=> "/opt/pkg/bin/bmake" ["-C", "/Volumes/data/jenkins/workspace/pkgsrc-macos-trunk-arm64/games/redeclipse16", "all", "BATCH=1", "DEPENDS_TARGET=/nonexistent"] ===> Building for redeclipse16-1.6.0nb10 /opt/pkg/bin/gmake -C enet clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -x c++-header -o shared/cube.tmp.h.gch shared/cube.h clang -DSQLITE_THREADSAFE=0 -DSQLITE_OMIT_LOAD_EXTENSION -c -o support/sqlite3.o support/sqlite3.c gmake[1]: Entering directory '/Users/pbulk/work/games/redeclipse16/work/redeclipse-1.6.0/src/enet' support/sqlite3.c:17378:17: warning: 'OSAtomicCompareAndSwapPtrBarrier' is deprecated: first deprecated in macOS 10.12 - Use atomic_compare_exchange_strong() from instead [-Wdeprecated-declarations] 17378 | success = OSAtomicCompareAndSwapPtrBarrier(NULL, newzone, | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/usr/include/libkern/OSAtomicDeprecated.h:549:6: note: 'OSAtomicCompareAndSwapPtrBarrier' has been explicitly marked deprecated here 549 | bool OSAtomicCompareAndSwapPtrBarrier( void *__oldValue, void *__newValue, void * volatile *__theValue ); | ^ In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ 70 warnings generated. mv shared/cube.tmp.h.gch shared/cube.h.gch clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/ai.o game/ai.cpp 1 warning generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/client.o game/client.cpp In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/client.cpp:1959:47: warning: shifting a negative signed value is undefined [-Wshift-negative-value] 1959 | if(n&0x800000) n |= -1<<24; | ~~^ game/client.cpp:1970:47: warning: shifting a negative signed value is undefined [-Wshift-negative-value] 1970 | if(n&0x800000) n |= -1<<24; | ~~^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/capture.o game/capture.cpp clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o callbacks.o callbacks.c In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 111 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/defend.o game/defend.cpp clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o compress.o compress.c 109 warnings generated. clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o host.o host.c clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o list.o list.c clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/bomber.o game/bomber.cpp In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRclang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o packet.o packet.c IB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o peer.o peer.c 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/entities.o game/entities.cpp clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o protocol.o protocol.c In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/bomber.cpp:264:29: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 264 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/bomber.cpp:271:29: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 271 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o unix.o unix.c In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ 111 warnings generated. In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o win32.o win32.c In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/game.o game/game.cpp In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ ar rcs libenet.a callbacks.o compress.o host.o list.o packet.o peer.o protocol.o unix.o win32.o gmake[1]: Leaving directory '/Users/pbulk/work/games/redeclipse16/work/redeclipse-1.6.0/src/enet' clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/hud.o game/hud.cpp In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from 109 warnings generated. engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/physics.o game/physics.cpp In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:7: game/compass.h:176:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 176 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:828:20: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 828 | if(!blend) glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:829:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 829 | glBlendFunc(GL_ZERO, GL_SRC_COLOR); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:838:20: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 838 | if(!blend) glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:839:14: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 839 | else glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:969:36: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 969 | if(t->type&Texture::ALPHA) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:970:14: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 970 | else glBlendFunc(GL_ONE, GL_ONE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:971:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 971 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1011:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1011 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1038:36: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1038 | if(t->type&Texture::ALPHA) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1039:14: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1039 | else glBlendFunc(GL_ONE, GL_ONE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1040:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1040 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1171:36: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1171 | if(t->type&Texture::ALPHA) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1172:14: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1172 | else glBlendFunc(GL_ONE, GL_ONE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1173:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1173 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1297:40: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1297 | if(t->type&Texture::ALPHA) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1298:18: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1298 | else glBlendFunc(GL_ONE, GL_ONE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1300:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1300 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1394:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1394 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1395:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1395 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1397:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1397 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1719:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1719 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1735:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1735 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1736:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1736 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1744:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1744 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1749:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1749 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1869:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1869 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:2088:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2088 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:2548:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2548 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:2609:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2609 | glBindTexture(GL_TEXTURE_2D, u->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:2632:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2632 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:3235:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3235 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:3252:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3252 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:3285:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3285 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:3309:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3309 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:3356:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3356 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:3370:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3370 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:3374:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3374 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:3415:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3415 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:3441:25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3441 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:3537:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3537 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:3538:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3538 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:3555:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3555 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/projs.o game/projs.cpp 152 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/scoreboard.o game/scoreboard.cpp In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/server.o game/server.cpp 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/waypoint.o game/waypoint.cpp 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/weapons.o game/weapons.cpp In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTR: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | i static inline void name##suffix(type x) { glVertnt v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ eIn file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern voixAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLflod at x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloaglUt x,n GLfloat y) OPiform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ ENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | g GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGlL_UDEPRECATED(10.0, 10.1niform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ 4In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1)); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suf fix(type x, type y, type z, type w) { glVertexAttrib4##suffix##{_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVerte xAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14S); | ^ haderParaIn file included from mgame/waypoint.cppB:i1n: dIn file included from igame/game.hn:g4 : *In file included from bengine/engine.h :=5 : rIn file included from eshared/cube.hs:o72l: vshared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAtterib3(fv_ glVertex)Attrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern voi; if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here d 2943 | extern void glUniform2fv glV(GLintertexAttrib3fv (GLuint index, const GL flolocatioat *v) OPEnNGL_DEPRECATED(10.0, 10.14); | ^ ,In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | GLsizei count, const GLfloat *value) ^ OPENGL_DEPRECATED(10.0, 10.14); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hIn file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding :*2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern bv oid glVertexAttrib2fv (=GLuint index, const GLflo raesolve(); if(b) glUniform4fv_(b->ltoc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUnifor m4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ *v) In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] OPENGL_DEPRECATED(10.0, 10.1 4408); | ^ | void setv(const plane *p, int n = 1) { ShIn file included from aderParamBinding *b = resolve(); game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ gliVfe(rbt)e xgAltUtnriib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *vf) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpporm4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here : 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLf1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITloat *value) OPENGL_DEPRECATED(10.0, 10.14); A | ^ TTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void In file included from ngame/server.cppa:m27e: #In file included from #game/game.hs:u4f: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] fix(typ 409 | e x ) void setv(const m{atrix2 *m, int n = 1) { gShaderParamBinding *blVertexAttrib1##suffix##_(index = resolv, x); } \ | ^ :173:1: note: expanded from here e(); if(b) glUniformMatrix 2173 | fglvVe_rt(b->loc, n, GL_FexAttALSE, m-ri>b1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVeartexAttrib1f_ glVertexAttrib1f | ^ .v)/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882; | extern void glVertexAttrib1f (GLuint index, GLfloa t x) OPENGL_DEP} | ^ RECATEDshared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' (10.0, 1151 | 0#defin.e glUnifo14r)mMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here ; 2950 | extern void glUniformMatrix2fv (GLint loca| t ^io n, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATEIn file included from Dgame/waypoint.cpp:(10.0, 10.14); | ^ 1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1)INITATTRIB(name, i n{ ShaderParamBinding *b dex, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_=( resolve(); if(b) glUniformMindex, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ atri/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLx3fv_(b->uint index, GLfloat lx, GLfloat yoc, n, GL_FAL)SE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' O 152 | #define glUniformMatrix3fv_ glUniformMPENGL_DEPRECATED(10.0, 10.14)atr;ix 3 f| v ^ | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern voidIn file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | gsltUantiifco rimnMlaine voidt rniaxm3ef#v# s(uGfLfiinxt( tlyopcea txi,o nt,y pGeL syi,z etiy pceo uzn)t ,{ GgLlbVoeorlteeaxnA ttranspose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ triIn file included from bgame/server.cpp3:#27#: sIn file included from ugame/game.hf:f4i: xIn file included from #engine/engine.h#_(index, x, y, z);: }92 : engine/texture.h:411:87: \warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | voi | ^ d:179:1: note: expanded from here 179 | glVertexAttrib3 f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertseetxAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAtvt(rcoinsbt 3mf (GLuint index, GLfloat x,a GLfloattrix4 *m, y, GLfloat iz) OPENGL_DEPRECATED(10.0, 10.14); | ^ nt n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECIn file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLAE_TINITATTRIBEDF(color, ATTRIB_COLOR) (10.0, 10.14); | ^ | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffiIn file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:x92(type x, type y, type z: ,engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const i tnt *i, int n = 1) { ShayderParamBinding *b = resolve(); if(b) glUniform1iv_(bp->loc, n, i)e; w) {} glVertexAttrib4| # ^#suffix# #_(indeshared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #xdef, x, y, z, w); } i| ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ ne glUniforIn file included from game/waypoint.cpp:1m1iv: In file included from _ glUngame/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | iform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | ex(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149tern void glVertex | Attrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | ##define glVertexAttrib4f_ glVertexdAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ eIn file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); }fine \ glUniform3iv_ glUniform3iv | ^ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here g 2948 | extern void glUniform3iv (GLint location, GLsizei count, conlVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, consst GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, AtTTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) O PENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATGTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4LNub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPinRt ECATED(10.0, 10.14); | ^ *In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_vINITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, ax); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLflolat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: uwarning: e'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint ) OPEindNeGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b-x, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLflo>at y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0loc, n, v->v); } | ^ shared/glexts.h,:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUnifor 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) m{2 igvl_V egrltUenxiAftotrrmi2bi3vf v _| ( ^i ndex, v.v); } \/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GL | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' i 168n | t# d*evfailnuee )g lOVPeErNtGeLx_ADEPRECATED(10.0, 10.14); | ^ ttrib3fv_ glVertexAttrib3fv | ^ In file included from /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hgame/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | :2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ vIn file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.oid setv(const ivecy, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #de4 *v, ifnt n = 1) ine glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfl{ ShaderParamBinding *b = resolve(); if(b) glUnoifaotr mx4,i vG_L(fbl-o>alto c, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLiny, GLfloat z, GLfloat w) OPENGL_DEPRECt location, GATED(10.0, 10L.14sizei count, const GLint *value) OPENGL_DEPRECATED(1)0; | ^ .0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o shared/crypto-standalone.o shared/crypto.cpp 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o shared/geom-standalone.o shared/geom.cpp game/server.cpp:5899:51: warning: shifting a negative signed value is undefined [-Wshift-negative-value] 5899 | if(n&0x800000) n |= -1<<24; | ~~^ game/server.cpp:5910:51: warning: shifting a negative signed value is undefined [-Wshift-negative-value] 5910 | if(n&0x800000) n |= -1<<24; | ~~^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o shared/stream-standalone.o shared/stream.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o shared/tools-standalone.o shared/tools.cpp shared/tools.cpp:116:32: warning: shifting a negative signed value is undefined [-Wshift-negative-value] 116 | if(n & (1<<28)) n |= -1<<28; | ~~^ 1 warning generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o shared/zip-standalone.o shared/zip.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o engine/command-standalone.o engine/command.cpp engine/command.cpp:1206:45: warning: variable 'numargs' set but not used [-Wunused-but-set-variable] 1206 | int comtype = CODE_COM, numargs = 0; | ^ clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o engine/irc-standalone.o engine/irc.cpp engine/irc.cpp:360:73: warning: address of array 'n->passkey' will always evaluate to 'true' [-Wpointer-bool-conversion] 360 | if(!s || !*s) { ircprintf(n, 4, NULL, "current password is: %s", n->passkey && *n->passkey ? "" : ""); return; } | ~~~^~~~~~~ ~~ shared/command.h:374:105: note: expanded from macro 'ICOMMAND' 374 | #define ICOMMAND(flags, name, nargs, proto, b) ICOMMANDN(flags, name, ICOMMANDNAME(name), nargs, proto, b) | ^ shared/command.h:372:106: note: expanded from macro 'ICOMMANDN' 372 | #define ICOMMANDN(flags, name, cmdname, nargs, proto, b) ICOMMANDNS(flags, #name, cmdname, nargs, proto, b) | ^ shared/command.h:371:7: note: expanded from macro 'ICOMMANDNS' 371 | { b; } | ^ engine/irc.cpp:366:77: warning: address of array 'n->authcommand' will always evaluate to 'true' [-Wpointer-bool-conversion] 366 | if(!s || !*s) { ircprintf(n, 4, NULL, "current auth command is: %s", n->authcommand && *n->authcommand ? "" : ""); return; } | ~~~^~~~~~~~~~~ ~~ shared/command.h:374:105: note: expanded from macro 'ICOMMAND' 374 | #define ICOMMAND(flags, name, nargs, proto, b) ICOMMANDN(flags, name, ICOMMANDNAME(name), nargs, proto, b) | ^ shared/command.h:372:106: note: expanded from macro 'ICOMMANDN' 372 | #define ICOMMANDN(flags, name, cmdname, nargs, proto, b) ICOMMANDNS(flags, #name, cmdname, nargs, proto, b) | ^ shared/command.h:371:7: note: expanded from macro 'ICOMMANDNS' 371 | { b; } | ^ engine/irc.cpp:372:109: warning: address of array 'n->authpass' will always evaluate to 'true' [-Wpointer-bool-conversion] 372 | if(!s || !*s || !t || !*t) { ircprintf(n, 4, NULL, "current auth details are: %s (%s)", n->authname, n->authpass && *n->authpass ? "" : ""); return; } | ~~~^~~~~~~~ ~~ shared/command.h:374:105: note: expanded from macro 'ICOMMAND' 374 | #define ICOMMAND(flags, name, nargs, proto, b) ICOMMANDN(flags, name, ICOMMANDNAME(name), nargs, proto, b) | ^ shared/command.h:372:106: note: expanded from macro 'ICOMMANDN' 372 | #define ICOMMANDN(flags, name, cmdname, nargs, proto, b) ICOMMANDNS(flags, #name, cmdname, nargs, proto, b) | ^ shared/command.h:371:7: note: expanded from macro 'ICOMMANDNS' 371 | { b; } | ^ engine/irc.cpp:465:93: warning: address of array 'c->passkey' will always evaluate to 'true' [-Wpointer-bool-conversion] 465 | if(!s || !