpp:2713:11: note: place parentheses around the '+' expression to silence this warning
    dyt = lrint((double)b2 / sab ) + od;
          ^~~~~~~~~~~~~~~~~~~~~~~~
/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/./osdef.h:53:44: note: expanded from macro 'lrint'
#define lrint(x) ((long int)(floor(x+(x>0) ? 0.5 : -0.5)))
                                   ~~~~~~~ ^
/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_gfxPrimitives.cpp:2713:11: note: place parentheses around the '?:' expression to evaluate it first
    dyt = lrint((double)b2 / sab ) + od;
          ^~~~~~~~~~~~~~~~~~~~~~~~
/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/./osdef.h:53:44: note: expanded from macro 'lrint'
#define lrint(x) ((long int)(floor(x+(x>0) ? 0.5 : -0.5)))
                                     ~~~~~~^~~~~~~~~~~~
3 warnings generated.
[ 39%] Building CXX object CMakeFiles/LostPixels.dir/SDL_gfx/SDL_imageFilter.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/SDL_gfx/SDL_imageFilter.o -MF CMakeFiles/LostPixels.dir/SDL_gfx/SDL_imageFilter.o.d -o CMakeFiles/LostPixels.dir/SDL_gfx/SDL_imageFilter.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_imageFilter.cpp 
} || exit $?
/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_imageFilter.cpp:56:24: warning: use of logical '&&' with constant operand [-Wconstant-logical-operand]
    mmx_bit = (mmx_bit && 0x00800000);
                       ^  ~~~~~~~~~~
/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_imageFilter.cpp:56:24: note: use '&' for a bitwise operation
    mmx_bit = (mmx_bit && 0x00800000);
                       ^~
                       &
/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_imageFilter.cpp:56:24: note: remove constant to silence this warning
    mmx_bit = (mmx_bit && 0x00800000);
                      ~^~~~~~~~~~~~~
1 warning generated.
[ 40%] Building CXX object CMakeFiles/LostPixels.dir/SDL_gfx/SDL_rotozoom.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/SDL_gfx/SDL_rotozoom.o -MF CMakeFiles/LostPixels.dir/SDL_gfx/SDL_rotozoom.o.d -o CMakeFiles/LostPixels.dir/SDL_gfx/SDL_rotozoom.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_rotozoom.cpp 
} || exit $?
[ 40%] Building CXX object CMakeFiles/LostPixels.dir/actioncapture.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/actioncapture.o -MF CMakeFiles/LostPixels.dir/actioncapture.o.d -o CMakeFiles/LostPixels.dir/actioncapture.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/actioncapture.cpp 
} || exit $?
[ 41%] Building CXX object CMakeFiles/LostPixels.dir/background.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/background.o -MF CMakeFiles/LostPixels.dir/background.o.d -o CMakeFiles/LostPixels.dir/background.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/background.cpp 
} || exit $?
[ 42%] Building CXX object CMakeFiles/LostPixels.dir/background2.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/background2.o -MF CMakeFiles/LostPixels.dir/background2.o.d -o CMakeFiles/LostPixels.dir/background2.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/background2.cpp 
} || exit $?
[ 42%] Building CXX object CMakeFiles/LostPixels.dir/blending.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/blending.o -MF CMakeFiles/LostPixels.dir/blending.o.d -o CMakeFiles/LostPixels.dir/blending.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/blending.cpp 
} || exit $?
[ 43%] Building CXX object CMakeFiles/LostPixels.dir/blpstream.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/blpstream.o -MF CMakeFiles/LostPixels.dir/blpstream.o.d -o CMakeFiles/LostPixels.dir/blpstream.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/blpstream.cpp 
} || exit $?
[ 44%] Building CXX object CMakeFiles/LostPixels.dir/bsgui.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/bsgui.o -MF CMakeFiles/LostPixels.dir/bsgui.o.d -o CMakeFiles/LostPixels.dir/bsgui.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/bsgui.cpp 
} || exit $?
[ 44%] Building CXX object CMakeFiles/LostPixels.dir/bsscreen.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/bsscreen.o -MF CMakeFiles/LostPixels.dir/bsscreen.o.d -o CMakeFiles/LostPixels.dir/bsscreen.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/bsscreen.cpp 
} || exit $?
[ 45%] Building CXX object CMakeFiles/LostPixels.dir/cmdopts.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/cmdopts.o -MF CMakeFiles/LostPixels.dir/cmdopts.o.d -o CMakeFiles/LostPixels.dir/cmdopts.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/cmdopts.cpp 
} || exit $?
