WARNING: USE_CMAKE is deprecated; use devel/cmake/build.mk instead. ===> Building for fallingtime-1.0.2nb14 [ 1%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/chipmunk.c.o { cd /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src && /Users/pbulk/build/games/fallingtime/work/.cwrapper/bin/clang -I/Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/include -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -arch arm64 -mmacosx-version-min=14.5 -std=c99 -MD -MT chipmunk/src/CMakeFiles/chipmunk_static.dir/chipmunk.c.o -MF CMakeFiles/chipmunk_static.dir/chipmunk.c.o.d -o CMakeFiles/chipmunk_static.dir/chipmunk.c.o -c /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src/chipmunk.c } || exit $? [ 3%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpArbiter.c.o { cd /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src && /Users/pbulk/build/games/fallingtime/work/.cwrapper/bin/clang -I/Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/include -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -arch arm64 -mmacosx-version-min=14.5 -std=c99 -MD -MT chipmunk/src/CMakeFiles/chipmunk_static.dir/cpArbiter.c.o -MF CMakeFiles/chipmunk_static.dir/cpArbiter.c.o.d -o CMakeFiles/chipmunk_static.dir/cpArbiter.c.o -c /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src/cpArbiter.c } || exit $? [ 5%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpArray.c.o { cd /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src && /Users/pbulk/build/games/fallingtime/work/.cwrapper/bin/clang -I/Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/include -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -arch arm64 -mmacosx-version-min=14.5 -std=c99 -MD -MT chipmunk/src/CMakeFiles/chipmunk_static.dir/cpArray.c.o -MF CMakeFiles/chipmunk_static.dir/cpArray.c.o.d -o CMakeFiles/chipmunk_static.dir/cpArray.c.o -c /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src/cpArray.c } || exit $? [ 7%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpBBTree.c.o { cd /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src && /Users/pbulk/build/games/fallingtime/work/.cwrapper/bin/clang -I/Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/include -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -arch arm64 -mmacosx-version-min=14.5 -std=c99 -MD -MT chipmunk/src/CMakeFiles/chipmunk_static.dir/cpBBTree.c.o -MF CMakeFiles/chipmunk_static.dir/cpBBTree.c.o.d -o CMakeFiles/chipmunk_static.dir/cpBBTree.c.o -c /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src/cpBBTree.c } || exit $? [ 9%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpBody.c.o { cd /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src && /Users/pbulk/build/games/fallingtime/work/.cwrapper/bin/clang -I/Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/include -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -arch arm64 -mmacosx-version-min=14.5 -std=c99 -MD -MT chipmunk/src/CMakeFiles/chipmunk_static.dir/cpBody.c.o -MF CMakeFiles/chipmunk_static.dir/cpBody.c.o.d -o CMakeFiles/chipmunk_static.dir/cpBody.c.o -c /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src/cpBody.c } || exit $? [ 11%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpCollision.c.o { cd /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src && /Users/pbulk/build/games/fallingtime/work/.cwrapper/bin/clang -I/Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/include -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -arch arm64 -mmacosx-version-min=14.5 -std=c99 -MD -MT chipmunk/src/CMakeFiles/chipmunk_static.dir/cpCollision.c.o -MF CMakeFiles/chipmunk_static.dir/cpCollision.c.o.d -o CMakeFiles/chipmunk_static.dir/cpCollision.c.o -c /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src/cpCollision.c } || exit $? [ 13%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpConstraint.c.o { cd /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src && /Users/pbulk/build/games/fallingtime/work/.cwrapper/bin/clang -I/Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/include -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -arch arm64 -mmacosx-version-min=14.5 -std=c99 -MD -MT chipmunk/src/CMakeFiles/chipmunk_static.dir/cpConstraint.c.o -MF CMakeFiles/chipmunk_static.dir/cpConstraint.c.o.d -o CMakeFiles/chipmunk_static.dir/cpConstraint.c.o -c /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src/cpConstraint.c } || exit $? [ 15%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpDampedRotarySpring.c.o { cd /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src && /Users/pbulk/build/games/fallingtime/work/.cwrapper/bin/clang -I/Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/include -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -arch arm64 -mmacosx-version-min=14.5 -std=c99 -MD -MT chipmunk/src/CMakeFiles/chipmunk_static.dir/cpDampedRotarySpring.c.o -MF CMakeFiles/chipmunk_static.dir/cpDampedRotarySpring.c.o.d -o CMakeFiles/chipmunk_static.dir/cpDampedRotarySpring.c.o -c /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src/cpDampedRotarySpring.c } || exit $? [ 17%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpDampedSpring.c.o { cd /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src && /Users/pbulk/build/games/fallingtime/work/.cwrapper/bin/clang -I/Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/include -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -arch arm64 -mmacosx-version-min=14.5 -std=c99 -MD -MT chipmunk/src/CMakeFiles/chipmunk_static.dir/cpDampedSpring.c.o -MF CMakeFiles/chipmunk_static.dir/cpDampedSpring.c.o.d -o CMakeFiles/chipmunk_static.dir/cpDampedSpring.c.o -c /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src/cpDampedSpring.c } || exit $? [ 19%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpGearJoint.c.o { cd /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src && /Users/pbulk/build/games/fallingtime/work/.cwrapper/bin/clang -I/Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/include -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -arch arm64 -mmacosx-version-min=14.5 -std=c99 -MD -MT chipmunk/src/CMakeFiles/chipmunk_static.dir/cpGearJoint.c.o -MF CMakeFiles/chipmunk_static.dir/cpGearJoint.c.o.d -o CMakeFiles/chipmunk_static.dir/cpGearJoint.c.o -c /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src/cpGearJoint.c } || exit $? [ 21%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpGrooveJoint.c.o { cd /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src && /Users/pbulk/build/games/fallingtime/work/.cwrapper/bin/clang -I/Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/include -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -arch arm64 -mmacosx-version-min=14.5 -std=c99 -MD -MT chipmunk/src/CMakeFiles/chipmunk_static.dir/cpGrooveJoint.c.o -MF CMakeFiles/chipmunk_static.dir/cpGrooveJoint.c.o.d -o CMakeFiles/chipmunk_static.dir/cpGrooveJoint.c.o -c /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src/cpGrooveJoint.c } || exit $? [ 23%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpHashSet.c.o { cd /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src && /Users/pbulk/build/games/fallingtime/work/.cwrapper/bin/clang -I/Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/include -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -arch arm64 -mmacosx-version-min=14.5 -std=c99 -MD -MT chipmunk/src/CMakeFiles/chipmunk_static.dir/cpHashSet.c.o -MF CMakeFiles/chipmunk_static.dir/cpHashSet.c.o.d -o CMakeFiles/chipmunk_static.dir/cpHashSet.c.o -c /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src/cpHashSet.c } || exit $? [ 25%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpMarch.c.o { cd /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src && /Users/pbulk/build/games/fallingtime/work/.cwrapper/bin/clang -I/Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/include -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -arch arm64 -mmacosx-version-min=14.5 -std=c99 -MD -MT chipmunk/src/CMakeFiles/chipmunk_static.dir/cpMarch.c.o -MF CMakeFiles/chipmunk_static.dir/cpMarch.c.o.d -o CMakeFiles/chipmunk_static.dir/cpMarch.c.o -c /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src/cpMarch.c } || exit $? [ 27%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpPinJoint.c.o { cd /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src && /Users/pbulk/build/games/fallingtime/work/.cwrapper/bin/clang -I/Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/include -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -arch arm64 -mmacosx-version-min=14.5 -std=c99 -MD -MT chipmunk/src/CMakeFiles/chipmunk_static.dir/cpPinJoint.c.o -MF CMakeFiles/chipmunk_static.dir/cpPinJoint.c.o.d -o CMakeFiles/chipmunk_static.dir/cpPinJoint.c.o -c /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src/cpPinJoint.c } || exit $? [ 29%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpPivotJoint.c.o { cd /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src && /Users/pbulk/build/games/fallingtime/work/.cwrapper/bin/clang -I/Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/include -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -arch arm64 -mmacosx-version-min=14.5 -std=c99 -MD -MT chipmunk/src/CMakeFiles/chipmunk_static.dir/cpPivotJoint.c.o -MF CMakeFiles/chipmunk_static.dir/cpPivotJoint.c.o.d -o CMakeFiles/chipmunk_static.dir/cpPivotJoint.c.o -c /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src/cpPivotJoint.c } || exit $? [ 31%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpPolyShape.c.o { cd /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src && /Users/pbulk/build/games/fallingtime/work/.cwrapper/bin/clang -I/Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/include -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -arch arm64 -mmacosx-version-min=14.5 -std=c99 -MD -MT chipmunk/src/CMakeFiles/chipmunk_static.dir/cpPolyShape.c.o -MF CMakeFiles/chipmunk_static.dir/cpPolyShape.c.o.d -o CMakeFiles/chipmunk_static.dir/cpPolyShape.c.o -c /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src/cpPolyShape.c } || exit $? [ 33%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpRatchetJoint.c.o { cd /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src && /Users/pbulk/build/games/fallingtime/work/.cwrapper/bin/clang -I/Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/include -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -arch arm64 -mmacosx-version-min=14.5 -std=c99 -MD -MT chipmunk/src/CMakeFiles/chipmunk_static.dir/cpRatchetJoint.c.o -MF CMakeFiles/chipmunk_static.dir/cpRatchetJoint.c.o.d -o CMakeFiles/chipmunk_static.dir/cpRatchetJoint.c.o -c /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src/cpRatchetJoint.c } || exit $? [ 35%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpRotaryLimitJoint.c.o { cd /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src && /Users/pbulk/build/games/fallingtime/work/.cwrapper/bin/clang -I/Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/include -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -arch arm64 -mmacosx-version-min=14.5 -std=c99 -MD -MT chipmunk/src/CMakeFiles/chipmunk_static.dir/cpRotaryLimitJoint.c.o -MF CMakeFiles/chipmunk_static.dir/cpRotaryLimitJoint.c.o.d -o CMakeFiles/chipmunk_static.dir/cpRotaryLimitJoint.c.o -c /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src/cpRotaryLimitJoint.c } || exit $? [ 37%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpShape.c.o { cd /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src && /Users/pbulk/build/games/fallingtime/work/.cwrapper/bin/clang -I/Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/include -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -arch arm64 -mmacosx-version-min=14.5 -std=c99 -MD -MT chipmunk/src/CMakeFiles/chipmunk_static.dir/cpShape.c.o -MF CMakeFiles/chipmunk_static.dir/cpShape.c.o.d -o CMakeFiles/chipmunk_static.dir/cpShape.c.o -c /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src/cpShape.c } || exit $? [ 39%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpSimpleMotor.c.o { cd /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src && /Users/pbulk/build/games/fallingtime/work/.cwrapper/bin/clang -I/Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/include -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -arch arm64 -mmacosx-version-min=14.5 -std=c99 -MD -MT chipmunk/src/CMakeFiles/chipmunk_static.dir/cpSimpleMotor.c.o -MF CMakeFiles/chipmunk_static.dir/cpSimpleMotor.c.o.d -o CMakeFiles/chipmunk_static.dir/cpSimpleMotor.c.o -c /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src/cpSimpleMotor.c } || exit $? [ 41%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpSlideJoint.c.o { cd /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src && /Users/pbulk/build/games/fallingtime/work/.cwrapper/bin/clang -I/Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/include -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -arch arm64 -mmacosx-version-min=14.5 -std=c99 -MD -MT chipmunk/src/CMakeFiles/chipmunk_static.dir/cpSlideJoint.c.o -MF CMakeFiles/chipmunk_static.dir/cpSlideJoint.c.o.d -o CMakeFiles/chipmunk_static.dir/cpSlideJoint.c.o -c /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src/cpSlideJoint.c } || exit $? [ 43%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpSpace.c.o { cd /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src && /Users/pbulk/build/games/fallingtime/work/.cwrapper/bin/clang -I/Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/include -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -arch arm64 -mmacosx-version-min=14.5 -std=c99 -MD -MT chipmunk/src/CMakeFiles/chipmunk_static.dir/cpSpace.c.o -MF CMakeFiles/chipmunk_static.dir/cpSpace.c.o.d -o CMakeFiles/chipmunk_static.dir/cpSpace.c.o -c /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src/cpSpace.c } || exit $? [ 45%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpSpaceComponent.c.o { cd /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src && /Users/pbulk/build/games/fallingtime/work/.cwrapper/bin/clang -I/Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/include -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -arch arm64 -mmacosx-version-min=14.5 -std=c99 -MD -MT chipmunk/src/CMakeFiles/chipmunk_static.dir/cpSpaceComponent.c.o -MF CMakeFiles/chipmunk_static.dir/cpSpaceComponent.c.o.d -o CMakeFiles/chipmunk_static.dir/cpSpaceComponent.c.o -c /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src/cpSpaceComponent.c } || exit $? [ 47%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpSpaceDebug.c.o { cd /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src && /Users/pbulk/build/games/fallingtime/work/.cwrapper/bin/clang -I/Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/include -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -arch arm64 -mmacosx-version-min=14.5 -std=c99 -MD -MT chipmunk/src/CMakeFiles/chipmunk_static.dir/cpSpaceDebug.c.o -MF CMakeFiles/chipmunk_static.dir/cpSpaceDebug.c.o.d -o CMakeFiles/chipmunk_static.dir/cpSpaceDebug.c.o -c /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src/cpSpaceDebug.c } || exit $? [ 49%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpSpaceHash.c.o { cd /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src && /Users/pbulk/build/games/fallingtime/work/.cwrapper/bin/clang -I/Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/include -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -arch arm64 -mmacosx-version-min=14.5 -std=c99 -MD -MT