*s) { ircprintf(n, 4, NULL, "channel %s current password is: %s", c->name, c->passkey && *c->passkey ? "" : ""); return; } | ~~~^~~~~~~ ~~ shared/command.h:374:105: note: expanded from macro 'ICOMMAND' 374 | #define ICOMMAND(flags, name, nargs, proto, b) ICOMMANDN(flags, name, ICOMMANDNAME(name), nargs, proto, b) | ^ shared/command.h:372:106: note: expanded from macro 'ICOMMANDN' 372 | #define ICOMMANDN(flags, name, cmdname, nargs, proto, b) ICOMMANDNS(flags, #name, cmdname, nargs, proto, b) | ^ shared/command.h:371:7: note: expanded from macro 'ICOMMANDNS' 371 | { b; } | ^ 4 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o engine/master-standalone.o engine/master.cpp 1 warning generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o engine/server-standalone.o engine/server.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o game/server-standalone.o game/server.cpp engine/server.cpp:150:12: warning: 'sprintf' is deprecated: This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead. [-Wdeprecated-declarations] 150 | str += sprintf(str, "[%s] ", ipinfotypes[clamp(info.type, 0, int(ipinfo::MAXTYPES)-1)]); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/usr/include/_stdio.h:278:1: note: 'sprintf' has been explicitly marked deprecated here 278 | __deprecated_msg("This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead.") | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/usr/include/sys/cdefs.h:218:48: note: expanded from macro '__deprecated_msg' 218 | #define __deprecated_msg(_msg) __attribute__((__deprecated__(_msg))) | ^ engine/server.cpp:155:16: warning: 'sprintf' is deprecated: This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead. [-Wdeprecated-declarations] 155 | str += sprintf(str, "%d", ip.b[i]); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/usr/include/_stdio.h:278:1: note: 'sprintf' has been explicitly marked deprecated here 278 | __deprecated_msg("This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead.") | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/usr/include/sys/cdefs.h:218:48: note: expanded from macro '__deprecated_msg' 218 | #define __deprecated_msg(_msg) __attribute__((__deprecated__(_msg))) | ^ 2 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o engine/genkey.o engine/genkey.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o shared/crypto.o shared/crypto.cpp game/server.cpp:5899:51: warning: shifting a negative signed value is undefined [-Wshift-negative-value] 5899 | if(n&0x800000) n |= -1<<24; | ~~^ game/server.cpp:5910:51: warning: shifting a negative signed value is undefined [-Wshift-negative-value] 5910 | if(n&0x800000) n |= -1<<24; | ~~^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_D111 warnings generated. EPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPclang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o shared/geom.o shared/geom.cpp RECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ 70 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o shared/glemu.o shared/glemu.cpp In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ 70 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o shared/stream.o shared/stream.cpp In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:55:13: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, quadindexes); | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:59:9: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | glGenBuffers_(1, &quadindexes); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:70:9: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 70 | glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, quadindexes); | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:71:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 71 | glBufferData_(GL_ELEMENT_ARRAY_BUFFER, MAXQUADS*6*sizeof(ushort), data, GL_STATIC_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:81:9: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:89:13: warning: 'glDrawArrays' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | glDrawArrays(GL_QUADS, offset*4, count*4); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2464:13: note: 'glDrawArrays' has been explicitly marked deprecated here 2464 | extern void glDrawArrays (GLenum mode, GLint first, GLsizei count) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:97:9: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 97 | glDrawRangeElements_(GL_TRIANGLES, offset*4, (offset + count)*4-1, count*6, GL_UNSIGNED_SHORT, (ushort *)0 + offset*6); | ^ shared/glexts.h:71:30: note: expanded from macro 'glDrawRangeElements_' 71 | #define glDrawRangeElements_ glDrawRangeElements | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here 2468 | extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:159:17: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 159 | glVertexAttribPointer_(a.type, a.size, a.format, GL_FALSE, vertexsize, buf); | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:165:17: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 165 | glVertexAttribPointer_(a.type, a.size, a.format, GL_TRUE, vertexsize, buf); | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:170:13: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 170 | glEnableVertexAttribArray_(a.type); | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:177:9: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 177 | glDisableVertexAttribArray_(a.type); | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:225:26: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 225 | if(!vbo) glGenBuffers_(1, &vbo); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:226:17: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 226 | glBindBuffer_(GL_ARRAY_BUFFER, vbo); | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:227:17: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 227 | glBufferData_(GL_ARRAY_BUFFER, MAXVBOSIZE, NULL, GL_STREAM_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:230:38: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 230 | else if(!lastvertexsize) glBindBuffer_(GL_ARRAY_BUFFER, vbo); | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:254:17: warning: 'glUnmapBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 254 | glUnmapBuffer_(GL_ARRAY_BUFFER); | ^ shared/glexts.h:107:24: note: expanded from macro 'glUnmapBuffer_' 107 | #define glUnmapBuffer_ glUnmapBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2875:18: note: 'glUnmapBuffer' has been explicitly marked deprecated here 2875 | extern GLboolean glUnmapBuffer (GLenum target) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:266:30: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 266 | if(!vbo) glGenBuffers_(1, &vbo); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:267:21: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 267 | glBindBuffer_(GL_ARRAY_BUFFER, vbo); | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:268:21: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 268 | glBufferData_(GL_ARRAY_BUFFER, MAXVBOSIZE, NULL, GL_STREAM_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:271:42: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 271 | else if(!lastvertexsize) glBindBuffer_(GL_ARRAY_BUFFER, vbo); | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:277:21: warning: 'glUnmapBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 277 | glUnmapBuffer_(GL_ARRAY_BUFFER); | ^ shared/glexts.h:107:24: note: expanded from macro 'glUnmapBuffer_' 107 | #define glUnmapBuffer_ glUnmapBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2875:18: note: 'glUnmapBuffer' has been explicitly marked deprecated here 2875 | extern GLboolean glUnmapBuffer (GLenum target) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:279:22: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 279 | else glBufferSubData_(GL_ARRAY_BUFFER, vbooffset, attribbuf.length(), attribbuf.getbuf()); | ^ shared/glexts.h:109:26: note: expanded from macro 'glBufferSubData_' 109 | #define glBufferSubData_ glBufferSubData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here 2872 | extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:281:18: warning: 'glUnmapBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 281 | else glUnmapBuffer_(GL_ARRAY_BUFFER); | ^ shared/glexts.h:107:24: note: expanded from macro 'glUnmapBuffer_' 107 | #define glUnmapBuffer_ glUnmapBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2875:18: note: 'glUnmapBuffer' has been explicitly marked deprecated here 2875 | extern GLboolean glUnmapBuffer (GLenum target) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:305:17: warning: 'glMultiDrawArrays' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 305 | glMultiDrawArrays_(primtype, multidrawstart.getbuf(), multidrawcount.getbuf(), multidrawstart.length()); | ^ shared/glexts.h:95:28: note: expanded from macro 'glMultiDrawArrays_' 95 | #define glMultiDrawArrays_ glMultiDrawArrays | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2838:13: note: 'glMultiDrawArrays' has been explicitly marked deprecated here 2838 | extern void glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:309:18: warning: 'glDrawArrays' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 309 | else glDrawArrays(primtype, start, numvertexes); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2464:13: note: 'glDrawArrays' has been explicitly marked deprecated here 2464 | extern void glDrawArrays (GLenum mode, GLint first, GLsizei count) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:317:59: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 317 | for(int i = 0; enabled; i++) if(enabled&(1<= 300) glBindBuffer_(GL_ARRAY_BUFFER, 0); | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:339:27: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 339 | if(quadindexes) { glDeleteBuffers_(1, &quadindexes); quadindexes = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:341:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 341 | if(vbo) { glDeleteBuffers_(1, &vbo); vbo = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ 99 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o shared/tools.o shared/tools.cpp In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ 70 warnings generated. In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o shared/zip.o shared/zip.cpp static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/tools.cpp:116:32: warning: shifting a negative signed value is undefined [-Wshift-negative-value] 116 | if(n & (1<<28)) n |= -1<<28; | ~~^ 71 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -x c++-header -o engine/engine.tmp.h.gch engine/engine.h In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ 70 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -o genkey_native engine/genkey.o shared/crypto-standalone.o 101 warnings generated. mv engine/engine.tmp.h.gch engine/engine.h.gch clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/bih.o engine/bih.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/blend.o engine/blend.cpp In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/blob.o engine/blob.cpp engine/blend.cpp:481:19: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 481 | if(tex) { glDeleteTextures(1, &tex); tex = 0; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blend.cpp:486:18: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 486 | if(!tex) glGenTextures(1, &tex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blend.cpp:494:9: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 494 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blend.cpp:495:9: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 495 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blend.cpp:497:9: warning: 'glTexParameterfv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 497 | glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, border); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2722:13: note: 'glTexParameterfv' has been explicitly marked deprecated here 2722 | extern void glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 2 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/client.o engine/client.cpp 114 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/command.o engine/command.cpp In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blob.cpp:80:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | if(ebo) { glDeleteBuffers_(1, &ebo); ebo = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blob.cpp:81:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | if(vbo) { glDeleteBuffers_(1, &vbo); vbo = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blob.cpp:496:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 496 | glDepthMask(GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blob.cpp:497:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 497 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blob.cpp:498:22: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 498 | if(!dbgblob) glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blob.cpp:514:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 514 | glDepthMask(GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blob.cpp:515:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 515 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blob.cpp:561:55: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 561 | if(!lastrender || lastrender->tex != tex) glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blob.cpp:592:21: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 592 | glDrawRangeElements_(GL_TRIANGLES, b->startvert, b->endvert-1, b->endindex - b->startindex, GL_UNSIGNED_SHORT, &indexes[b->startindex]); | ^ shared/glexts.h:71:30: note: expanded from macro 'glDrawRangeElements_' 71 | #define glDrawRangeElements_ glDrawRangeElements | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here 2468 | extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blob.cpp:613:18: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 613 | if(!ebo) glGenBuffers_(1, &ebo); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blob.cpp:614:18: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 614 | if(!vbo) glGenBuffers_(1, &vbo); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blob.cpp:617:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 617 | glBufferData_(GL_ELEMENT_ARRAY_BUFFER, maxindexes*sizeof(ushort), NULL, GL_STREAM_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blob.cpp:619:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 619 | glBufferData_(GL_ARRAY_BUFFER, maxverts*sizeof(blobvert), NULL, GL_STREAM_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blob.cpp:636:28: warning: 'glUnmapBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 636 | if(estart) glUnmapBuffer_(GL_ELEMENT_ARRAY_BUFFER); | ^ shared/glexts.h:107:24: note: expanded from macro 'glUnmapBuffer_' 107 | #define glUnmapBuffer_ glUnmapBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2875:18: note: 'glUnmapBuffer' has been explicitly marked deprecated here 2875 | extern GLboolean glUnmapBuffer (GLenum target) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blob.cpp:637:28: warning: 'glUnmapBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 637 | if(vstart) glUnmapBuffer_(GL_ARRAY_BUFFER); | ^ shared/glexts.h:107:24: note: expanded from macro 'glUnmapBuffer_' 107 | #define glUnmapBuffer_ glUnmapBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2875:18: note: 'glUnmapBuffer' has been explicitly marked deprecated here 2875 | extern GLboolean glUnmapBuffer (GLenum target) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blob.cpp:664:13: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 664 | glBufferSubData_(GL_ELEMENT_ARRAY_BUFFER, 0, numedata*sizeof(ushort), estart); | ^ shared/glexts.h:109:26: note: expanded from macro 'glBufferSubData_' 109 | #define glBufferSubData_ glBufferSubData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here 2872 | extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blob.cpp:665:13: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 665 | glBufferSubData_(GL_ARRAY_BUFFER, 0, numvdata*sizeof(blobvert), vstart); | ^ shared/glexts.h:109:26: note: expanded from macro 'glBufferSubData_' 109 | #define glBufferSubData_ glBufferSubData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here 2872 | extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blob.cpp:669:13: warning: 'glUnmapBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 669 | glUnmapBuffer_(GL_ELEMENT_ARRAY_BUFFER); | ^ shared/glexts.h:107:24: note: expanded from macro 'glUnmapBuffer_' 107 | #define glUnmapBuffer_ glUnmapBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2875:18: note: 'glUnmapBuffer' has been explicitly marked deprecated here 2875 | extern GLboolean glUnmapBuffer (GLenum target) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blob.cpp:670:13: warning: 'glUnmapBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 670 | glUnmapBuffer_(GL_ARRAY_BUFFER); | ^ shared/glexts.h:107:24: note: expanded from macro 'glUnmapBuffer_' 107 | #define glUnmapBuffer_ glUnmapBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2875:18: note: 'glUnmapBuffer' has been explicitly marked deprecated here 2875 | extern GLboolean glUnmapBuffer (GLenum target) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blob.cpp:678:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 678 | glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blob.cpp:680:9: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 680 | glDrawRangeElements_(GL_TRIANGLES, 0, numvdata-1, numedata, GL_UNSIGNED_SHORT, (ushort *)0); | ^ shared/glexts.h:71:30: note: expanded from macro 'glDrawRangeElements_' 71 | #define glDrawRangeElements_ glDrawRangeElements | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here 2468 | extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55 ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13:: 5note: :'glEnableVertexAttribArray' has been explicitly marked deprecated here warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2917 | ext e55r | GLE_INnI TvAoTiTdR IgBlFE(nvaebrlteeVx, ATTRIB_VEertexAttRTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' r47ibArray (GLu | GLE_INITATTRIBi(nname, itn dindex) OPENGL_DEPRECATED(10.0, 10ex, f, float) \ | ^ .1shared/glemu.h:4); | ^ 42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inlIn file included from iengine/client.cppn:e3 : vIn file included from oengine/engine.hi:d5 : nIn file included from ashared/cube.hm:e72#: #shared/glemu.hs:u82f:f5i:x (warning: t'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]y pe x ) { 82glVertexAttrib1## | su f f i xG#L#E__(AiTnTdReIxB,P OxI)N;T E}R (\n o r| ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ mal, ATTRIB_NORMAshared/glexts.hL:,159 :G27L:_ Tnote: Rexpanded from macro 'glVertexAttrib1f_'U E, 3, G159L | _#FdLeOfAiTn,e )g l V| e ^r tshared/glemu.he:x70A:t46t:r inote: bexpanded from macro 'GLE_ATTRIBPOINTER'1 f_ glV 70 | static inleine rtveoid xdAittsriab1f b l| e## ^ name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glD/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: inote: 'glVertexAttrib1f' has been explicitly marked deprecated heres ableVerte 2882 | exxternAttribArray (GLuint index) OPENGL_DE void glVertexAttrib1f (GLuint inPdex,R EGCLAfTlEoDa(t1 0x.)0 ,O P10.14); | ^ ENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(verteIn file included from x, engine/client.cpp:3: In file included from engine/engine.hA:T5TR: In file included from Ishared/cube.hB_:V72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] E 82 | GLE_ATTRIBPORITNETXE)R (normal, ATTRIB_NORMAL, GL_TRUE ,| 3, GL_FL ^OAT, ) | ^shared/glemu.h shared/glemu.h::47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, f73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | loat) \ | ^ g lVeshared/glemu.hr:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x,t exAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' type y) { glVertexAttrib2##suffix##_(inde 186x, x | ,#d ye);fine glVe rtexAttrib}P o\i nter_ g| l ^ VertexAttr:164i:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' b 163P | o#idnefine glVerter | ^ texAttrib2f_ glVertexAttrib/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void gl2f | ^ V/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:ertexAttribPointer (GLu2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here int i n2888d | eextern void glxVe, GLint srtexAttribize, GLenum2 tfy p(eG,L uGiLnbto oilnedaenx ,n oGrLmfalloiazte dx, ,GLsizei stride, GLfloat y) OPENGL_DEPconst GLRECATED(10.0, 10.14); void *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ | ^ In file included from engine/client.cpp:In file included from 3engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:: 5:In file included from engine/engine.hwarning: :'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]5 : In file included from shared/cube.h:72 : 55shared/glemu.h | : 83 :5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE _ATTRIBPOINTER(tangent, ATTRIGB_TALNEGENT, GL_TRUE, 4, GL__INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ FLOshared/glemu.hA:47:9:T note: ,expanded from macro 'GLE_INITATTRIBF' ) | ^ 47 | shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 GLE_INITATTRI | B( n a m e , i n dsetxa,t ifc, ifnlloiante) v\o i d| ^e shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' na