[ 46%] Building CXX object CMakeFiles/LostPixels.dir/colission.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/colission.o -MF CMakeFiles/LostPixels.dir/colission.o.d -o CMakeFiles/LostPixels.dir/colission.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/colission.cpp 
} || exit $?
[ 46%] Building CXX object CMakeFiles/LostPixels.dir/config.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/config.o -MF CMakeFiles/LostPixels.dir/config.o.d -o CMakeFiles/LostPixels.dir/config.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/config.cpp 
} || exit $?
[ 47%] Building CXX object CMakeFiles/LostPixels.dir/convert.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/convert.o -MF CMakeFiles/LostPixels.dir/convert.o.d -o CMakeFiles/LostPixels.dir/convert.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/convert.cpp 
} || exit $?
[ 47%] Building CXX object CMakeFiles/LostPixels.dir/debug.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/debug.o -MF CMakeFiles/LostPixels.dir/debug.o.d -o CMakeFiles/LostPixels.dir/debug.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/debug.cpp 
} || exit $?
[ 48%] Building CXX object CMakeFiles/LostPixels.dir/drawprimitives.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/drawprimitives.o -MF CMakeFiles/LostPixels.dir/drawprimitives.o.d -o CMakeFiles/LostPixels.dir/drawprimitives.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/drawprimitives.cpp 
} || exit $?
[ 49%] Building CXX object CMakeFiles/LostPixels.dir/engine.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/engine.o -MF CMakeFiles/LostPixels.dir/engine.o.d -o CMakeFiles/LostPixels.dir/engine.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/engine.cpp 
} || exit $?
[ 49%] Building CXX object CMakeFiles/LostPixels.dir/errorhandler.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/errorhandler.o -MF CMakeFiles/LostPixels.dir/errorhandler.o.d -o CMakeFiles/LostPixels.dir/errorhandler.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/errorhandler.cpp 
} || exit $?
[ 50%] Building CXX object CMakeFiles/LostPixels.dir/extractmetabmf.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/extractmetabmf.o -MF CMakeFiles/LostPixels.dir/extractmetabmf.o.d -o CMakeFiles/LostPixels.dir/extractmetabmf.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/extractmetabmf.cpp 
} || exit $?
[ 51%] Building CXX object CMakeFiles/LostPixels.dir/fginlay.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/fginlay.o -MF CMakeFiles/LostPixels.dir/fginlay.o.d -o CMakeFiles/LostPixels.dir/fginlay.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/fginlay.cpp 
} || exit $?
[ 51%] Building CXX object CMakeFiles/LostPixels.dir/fgobjects.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/fgobjects.o -MF CMakeFiles/LostPixels.dir/fgobjects.o.d -o CMakeFiles/LostPixels.dir/fgobjects.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/fgobjects.cpp 
} || exit $?
[ 52%] Building CXX object CMakeFiles/LostPixels.dir/fonthandler.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/fonthandler.o -MF CMakeFiles/LostPixels.dir/fonthandler.o.d -o CMakeFiles/LostPixels.dir/fonthandler.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/fonthandler.cpp 
} || exit $?
[ 53%] Building CXX object CMakeFiles/LostPixels.dir/gameengine.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/gameengine.o -MF CMakeFiles/LostPixels.dir/gameengine.o.d -o CMakeFiles/LostPixels.dir/gameengine.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/gameengine.cpp 
} || exit $?
/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/gameengine.cpp:50:27: warning: format string is not a string literal (potentially insecure) [-Wformat-security]
                sprintf(fullfname_conf, configGetPath(tmpfname));
                                        ^~~~~~~~~~~~~~~~~~~~~~~
/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/gameengine.cpp:50:27: note: treat the string as an argument to avoid this
                sprintf(fullfname_conf, configGetPath(tmpfname));
                                        ^
                                        "%s", 
1 warning generated.
[ 53%] Building CXX object CMakeFiles/LostPixels.dir/highscore.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/highscore.o -MF CMakeFiles/LostPixels.dir/highscore.o.d -o CMakeFiles/LostPixels.dir/highscore.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/highscore.cpp 
} || exit $?
[ 54%] Building CXX object CMakeFiles/LostPixels.dir/httpclient.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/httpclient.o -MF CMakeFiles/LostPixels.dir/httpclient.o.d -o CMakeFiles/LostPixels.dir/httpclient.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/httpclient.cpp 
} || exit $?