chipmunk/src/CMakeFiles/chipmunk_static.dir/cpSpaceHash.c.o -MF CMakeFiles/chipmunk_static.dir/cpSpaceHash.c.o.d -o CMakeFiles/chipmunk_static.dir/cpSpaceHash.c.o -c /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src/cpSpaceHash.c } || exit $? [ 50%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpSpaceQuery.c.o { cd /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src && /Users/pbulk/build/games/fallingtime/work/.cwrapper/bin/clang -I/Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/include -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -arch arm64 -mmacosx-version-min=14.5 -std=c99 -MD -MT chipmunk/src/CMakeFiles/chipmunk_static.dir/cpSpaceQuery.c.o -MF CMakeFiles/chipmunk_static.dir/cpSpaceQuery.c.o.d -o CMakeFiles/chipmunk_static.dir/cpSpaceQuery.c.o -c /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src/cpSpaceQuery.c } || exit $? [ 52%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpSpaceStep.c.o { cd /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src && /Users/pbulk/build/games/fallingtime/work/.cwrapper/bin/clang -I/Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/include -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -arch arm64 -mmacosx-version-min=14.5 -std=c99 -MD -MT chipmunk/src/CMakeFiles/chipmunk_static.dir/cpSpaceStep.c.o -MF CMakeFiles/chipmunk_static.dir/cpSpaceStep.c.o.d -o CMakeFiles/chipmunk_static.dir/cpSpaceStep.c.o -c /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src/cpSpaceStep.c } || exit $? [ 54%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpSpatialIndex.c.o { cd /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src && /Users/pbulk/build/games/fallingtime/work/.cwrapper/bin/clang -I/Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/include -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -arch arm64 -mmacosx-version-min=14.5 -std=c99 -MD -MT chipmunk/src/CMakeFiles/chipmunk_static.dir/cpSpatialIndex.c.o -MF CMakeFiles/chipmunk_static.dir/cpSpatialIndex.c.o.d -o CMakeFiles/chipmunk_static.dir/cpSpatialIndex.c.o -c /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src/cpSpatialIndex.c } || exit $? [ 56%] Building C object chipmunk/src/CMakeFiles/chipmunk_static.dir/cpSweep1D.c.o { cd /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src && /Users/pbulk/build/games/fallingtime/work/.cwrapper/bin/clang -I/Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/include -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -arch arm64 -mmacosx-version-min=14.5 -std=c99 -MD -MT chipmunk/src/CMakeFiles/chipmunk_static.dir/cpSweep1D.c.o -MF CMakeFiles/chipmunk_static.dir/cpSweep1D.c.o.d -o CMakeFiles/chipmunk_static.dir/cpSweep1D.c.o -c /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src/cpSweep1D.c } || exit $? [ 58%] Linking C static library libchipmunk.a { cd /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src && /opt/pkg/bin/cmake -P CMakeFiles/chipmunk_static.dir/cmake_clean_target.cmake } || exit $? { cd /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/src && /opt/pkg/bin/cmake -E cmake_link_script CMakeFiles/chipmunk_static.dir/link.txt --verbose= } || exit $? [ 58%] Built target chipmunk_static [ 60%] Building C object CMakeFiles/falling_time.dir/animation.c.o { /Users/pbulk/build/games/fallingtime/work/.cwrapper/bin/clang -I/opt/pkg/include/SDL2 -I/Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/. -I/Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/chipmunk/include -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/harfbuzz -I/opt/pkg/include/glib-2.0 -I/opt/pkg/include/gio-unix-2.0 -I/opt/pkg/lib/glib-2.0/include -I/opt/pkg/include/freetype2 -arch arm64 -mmacosx-version-min=14.5 -Wall -Wextra -Wunused -Wshadow -Wunreachable-code -std=c99 -fno-math-errno -fno-exceptions -freg-struct-return -std=gnu99 -Winline -MD -MT CMakeFiles/falling_time.dir/animation.c.o -MF CMakeFiles/falling_time.dir/animation.c.o.d -o CMakeFiles/falling_time.dir/animation.c.o -c /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2/animation.c } || exit $? clang: error: unsupported option '-freg-struct-return' for target 'arm64-apple-darwin23.6.0' *** [CMakeFiles/falling_time.dir/animation.c.o] Error code 1 bmake[2]: stopped making "CMakeFiles/falling_time.dir/build" in /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2 bmake[2]: 1 error bmake[2]: stopped making "CMakeFiles/falling_time.dir/build" in /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2 *** [CMakeFiles/falling_time.dir/all] Error code 2 bmake[1]: stopped making "all" in /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2 bmake[1]: 1 error bmake[1]: stopped making "all" in /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2 *** [all] Error code 2 bmake: stopped making "all" in /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2 bmake: 1 error bmake: stopped making "all" in /Users/pbulk/build/games/fallingtime/work/FallingTime-1.0.2 *** Error code 2 Stop. bmake[1]: stopped making "all" in /Volumes/data/jenkins/workspace/pkgsrc-macos-trunk-arm64/games/fallingtime *** Error code 1 Stop. bmake: stopped making "all" in /Volumes/data/jenkins/workspace/pkgsrc-macos-trunk-arm64/games/fallingtime