ble##name44() | { p r e p are; glstatic inlinEe voniadb lneaVmeer#t#esxuAftftirxi(btAype x, typerray_(index); } \ y ,| ^t shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' ype z) { glV156 | #define glEnableVeerrtteexxAAtttribArray_ glEnableVertexAttribArray trib3##suffix##_( | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hi:2917:n13d: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here ex, x ,2917 y, z); } \ | ^ | e:167:1: note: expanded from here xtern void g lE167 | glVertexnabAleVtetrrtexAtitrb3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #defiine bgAlrVrearyt e(xGALtutirnitb 3ifn_d egxl)V eOrPtEeNxGALt_tDrEiPbR3EfC A T| E ^D (10.0, 10.14); /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13| ^ : note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINIn file included from Tengine/command.cppE:R4(tangent, ATTRIB_: TANGENT, In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GL_TRUE, 4 , GGLLE__FILNOIATATTRIBF(vertex, ATTRIBT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static _VERTEXi)n lin | ^ e void disable##nameshared/glemu.h(): {47:9: note: expanded from macro 'GLE_INITATTRIBF'glDisableVertexAttribArr 47 | GLE_INITATay_(index); } \ | ^ shared/glexts.h:TRIB(na157me:,37 :i nnote: dexpanded from macro 'glDisableVertexAttribArray_'e x, f, f l157o | a#td)e f\i n e| ^g lDisashared/glemu.h:45:b75: note: expanded from macro 'GLE_INITATTRIB' 45 | stalteiVce rinline void name##suffix(type x, type y, type z, type w) texAttribArray_ glDi{sa glVertexAtbleVertextAttrriibbA4r##suffix##_(iray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:nde2918x, x, y:,13 :z , w); } note: | ^'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttrib:170:1A:r rnote: aexpanded from herey (GLuint index) OPEN 170 | glVerteGxALttrib4f_ | ^ _DEPRECshared/glexts.h:A171T:27: note: expanded from macro 'glVertexAttrib4f_' 171E | #D(10.0, 10.14); | ^ define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttIn file included from ribengine/client.cpp4:f3 : (In file included from Gengine/engine.hL:u5i: nIn file included from tshared/cube.h :i72n: dshared/glemu.he:x83,: 5G:L fwarning: l'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]o a 83 | GLE_ATTRIBPOIt x, GLfloatN TyE,R (GtLafnlgent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAoat z, GLfloT, ) | ^ atshared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' w) O73P | E N G L _ D E P R E C A glVertexAtTtrEiD(10.0, 10.14); | ^ bPointer_(index, size, type, normalizedIn file included from ,engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55 :5s:tride, data); \ | ^ shared/glexts.h :warning: 186'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: 32: note: expanded from macro 'glVertexAttribPointer_'55 | G186L | E#_dIeNfIiTnAeT TgRlVertexAttribPIBF(veortex, ATTRIB_VERTEX) i | n ^t er_ shared/glemu.hg:l48V:e49r:t enote: xexpanded from macro 'GLE_INITATTRIBF'A ttribP 48 | ointer | ^ s/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:a2916:t13: inote: c'glVertexAttribPointer' has been explicitly marked deprecated here inline void name(c onst vec &v2916 | extern voi)d g l{V egrltVeexrAttetxrAitbtProiibn3tfev_(index, v.v); } \ | ^ r (GLuint shared/glexts.hin:d168e:x28,: Gnote: Lexpanded from macro 'glVertexAttrib3fv_'i nt si z168e | ,# dGeLfeinnuem gtlyVpeer,t eGxLAbtotorlieba3nf vn_orm glVertexAtatrlized, GLsizei istride, const GLvoid *pointer) OPENGL_DEPRECATED(1b0.0, 130fv | ^ .14); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuIn file included from iengine/client.cppn:t index, cons3t: In file included from engine/engine.h GLfloat *v:5: In file included from shared/cube.h:72: )shared/glemu.h: 84O:P5E:N Gwarning: L'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]_ DEPREC 84 | GATED(10.0,L 1E0_.A1T4T)R;I B P| O ^I NTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, In file included from engine/command.cpp4:,4 : GIn file included from Lengine/engine.h_UNSIGNED_BYTE, ) | ^ :5: In file included from shared/cube.h:72: shared/glemu.hshared/glemu.h::5569::554:: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable## namGLE_INITATTRIBF(vertee(x), {A TpTrReIpBa_rVeE;RTEX) | ^ glEnashared/glemu.hb:l49e:V58e:r tnote: expanded from macro 'GLE_INITATTRIBF' exAttribA rray_(index); }49 | static inline vo i\d n| a ^ shared/glexts.h:156m:36e:( cnote: oexpanded from macro 'glEnableVertexAttribArray_'n st vec &v, float w) { glVertexAttrib4 156 | #deff_(index, v.x, v.y,in v.z, w); } \ | ^ shared/glexts.h:171:e27: note: expanded from macro 'glVertexAttrib4f_'g lEna b171l | e#VdeerftienxeA tglVertetribArxAttrib4fray_ glEna_ glVertexAttribbleVert4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hexAttribArray | ^:2908:13: /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extnote: er'glVertexAttrib4f' has been explicitly marked deprecated heren void 2908 | extern void glVegrtleExnAatbtlreiVbertexAttrib4Arfr a(yG L(uGiLnuti nitn dienxd,ex )G Lfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEOPENGL_DEPRECATED(10.0, 10.14); | ^PRECA TED(10.0, 10.1In file included from 4engine/client.cpp:); 3| : In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, A ^ TTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inIn file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: lshared/glemu.h:i55n:e5 :v owarning: i'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]d dis a55b | l e # # nGaLmEe_(I)N I{T AgTlTDRiIsBaFb(lveeVretretxe,x AAttribArray_(index); } TTRIB_VERTEX) | ^ \shared/glemu.h:50 :50: note: expanded from macro 'GLE_INITATTRIBF' 50 | | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVer statict ienxAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13:l note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here ine voi d2918 | neaxmtee(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ rn| ^ voshared/glexts.h:id glDis164:28ableV:e rnote: expanded from macro 'glVertexAttrib2fv_'texAttrib 164 | #define glVertexAttrib2Array (fGvL_u ignltV eirntdexAttrib2efxv) OPENGL_DEPRECATED(| 10 ^. 0, 10.14/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here ); | ^2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.1In file included from 4)engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ; 84 | | ^ GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GIn file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.hL_TRUE, 4:,55 :G5L:_ Uwarning: N'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]S IGNE D55_ | B Y T E ,G L)E _ I| N ^I TATTshared/glemu.hR:IBF(vertex, ATTRIB_V73E:R13TEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' : note: expanded from macro 'GLE_ATTRIBPOINTER' 73 51 | | glVertexAttribPoint statier_(index, size, typc inline void name(const vec4 &ev) ,{ gnolrVmalized,e stride, data);rtexAttrib4fv_(index, v.v) \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' ; }186 | #| d ^e fine shared/glexts.hg:lVertexAttribPointer_ glVerte172:xAtt28ribP:oi ntenote: r expanded from macro 'glVertexAttrib4fv_'| ^ 172 | #define glVertexAttrib4fv_ g/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916l:V13e:r note: 'glVertexAttribPointer' has been explicitly marked deprecated here texAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909 2916: | exte13r: nnote: 'glVertexAttrib4fv' has been explicitly marked deprecated here voi 2909 | extern void glVd glVertexertexAttrib4fvA (GLuint index, ttribconsPointer (GLuint index, GLint Gt sizeLfloat *v) O,P GLenum EtyNpGeL,_ DGELPbRoEoClAeTaEnD (n1o0r.m0a,l i10.14); | ^zed, GLsi zei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 1In file included from engine/command.cpp:4: In file included from engine/engine.h:50: In file included from .14);shared/cube.h : 72| : ^shared/glemu.h :56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_In file included from Iengine/client.cppN:I3T: AIn file included from Tengine/engine.hT:R5I: B(name, index, f, float) In file included from \ shared/cube.h| : ^72 : shared/glemu.hshared/glemu.h::8542::551:: warning: note: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]expanded from macro 'GLE_INITATTRIB' 8542 | | G L E _ AsTtTaRtIiBcP OiInNlTiEnRe( bvooniedi nndaemxe,##suffix( ATTRIB_BONtype x) { glVertexAEttIrNiDbE1X#,# sGuL_FALSE, 4, fGfLi_xU##_(NinSdIeGxN, x); } \ | ^ ED_BYTE:,173 :)1 : | note: ^expanded from here shared/glemu.h :173 | glVertexAttrib691:f_ | ^ shared/glexts.h:54159:: 27note: :expanded from macro 'GLE_ATTRIBPOINTER' note: expanded from macro 'glVertexAttrib1f_' 15969 | | # d e f i n e gsltVaetritce xiAntltirnieb void enable##name1f_ glVertexAttrib1f (| ^ ) { p/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hr:e2882p:are; 13g:l Enote: n'glVertexAttrib1f' has been explicitly marked deprecated herea bl 2882 | extern veoid glVertexAttrib1f (GLVuiertexAttribArray_n(index);t index ,} GLf\ | ^ shared/glexts.h:156:36: note: loat x) OPEexpanded from macro 'glEnableVertexAttribArray_' 156 | #define NgGlLE_nDaEbPlReEVCeArTtEeDxAttribArray_ (10.0, 10g.l1E4n)a;b l | ^ eVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from Gshared/cube.hL:u72i: nshared/glemu.ht: 56i:n5d:e xwarning: )'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] OPENGL_DEPRE 56 | GLE_ICNATED(10.0, 10.14ITATTRIBF(color, ATTRIB_C)OLOR) | ^ shared/glemu.h;: 47 | ^ :9: note: In file included from engine/client.cpp:3: In file included from engine/engine.h:expanded from macro 'GLE_INITATTRIBF' 47 | 5 : GIn file included from Lshared/cube.hE:_72I: Nshared/glemu.hI:T85A:T5T:R Iwarning: B'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]( name, 85i | n dGeLxE,_ AfT,T RfIlBoat) \ | ^ shared/glemu.hP:43:59: note: OINTER(bexpanded from macro 'GLE_INITATTRIB' 43 | static inlineonei vndeoid name##suffix(type x, type y) { glVertexAttxrib,2 #A#suffix##_(index, x, y); } \ | ^T TR:176:1: note: expanded from here 176 | glVertexAttIrB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46:ib2f_ | ^ note: shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' expanded from macro 'GLE_ATTRIBPOINTER' 163 | #defi70ne g | l static inline void disable##name() { glDVertexAttrib2f_ glVertexAttrib2f isableVertexAttribAr| ray_(index ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13:); } note: 'glVertexAttrib2f' has been explicitly marked deprecated here\ | ^ 2888 | exshared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_'tern void glVertex Attrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEP R157E | C#AdTeEfDi(n1e0 .g0l,D i1s0a.b1l4e)V;e r t| exAttribArray_ glDis ^a bleVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVeIn file included from rtengine/command.cppe:x4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | AttribA GLE_INITrATTRIBF(color, ATTRIB_COLOR) | ray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, indexIn file included from engine/client.cpp:3: ,In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | G f, flLoaEt) \ | ^ _ATshared/glemu.hTR:44:67I:B POnote: expanded from macro 'GLE_INITATTRIB' 44 | INTER(boneindex, A static inline void name##sTTRIB_BuOfNfEiIxN(DtEype x, type y, type zX, GL_FALSE, 4) { g, GL_UNSIGNED_BYTE, ) | lVertexAttrib3##suff ^ix## _(indeshared/glemu.hx:,73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | x, glVertexAttyr,i bzP)o;i n}t e\r _ (i| ^ :179:1n: denote: expanded from here 179 | xglV,e rstiezxeA,t ttryipbe3,f _n o r| m^a lized, stride, data)shared/glexts.h;:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #defi ne \g l V| e ^r texAtshared/glexts.ht:r186i:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttrb3f_ ibPointer_ glVertexAttribPoglVertexAttirinbt3efr | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894 | ^ :13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2894 | extern void glVertexAttr i2916 | extern void glVbe3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECrtexAttribPointer (GLuint iAndex, GLint size, GLenum type, GLTED(10.0, 10.14); | ^ boolean normalized, GLsizei stride, const GLvoiIn file included from dengine/command.cpp :*4p: oIn file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] i 56nter) OPENGL_DEPR | E C ATED(10.0G,L E1_0I.N1I4T)A;T T R| I ^B F(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INIIn file included from TATTRIB(engine/client.cppn:ame3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | st, inatic inline void bindebo(GLuidntex, f, flo at) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | staetic inline void nabo)me## suffix({type x, type y, type z, type disable(); gw) {l BindBuffer_(GL_ELglVertexAttrib4#E#sMuEfNfTi_xA#R#R_A(Yi_nBUFFEdRe,x ,e bxo, y, z, w); } | ^); } | :182:1: note: expanded from here ^ 182shared/glexts.h | glVertexAttrib4f_ | ^:105:23: note: expanded from macro 'glBindBuffer_' 105 | #deshared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' fi n171e | #gdleBfiinndeB ugflfVeerr_t egxlABttrib4f_ ignldVBeurftfeexrA t t| r ^i b4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | ex/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated heretern void glVertexAttrib4f 2867 | extern void glBindBuf(fGeLru i(nt index, GLfloat x,G GLfloat y, GLfloat z,Lenum target, GGLfloat w) OPENLGuLi_nDtE PbRuEfCfAeTrE)D (O1P0E.0,NGL_DEPRECATED(10 10.14); | ^ .0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v)In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72 : {shared/glemu.h gl:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] Vert e88x | A t t r isbt3aftvi_c( iinndleixn,e vv.ovi)d; c}l e\a r e| b ^o () { glBshared/glexts.h:168ind:B28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAuffer_(GL_ELEMENT_ARRAY_ttrib3fvBUFFER,_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 0) 2895 | exte; } r| n void glVertexAttrib3f ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #dev (GLuint index, fine glBindBufferconst GLfloat *_v) gOlPBEiNnGdLB_uDfEfPeRrE C A| T ^E D(10.0/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h,: 28671:013.:1 4note: )'glBindBuffer' has been explicitly marked deprecated here; | ^ 2867 | extern In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(cvoid glBindBuffer (GLenum target, GLuint bufolor, ATfer) OPENGL_DEPTRIB_COLOR) | ^ shared/glemu.h:49:58: Rnote: Eexpanded from macro 'GLE_INITATTRIBF'C ATED(10 .490 | , 1 0 . 1 4 ) ;s t a| t ^i c inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVeIn file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static irnltexAttrib4f | ^ i/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:n2908e: 13v:o inote: d'glVertexAttrib4f' has been explicitly marked deprecated here bindvbo(GLuint vbo) { disable() ; 2908g | leBxindBuffer_(GL_ARRAtY_eBrUnF FvEoRi,d vgbloV)e;r t}e x A| t ^t rib4shared/glexts.hf: 105(:G23L:u inote: nexpanded from macro 'glBindBuffer_' 105 | #definet index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPR glBindBuffer_ glBindBuffer ECATED(10| ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | ext.0, 10.14); ern void| ^ glBindBuffer (GLenum target, GIn file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from Lshared/cube.h:u72i: nshared/glemu.ht: 56b:u5f:f ewarning: r'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]) OP E56N | G L _ D EGPLREE_CIANTIETDA(T1T0R.I0B,F (1c0o.l1o4); | ^ r, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | staIn file included from engine/client.cpp:3: In file included from engine/engine.h:5: tic inline void name(const vec2 &v) { glVertexAttrib2fv_In file included from (ishared/cube.hn:d72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ex, v90. | v); } \ | static inlin ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_'e vo i164d | #cdleefairnveb og(l)V e{r tgelxBAitntdrBuffeirb_2(fGvL__ AgRlRVAeYr_tBeUxFAFtEtrib2R, 0); }fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :| 2889 ^: 13shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #defi:n enote: 'glVertexAttrib2fv' has been explicitly marked deprecated hereg lBindBu f2889f | eerx_t egrlnB ivnodiBdu fgfleVre r t| e ^x Attrib2fv (GLuint index, const/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :G2867L:f13l:o anote: t'glBindBuffer' has been explicitly marked deprecated here *v) OP E2867N | GeLx_tDeErPnR EvCoAiTdED(10.0, 10.14); | ^ glBindBuffer (GLenum target, GLuint buffer) OPEIn file included from NGL_DEPRECengine/command.cppATED(10.:4: In file included from engine/engine.h:05, : 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttIn file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | ribArray (G Luint ind ex) cOaPsEeN GL_DEPRECGALT_EFDL(O10.0, 10.14); | ^ AT: glUniform1fv_(loc, sizeIn file included from ,engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GL parE_ATTRIBPOINTER(veam->fvalr)t;e xb,r eAaTkT;R I B| _ ^V ERTEXshared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_', GL_FAL S139E | ,# d3e,f iGnLe_ FgLlUnOifAoTr,m 1dfivs_a ble()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name()g { lprepare; glEnableVerteUniform1fv | ^ xAtt/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glrUinibArray_(findorm1fv (GLint location, GLsiex); } \ | ^ zeshared/glexts.hi: 156c:o36u:n t, const GLfloat *valuenote: ) expanded from macro 'glEnableVertexAttribArray_'OPENGL_DEPREC ATED(10. 0156, | #1d0e.f14); | ^ ine glEnableVertexAttribArray_ glEnableVertexAttribArray In file included from | engine/client.cpp ^: 3: In file included from engine/engine.h:/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 'glEnableVertexAttribArray' has been explicitly marked deprecated here 44 | case GL_FLOAT _2917V | EeCxtern void glEnable2Verte: glUniform2xfv_(loc, size, paramA-t>tfrviablA)r;r abyr e(aGkL;u i n| t ^ index)shared/glexts.h :O140P:E23N:G Lnote: _expanded from macro 'glUniform2fv_'D EPRE 140 | #define glUnifoCrATED(10.0, 10.14); | ^ m2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint locatIn file included from engine/command.cpp:4: In file included from engine/engine.h:i5o: n, GLsizei count, const GLIn file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRfIlBoPaOtI N*TvEaRl(uvee) OPENGL_DEPrRtEeCxA,T EADT(T1R0I.B0_,V ER1T0E.X1,4 )G;L | ^ _FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from engine/client.cpp:3: In file included from 70engine/engine.h | : 92 : engine/texture.h : 46 : 33 :s twarning: atic 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i 46 | nline void disable##n ame() { glDisab case GL_FleVertexAttriLbOAAT_VEC3: glUnirrayform3_fv(_(loc, sindex); } \ | ^ shared/glexts.h:i157z:e37,: pnote: aexpanded from macro 'glDisableVertexAttribArray_'r am->f v157a | l#)d;e fbirneaek ;g l D| i ^s ableVshared/glexts.h:141:23:ert exnote: Aexpanded from macro 'glUniform3fv_'t t 141 | #define glUniform3frvi_b AgrlrUanyiform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here _ glDisableVertexA2944 | extern void glUniform3fvttribArray (GLint loc| ation, GLsizei count, const GLfloat *value) ^ OP ENGL_D/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hE:P2918R:E13C:A Tnote: ED(10.0, 10.14); 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribA rray (GL| ^ uint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glIn file included from Vengine/client.cppe:r3t: eIn file included from xengine/engine.hA:t92t: rengine/texture.hi:b48P:o33i: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | nter_(index, size, t ype, nor malized, stride, case GL_FLOAT_VEC4: glUnif odata); \ | ^ rm4fv_(loc, size, param->fval); brshared/glexts.h:186:32: enote: aexpanded from macro 'glVertexAttribPointer_'k ; 186 | #define glVertexAttribPoin | ^ ter_ glVertexAttribPointer shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #defin | ^ e glUniform4fv_ glUniform4f/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here v | ^ 2916 | /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:x2945t:e13r:n note: v'glUniform4fv' has been explicitly marked deprecated hereo id glVe r2945t | eexxAttetrn void glUniform4fv (GLinribPointer (GLut locatiionnt, iGnLdseixz,e iG Lcionutn ts, iconst Gze, GLenum type, GLboolean normaliLfloatz ed, *valuGeLs) OPENGL_DiEzPRECATED(e10.0, 10.1i4); | st ^ri de, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIIn file included from B_COengine/client.cppL:O3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | R , G L _ T RcUaEs,e 4G,L _INT: glUniforGmL1_iv_(loc, siUze, param-NSIGNED_BY>TE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | statiicv ailn)l;i nber evaoki;d e| n ^a ble##name() { prepare; glEnableVertexAttribArray_(index); } \ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' | ^ 147 | #define glUnifor m1iv_shared/glexts.h :g156l:U36n:i fnote: oexpanded from macro 'glEnableVertexAttribArray_'r m1iv 156 | | # ^d efi/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hn:e2946 :g13l:E nnote: a'glUniform1iv' has been explicitly marked deprecated hereb leVerte x2946A | tetxrtiebrAnr rvaoyi_d ggllEUnnaibfloerVme1ritve xA(tGtLriinbtA rlroacya t i| on, GLsizei count, const GLint ^ *value) OPENGL/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:_DEPRECATED(10.0, 10.113: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 4); | ^ 2917 | extern void In file included from engine/client.cppglEn:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_ableVertexAttribArray (GLuint index) OINPTEN_VEC2: G L glUni_form2Div_(loEc, sizeP, param-RECATED(10.0, 10.1>4i)v;a l )| ; ^ break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #defineIn file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: glUniform2iv_ glU nwarning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] i79 | form2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | e GLxtern