/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/httpclient.cpp:27:95: warning: conversion from string literal to 'char *' is deprecated [-Wc++11-compat-deprecated-writable-strings]
                m_debug(debug), m_ip(0), m_sd(0), oldpercent(0), downloadbg(0), progressbar(0), m_extbuffer(""), m_size(0)
                                                                                                            ^
1 warning generated.
[ 55%] Building CXX object CMakeFiles/LostPixels.dir/intro.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/intro.o -MF CMakeFiles/LostPixels.dir/intro.o.d -o CMakeFiles/LostPixels.dir/intro.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/intro.cpp 
} || exit $?
[ 55%] Building CXX object CMakeFiles/LostPixels.dir/joystick.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/joystick.o -MF CMakeFiles/LostPixels.dir/joystick.o.d -o CMakeFiles/LostPixels.dir/joystick.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/joystick.cpp 
} || exit $?
[ 56%] Building CXX object CMakeFiles/LostPixels.dir/levelhandler.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/levelhandler.o -MF CMakeFiles/LostPixels.dir/levelhandler.o.d -o CMakeFiles/LostPixels.dir/levelhandler.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/levelhandler.cpp 
} || exit $?
[ 56%] Building CXX object CMakeFiles/LostPixels.dir/main.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/main.o -MF CMakeFiles/LostPixels.dir/main.o.d -o CMakeFiles/LostPixels.dir/main.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/main.cpp 
} || exit $?
[ 57%] Building CXX object CMakeFiles/LostPixels.dir/mcufstream.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/mcufstream.o -MF CMakeFiles/LostPixels.dir/mcufstream.o.d -o CMakeFiles/LostPixels.dir/mcufstream.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/mcufstream.cpp 
} || exit $?
[ 58%] Building CXX object CMakeFiles/LostPixels.dir/memops.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/memops.o -MF CMakeFiles/LostPixels.dir/memops.o.d -o CMakeFiles/LostPixels.dir/memops.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/memops.cpp 
} || exit $?
[ 58%] Building CXX object CMakeFiles/LostPixels.dir/menu.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/menu.o -MF CMakeFiles/LostPixels.dir/menu.o.d -o CMakeFiles/LostPixels.dir/menu.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/menu.cpp 
} || exit $?
[ 59%] Building CXX object CMakeFiles/LostPixels.dir/monstersprites.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/monstersprites.o -MF CMakeFiles/LostPixels.dir/monstersprites.o.d -o CMakeFiles/LostPixels.dir/monstersprites.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/monstersprites.cpp 
} || exit $?
[ 60%] Building CXX object CMakeFiles/LostPixels.dir/oggplayer.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/oggplayer.o -MF CMakeFiles/LostPixels.dir/oggplayer.o.d -o CMakeFiles/LostPixels.dir/oggplayer.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/oggplayer.cpp 
} || exit $?
[ 60%] Building CXX object CMakeFiles/LostPixels.dir/osdef.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/osdef.o -MF CMakeFiles/LostPixels.dir/osdef.o.d -o CMakeFiles/LostPixels.dir/osdef.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/osdef.cpp 
} || exit $?
[ 61%] Building CXX object CMakeFiles/LostPixels.dir/outputfilter.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/outputfilter.o -MF CMakeFiles/LostPixels.dir/outputfilter.o.d -o CMakeFiles/LostPixels.dir/outputfilter.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/outputfilter.cpp 
} || exit $?
[ 62%] Building CXX object CMakeFiles/LostPixels.dir/playersprite.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/playersprite.o -MF CMakeFiles/LostPixels.dir/playersprite.o.d -o CMakeFiles/LostPixels.dir/playersprite.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/playersprite.cpp 
} || exit $?
[ 62%] Building CXX object CMakeFiles/LostPixels.dir/showloading.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/showloading.o -MF CMakeFiles/LostPixels.dir/showloading.o.d -o CMakeFiles/LostPixels.dir/showloading.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/showloading.cpp 
} || exit $?
[ 63%] Building CXX object CMakeFiles/LostPixels.dir/showpicture.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/showpicture.o -MF CMakeFiles/LostPixels.dir/showpicture.o.d -o CMakeFiles/LostPixels.dir/showpicture.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/showpicture.cpp 
} || exit $?
[ 64%] Building CXX object CMakeFiles/LostPixels.dir/showtext.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/showtext.o -MF CMakeFiles/LostPixels.dir/showtext.o.d -o CMakeFiles/LostPixels.dir/showtext.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/showtext.cpp 