Evo_iAdT TgRlIUBnPiOfIoNrTmE2Ri(vc o(lGoLri,n tA TlToRcIaBt_iCoOnL,O RG,L sizei cGL_TRUE, 4, GL_UNSIGoNED_BuYnTtE,, const GLint )*v alue) OPENGL_DEP RE| CATED(10.0, 10.14); | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | ^ static in line void disable##name() { glDisableVertexIn file included from Aengine/client.cppt:t3r: iIn file included from bengine/engine.hA:r92r: aengine/texture.hy:_51(:i33n:d ewarning: x'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]) ; } \ 51 | | ^ shared/glexts.h:157 ca:se37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | G#Ld_eIfNiTn_eV EgCl3: glUniform3ivD_i(slaobcleVertexAttribArr,ay size, param->ival_ glDisableVertexAttri); break; bA | ^ shared/glexts.hr:149ray | ^ :/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h23: note: expanded from macro 'glUniform3iv_' :149 | 2918#:d13e:f inote: n'glDisableVertexAttribArray' has been explicitly marked deprecated heree glUniform 2918 | extern void 3glDisableVeirtve_x AgtltUrniibfAorrrma3yi v( G L| u ^i nt in/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hd:e2948x:)13 :O Pnote: E'glUniform3iv' has been explicitly marked deprecated hereN GL_DEPRECATED(10.0, 10.14 2948 | extern );void glUniform3iv | ^ (GLint location, GLsizei count, In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:con72s: shared/glemu.h:t79 :G5L:i nwarning: t'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] *value) OPENGL_D E79PR | GLE_ATTRIBPOEINTECR(cAolorTE, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGD(10.0NED_BYTE, ) | ^ , 10shared/glemu.h.:73:13: 14); | ^ note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 73 | 52 | case GL_INT_VEC4: glUn iform4iv_(loc, size, pa rgamlVertexAttr-i>ival); break; | ^ shared/glexts.hbP:oi150n:t23e:r _note: (expanded from macro 'glUniform4iv_'i ndex, 150s | i#zdee,f itnyep eg,l Unnoirfmoarlmi4zievd_, gsltUrniidfeo,r md4aitva ) ;| ^\ | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13shared/glexts.h::186 :note: 32'glUniform4iv' has been explicitly marked deprecated here: note: expanded from macro 'glVertexAttribPointer_' 2949 | e186x | t#edrenf ivnoei dg lgVleUrntiefxoArtmt4riivb P(oGiLnitnetr _l ogclaVteirotne,x AGtLtsriizbePio icnotuenrt , | c ^o nst/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :G2916L:i13n:t note: *'glVertexAttribPointer' has been explicitly marked deprecated herev alue) OPENGL_DEPRECATED(10.0 2916 | extern voi,d 1g0l.V1e4r)t;e x A| t ^t ribPointer (GLuint index, GLint size, GLenum type, GLboolean normIn file included from aliengine/client.cppz:e3d: ,In file included from engine/engine.hG:L92s: iengine/texture.hz:e53i: 33s:t rwarning: i'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]d e, con st GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.1453); | | ^ case GL_FLOAT_MAT2: glUniformMatIn file included from rengine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: iwarning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLx2fv_(loc, 1, GL_E_ATTRIBPOIFNTAELRS(Et,e xpcaoroarmd-0>,f vAaTlT)RI;B_ TbErXeCOaOkR;D 0 ,| GL_FALSE, 2, GL_FLOAT, ) | ^ ^ shared/glemu.h:shared/glexts.h69:54:: note: expanded from macro 'GLE_ATTRIBPOINTER'151 :29: note: expanded from macro 'glUniformMatrix2fv_' 69 151 | #define glUnifo | rm M a t r i x 2 fsvt_a tgilc inline void enabUnifle##name() { prepare; glEnaoblremVMearttreixxA2tftvr i b| A ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13rray_(index); }: \ note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void g | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glElnaUbnliefVoerrmtMeaxtArttribArray_ glEnableiVex2fv (GLint location,rtexAttribAr rGLsaizei count,y | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here G L2917b | oeoxlteearn von transpose, const GLfloat i*vda lglEune) OPENGLableVertex_AttDribArray (GLuint indEPRECex) OPENAGL_DETPERDE(C1A0T.E0D,( 1100..01,4 )1;0.14); | ^ | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2In file included from ,engine/client.cpp :G3L: _FLOAT, ) | ^ shared/glemu.h:70:46: In file included from note: expanded from macro 'GLE_ATTRIBPOINTER' engine/engine.h:92: engine/texture.h70: | 54 : 33 : warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disable##nam e( 54 | ) { gl case DGL_FLOAT_isableVertexAttribMAArTr3ay_(index); } \ | ^ : gshared/glexts.hl:U157nifor:m37M:a tnote: rexpanded from macro 'glDisableVertexAttribArray_'i x3fv_ (157l | o#cd,e f1i,n eG Lg_lFDAiLsSE, param->favabll)e;V ebrrteeaxkA;t t r| i ^b Array_ glDisableVertexAtshared/glexts.htr:i152b:A29r:r anote: yexpanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPREC3ATEDfv | ^(1 /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 0 2951.0, 10 | extern v.14); | ^ oid glUniformMatrix3fv (GLint location, GLsizei count, GLbooleaIn file included from engine/command.cpp:4: nIn file included from engine/engine.h :t5r: aIn file included from nshared/cube.hs:p72o: sshared/glemu.he:,80 :c5o:n swarning: t'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTGLfloat *valuRe) IOBPPEONIGNLT_EDRE(PtRECATED(10.0, 10.14); excoord0, ATTRIB | ^ _TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized,In file included from engine/client.cpp:3 : stIn file included from engine/engine.h:92: engine/texture.h:55:33:r idwarning: e,'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] da 55 | t a ) ; \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #def caseine glVertexAttrib GL_FLOAT_MAT4: glUniformMPatrixo4fv_(loc, 1, GL_FALSE, painter_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here ram->fval);2916 | extern void glVertexAttribP oibnrteeark ;( GLuint index, GL | ^ ishared/glexts.hn:t153 size, GLenum type,:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #GdLebooleanf innoer glUniformmMaatlriized, GLsizei stridex4fv_ glUniform, const GLMatrix4fv void *pointer) OPENGL_DE | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hPRECATED(10.0, 10.14); :2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern| v ^ oid glUniformMatrix4fv (GLIn file included from iengine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:nt location, GLsizei coun5t,: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLboolean transpose, const GLfloat *v81 | alue) GLE_ATTRIBPOINTER(texcoord1, OPENGAL_DTETPRECRIATED(1B0_.TEXCOORD1, GL_FALSE, 2, GL_FLOA0T, ,) 1 0| . ^ 14shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' ); | ^ 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); In file included from engine/client.cpp:3: In file included from engine/engine.h:92| ^ : engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x);In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] br e82a | k ; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUni GLE_fAToTRIBPOINTER(norrmmal, 1fATTRIB_N_O RMAL, GLg_lUTRUE, 3, GL_FLOAnTifor,m1 ) f| ^ shared/glemu.h: 70| : ^46: note: expanded from macro 'GLE_ATTRIBPOINTER' /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 70 | 2934 | e xt er snt voaidti cgl Uninliniform1f (GLient location, GLfloa t vvo0i)d OdisableP#E#NnGaLm_eD(E)P RE{ glDCATED(10.0, i10s.a1b4l)e;V e r| ^ texAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDiIn file included from sengine/client.cppa:b3l: eIn file included from Vengine/engine.h:92: engine/texture.h:e389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]rtexAttr ib Array_ gl389D | i sableVertex casAttribAe GL_FLrOrAT_VaEy C | 2 ^ : /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVerteglUxnAtiformt2rfib_A(b->lorcray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14);, | ^ x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hshared/cube.h::293572:13: note: 'glUniform2f' has been explicitly marked deprecated here : 2935shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ex t82e | r n v oGiLdE _gAlTTRIBPOINTER(normal, ATTRIUB_NORnMiAfLo,r mG2Lf_ T(RGULEi,n t3 ,l oGcLa_tFiLoOnA,T ,G L)f l o| a ^t v0shared/glemu.h,: 73G:L13f:l onote: aexpanded from macro 'GLE_ATTRIBPOINTER't v1) 73O | P E N G L _ D E P R E C AgTlEVDe(r1t0e.x0A,t t1r0i.b1Pointer_(index, size, type, normalized, stri4); | d ^ e, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttrIn file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | casibPointer (GLuint index, GLint size, GLenum type,e GL_FLOAT_VEC3: glUniform3f_(b->l oc, GxL,b oyo,l eza)n; nborremaakl;i z e| d ^, Gshared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' Lsizei stride, co n137s | t# dGeLfvionied g*lpUoniinftoerrm)3 fO_P EgNlGUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here L_DEPRECATED(10.0, 10.14); | ^ 2936 | In file included from eengine/command.cppx:t4e: rIn file included from engine/engine.h:5: nIn file included from shared/cube.h:72: shared/glemu.h void glUniform3f (GLint :83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | l o cGaLtE_ATTRIBPOINion, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ TERIn file included from (engine/client.cppt:a3n: gIn file included from eengine/engine.hn:t92,: engine/texture.hA:T393T:R33I:B _warning: T'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]A NGEN T393, | G L _TRUE, 4, GL_FLOAT, ) case G| L_ ^F LOATshared/glemu.h_:V69E:C544:: note: gexpanded from macro 'GLE_ATTRIBPOINTER'l Uniform4f_(b->lo c69 | st,a txi,c yi,n lzi,n ew )v;o ibdr eeanka;b l| ^ e##nshared/glexts.ha:m138e:(22): {note: expanded from macro 'glUniform4f_' p 138 | #defrienpare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' e glUnifor m1564 | f#_d egfliUnnei fgolrEmn4afb l e| V ^ertexAttr ib/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint locatiArray_ glEnablon, GLfloat v0, GeLfVleorat v1, GLtfexAttribArray | ^ loat v/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:22917:, G13Lfloa:t note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttrib v3) OPENGArraL_Dy (GLuint indeEx) PRECATED(OPE1NGL0_DEPR.ECATED(100.0, 1,0.14); | ^ 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]:2938 83 | : GLE_ATTRIB13: note: 'glUniform1i' has been explicitly marked deprecated here POINTER(tangent, ATTRIB 2938 | extern void_TANGENT, GL_TRUE, glUniform1 4, GiL_FLOAT, ) | ^( shared/glemu.h:70:46: note: GLint locexpanded from macro 'GLE_ATTRIBPOINTER' 70 | a t io static ninline vo,id disable##nam Ge() { glLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ DisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisablIn file included from eVengine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ertexAttribArray_ glDisableVertexAttri395bA | r r acya s e| ^G L_INT_/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here VEC2 2918 | extern void g:lD i s agbllUenViefrotremx2Ait_t(rbi-b>Alroray (GLuint index) OPENGL_DEcP,RECATED(10.0, 10.14); | ^ int(x), int(y)); breaIn file included from kengine/command.cpp;: 4 : | In file included from ^engine/engine.h :5: In file included from shared/cube.h:72: shared/glemu.h:shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUnifor83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] m2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern 83 | GLE_ATTRIBPOI NTvEoid glUnifoR(tangenrm2it, ATTRIB_TANGENT (GLint locati, GL_TRUE, 4, GL_FLOAT, ) on, GLin | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' t v730 | , G L i n t v 1 ) OgPlEVNeGrLt_eDEPRECATED(10.0, xAttribPointe10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:r_(index,92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | size, ty pcea,s en oGrLm_aIlNiTz_eVdE,C 3s:t r i dgel, data); \ | ^ shared/glexts.h:186:U32:n inote: fexpanded from macro 'glVertexAttribPointer_'o rm3i_(b->loc, int(x), int(y), int(z)); br 186 | #define glVertexAttribPointer_ eak; g | ^lVert exshared/glexts.hA:t145tribP:22: note: expanded from macro 'glUniform3i_' 145ointer | ^ | /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:#2916d:e13f:i nnote: e'glVertexAttribPointer' has been explicitly marked deprecated here glUnif 2916orm3i | _ glUniform3i e | x ^t /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here ern void gl2940Ver | teexxtAern void glUnittribPointforer (GLuint indexm3i (GLint , GLint size, GLenum type, GLboolean normalized,l GoLcsaitzieoin ,s tGrLint v0, GLinide, const GLtvo id *pointevr)1 ,O PGELNiGnLt_ DvE2P)R EOCPAETNEGDL(_1D0E.P0R,E C1A0T.E1D4()1;0 . 0| , ^ 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.hIn file included from :engine/command.cpp92:: 4engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : In file included from engine/engine.h:5 : 397In file included from | shared/cube.h : 72 : shared/glemu.h : 84 : 5 : warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE case GL_I_ATTRIBPNT_VEC4: glUniOINTER(boneweight, ATTform4i_(b->RIB_BONEWEIloc, int(x), iGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE,nt(y), int(z), ) | ^ int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | shared/glemu.h#de:fine glUniform4i_69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here static inline void2941 e | extern void glUniformnable##name() { prepare;4i (GLint location, GLint v0, GLint v1, GL iglEnableVertenxAtt tvr2i,b AGrLrianyt_ (v3) iOnPdEeNxG)L;_ DEPRECATED(10.0, 10.14} \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #)def;in e | ^ glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECAIn file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404TED(10.0, | void s1e0t.14); | ^ v(const float *f, int n = 1In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | ) { ShaderParamB GLE_inding *b = AreTTRIBPOIsNTER(boneweolve(); if(b) glUniform1fv_(b->loc,ight, ATTRIB _BONEWEIGHT, GL_TRUE, 4, GLn_,U fNSIGN)ED_BYTE, ) | ^ shared/glemu.h:;70 } :46: note: expanded from macro 'GLE_ATTRIBPOINTER' | ^ shared/glexts.h: 139:7023: | note: expanded from macro 'glUniform1fv_' 139 static inline | #defin void disable##name() { gelD iglUniform1fv_ glUniform1sfv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | eablexVteertexAttrrinbArra void glUniform1fv (GLint location, GLsiy_(indezx); } \ | e ^i count, const GLfloat *val ueshared/glexts.h): 157O:P37E:N Gnote: Lexpanded from macro 'glDisableVertexAttribArray_'_ DEPR E157C | ATED(10.0, 10.14); | ^ #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | eIn file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] x t405e | r n v oviodi dg lsDeitsva(bcloenVsetr tveexcA t*tvr,i biAnrtr any (=GLui nt index) OPENGL1_DE)P R{E CSAhTaEdDe(r1P0ar.0, 10.14); a mB| ^ inding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *valIn file included from ue)engine/command.cpp:4: In file included from engine/engine.hOP:EN5: In file included from shared/cube.hG:L_72: shared/glemu.h:DEPRECATED(8410.0,:5: warning: 1'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]0 .1 84 | 4); | ^ GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointeIn file included from rengine/client.cpp_(:3: In file included from engine/engine.hindex:,92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void set v(cosnsitz ev,e ct2y p*ev,, nionrtm alized, stride, data); \ | ^ nshared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPoi = 1) { ShaderParamnBtier_n gdliVnegr t*b = resolve(); if(b) glUniform2fv_(b->loc, n, v->ev)x;A t}t r i| b ^P ointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | externshared/glexts.h:140 :v23: note: expanded from macro 'glUniform2fv_' oid glVerte x140 | #defAittribPointer (GLuint index, GLinnt size, GLenum tye glUpeniform2fv_ , GLbgoolUniform2fv lean normaliz | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here d 2943 | , GLexsizeteirn v oistride, cond glUniform2fv (GLisnt locatiot GLvoid n*pointer) OPENGL,_D GLsizei EPRECATEcD(o1u0.0, 10.14); | ^ nt, const GLfloat *value) OPENGIn file included from L_DEPRECengine/command.cppA:TED4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRI(BPOIN10.0, 10.14); | ^ TER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_In file included from (index); } \ | ^ shared/glexts.hengine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h::156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEn407a:b84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] leVertexAttribArray_ 407 | glEnableVertexAttribArray | ^ voi /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAd setv(const vec4 *vt,t riinbtA rnr a=y 1()G L{u iSnhta diendex) OPENGL_DEPRECATED(10rParam.0, 10.14); | ^ Binding *b =In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5 resolve(); if(b): warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | glUnifo rmG4Lfv_(bE-_>loc, n, AvT-TRIBPOINTER(boneindex, ATTRIB_>v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' BONEINDEX, GL_FALSE, 4, G142L_U | NSIGNED_#BdYeTfEi,n e) glU | ^niform4 fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hshared/glemu.h:2945:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' :13: note: 'glUniform4fv' has been explicitly marked deprecated here 70 | 2945 | setxatic inlinteren void vdoiisda bglleU#n#infaomrem(4)f v{ (gGlLDiinsta blloecVaetritoenx,A tGtLrsibiAzreria yc_o(uinntd,e xc)o;n s}t \G L f| l ^o atshared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' *v a157l | u#ed)efin e glDisableVertexAttribArrayO_PENGL glDisableVertex_ADtEtPrRiEbCAArTrEaDy( 1 0| . ^0 , 10./Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h1:42918):;13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisab l e| V ^e rtexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(iIn file included from ndengine/client.cpp:3: eIn file included from xengine/engine.h:92: engine/texture.h:, size, type,408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] normalized, stride, data); \ | ^ shared/glexts.h 408 | voi:d 186s:e32t:v (note: cexpanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAtonst plane *p, int n = 1) tribPointer_ glVertexAttribPoin{ter | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hS:h2916a:d13e:r Pnote: a'glVertexAttribPointer' has been explicitly marked deprecated herer amBinding *2916b | e=x treersno lvvoei(d) ;g liVfe(rbt)e xgAltUtnriifboPromi4nftve_r( b(-G>Lluoicn,t ni,n dpe-x>,v )G;L i}n t | s ^i ze, GLshared/glexts.he:n142u:m23 :t ynote: pexpanded from macro 'glUniform4fv_'e , GL 142 | #define glUniboolean nform4fvo_r mgallUinziefdo,r mG4Lfsvi z e| i ^ strid/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here e, const GLvoi2945 | extern void glUniform4fv (GLidnt *pointer) lOoPcEaNtGiLo_nD,E PGRLECATED(10siz.e0i, 10.14); | ^ count, const GLfloat *value) OPENGL_DEPRECATED(10.0In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] , 87 | 10.14)st;at | ^ic inline void bindebo( GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBufferIn file included from engine/client.cpp:3: In file included from engine/engine.h:92 : engine/texture.h:409:87:| ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GL warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] enum target, G L409u | i n t bvuofifde rs)e tOvPENGL_DEPRECATED(10.0, 10.1(const matrix2 *4); | ^ m, int n = 1) { ShaderParamBinIn file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from ding *b = resolve(); if(b) shared/cube.hglUn:i72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | formMatrix2fv_(b-> static inline void clearebo()loc, n, GL_F {AL glBindBuffSeEr,_ (mG-L>_aE.LvE)M;E N}T _ A| R ^RAY_BUFFE R, 0)shared/glexts.h;: 151}:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUnifo | ^rmM atrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950shared/glexts.h:105:23: :13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glnote: Unifoexpanded from macro 'glBindBuffer_'r mMatr ix1052fv (GLint location, GL | size#id ecfoiunnet ,g lBindBuffer_ glBinGdLBbuofofler ean transpose, co| n ^s t /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenuGmLf targleoat, GLuint butf f*ver)a OPlEue) OPENGL_DEPRECNGL_DEPRECATED(10.0, 10.14); | ^ ATED(10.0, 10.14); In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | In file included from #engine/client.cppd:e3f: iIn file included from nengine/engine.he: 92g: lBindBuffer_ glengine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]BindBu f f410er | vo i d setv(con| s ^ t /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindmBuffeart r(iGxL3e n*umm, tiarget, GLuint buffer) OPENnt n = 1) { ShaderGPL_aDEramBindinPg *bR ECATED(10.0, 10.14); | ^ = resolve(); if(b) glUniformMatIn file included from rengine/command.cppi:x43: fIn file included from vengine/engine.h_:(5b: -In file included from >shared/cube.hl:o72c: ,shared/glemu.h :n90,: 37G:L _warning: F'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]ALSE, m->a.v); } | ^ 90 | static inline void cshared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' lea r152v | b#od(e)f i{n eg lgBliUnndiBfuofrfmeMra_t(rGiLx_3ARRAY_fBUFFER, 0); } | ^ shared/glexts.h:v105_: g23lUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951: | e xnote: texpanded from macro 'glBindBuffer_'e rn vo i105d | #gdleUniformMatrix3fv (GLint location, GLsizfine glBindBuffere_ iglBi cnoudBuffnt, GLboolean transpose, const Ger | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern Lvfoid glBindBuffer (GLeloat *value) OPnEuNm tGL_DEPRECATED(10.0, 10ar.14); | ^ get, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i In file included from engine/client.cpp:3: In file included from | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13engine/engine.h: :note: 92'glUniform2i' has been explicitly marked deprecated here: engine/texture.h:422:33 :2939 | warning: e'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | x t e r n v o i d gclaUsnei fGoLr_mF2LiO A(TG:L i n t l ogclaUtniiofno,r mG1Lfi_n(tb -v>0l,o cG,L ixn)t; break; | ^ shared/glexts.h:135: v1) OP22EN:G Lnote: _expanded from macro 'glUniform1f_'D EPRECA T135E | D#define glUniform1f_ glUniform1f | ^ (10.0, engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | 10.14); | ^ voIn file included from iengine/command.cppd: 4s: eIn file included from tengine/engine.hi:(92i: nengine/texture.ht: 396x: 33=: 0warning: ,'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] int y = 0, int z = 0, int w = 0) { s396e | t t < i n t > ( x , y, z, w); } | case GL_INT_ ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13VEC3: glUnifor: note: 'glUniform1f' has been explicitly marked deprecated here 2934m | 3eix_tern void gl(Unbi-f>olrom1f (GLint locatic, int(on, GLfloat v0)x O)PE, int(y),NGL_DEPRECATED (10i.n0t,( z1)); break; | ^ shared/glexts.h:0145:22.:1 4note: )expanded from macro 'glUniform3i_'; | ^ 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUnifoIn file included from rengine/client.cpp:m33: iIn file included from engine/engine.h(:G92L: iengine/texture.hn:t423 :l33o:c awarning: t'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i on , GLint v0, 423GLint v1, GLin | t v 2 ) O P E N G L_D EcPaRsEeC ATED(10.0,GL_FLOAT_VEC2: glUniform2f 10_(b->loc, .x1,4 )y;) ; | b ^reak; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/command.cpp424: | 4 : In file included from engine/engine.h : 92 : engine/texture.h : 397 :33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_FLOAT _V E C 3 : g l U n i fcoarsme3 fG_L(_bI-N>Tl_oVcE,C 4x:, y ,g lzU)n;i fborrema4ki;_ ( b| - ^> loc,shared/glexts.h :i137n:t22(:x )note: ,expanded from macro 'glUniform3f_' int(y), int( 137 | #define glUniform3f_ glUnzif), int(w)); breaok;r m 3| f ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146| | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13:# dnote: e'glUniform3f' has been explicitly marked deprecated heref ine glU 2936 | extenrinf ovromi4di _g lgUlnUinfiofromr3mf4 i( G L| i ^n t lo/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hc:a2941t:i13o:n ,note: 'glUniform4i' has been explicitly marked deprecated hereG Lfloa t2941 | ve0x,t eGrLnf lvooaitd vg1l,U nGiLffolroma4ti (GLint location, GLint v2) OPEvNG0L,_ DGELPiRnEtC AvT1E,D (G1L0i.n0t, v120,. 1G4L)i;n t | v ^3 ) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.hGLfloat v1, GLflo:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] at v2, G L404f | l o a t vvo3i)d OsPeEtNvG(Lc_oDnEsPtR EfClAoTaEtD (*1f0,. 0i,n t1 0n. 1=4 )1;) {| ^ ShaIn file included from dengine/client.cpp:erPar3a: In file included from mBinengine/engine.h:d92i: engine/texture.hn:427g :*33: bwarning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] = 427r | esolve(); if(b) glUnifo r m 1 cfv_(b->alseoc, nGL_INT: , g lfUniform); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #1i_(b->loc, dx)efine glUnif; break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #deorm1fv_ glUfine glUniform1i_ gnliform1fv | ^ U/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:n2942i:f13o:r mnote: 1'glUniform1fv' has been explicitly marked deprecated herei | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void g l2942U | neixftoerrm1i n void g(GLint location, GLilnUtn ivf0o)r mO1PfEvN G(LG_LDiEnPtR ElCoAcTaEtDi(o1n0,. 0G,L s1i0z.e1i4 )c;o u n| t ^, const GLfloat *value) OPENGL_DEPIn file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:RECATED(429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | 1 0.0, 10.14); | ^ case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUnifoIn file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:rm2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 405:83 :2939 | warning: e'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]x tern void 405g | l U n i fvoorid smetv(const vec *v, int n 2i (GLint location, GLi=nt v0, 1) { ShadGeLirParamBindning *b = resolvt v1) OPENGL_DEPRECATED(10.0, 10e.14); | ^(); if(b) glUniform3fv_(b->loc , n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUIn file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33:niform3fv_ glUnif warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUorm3fnifvo r m| 3 ^i _(b->l/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ho:c2944,: 13x:, note: y'glUniform3fv' has been explicitly marked deprecated here, z); bre a2944k | ext;ern void glUniform3fv (| G ^L int lshared/glexts.ho:c145a:t22i:o nnote: ,expanded from macro 'glUniform3i_' GLsizei coun 145 | #definet, c glUonniform3i_st glUniform3i | ^ GLfloat *v/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.halue) OPENGL_DEPRECATED(10.0, 10.14); :2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | exte rn| ^ void glUniform3i (GLint location, GLint v0, GLint v1, GLiIn file included from nengine/command.cppt: 4v: 2In file included from )engine/engine.h :O92P: Eengine/texture.hN:G406L:_84D:E Pwarning: R'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]E CATED(10. 0, 10.14); | ^ 406 | void setv(const vec2 *v, int In file included from nengine/client.cpp :=3 : 1) { ShaderParamBinding *b = resolve(); if(b) glUnifoIn file included from engine/engine.h:92: engine/texture.hrm2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:433:33:140:23: note: expanded from macro 'glUniform2fv_' : warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | ca 140 | #define glUniform2fv_se GL_INT_VE glUniform2fv | ^ C/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:134: : glUninote: f'glUniform2fv' has been explicitly marked deprecated here or m4i_(b2943- | e>loc, x, xtern void glUnifoy, z, w); rbmreak; 2fv (GLint location, GLsi| ^ shared/glexts.h:zei count, co146:22: note: expanded from macro 'glUniform4i_' n 146 | st GLfloat *va#ldueef)i nOeP EgNlGULn_iDfEoPrRm4iECATED(10_ glUniform4i | ^ .0/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h,: 29411:013.:1 4note: )'glUniform4i' has been explicitly marked deprecated here 2941 | ext; | ^ ern void glUniform4i (GLint location, GLint v0, GLint vIn file included from engine/command.cpp:41, G: LinIn file included from tengine/engine.h :v922: ,engine/texture.h :G407L:i84n:t warning: v3)'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] OPENGL_DEPRECATED(10.0, 10.14); | ^ 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ 130 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/console.o engine/console.cpp engine/command.cpp:1206:45: warning: variable 'numargs' set but not used [-Wunused-but-set-variable] 1206 | int comtype = CODE_COM, numargs = 0; | ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/decal.o engine/decal.cpp In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisIn file included from engine/decal.cpp:a1: bIn file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:l5eVertexAttribArray_ glDisableVertexAttribArray | ^ :/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13 :warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | 2918 | extern void glDisableVertexA static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ttribArra y (GLuint i | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ ndex) Oshared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ PENGLglVertexAttri_DEPRECATED(10.0,b1f | 10.14); | ^ ^ In file included from engine/console.cpp:3/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: :In file included from 2882engine/engine.h::5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIB13POINT:E R(note: v'glVertexAttrib1f' has been explicitly marked deprecated heree rtex, ATTRIB_VERTEX 2882 | ex,ter nG Lv_oFiAdL SgEl, VertexAttrib1f (3, GL_FLOAT, GLuint index,disable ()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER'G Lf l69 | oat x) OPENGL_DEPRECATE static inline void enable##name() { prepare;D glEnableVertexAttribArray(_1(0i.n0d,e x1)0;. 1}4 )\; | | ^ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | exterIn file included from n vshared/cube.ho:i72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INd glEnableVertexAttribArray (GLuint index) OIPENGTL_DEPRECATED(10.0, 10.14); ATTRIBF(vertex, | ^ ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:In file included from 59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(engine/console.cpp:3type x, t: In file included from engine/engine.h:5: In file included from shared/cube.hy:72p: eshared/glemu.h :y78): 5{ :glVerte warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_xAttrib2##suffix##_(indexATTRIBPOIN, x, y); } \ | ^ TER(vertex, ATTRI:B164_:V1E:R Tnote: Eexpanded from hereX , GL_FALSE, 3, 164 | glVerteGxLA_tFtLrOib2f_ | ^ shared/glexts.h:163AT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' : 70 | 27 : note: expanded from macro 'glVertexAttrib2f_' 163 | #defsinet aglVerttiec xAttrib2f_ ginline void disable##name(lVertexA)t t{r igblDisable2Vfe | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern voirtde xgAltVtribArray_(indeexrtexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECA); } TED(\ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^10.0, 10.14); | /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here ^ 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.hIn file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, GL_FALSE, 3, G,L_F LATTRIB_VERTOAT, disable()) | EX) | ^ ^shared/glemu.h :47:9: note: expanded from macro 'GLE_INITATTRIBF' shared/glemu.h:73:13 47 | GLE_INITAT: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | TRIB(nameglVertexAttribPointer_(,inde xi, ndex, f, floastize, type, ) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | statinormalized, stride, data); c\ inline void name | ^ shared/glexts.h:186##suffix(type x, type :32: note: expanded from macro 'glVertexAttribPointer_' y, type z) { glV 186 | #defeirtne glVeertexAttribPointerxA_ glVertttrib3##suffeixAx#ttribPointer | ^ #_(index, x, y, z); } \ | ^ :167:1: note: expanded from here /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPo167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' i 167nter (GLuin | #define glVertexAt index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, consttrib3t GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14f_ glVertexAttrib)3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here ; | ^ 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.1In file included from 4engine/console.cpp); | ^ :3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ In file included from engine/decal.cpp:1: shared/glemu.hIn file included from :engine/engine.h69::554: :In file included from shared/cube.hnote: :expanded from macro 'GLE_ATTRIBPOINTER'72 : shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]69 | 55 | s t aGtLiEc_ IiNnIlTiAnTeT RvIoBiFd( veenratbelxe,# #AnTaTmReI(B)_ V{E RpTrEeXp)a r e| ; ^ glEnableVertexAttribArray_(indexshared/glemu.h); }:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | \ | ^ shared/glexts.h: 156G:L36E:_ Inote: Nexpanded from macro 'glEnableVertexAttribArray_'I TATTRI B156( | n#admeef,i nien dgelxE,n afb,l efVleoratte)x A\t t r| i ^b Array_ glEnshared/glemu.ha:b45l:e75V:e rnote: texpanded from macro 'GLE_INITATTRIB'e xAttribArr a45y | | ^ sta/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:i2917c: 13i:n lnote: i'glEnableVertexAttribArray' has been explicitly marked deprecated heren e vo 2917 | extern void gid name##suffix(typleE nableVertexAttribArray (xGL,uint index) OPENGL_DEPRECATED( type y, type z, type w) 10.0, 10.14); { glVertexAttrib4##s| uf ^f ix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVerIn file included from tengine/console.cppe:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | x GLAE_tAtTTRIBPOINTER(color, ATTRrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVIerteB_xCAOtLtrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | exOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | tern void g lstVatertexAttrib4f (GLuint indeic inline void disable##name() { glDisableVex, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | rtexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #def ^ ine glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, norIn file included from mengine/decal.cppa:l1i: zIn file included from eengine/engine.hd:,5 : sIn file included from tshared/cube.hr:i72d: eshared/glemu.h,: 55d:a5t:a )warning: ;'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] \ | ^ 55 | shared/glexts.h : 186 : 32G:L Enote: _expanded from macro 'glVertexAttribPointer_'I NITATTRIBF(vertex, ATTRIB_VER TEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 186 | #define glVertexAttribPointe48 | static r_ glVertexAttribPointer i nl| in ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here e void name(con st2916 | extern void glvVertexAttribPoientc &ev)r (GLuint { index, GLint sgize, GLenum type, GLboolealVertexAttrib3fv_(index, v.v); } \ n normalize | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #defind, GLsizei stride, const GLvoe glVertexAttrib3fv_ glVertexiAttdr i*bp3ofivn t e| r ^) OPENGL/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h_:D2895E:P13R:E Cnote: A'glVertexAttrib3fv' has been explicitly marked deprecated hereT ED(10.0 ,2895 | 1e0x.t1e4r)n; v o| i ^d glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from In file included from engine/decal.cpp:shared/cube.h:72: shared/glemu.h1:: 80In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITAT:TRIBF5(vertex, AT: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLETRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' _ 49 | stATTRIBaPtOINTER(texcoordic i0nline, vAoid name(const vec &v, floTTRIB_TEXCOORD0, GL_FALSE, 2at w) { glVer, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: texpanded from macro 'GLE_ATTRIBPOINTER' exAttri b694 | f _(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #defi ne glVertexAttrib4f_ glVer texAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here static inline void 2908 | extern void glVerteexAtntable##name() { prepare; glEnrib4f (GLuint index, GLfloat x, GLfloat y, GLflaoat bleVertexAttribArray_(index); z, GLfloat w) OPENGL_DEPRECATED(10.0, } \ | ^ 1shared/glexts.h:156:036.:1 4note: )expanded from macro 'glEnableVertexAttribArray_'; | ^ 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | G L uGiLnEt_ IiNnIdTeAxT)T ROIPBEFN(GvLe_rDtEePxR,E CAATTTERDI(B1_0V.E0R,T E1X0). 1 4| ) ^; | shared/glemu.h ^: 50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } In file included from \engine/console.cpp : 3| : In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER ^(tex coord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOshared/glexts.hAT, ) | ^ shared/glemu.h:70:46:: note: 164:28: note: expanded from macro 'glVertexAttrib2fv_' 164expanded from macro 'GLE_ATTRIBPOINTER' 70 | stat | i#cdefine glVertexAttrib2fv_ glVer inline tveoxiAdt tdriisba2bflve # #| n ^a me() { g/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hlDi:sab2889l:e13V:e rnote: t'glVertexAttrib2fv' has been explicitly marked deprecated heree xAttrib Arra2889y_(index); } \ | ^ shared/glexts.h:157: | extern void 37gl: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAVertexAttrib2fv (GLutitnrti index, const GLfloat b*Array_ glDisavble)VertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13 OPENGL_DEP: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | exRtern voiECATED(10.0, 10.14); | ^ d glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTR ^ IB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGIn file included from Lengine/console.cpp_:D3E: PIn file included from Rengine/engine.hE:C5A: TIn file included from Eshared/cube.hD:(721: 0shared/glemu.h.:080,: 51:0 .warning: 1'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]4 ); | ^ 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE,In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_I NIT2A,T TGRLI_BFF(color, ATTRIB_COLOLR)O | ^A T, shared/glemu.h) : 47| : ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 9 73 | : note: expanded from macro 'GLE_INITATTRIBF' g47l | V e r t e x A t tGrLiEb_PIoNiInter_(TiAnTdTeRxI,B (sniame, index, f, float) \ ze, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' expanded from macro 'glVertexAttribPointer_' 42 | 186 | #d ef i static inline void name##suffix(type nx)e { glVertexAglVertexAtttrib1##suffix##_(index,t xribPointer); } \ | ^ _ glVertexAttribPo:173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVerteinter | ^ xAtt/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hr:i2916b:113f:_ note: g'glVertexAttribPointer' has been explicitly marked deprecated herel VertexAttrib 12916f | e x| t ^e rn void /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hg:l2882V:e13r:t enote: x'glVertexAttrib1f' has been explicitly marked deprecated hereA ttribP o2882i | netxetre r(nG Lvuoiindt gilnVdeerxt,e xGALtitnrti bs1ifz e(,G LGuLienntu mi ntdex, GLfloat yxp)e, GLboolean normalized, GLsize iO PsEtNrGiLd_eD,E PcRoEnCsAtT EGDL(v1o0i.d0 ,* p1o0i.n1t4e)r;) O| P ^E NGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, typeIn file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | G Ly)E_ATTRIBPOINTER(t {e gxlVceroteord1, ATTRIB_TEXCOORD1, GL_FALSE,x At2, GL_FLOAT, ) | ^ trshared/glemu.hib:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 269 | ## static inslineu void enfafix##_(index, x, y); } \ | ^ ble##name() { prepare; glEnabl:176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^eVertexAttribAr shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' ray_(index); } \ 163 | | # ^d efine shared/glexts.hg:l156V:e36r:t enote: xexpanded from macro 'glEnableVertexAttribArray_'A ttrib 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^2f_ glV ertexAttri/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hb2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | e:x2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern votid gelrEnn avboliedV egrltVeexrAttetxrAitbtArrirba2yf ((GGLLuuiinntt inidnedxe)x O,P EGNLGfLl_oDaEtP RxE,C AGTLEfDl(o1a0t. 0y,) 1O0P.E1N4G)L;_ D E| P ^R ECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTIn file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBFRIB_TEXCOORD1, GL_FALSE, 2,(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:G9L:_ Fnote: Lexpanded from macro 'GLE_INITATTRIBF'O AT, ) 47 | | ^ shared/glemu.h :G70L:E46_: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexINITATTRIAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #defineB(name, index, f, float) \ glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918| :13 ^: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here shared/glemu.h:44:67: note: 2918expanded from macro 'GLE_INITATTRIB' | extern vo i44d | g static inline void name##suffix(type x, type y, lDisableVerttyepe z) { glVertexAttrib3##suffix##xAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ _(index, x, y, z); } \ | ^ :179:1: note: expanded from here In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 179 | 81g | l V e r tGeLxEA_tAtTrTiRbI3BfP_O I N| T^E R(texshared/glexts.hc:o167o:r27d:1 ,note: expanded from macro 'glVertexAttrib3f_'A TTRIB _167T | E#XdCeOfOiRnDe1 ,g lGVLe_rFtAeLxSAEt,t r2i,b 3GfL__ FgLlOVAeTr,t e)x A t| t ^r ib3fshared/glemu.h : 73| : ^13 : note: expanded from macro 'GLE_ATTRIBPOINTER' /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894 :7313 | : note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894g | leVxetretrenx AvtotiribPointer_(index, sizd glVertexAttrib3fe, type, normalized, (GLuint index, GLfloat x, GLstride, data); \float y, GLfloat z) OPENG L_ D| E ^P RECATshared/glexts.hE:D186(:1320:. 0note: ,expanded from macro 'glVertexAttribPointer_' 10.14 )186; | # d| e ^f ine glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(coloIn file included from engine/console.cpp:3r: In file included from engine/engine.h:5, : In file included from Ashared/cube.h:T72: Tshared/glemu.hR:82I:B5:_C Owarning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]L OR )82 | | ^ GLE_ATTRIBPOIshared/glemu.hNT:47:9: note: expanded from macro 'GLE_INITATTRIBF'E R(normal, ATTRI 47 | BG_NLE_INITATTORRMIAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.hB:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | ( n asmtea,ti ci nidnelxi,n ef ,v ofildo aetn)a b\l e #| # ^n ame() shared/glemu.h{: 45p:r75e:p anote: rexpanded from macro 'GLE_INITATTRIB'e ; glEnable V45e | r t e x A t t r isbtAartriacy _i(nilnidneex )v;o i}d \n a m| e ^# #suffshared/glexts.hi:x156(:t36y:p enote: expanded from macro 'glEnableVertexAttribArray_'x , typ e156 | y#,d etfyipnee zg,l Etnyapbel ewV)e r{t egxlAVtetrrtiebxAArtrtaryi_b 4g#l#EsnuafbfliexV#e#r_t(eixnAdtetxr,i bxA,r rya,y z ,| ^w ); } /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :| 2917 ^: 13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here :182: 12917: | enote: xexpanded from heret ern 182v | ogildV egrltEenxaAbtlterViebr4tfe_x | ^ shared/glexts.h:171:27:AttribArray (GLuint index) note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ OPENGL_DEPR/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hECATED(10.0, 10.14); | ^ :2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4fIn file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: (GLuint index, GLfloat x,warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) GLfloat y, GLfloat z, GLfloat w)| ^O PENGshared/glemu.hL:_70D:E46P:R Enote: Cexpanded from macro 'GLE_ATTRIBPOINTER'A TED(1 070. | 0 , 1 0 . 