} || exit $?
[ 64%] Building CXX object CMakeFiles/LostPixels.dir/showvideo.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/showvideo.o -MF CMakeFiles/LostPixels.dir/showvideo.o.d -o CMakeFiles/LostPixels.dir/showvideo.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/showvideo.cpp 
} || exit $?
[ 65%] Building CXX object CMakeFiles/LostPixels.dir/sound.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/sound.o -MF CMakeFiles/LostPixels.dir/sound.o.d -o CMakeFiles/LostPixels.dir/sound.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/sound.cpp 
} || exit $?
[ 65%] Building CXX object CMakeFiles/LostPixels.dir/splash.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/splash.o -MF CMakeFiles/LostPixels.dir/splash.o.d -o CMakeFiles/LostPixels.dir/splash.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/splash.cpp 
} || exit $?
[ 66%] Building CXX object CMakeFiles/LostPixels.dir/tiles.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/tiles.o -MF CMakeFiles/LostPixels.dir/tiles.o.d -o CMakeFiles/LostPixels.dir/tiles.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/tiles.cpp 
} || exit $?
[ 67%] Building CXX object CMakeFiles/LostPixels.dir/triggers.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang++ -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/triggers.o -MF CMakeFiles/LostPixels.dir/triggers.o.d -o CMakeFiles/LostPixels.dir/triggers.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/triggers.cpp 
} || exit $?
[ 67%] Building C object CMakeFiles/LostPixels.dir/OSX/LostPixels/SDLMain.o
{ /Users/pbulk/build/games/LostPixels/work/.cwrapper/bin/clang -DHAVE_SDLMIXER -DHAVE_SDLNET -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/opt/pkg/include/SDL -pipe -Os -I/opt/pkg/include/SDL -I/opt/pkg/include -I/opt/pkg/include/freetype2 -arch arm64 -isysroot /Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=12.3   -DRESPATH="\"/opt/pkg/share/blinkensisters/\"" -MD -MT CMakeFiles/LostPixels.dir/OSX/LostPixels/SDLMain.o -MF CMakeFiles/LostPixels.dir/OSX/LostPixels/SDLMain.o.d -o CMakeFiles/LostPixels.dir/OSX/LostPixels/SDLMain.o -c /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/OSX/LostPixels/SDLMain.m 
} || exit $?
/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/OSX/LostPixels/SDLMain.m:171:24: warning: sending 'SDLMain *' to parameter of incompatible type 'id<NSApplicationDelegate> _Nullable'
    [NSApp setDelegate:sdlMain];
                       ^~~~~~~
/Applications/Xcode-13.4.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk/System/Library/Frameworks/AppKit.framework/Headers/NSApplication.h:154:54: note: passing argument to parameter 'delegate' here
@property (nullable, weak) id<NSApplicationDelegate> delegate;
                                                     ^
/Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software/OSX/LostPixels/SDLMain.m:275:34: warning: incompatible pointer to integer conversion passing 'char **' to parameter of type 'int' [-Wint-conversion]
    CustomApplicationMain (argc, argv);
                                 ^~~~
2 warnings generated.
[ 68%] Linking CXX executable LostPixels
{ /opt/pkg/bin/cmake -E cmake_link_script CMakeFiles/LostPixels.dir/link.txt --verbose= 
} || exit $?
Undefined symbols for architecture arm64:
  "_OBJC_CLASS_$_NSAppleMenuController", referenced from:
      objc-class-ref in SDLMain.o
ld: symbol(s) not found for architecture arm64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
*** [LostPixels] Error code 1

bmake[2]: stopped making "CMakeFiles/LostPixels.dir/build" in /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software
bmake[2]: 1 error

bmake[2]: stopped making "CMakeFiles/LostPixels.dir/build" in /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software
*** [CMakeFiles/LostPixels.dir/all] Error code 2

bmake[1]: stopped making "all" in /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software
bmake[1]: 1 error

bmake[1]: stopped making "all" in /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software
*** [all] Error code 2

bmake: stopped making "all" in /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software
bmake: 1 error

bmake: stopped making "all" in /Users/pbulk/build/games/LostPixels/work/blinkensisters/lostpixels/game/software
*** Error code 2

Stop.
bmake[1]: stopped making "all" in /Volumes/data/jenkins/workspace/pkgsrc-macos-trunk-arm64/games/LostPixels
*** Error code 1

Stop.
bmake: stopped making "all" in /Volumes/data/jenkins/workspace/pkgsrc-macos-trunk-arm64/games/LostPixels