1 4 )s;t a t| i ^c inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVIn file included from eengine/decal.cppr:t1e: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: xAttribArray | ^ warning: /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void 56 | glDisableVertexAttribArray (GLuint index) OPE NGL_DEPRECA GLE_INITATTED(10.0, 10.14); | ^ TRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern voidIn file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | glVertexAttrib GLE_ATTRIBPOINTER(no3rmalf,v A(TTRIB_NORGLuint indexMAL, GL_TRUE,, const GLfloat *v) OPENGL_DEPRECATED(10.0,3, GL_FLOAT, ) | ^ shared/glemu.h:73 :13:10.14); | ^ note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ In file included from engine/decal.cpp:1shared/glexts.h: :In file included from 186engine/engine.h::325:: In file included from note: shared/cube.hexpanded from macro 'glVertexAttribPointer_': 72: shared/glemu.h:56: 5186: | #warning: d'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e fine 56g | l V e r tGeLxEA_tItNrIiTbAPToTiRnItBeFr(_c oglloVre,r tAeTxTARtItBri_bCPOoLiOnRt)e r | ^| ^ shared/glemu.h:49:58: /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hnote: :expanded from macro 'GLE_INITATTRIBF'2916 :13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_ 2916 | extern void glVertexAttribPointer (GLu(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' int i171n | d#edxe,f iGLint size, GLenum type, GLboone glVertexAttrib4f_ glVerlean normalized, GLsizei stride, const GLvoid *pointer) OPtexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here ENGL_DEPRECATED(10.0, 10. 2908 | extern void glVerte1x4A);ttrib4f (GLuint | ^ index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917In file included from | extern void glEnableVertexAtengine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:tribArray (GLuint index) OPENGL_DEPRECATED5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56(10.0, 10.14); | ^ | GLE_INITATTRIBF(color, ATTRIIn file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:B_COLOR) | ^ 5: warning: shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBP OINTnEaRm(et(acnogent, ATTRIB_TANGENT, GL_nTsRtU E,v ec2 &v) { glVe4, GL_FLOAT, ) | r ^ shared/glemu.h:t70e:x46A:t tnote: rexpanded from macro 'GLE_ATTRIBPOINTER'i b2fv_( i70n | d e static inline void dxi,s avb.lve)#;# n}a m\e() { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:164:28: \note: | ^ shared/glexts.h:157:expanded from macro 'glVertexAttrib2fv_'37: note: expanded from macro 'glDisableVertexAttribArray_' 164 | 157 | #define #gdleDfiisnaeb lgelVVeerrtteexxAAtttribArray_ glDisableVetrrtiebx2Aftvt_r igblAVrerratye x A| t ^t ri/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern bv2ofivd g| l ^D isableVertexAttribArray (GLuint index) O/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hPEN:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttGribL2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ _DEPREIn file included from CATED(10.0, 10.14); | ^ engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); }In file included from engine/console.cpp| ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #d:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: ewarning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]f ine 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TR UE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(igndlex, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVerteVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:xAttrib4fv_13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | ex tgelrVne rvtoeixdA tgtlrViebr4tfv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here exA t2909t | reixbtPointer (GLuint index, GLint size, GeLrennum type, GLboolean normalized, GL svioziedi stride, const GLvoid *pointer) OglVertexAttrib4PENGL_DEPRECATED(10.0, 10.14); | ^ fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() ^ { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INIn file included from ITATTRIBN(color, ATTRIB_COLOR, engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | u b ,G LuEc_hAaTrT,R I2B5P5O)I N T| E ^R (bonewshared/glemu.he:i53g:h86t:, note: Aexpanded from macro 'GLE_INITATTRIBN'T TRIB_BO N53E | W static inline EIGHT, GL_TRUE,v 4, oid name##suffix(type x, tGypL_eU NSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' y70 | static inline void disable##name() { glDisableVer,t type z, type w = defaeuxltw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ A:3t:t1r:i bnote: Aexpanded from herer ray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #defin e3 | ggllDVisaebrlteexAttrib4Nub_ | ^ shared/glexts.h:182:29: Vnote: expanded from macro 'glVertexAttrib4Nub_'erte 182 | #define glVertexAttrxAttribArray_ glDisableVeritbe4xNAub_ glVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: ttrib4Nub | ^ note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, 2918 | exGtLern void glDisableVertexAttribArray (GLuuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ byte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGIn file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | stNaED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' t73i | c i n l i n e v o i dg lcVoelrotre(xcAotntsrti bbPvoeicn t&evr,_ (uicnhdaerx ,a lspihzae ,= t2y5p5e), {n ogrlmVaelritzeexdA,t tsrtirbi4dNeu,b _d(aAtTaT)R;I B\ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | _#define glVertexAttribPointeCrO_L glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:ertexAttribPointer (GLuint index, GLint si29z:e ,note: GLenumexpanded from macro 'glVertexAttrib4Nub_' type, GLboolean normalized, GLsizei stride, const GLvoid *pointe r) 182OPENGL_DEPRECAT | ED(10.0, 10.14); | ^ #define glVertexAttriIn file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]b 4 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNEDNub_ glVertexAttrib4_Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertex Attrib4Nub (GLuin69 | stt index, GLubyte x, GLautic binline void enablyte y, GLubytee z, #G#naLme() { prepaubyte w)r e; glEnableOPENGL_DEVertPexRECATED(10.0,AttribArr 10.14); ay_(inde | ^ x); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribAIn file included from rengine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void cray_ glEnableVertexAttriolor(const bvec4 &v) { glVertexAttbArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib:42917N:u13b:v | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern vo2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated hereid glEnab 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENleVertexAttrGibArraL_DEPRECATED(1y0. 0(,GLu 10.int index) OPENGL1_DEPRECA4); | ^ TED(10.0, 10.14); | ^ In file included from In file included from engine/console.cppengine/decal.cpp::31: : In file included from In file included from engine/engine.hengine/engine.h::55: : In file included from In file included from shared/cube.hshared/cube.h::7272: : shared/glemu.hshared/glemu.h::8560::55:: warning: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | 60 | G L E _ AGTTRIBPOINTER(boneindex, ATTRIB_BLONEEINDEX, GL_FALSE, 4, G_INITATTRIBF(texcoord0, L_UNSIGANED_TTRIB_TEXBYTE, ) | ^ shared/glemu.h:C70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70OORD0) | ^ | shared/glemu.h: static 47inline void disable##name():9: note: expanded from macro 'GLE_INITATTRIBF' 47 | { glDisableVer t e x A t t rGiLE_INbIATrArTaTyR_I(Bi(nndaemxe),; i}n d\e x | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArra, f, float) \ | ^ shared/glemu.h:42:y51_: glDisableVertexAttribArray | ^ note: /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hexpanded from macro 'GLE_INITATTRIB':2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisab leVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10. 42 | static i1nline void name##su4ffi); | ^ x(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h: 856 | glVertexAttrib1f_ | ^ shared/glexts.h:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER:(159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVboneienrtedexAxt, ATTtRIB_BOrNEINDEXi, b1fGL_ F | ^ ALSE, 4,/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2882:G13: note: 'glVertexAttrib1f' has been explicitly marked deprecated hereL_UNSIGNED_BYTE, ) | ^ shared/glemu.h 2882 | extern void :73glVerte:13: note: expanded from macro 'GLE_ATTRIBPOINTER' xAttrib1f (GLuint index, GLfloat x) OPENGL_DE 73 | glVertexAttribPoPinterRECATED(10.0, 10.14); | ^ _(index, size, tyIn file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' pe ,47 normalized | , stride, data); \ | ^ shared/glexts.h:186:32 :G Lnote: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here E_I N2916I | TeAxTtTeRrInB (vnoaime, index, d glVertexAttribPointer (GLuint index, GLint size, GLenuf, float) \ | ^ shared/glemu.hm type, GLboolean normalized, GLsizei str:43:59: note: expanded from macro 'GLE_INITATTRIB' ide, c o43nst GLvoid *pointe | r ) st OPENGL_DEaPRECATtEic inline void name##suffix(type x, D(10.0, 10.14); | ^ type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2In file included from f_ engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | stati| c ^i nline void bindeshared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAtbto(GLuint ebo) { disable(r); glBindBiufbfer_(GL_ELEME2NT_ARRAY_BUFFERf, ebo); } | ^ shared/glexts.h:105:23| : note: expanded from macro 'glBindBuffer_' 105 | #define glB ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:indBuff13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888er_ glBindBuff | exteer | ^ rn voi/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867d: 13: note: 'glBindBuffer' has been explicitly marked deprecated hereglVertexAttr ib2f 2867 | extern void glBindBuffer( (GLenum GLtarget, uint index, GLfGloaLtu ixn,t GbLufflfoeart) y) OPENGL_OPENGL_DEPRECATED(10.0, 10.14); | ^ DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline voiIn file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | Gd clearebo() { glBindLE_INITATTRIBF(texcooBufferd0, ATTRIB_TEXCOORD0r_(GL_ELEM)ENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #def | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF'ine glBindBuffe 47 | r _ glBindBuffer | ^ GLE/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: _note: I'glBindBuffer' has been explicitly marked deprecated hereN ITATTR IB(n2867a | extern void glBindBuffeme, index, f, flr (GLenum target, GLuinto buffer) aOt) \ | ^ shared/glemu.h:P44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline voENGL_DEPiRd name#E#CsAuTfED(10.0, 10.14); | ^ fix(type x, type y, tyIn file included from pengine/console.cppe: z3: In file included from engine/engine.h:) { glVert5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: e'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inlinxe Attrib3##suffivoid bindvbox##_(ind(exG,L ux, y, z); } \ | ^ :12:1: note: expanded from here int vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } 12 | glVertexAttri b | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 3f_ 105| | ^# defshared/glexts.hine glBindBuffer_ gl:167:27: note: expanded from macro 'glVertexAttrib3f_'B indBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuf f167e | r# (GLenum target, GLuint buffer) OPEdefine glVertexAttrib3f_ glVertexAttrNGL_ib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:DEPRECATED(10.0, 10.14); | ^ 2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | exteIn file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | statricn ivnoliidn eg lvVoeirdt ecxlAetatrrvibb3f (GLuint index, GoLfloat x, G() { glBindBuffer_(GL_ARRAY_BUFFER, 0)Lfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ ; } | ^ shared/glexts.h:105:23: note: In file included from expanded from macro 'glBindBuffer_' engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h: 105 | #define glBindB60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoorduffer_ glBindBuffer | ^0, AT /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' indBuffer (GLenum target, GLuint buff47er) OPENGL_DEPRECATED(10.0, 10.14 | ) ; | ^ GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10In file included from .engine/console.cpp0, 10.1:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4 )42; | | ^ case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ In file included from shared/glexts.hengine/decal.cpp::1391:: 23In file included from :engine/engine.h :note: 5expanded from macro 'glUniform1fv_': In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 139 | 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]# 78 | GLEdefine glUni_ATTRIBPOIform1fv_ glUnifoNrmT1EfRv( v e| r ^t ex, ATTRIB_/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hV:E2942R:T13E:X ,note: 'glUniform1fv' has been explicitly marked deprecated hereG L_FALSE, 3 ,2942 | Gextern void glUniform1fv (GLLi_nFtL OlAoTc,ation, GLdisable()) s | i ^z ei coshared/glemu.hu:n69t:,54 :c onote: nexpanded from macro 'GLE_ATTRIBPOINTER' st GLfloat *va69 | lue) static iOnPlEiNnGeL _vDoEiPdR EeCnAaTbElDe(#1#0n.a0me() { prepare; glEnableVertex, A1t0.1tr4);i bA r| ra ^ y_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_AIn file included from engine/console.cpp:3: In file included from engine/engine.h:92: Tengine/texture.hTR:44:33I:BP warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]O INTER(vertex, ATTRIB _V44ER | TEX, GL_FALSE, 3, GL_FLOAT, disab le()) | ^ cas e GL_shared/glemu.hFLOAT_VEC:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER'2: glUnifo 70 | static inline void disable##name() { glDisableVertrexm2fv_(loc, size, param->fval); break; AttribArray_(in | ^ shared/glexts.h:140dex); } \ | ^ :23: note: expanded from macro 'glUniform2fv_' shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 140 | #de157fine | #define glDisableVertexAttri glbArray_ glDisablUenViefrotrexmA2tftvr_i bgAlrUrnaiyf o r| m ^2 fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here note: 2943 | extern 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | evoid glUnifoxterrmn2f v (GLint location, GLsizei count, const vGLfloid glDoat *valueisableVer)t eOxPAEtNtGrLi_bDAErPrRaEyC A(TGELDuint index) OPEN(10.0, 10.14); | ^ GL_DEPRECATED(10.0, 10.14)In file included from engine/console.cpp:3: In file included from engine/engine.h:92;: engine/texture.h| : ^46 :33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); brIn file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.heak; | ^ shared/glexts.h::14178::23: note: 5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOexpanded from macro 'glUniform3fv_' I 141 | N#TEdR(evfeirntee glUniformx, ATTRIB_V3ERfTvE_X ,glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:G2944L:_13F:A Lnote: S'glUniform3fv' has been explicitly marked deprecated hereE , 3, GL_FLOAT, di 2944 | extern vosiable()) | ^ dshared/glemu.h: 73g:l13U:n inote: fexpanded from macro 'GLE_ATTRIBPOINTER'o rm3fv (GLint locat i73o | n , G L sizei count, c on s t G L float *value) OPENglVerteGxL_DEPRECATAED(10.0, 10.14); ttribPointer_(index, size, ty pe,| ^n ormalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' In file included from engine/console.cpp:3 186 | #define glVer: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GtexAttribPointLer__F LgOlAVTe_rVtEeCx4A:t tgrliUbnPiofionrtm4fv_er | ^ (loc, /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hs:i2916z:e13,: pnote: a'glVertexAttribPointer' has been explicitly marked deprecated herer am->fval); 2916 | breake; xtern voi | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniformd4f vg_l glUniVertexAttribPoifnorm4fv | ^ t/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei ceournt, const GLfloat *value) OPENGL_DEP (GLuint indexREC, GLint size, GLenum typeATED(10.0, 10.14); | ^, GLboolean normalized, GLsizei stride, const GLvoid *pointer ) OPENGL_DEPRECATED(10.0In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49, 10.14); | ^ | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cppIn file included from engine/console.cpp:1: :In file included from 3engine/engine.h: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : 550 | : In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 case GL_INT_VEC2: g | lUnifor m2i v _G(LlEo_c, sAize, param->ivalTTRIBPOINTER(co)lo;r ,b rAeTaTkR;I B _| C ^O LOR, Gshared/glexts.hL:_148T:R23UE, 4, : note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2Giv | ^L _U/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hN:2947S:13I:G note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void gNED_BYTE, )l | ^ Unifoshared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inlirnem 2voidi ve n(aGbLlien#t# nlaomcea(t)i o{n ,p rGeLpsairzee;i gcloEunnatb,l ecVoenrstte xGALtitnrti b*Avralue) ray_(index); } \ | ^ Oshared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAPENGL_DEPRECATED(10.0,t t1r0i.b1A4r)r;a y | ^| ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUnifor:m3i vnote: _'glEnableVertexAttribArray' has been explicitly marked deprecated here( loc, s2917i | zeex,t epranr avmo-i>di vgalEnableVertexAlt)t;r ibbrAerarka;y (| G ^L uintshared/glexts.h :i149n:d23e:x )note: expanded from macro 'glUniform3iv_' OPE N149G | L#_dDeEfPiRnEeC AgTlEUD(10.0, 10.14); nifo| ^ rm3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei counIn file included from t,engine/decal.cpp :c1o: nIn file included from sengine/engine.ht: 5G: LIn file included from ishared/cube.hnt *value) OPENGL_DEPR:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(coloEr, ATTRIB_COLOR, GL_TRUE, 4, GL_CATED(10.0, 10.14UNSIGNED_BY)TE;, ) | ^ shared/glemu.h | ^ :70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable#In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33:# warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]n ame() 52 | { glDisable Ve r tceaxsAet tGrLi_bIANrT_VEC4: grlUniformay_(index); } \ 4 | ^i v_(loshared/glexts.hc:,157 :s37i:z enote: ,expanded from macro 'glDisableVertexAttribArray_' param -157> | i#vdaelf)i;n e glDisableVerbtreak; exAttribArray_ glDi| ^ shared/glexts.h:150:23:s anote: bexpanded from macro 'glUniform4iv_'l eVe r150t | e#xdAetftirnieb AgrlrUanyi f o| r ^m /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13:4 note: iv_ glUnifo'glDisableVertexAttribArray' has been explicitly marked deprecated herer m4iv | 2918 ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: | ext ernote: n'glUniform4iv' has been explicitly marked deprecated here void gl D2949i | seaxbtleerVne rvtoeixdA tgtlrUinbiAfrorramy4 i(vG L(uGiLnitn ti nldoecxation, GL) OPENGL_DEPRECATED(10.0, sizei count,10.14); | ^ const GLint *value) OPENGL_DEPRECATED(10.0, 10In file included from .engine/decal.cpp14); | ^ :1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, In file included from Aengine/console.cppT:T3R: IIn file included from Bengine/engine.h_:C92O: Lengine/texture.hO:R53,: 33G:L _warning: T'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]R UE, 4 ,53 | G L _ U N S I G N E D _ BcYaTsEe, G)L _ F| L ^O AT_MAT2: glUnifoshared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' rmM 73 | glVeartetrix2fv_(loc, 1, GLxAttribPointer_(index, size, t_ypeF,A LnSoEr,m aplaram->fval); breiak; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_'zed, stride, data) ; 151 | #define glUnif\ | ^ shared/glexts.h:o186rmMatrix2fv_ g:l32: note: expanded from macro 'glVertexAttribPointer_' U n186i | f#odremfMianter igxl2Vfevr t e| x ^A ttribP/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ho:i2950n:t13e:r _note: 'glUniformMatrix2fv' has been explicitly marked deprecated hereg lVertexA t2950t | reixbtPeorinn tveori d | g ^l Unif/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here ormMatr i2916x | 2efxvt e(rGnL ivnoti dl ogcation, GLsizei count, lVertexAttribPointer (GLuint inGLbooldex, GLint size, GLenum type, GLbooleaean transpose, n normalized,c oGnLssti zei stridGeLfloat *valu, const e) OPENGL_DEPRECATED(10GLvoid *poin.0, 10.14)t; e r| ) ^ OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3:In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | glUniformMatr GLE_ATiTRIBPOIx3fv_(loc,NTER(texco or1d,0 ,G LA_TFTRIB_TEXCOALSE, param->OfRvDa0l,) ;G Lb_rFeAaLkS;E , | 2 ^, GLshared/glexts.h:152:29:_FLOAT, ) | ^ note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUnifshared/glemu.h:69:54: note: oexpanded from macro 'GLE_ATTRIBPOINTER'rmMatrix3fv _ glUniformMatr i69x | 3 f v static i| n ^l ine vo/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hi:d2951 :e13n:a bnote: l'glUniformMatrix3fv' has been explicitly marked deprecated heree ##name() { 2951p | reexptaerren; vgoliEdn agbllUenViefrotremxMAatttrriixb3Afrvr a(yG_L(iinntd elxo)c;a t}i o\n , | G ^L sizeshared/glexts.hi: 156c:o36u:n tnote: ,expanded from macro 'glEnableVertexAttribArray_' GLboolean transpose, 156 | c#donst eGfLfloat *ivanle ue) OPENGL_DgEPRlECATEEDna(bl1eVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 0.0,2917 | extern void glEnableVertexAttribArray (GLuint i 10.14); | ^ ndex) OPENGL_DEPRECATED(10.0, 10.14In file included from )engine/console.cpp;: 3 : In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | 55 ^ | case GL_FLOAT_MA T4: glUniformMIn file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: ashared/glemu.h:trix4fv80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] _ (80l | o c , 1G,L EG_LA_TFTARLISBEP,O IpNaTrEaR(texcoord0,m ->fval); ATTRIB_TEXCOObRD0r, GeLak; | _FALSE, 2, GL_FLOAT, ^ ) | ^ shared/glexts.h:153:29shared/glemu.h:: 70note: :expanded from macro 'glUniformMatrix4fv_'46 : note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | st153 | #definea gtlUniformMatrix4fv_ glUic inline niformMvoid disable##name()a {t rgilxD4ifsva b l| e ^V ertexA/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:tribArray_(index); } \ | ^ shared/glexts.h:157:37: 2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here note: expanded from macro 'glDisableVertexAttribArray_' 2952 | 157extern void glUniform | #define glDMisaatrix4fv (GLint locbation, GLsleVertexAttriibzAerir acyo_u ngtl,D GLibosoalbelaenV etrrtaenxsAptotsrei,b Acrornasyt G| L ^f loat /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h*:v2918a:l13ue) OPENGL: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern v_oDiEdP gRlEDCiAsTaEbDl(e1V0e.r0t,e x1A0t.t1r4i)b; | ^ Array (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here In file included from engine/console.cpp :32917: | In file included from eengine/engine.hx:t92e: rengine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | n void glE canableVertexAttribArrsay e( GGLLu_iFnLtO AiTn:d e x ) O PgElUnifNoGrLm_1DfE_P(RbE-C>AlTED(10.0, 10.14); | o ^ c, x); break; | ^ shared/glexts.h:In file included from engine/decal.cpp:1: In file included from engine/engine.h:5135: In file included from :shared/cube.h22::72 : note: expanded from macro 'glUniform1f_' 135 | #definshared/glemu.he :g83l:U5n:i fwarning: o'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]r m1 f83_ | glUnif GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46orm1f | ^ : note: expanded from macro 'GLE_ATTRIBPOINTER' /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13 :70 | note: 'glUniform1f' has been explicitly marked deprecated here s2934t | aetxtern void glUniform1f (GLint location,i cG Lifnlloiante vv0o)i dO PdEiNsGaLb_lDeE#P#RnEaCmAeT(E)D ({1 0g.l0D,i s1a0b.l1e4V)e;r t e| x ^A ttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157In file included from | engine/console.cpp#:d3e: fIn file included from iengine/engine.hn:e92 : gengine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | l D i s a b leVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:case GL_F2918LO:A13T:_ Vnote: EC2: glUni'glDisableVertexAttribArray' has been explicitly marked deprecated heref 2918 | exotrm2f_(b->locern void glDisa,bl exVer,t eyx)A;t tbrriebaAkr;r a y| ^( GLuishared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' n 136 | #defit index) OPENGL_DEPREne glUniformC2f_ glUniformATED(10.0, 10.124f) ; | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2935: 13| : ^ note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfIn file included from engine/decal.cpploat v1) OPENGL_DEPREC:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' A 73 | T ED(10.0, 10.14); | ^ glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribIn file included from Pengine/console.cppo:3: In file included from engine/engine.h:inter_ glVertexAttri92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] b 391 | case GL_FLOATP_ointer VEC3: glUniform3f_(b-> | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916l:o13c:, note: x'glVertexAttribPointer' has been explicitly marked deprecated here, y, z); br e2916a | ke;x t e| r ^n shared/glexts.h:137:22: note: void glVerexpanded from macro 'glUniform3f_'te xAtt r137i | b#Pdoeifnitneer g(lGLuint index, GLint size, GLenum type, GUniform3f_ gLlUbnoiolean normalized, GLsizei striform3f | ^ de,/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :c2936o:n13s:t note: G'glUniform3f' has been explicitly marked deprecated hereL void *po i2936n | teexrt)e rn void gOlUPnEiNGL_DEPREfCAoTrEmD3(f1 0(.G0, 10.14); | ^ Lint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); In file included from | engine/decal.cpp ^: 1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOIn file included from Iengine/console.cppN:T3E: RIn file included from (engine/engine.hb:o92n: eengine/texture.hw:e393i:g33h:t ,warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]A TTRIB_BONEWEIGHT, GL_TRUE, 4, G 393 | L _ UcNaSsIeG NGELD__FBLYOTAET,_ V)E C 4| : ^ glUnishared/glemu.hf:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | orm4f_(b->l oc , x , syt,a tzi,c wi)n;l ine void enabbler#e#anka;m e (| ) ^ { preshared/glexts.hp:a138re; glEna:22: note: expanded from macro 'glUniform4f_' bleVertexA 138 | #define gltUtnriifboArray_(indrexm)4;f _} \ | g ^ lUnishared/glexts.hf:o156r:m364:f note: expanded from macro 'glEnableVertexAttribArray_'| ^ 156/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here | #def i2937n | ee xgtleErnna bvloeiVde rgtleUxnAitftorribArray_ glEnabml4eVertf (GLeintx AltotcartiiboAnr,r ay | ^ G/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hL:f2917l:o13a:t v0, GLfloat v1, GLfloanote: t v2, GLfl'glEnableVertexAttribArray' has been explicitly marked deprecated hereoat v3) O PENGL_ D2917E | PeRxEtCeArTnE Dv(o1i0d. 0g,l E1n0a.b1l4eVertexA)tt;r i bArray (GLu| i ^ nt index) OPENGL_DEPRECATED(10.0, 10.14); | ^In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUni form1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLintIn file included from engine/decal.cpplo:cation, G1Li: nIn file included from tengine/engine.h :v50: )In file included from shared/cube.hO:P72E: Nshared/glemu.hG:L84_:D5E:P Rwarning: ECATED(10.0, 10.14); | ^ 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x),84 | i n t ( yG)L)E;_ AbTrTeRaIkB;P O I| N ^T ER(boshared/glexts.hn:e144w:e22i:g hnote: texpanded from macro 'glUniform2i_', AT T144R | I#Bd_eBfOiNnEeW EgIlGUHnTi,f oGrLm_2TiR_U Eg,l U4n,i fGoLr_mU2NiS I G| N ^E D_BY/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here TE, ) 2939 | | e ^x tern shared/glemu.hv:o70i:d46 :g lnote: Uexpanded from macro 'GLE_ATTRIBPOINTER'n iform2i 70( | G L i n t l o csattaitoinc, iGnLliinnte vv0o,i dG Ldiinsta bvl1e)# #OnPaEmNeG(L)_ D{E PgRlEDCiAsTaEbDl(e1V0e.r0t,e x1A0t.t1r4i)b;A r r| a ^y _(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttriIn file included from bengine/console.cppA:r3r: aIn file included from yengine/engine.h_: 92glDisableVer: teengine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] xAtt r396i | b A r r a y | ^ cas/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he: 2918G:L13_:I Nnote: T'glDisableVertexAttribArray' has been explicitly marked deprecated here_ VEC3: 2918 | egxltUenrinf ovromi3di _g(lbD-i>slaobcl,e ViertexAttnt(x), int(ribArray (GLuint index) OPyE)N,G Li_nDtE(PzRECATED()); break; | ^10.0, 1 shared/glexts.h:145:22: note: 0expanded from macro 'glUniform3i_' .14 )145; | # d| e ^f ine glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniformIn file included from 3iengine/decal.cpp (GLint loca:tion1: ,In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] G84L | i nt v 0GLE_,ATTRIBPOINTER(bone wGeLiignht, ATTRtIB _vBONEWEIGH1T,, GGLint v2)L_TRUE, 4, GOLP_ENGL_DEPUNSIGNED_BYTE, ) | R ^ ECATshared/glemu.hE:D73(:1130:. 0note: ,expanded from macro 'GLE_ATTRIBPOINTER' 10 73 | . 1 4 ); | ^ glVertexAttribPointer_(index, size,In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.htype, norma:lized, stride, dat397a:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ) 397 | ; \ | ^ shared/glexts.h :c186a:se GL_IN32T_:V Enote: Cexpanded from macro 'glVertexAttribPointer_'4 : glUniform4 186 | #definei glVertex_A(b->loc, int(x), int(y), ittribPointer_ glVertnt(z), int(we)xAttrib); breakPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h; | ^ :2916shared/glexts.h::13146:: 22note: :'glVertexAttribPointer' has been explicitly marked deprecated here note: expanded from macro 'glUniform4i_' 146 | # d2916e | feixntee rgn void glVertexAlttrUinbiPfooirnmt4eir_ (gGLuint index, GLint size, GLenum type, GLboolean normalizeld, GLUnsizei stiform4i | ^ ride, cons/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: t'glUniform4i' has been explicitly marked deprecated here GLvoid *po 2941 | exteirnn void glUnter) OPENGL_DEPRECATiforED(10.0,m 41i0 .(1G4L)i;n t | lo ^ cation, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DIn file included from Eengine/decal.cppP:R1E: CIn file included from Aengine/engine.hT:E5D: (In file included from 1shared/cube.h0:.720: ,shared/glemu.h :1850:.51:4 )warning: ;'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVerteIn file included from xengine/console.cpp:3AttribArray : In file included from engine/engine.h:92: | engine/texture.h ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13:: 404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 4042917 | | e x t evroni dv osiedt vg(lcEonnasbtl efVleoratte x*Aft,t riinbtA rnr a=y 1()G L{u iSnhta dienrdPeaxr)a mOBPiEnNdGiLn_gD E*b = resolvePRECATED((10).;0 ,i f1(0b.)1 4g)l;U n i| f ^o rm1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72setv(con: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | st ve c G*LvE,_ATTRIBPOINTER(boneindex int, n A=T TRIB_BONEINDEX, GL_FALSE, 4, GL_1) { SUNSIGNED_BhaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, YTE, ) | ^ n, v-shared/glemu.h>:v70):;46 :} note: expanded from macro 'GLE_ATTRIBPOINTER'| ^ shared/glexts.h70: | 141 : 23 : note: static inline void disable##name() { glDisableVertexAttexpanded from macro 'glUniform3fv_' 141 | r#ibdefineAr rglUaniforym3fv_ _(indegx)l;U n}i f\o r m| 3fv | ^ ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:shared/glexts.h13::157 :note: 37'glUniform3fv' has been explicitly marked deprecated here: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define 2944 | gelxDtiesranb lveoViedr tgelxUAnttribArray_iform3fv (GLint location, GLsizei c ougnltD,i scaobnlsetV eGrtexAttribArray | ^ Lfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | exteIn file included from engine/console.cpp:3: In file included from engine/engine.h:92: rn void glDisableVertexAttrengine/texture.h:406:84i: bwarning: A'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]r ray (GLu i406n | t i n dex) OPENGL_DEPRECATED(void s1etv(const 0ve.c02, *1v0,. 1i4n)t n = ;1 ) | { ^ ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: shared/glexts.hwarning: :140:23: note: expanded from macro 'glUniform2fv_' 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]140 | #defi 85 | ne glUniform2 fvG_ glUniform2fv | ^ LE_ATTRIBPOINTER(boneindex, ATTRIB/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:_BONEINDEX, GL_FALSE2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here , 4, G L2943_ | UeNxStIeGrNnE Dv_oBiYdT Eg, ) | ^ lUniform2fv (GLint locatshared/glemu.h:73:13: ion, GLnote: sizexpanded from macro 'GLE_ATTRIBPOINTER'e i coun t73, | c o n s t glVertexAttribPointer_(iGLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ ndex, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:In file included from engine/console.cpp:3: In file included from engine/engine.h:9232: engine/texture.h:: 407note: :expanded from macro 'glVertexAttribPointer_'84 : warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 186 | #de 407 | vofidi nsee tgvl(Vceorntsetx Avtetcr4i b*Pvo,i nitnetr _n g=l VertexAttribPoin1) { ShaderParamBinding *b = resolve(); if(b)ter | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: g'glVertexAttribPointer' has been explicitly marked deprecated here lUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | 2916 | extern void glVertex#define glUniform4fv_ glUniform4fv | ^ AttribPointer (GLuint index, GLint size,/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945 :13:G note: Lenum type, GLboo'glUniform4fv' has been explicitly marked deprecated herel ea n2945 | enormxatliern void glUniform4fv (GLint location, GLsizei count,zed, GLsizei stride, const G const GLfloaLtvoid *pointer) OPENGL_DEPRECATED(10.0, 1*value) OPENGL_DE0.14)P;R | ^ ECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.hv:408o:i85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { d bindebo(GLuint ebo) { disablShaderParea(); glmBindingB *ibn d=B urfefseorl_v(eG(L)_;E LiEfM(EbN)T _gAlRURnAiYf_oBrUmF4FfEvR_,( be-b>ol)o;c ,} n ,| ^p ->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ #/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: define 'glBindBuffer' has been explicitly marked deprecated here gl 2867Unifo | erxmtern void glBindBuffer (GL4enum target, GLuint buffer) OPENGLf_DvE_P RgElCUAnTiEfDo(r1m04fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | ext.er0n void glUni,fo r1m04.f1v4 )(;G L i| n ^t location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATEIn file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.hD(10.0, 1:72: shared/glemu.h:88:370.14); | ^ : warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuIn file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87:f warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]f er_(GL_E L409EMENT_ARRAY_BUFFER, 0); } | | ^v oshared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBufid setv(const matrix2 *m, int n = 1) { Shfer_ glBindBuffer a | ^d erP/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here aramBi n2867d | ienxgt e*rbn = resolve()void; if(b) glglBindBuffer (GLenumUnifor target, GLuimMatrix2fv_(nt buffeb->loc, n, GL_FALrS)E ,OPENGL_DE m->a.v); } | ^ PRshared/glexts.hE:C151A:T29E:D (note: 1expanded from macro 'glUniformMatrix2fv_'0 .0, 11510 | .#1d4e)f;i n e glUniformM| ^ atrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: 2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here shared/glemu.h:89 :295057 | :e xwarning: t'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e rn void g89l | U n i f osrtmaMtaitcr iixn2line void bfv (GLindvbo(GLuiinnt locatt vbo)i {o nd,i sGLasibzleei( count, GLboolean t)ranspose, const GLf;loat * glBindBuffer_v(GaLl_uAeR)R AOYP_EBNUGFLF_EDRE,P vbo); } R | E ^C ATED(10.0, 10.14); | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867In file included from :engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:13: note: 'glBindBuffer' has been explicitly marked deprecated here 872867 | : warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] exte r410n | v void setv(const oid gmatrix3 *lm, int n = B1) { ShaderParamBinding *b = resolvie(n)d;B uifff(ebr) (gGlLUenniufmo rtmaMragterti,x 3GfLv_uin(t bb-u>floc, n, GL_FALfSEe,r )m -O>PaE.NvG)L;_ D}E P R| E ^C shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' AT E152D | (#1d0e.f0i,n e1 0g.l1U4n)i;f o r| m ^M atrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern vIn file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.ho:90i:d37 :g lwarning: U'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]n iformMat r90i | x 3 f v static in (GLint llociantei ovno,i dG Lcsliezaeriv bcoo(u)n t{, gGlLBbionodlBeuafnf etrr_a(nGsLp_oAsReR,A Yc_oBnUsFtF EGRL,f l0o)a;t }* v a| l ^u e) Oshared/glexts.hP:E105N:G23L:_ Dnote: Eexpanded from macro 'glBindBuffer_'P REC A105T | E#Dd(e1f0i.n0e, g10.14); | ^ lBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint In file included from bengine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.hu:ffer) OPENGL411_D:E87P:R Ewarning: C'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]A TED(10.0, 4111 | 0 . 1 4 )v;o i d| ^s etv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:87:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | if(vbo) { glDeleteBuffers_(1, &vbo); vbo = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:222:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 222 | glDepthMask(GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:223:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 223 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:238:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 238 | glDepthMask(GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:239:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 239 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:250:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 250 | glBlendFunc(GL_DST_COLOR, GL_SRC_COLOR); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:255:35: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 255 | if(flags&DF_INVMOD) { glBlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_COLOR); zerofogcolor(); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:256:37: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 256 | else if(flags&DF_ADD) { glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_COLOR); zerofogcolor(); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:257:18: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 257 | else glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:263:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 263 | glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:265:20: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 265 | if(!vbo) { glGenBuffers_(1, &vbo); dirty = true; } | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:271:13: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 271 | glBufferData_(GL_ARRAY_BUFFER, maxverts*sizeof(decalvert), NULL, GL_STREAM_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:272:13: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 272 | glBufferSubData_(GL_ARRAY_BUFFER, 0, count*sizeof(decalvert), &verts[startvert]); | ^ shared/glexts.h:109:26: note: expanded from macro 'glBufferSubData_' 109 | #define glBufferSubData_ glBufferSubData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here 2872 | extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:275:17: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 275 | glBufferSubData_(GL_ARRAY_BUFFER, count*sizeof(decalvert), endvert*sizeof(decalvert), verts); | ^ shared/glexts.h:109:26: note: expanded from macro 'glBufferSubData_' 109 | #define glBufferSubData_ glBufferSubData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here 2872 | extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:287:9: warning: 'glDrawArrays' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 287 | glDrawArrays(GL_TRIANGLES, 0, count); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2464:13: note: 'glDrawArrays' has been explicitly marked deprecated here 2464 | extern void glDrawArrays (GLenum mode, GLint first, GLsizei count) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 124 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/dynlight.o engine/dynlight.cpp 109 warnings generated. 110 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/glare.o engine/glare.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/grass.o engine/grass.cpp In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##sIn file included from engine/grass.cpp:1: In file included from engine/engine.h:5u: In file included from shared/cube.h:72: shared/glemu.hf:f55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ix(type x, 55t | GLE_ype y) { glVertexAttrib2##sIuNffix##_ITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_IN(index, x, y); } \ | ^ ITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) {: glV164e:rtexAt1tr: ibnote: 1expanded from here ##suffi 164x | #gl#Vert_(indeexAtxtr,ib 2fx_ | );^ } shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163\ | #define glVertexAttrib2f| _ glVe ^ rtexAttrib2f | : ^161 :1: note: expanded from here /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888 161 | gl:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuintVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #defiindexn, e glVertexAGtLtfrlioba1tf _x ,g lGVLefrltoeaxtA tyt)r iOPENGL_DEPRbECATED(10.0, 10.114);f | ^ | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint indIn file included from eengine/glare.cpp:x1: In file included from engine/engine.h:, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ 5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTIn file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | RIBF(ver texG,L EA_TITNRIITBA_TVTERRITBEFX()v e r| t ^e x, ATTRIBshared/glemu.h_:V47E:R9T:E Xnote: )expanded from macro 'GLE_INITATTRIBF' | ^ 47 | shared/glemu.h : 47 : 9 :G Lnote: Eexpanded from macro 'GLE_INITATTRIBF'_ INIT A47T | T R I B ( n a m eG,L Ei_nIdNeIxT,ATTRIB(name, ifn,d efxl,o aft,) f\l | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' oat) \ | 44 | ^ shared/glemu.h : static inline 43:v59oi: note: expanded from macro 'GLE_INITATTRIB' d name##suffix(t ype x, type y,43 | static inline voidtype z) { glVertexAt name##sutrib3##suffix##_(index, x, y, fz);fix(type x } \ , ty | ^ :167:1: note: expanded from here pe y167) { glVe | rgltexAVtetrritexAttribb23f##_ s u| ^ ffix##_(inshared/glexts.hde:167:27x:, note: xexpanded from macro 'glVertexAttrib3f_', y); } \ | ^ 167 | #:164d:1: note: expanded from here 164 | glVertexAttrib2f_ e | f^i ne glVeshared/glexts.hr:t163e:x27A:t tnote: rexpanded from macro 'glVertexAttrib2f_'i b3f_ g l163V | e#rdteefxiAntet rgilbV3efr t e| x ^A ttrib2f_ g/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hl:V2894e:r13t:e xnote: A'glVertexAttrib3f' has been explicitly marked deprecated heret trib2f | ^2894 | exte/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hr:n2888 :v13o:i dnote: 'glVertexAttrib2f' has been explicitly marked deprecated hereg lVerte x2888A | tetxrtiebr3nf v(oGiLdu ignltV eirntdeexxA,ttrib2f (GLuint index, GLflo aGLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ t x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(verteIn file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBFx(,vertex, AT TARTIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | TRIB_VERTEX) | ^ GLE_shared/glemu.hI:N47I:T9ATTRIB(na: me, index, note: fexpanded from macro 'GLE_INITATTRIBF', flo 47 | GLE_INITATTRIB(naame, indte) x\ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' , 44 | static inline void name##suffix(type x, type y, type z)f, float) \ | ^ { glVeshared/glemu.hr:t45e:x75A:t tnote: rexpanded from macro 'GLE_INITATTRIB'i b3##suffix ##45 | st_a(index, x, y, z); tic inline void na}me #\# s u| f ^f ix(type x,: 167t:y1p:e note: yexpanded from here, typ e167 | glVertexAtztr,i bt3yfpe w) { glVertexAttrib4##suffix##_(index, x,_ y | ^ shared/glexts.h,: 167z:,27 :w )note: ; } | ^ expanded from macro 'glVertexAttrib3f_' 167 | #define glVer:170:1: note: expanded from heretexAttrib3 f_ glV e170r | tgelxVAettrib3f | ^ rtex/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | Attrib4f_e | ^ xtershared/glexts.hn :171:27: note: expanded from macro 'glVertexAttrib4f_' void glVe 171 | #define glVrteexrAtttexAtrib3f (GLuint index, GLflotrib4f_ glVertexAttrib4f | ^ a/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908t:13 : note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrix, GLflbo4f a(GtLu y, GLfilonat it znd) OPENGL_eDx,EPRECA TGLED(10.0, 10.f14lo); | ^ at x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITAIn file included from TTRIBFengine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: (vertex'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations], ATTRIB_VERTEX) | ^ 55 | Gshared/glemu.hLE:47:9: note: expanded from macro 'GLE_INITATTRIBF' _47IN | GILTE_INITATTARTIB(nameT, indexR,I f, float) \ | ^ Bshared/glemu.hF(:vertex, ATTRIB_VER45:75: note: expanded from macro 'GLE_INITATTRIB' TEX) | ^ 45 | shared/glemu.h :48 :49s: tnote: aexpanded from macro 'GLE_INITATTRIBF' t 48 | sic inline void natmaeti##suffixc( itypenline x, type void name(const vey, type z, type w) { glVertexAttrib4##sufc &v) { glVertexfAix##_(ittrib3fv_(nidnedxe,x ,x ,v .yv,) ;z ,} w\) ; | } ^ | ^shared/glexts.h :168:28: note: expanded from macro 'glVertexAttrib3fv_' :170 :1681 | :# dnote: eexpanded from heref ine g 170 | glVertexAttrib4f_ | ^ lshared/glexts.hV:e171r:t27e:x Anote: texpanded from macro 'glVertexAttrib4f_'t rib3f v171_ | #gdleVfeirntee xgAltVterritbe3xfAvt t r| i ^b 4f_ gl/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hV:e2895r:t13e:x Anote: t'glVertexAttrib3fv' has been explicitly marked deprecated heret rib4f 2895| | ^e xter/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here n2908 | veoxiternd vgoliVde rgtleVxeArttterxiAbt3tfrvi b(4GfL u(iGnLtu iinntd eixn,d ecxo,n sGtL fGlLofalto axt, *GvL)f lOoPaEtN GyL,_ DGELPfREClAoaTtE Dz(,1 0G.L0f,loat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_In file included from Vengine/glare.cppE:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5:R warning: TE'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]X 55 | GLE) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | _static inline void nameI(NcIoTnAsTtT RvIeBcF (&vertex, ATTRIB_VEv) { glVerteRTxEXAttrib) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) {3 gfv_(index, v.v); } \ l V| ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAtertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_Dtrib4f_(iEnPdRex, v.x, v.y, v.ECATzED,( 1w0).;0 , 10.14); | ^ } \ | ^ shared/glexts.h:171:27In file included from :engine/grass.cpp :note: 1expanded from macro 'glVertexAttrib4f_': In file included from engine/engine.h:5: In file included from shared/cube.h171: | 72#: dshared/glemu.he:f55i:n5e: gwarning: l'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]V erte x55A | t t r i bG4LfE__ IgNlIVTeArTtTeRxIABtFt(rviebr4tfe x ,| ^A TTRIB_V/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hE:R2908T:E13:X )note: 'glVertexAttrib4f' has been explicitly marked deprecated here | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexA 2908 | extern void glVterttexAttrriibb4f_(index, v4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ .x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' In file included from engine/glare.cpp:1: 171 | #dIn file included from eengine/engine.hf:5i: nIn file included from eshared/cube.h: glVertexAttr72i: b4f_shared/glemu.h: glVertexAttrib455:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, fA TTRIB_VERTEX) | ^ | ^ shared/glemu.h:50/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::2908:5013:: note: expanded from macro 'GLE_INITATTRIBF' note: 'glVertexAttrib4f' has been explicitly marked deprecated here 50 | 2908 | e static inxlitnee vrn void glVertexoiAd namet(const vec2 &vtr)ib 4f{ ( GLguilntV iendrtexAettrib2fv_(index, v.v); }x, GLfloat x, GLfloat y,\ | ^ shared/glexts.h:G164:L28: note: expanded from macro 'glVertexAttrib2fv_' 164 | f#loadeft ine glVertez, GLfloat w) OPENGL_DEPRECATED(1xAt0.0trib, 12f0.14v); | ^ _ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72 2889 | e: xshared/glemu.h:tern55: 5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | void glVe rGLEt_IexAtNtITrATib2fv (TGRLuinIt inBdF(evx, const GerLtefloax,t A*v) OPETNGL_TRIB_VERTEX) | ^ Dshared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static EPRECATED(10.0, 10.14); | ^ inline void name(const vec2 &v) { glVertexAttrib2fIn file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATvTR_I(BiFn(dveexr,t evx.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' , 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const ATTGRLIflB_VEoat *v) OPENGLRTE_DEPREXCATED)(10. | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | 0, static inline void name(const vec4 &v) { glVe1rt0.14); | ^ exAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAtIn file included from engine/grass.cpp:trib4fv_ glVertexAttrib4fv | ^ 1: /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hIn file included from :engine/engine.h2909::513: :In file included from shared/cube.hnote: :'glVertexAttrib4fv' has been explicitly marked deprecated here72 : shared/glemu.h:55:5 :2909 | warning: e'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]x tern v55o | i d g lGVLeEr_tIeNxIATtAtTrTiRbI4BfFv( v(eGrLtueixn,t AiTnTdReIxB,_ VcEoRnTsEtX )G L f| l ^o at shared/glemu.h*:v51):50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static OPENGL_DEPRECATED(10.0, 10.14); | ^ inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, coIn file included from nengine/glare.cpps:t GLfloat *v)1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: OPENGL_warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56DEPRECATED(10.0, | 10 . 1 4 )G;L E _| I ^N ITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | 42 | G L E _ I N I TsAtTaTtRiIcB Fi(ncloilnoer ,v oAiTdT RnIaBm_eC#O#LsOuRf)f i x| ( ^t ype shared/glemu.hx:)47 :{9 :g lnote: Vexpanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTeRrItBe(xnAatmter,i bi1n#d#esxu,f ffi,x #f#l_o(aitn)d e\x , | x ^) ; }shared/glemu.h :\42 : 51| : ^ note: expanded from macro 'GLE_INITATTRIB' 42 | : 173 : 1 : note: expanded from here static inline void na173m | eg#l#VseurftfeixxA(tttyrpieb 1xf)_ { | g^l Vertshared/glexts.he:x159A:t27t:r inote: bexpanded from macro 'glVertexAttrib1f_'1 ##suf 159 | #define gflix##_(indVexe,r txe)x;A t}t r\i b 1| f ^_ glVertexAttrib1f :173:1: note: expanded from here | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13 :173 | note: g'glVertexAttrib1f' has been explicitly marked deprecated herel Verte x2882A | tetxrtiebr1nf _v o i| d^ glVshared/glexts.he:r159t:e27x:A tnote: texpanded from macro 'glVertexAttrib1f_'r ib1 159 | f#define glVertexAttrib1f_ glV e(rGtLeuxiAnttt riinbd1efx , | G ^L f/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here l o2882a | te xxt)e rOnP EvNoGiLd_ DgElPVReErCtAeTxEADt(t1r0i.b01,f 1(0G.L1u4i)n;t i| n ^d ex, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.hIn file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5:: 72warning: : 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]shared/glemu.h :56:5 56: | GLE_INITATTRIBF(color, Awarning: T'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]T RIB_ C56O | L O R ) G L| E ^_ INIshared/glemu.hT:A47T:T9R:I Bnote: Fexpanded from macro 'GLE_INITATTRIBF'( colo r, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 47 | GLE_INITATT | RIB(name, inde x, f , f l oGaLtE)_ I\N I T| A ^T TRshared/glemu.hI:B43(:n59a:m enote: ,expanded from macro 'GLE_INITATTRIB' index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name43##s | u f f i x ( t y static inline vope x, type iyd) n{a mgel#V#esrutfefxiAxt(ttryipbe2 #x#,s utfyfpiex #y#)_ ({i ngdleVxe,r txe,x Ayt)t;r i}b 2\# # s| u ^f fix##_(in:d176e:x1,: xnote: ,expanded from here y); }176 | \g l V| e ^r tex:176:1: note: expanded from here 176 | glVertexAAttrib2f_ttrib2f_ | ^ shared/glexts.h : 163| :^27 : note: expanded from macro 'glVertexAttrib2f_' shared/glexts.h:163: 163 | #define27 :g lnote: Vexpanded from macro 'glVertexAttrib2f_'e rte x163A | t#tdreifbi2nfe_ ggllVVeerrtteexxAAttttrriibb22ff_ g| l ^V ertex/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hA:t2888t:r13i:b 2note: f'glVertexAttrib2f' has been explicitly marked deprecated here | ^ 2888/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h | :e2888x:t13e:r nnote: 'glVertexAttrib2f' has been explicitly marked deprecated herev oid glV e2888r | teexxtAetrtnr ivbo2ifd (gGlLVueirntte xiAntdterxi,b 2GfL f(lGoLauti nxt, iGnLdfelxo,a tG Lyf)l oOaPtE NxG,L _GDLEfPlRoEaCtA TyE)D (O1P0E.N0G,L _1D0E.P1R4E)C;A T E| D ^( 10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^In file included from engine/grass.cppshared/glemu.h::44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | 1: In file included from engine/engine.h:5: In file included from shared/cube.h:72 : shared/glemu.hs:t56a:t5i:c warning: i'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56n | l i n e GvLoEi_dI NnIaTmAeT#T#RsIuBfFf(icxo(ltoyrp,e AxT,T RtIyBp_eC OyL,O Rt)y p e| ^z ) { shared/glemu.hg:l47V:ertexAttrib3##suffix##_(index, x, y, z)9; :} \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexnote: Aexpanded from macro 'GLE_INITATTRIBF'tt rib3f_ glVertexAttrib3f 47 | | ^G LE_INITATT/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hR:I2894B:(13name, index, :f ,note: 'glVertexAttrib3f' has been explicitly marked deprecated heref loat) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 2894 | extern 44 | v o i d g l statiVc ienline rtexAttrivoid name##suffix(type x, typb3f (GLuient index, GL floy, type z) { glVertexAttrib3##suffix##_(indexat x, GLfl, x, y, z); } \ | ^ oat y, :G179L:f1l:o anote: texpanded from here z) O179P | EgNlGVLe_rDtEePxRECATED(10.0, 10.14); | ^ Attrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttIn file included from rengine/glare.cpp:1i: b3In file included from fengine/engine.h_: 5g: lIn file included from Vshared/cube.he:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] r56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | texAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAt ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_ItNITrib3f (GLuint index, GLAfloat x, GLfloatT y, TGRIBLfloat (name, index, f, flozat) OPENGL_DEPRECATED(10.0, 10.14); | ) ^ \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, typIn file included from eengine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: yshared/glemu.h,:56 :5t: ywarning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]p e 56z | GLE_INITATTRIBF(,co tlyor, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(nampee, wi)n d{e xg,l Vfe,r tfelxoAattt)r i\b 4 #| # ^s ufshared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB'fi 45 | statx##_i(cind inline void name##suffix(ex, x, tyy,p ez ,x ,w )t;y p}e y| , ^ type z, typ:e182 :w1): {note: expanded from hereg lVer t182e | xgAltVterritbe4x#A#tsturfifb4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #definei gxl##_(index, x, y,V z, w); } | ^ ertexAttrib4f_ g:lV182:e1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVerterxteAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: xAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat :z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ 13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPEIn file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.hNGL_DEPRECAT:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTED(10.0, 10.14); | ^ RIn file included from engine/glare.cpp:1: In file included from engine/engine.hIBF(c:o5: lIn file included from shared/cube.hor:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] , A 56T | GLTRIB_COELOR)_ I N| I ^T ATTRIBF(color, ATTRIB_shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) COLOR) | ^ shared/glemu.h{:48: 49g: lVertexAttnote: rexpanded from macro 'GLE_INITATTRIBF' ib3fv_(ind 48 | ex, v. v); } \ | ^ shared/glexts.h:168:28 : note: expanded from macro 'glVertexAttrib3fv_' 168 | # staticde infliinne glVertexAttrib3fv_e void nam glVertexAttrib3fv e(const vec &v) { glVert| e ^ x/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | externAttrib3 void gflv_V(einrtexAttdex, rv.ib3fv (Gv); }Luint i\n | ^de x,shared/glexts.h :168const GL:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #definfloat *v) OPEeN gGLlV_DEPRECATED(10.0, 10.14); | ^ ertexAttrib3fv_ glVertexAttrib3fv | ^ In file included from engine/grass.cpp:1/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: :In file included from 2895engine/engine.h::135: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 56 | 2895 GLE_INITATTR | extern void glVertexAttrib3fv (IGLuint index, const GLfloat *v) OPENGL_BF(colorD,EP REACATTETD(10.0, 10.14); | ^ RIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | In file included from engine/glare.cpp st:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | atic inl i ne voidG namLeE_I(NIcTAonstT vec &v, float w) T{ glVertexAttrib4f_(index, v.RIBFx, v.y, v.z, w); (} color, \A T | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVerTtReIxBA_tCtOrLiObR4)f _ | glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLu ^int index, GLfshared/glemu.h:l49o:a58t x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECAT: note: expanded from macro 'GLE_INITATTRIBF' 49 | ED(10.0, 10.14); | ^ static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrIn file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:ib4f_ glVertexA72: shared/glemu.h:56:5t: twarning: r'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] i56 | b 4 f G| L ^E _INITAT/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hT:R2908I:B13F:( cnote: o'glVertexAttrib4f' has been explicitly marked deprecated herel or, ATT R2908I | Be_xtern void glVeCOLOR) | ^ rshared/glemu.h:50:50: note: texAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10expanded from macro 'GLE_INITATTRIBF' .50 | st0, 10.14); | ^ atic inline void name(const vec2 &v) { glVertexAttrib2fv_In file included from (engine/glare.cppi:n1d: eIn file included from xengine/engine.h,: 5v: .In file included from vshared/cube.h):;72 : }shared/glemu.h :\56 : 5| : ^ warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h :56164 | : 28 : note: expanded from macro 'glVertexAttrib2fv_' 164 | #GdLeEf_iInNeI TgAlTVTeRrItBeFx(color, ATTRIB_COLOR) | Attrib2fv ^_ glVshared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' e 50 | static rtexAitnline void name(cotnrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVest rvtexAetct2r i&bv2)f v{ (gGlLVueirntte xiAntdex, ctornisbt2 fGvL_f(lionadtex, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' *v) 164 | #define glVertexAttrib2fv_ glVerte xAOtPtErNGL_DiEPRECATED(10b2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern. vo0i,d 1g0l.V1e4r)t;e x A| t ^t rib2fv (GLuint iIn file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLEndex, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ _INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static iIn file included from nengine/glare.cppl:i1n: eIn file included from engine/engine.hv:o5i: dIn file included from shared/cube.hn:a72m: eshared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GL(E_INcIoTnATTRIBF(color, ATTRIB_sCOt vec4 L&OvR)) { | g ^l Veshared/glemu.hr:t51e:x50A:t tnote: rexpanded from macro 'GLE_INITATTRIBF'i b4fv_( i51n | d e x , vstatic inline void name(con.svt) ; } | ^ vec4 &v) { glVertexAttrib4fv_(ishared/glexts.hndex, v.v); } | ^ shared/glexts.h::172172::2828: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define :gl Vnote: erexpanded from macro 'glVertexAttrib4fv_'t exAtt 172r | i#bd4fv_ glVertefine glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | exAttriebx4tfevr n | v ^o id glVertexAttrib4/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hfv (GLuint index, const GLfloat *v) OPE:NG2909:13: note: L'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | _DEPREeCAxternTE voDid gl(V10ertex.0A, t10t.1r4)i;b4fv (G L | u ^int ind ex, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITA T TRIBN(color, ATTRIB_COLOR, ub, ucha rs, 2t55a) t | ic inline void ^ nshared/glemu.h:ame##suf53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | statifix(type x, typc inline void namee y, type #z#,s utfypfe w ix(type x= defaultw) { g, type yl,Ve rtteype z, type w =x Atdtreibf4Na##suffix##_(index, x, y, z, w); u} | l ^t w) { glVertexAttri:3:1: note: expanded from here b 4N##s3 | glVuertfexfix#Attri#_(indexb,4 Nuxb_, y ,| ^z , w);shared/glexts.h :}182 : 29| : ^ note: expanded from macro 'glVertexAttrib4Nub_' :3: 1182: | #note: dexpanded from heree fine glVertexAttrib4Nub_ glVertexA t3t | rgilbV4eNrutbe x Attrib4Nub_ | ^ | shared/glexts.h: ^182 :29: note: /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hexpanded from macro 'glVertexAttrib4Nub_': 2901:13: 182note: | 'glVertexAttrib4Nub' has been explicitly marked deprecated here# define g 2901 | externlV evrotexAttrib4id Ngub_l VgertexAlVertexttriAbttrib44NNuub b (GLuint | index, GLubyte x, GL ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: u'glVertexAttrib4Nub' has been explicitly marked deprecated hereby te y, GL 2901 | extern void gubyte z, GlVertexAttrib4Nub (Lubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ GLuint index, GLubyte x, GLubyte y, GIn file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: Lubyte z,'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GL uby58t | e w) OPstENGL_DEPatRECAiTc EinDli(ne10.0, 10.14); void c o l| ^or(co nst bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOIn file included from engine/glare.cppR, v:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static i.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void nline void color(glVertexAttrib4Nuconst bvec &v,b u char alpha = 255) { glVert(GLuint index, GLubyteexAt x, Gtrib4LubytNube_ y, G(LATTRIB_COLOR, v.x, v.y,u vb.yzt,e z, GLubyte w) OPaElpha); } | ^ NGL_DEshared/glexts.hP:182:29: note: expanded from macro 'glVertexAttrib4Nub_' R E182C | A#TdEeDf(i1ne glVertexAttrib4Nub_ g0lVertexAt.tr0, 10.14); | ^ ib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline voIn file included from iengine/glare.cppd:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | color(const bvec4 &v) { glVertexAttribs4Nutatic inline bv_(ATTRIB_COLOvR,o iv.v); } | d ^ color(cshared/glexts.ho:n183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAtst bvec4 &v) { glVertexAtttrriibb44Nubv_ glVNubv_(ATTRIB_COLOertexAttrib4NubRv, v.v); } | ^ | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902 :183 | #define glVertex13Attrib4Nubv_ glVertexAttrib4:Nu bnote: v'glVertexAttrib4Nubv' has been explicitly marked deprecated here | ^ 2902 | extern void glVertexAttrib4Nubv (GLuint/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | exte rinn dveoxi,d cgolVertexAttnst GLubyrib4Nubv (GLuint index, const GLubytte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ e *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATIn file included from TRIB_TEXCOORD0) | ^ shared/glemu.hengine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF:47:(texc9: onote: orexpanded from macro 'GLE_INITATTRIBF'd0 , ATT RIB_T47EXC | O GLE_INITATTRORD0) | ^ Ishared/glemu.h:47B:(9n: note: expanded from macro 'GLE_INITATTRIBF' ame, index, f47, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index | ,GLE _INITAxT); } \ | ^ T:6:1: note: expanded from here R 6 | glVertexAttrIib1fB(name, i_ndex, f, float) | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' \ 159 | # define glVertexAttrib| 1 ^f _ glVshared/glemu.he:r42t:e51x:A tnote: texpanded from macro 'GLE_INITATTRIB'r ib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | ext e42 | static inline void narmn void glVertexAttrib1fe##suffi x((GtLyupien tx )i n{d egxl,V eGrLtfelxoAattt rxi)b 1O#P#EsNuGfLf_iDxE#P#R_E(CiAnTdEeDx(, x); } \ | ^ :6:1: note: expanded from here 10.0, 10.14); | ^ 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAtIn file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLtrib1f_ glVeEr_tINITATTRIBF(texcoord0, exAttATTRIB_TEXrCib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttOORDrib1f (GLuint index, GLfloat x) OPE0NGL_D)E P R| E ^C ATED(10shared/glemu.h:47:9: .0, note: 10.expanded from macro 'GLE_INITATTRIBF'1 4); | ^47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ In file included from shared/glexts.h:163:engine/glare.cpp:27:1 note: expanded from macro 'glVertexAttrib2f_' : 163In file included from engine/engine.h:5 | : #deIn file included from fishared/cube.hne: glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | 72e: shared/glemu.hx:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcotern voiordd0 , ATTRIB_TEXCOORD0) | ^ gshared/glemu.h:47:9: lVertexAttrib2f (GLuintnote: index, GLfloat x, GLfloat y) OPENGexpanded from macro 'GLE_INITATTRIBF' L_ DE47 | GLEPRECATED(10.0, _10.14); I | ^ NITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, tIn file included from engine/grass.cpp:1: In file included from engine/engine.h:5y: In file included from shared/cube.hp:e72 y) { glVertexAttrib2##suffi: x##shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INIT_(indexATTRIBF(texcoord0, ATTRIB_TEXCOORD, x, y); } \ 0| ) ^ :9:1: note: expanded from here | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ 9 | glVertexAttrib2f_ | | ^ ^shared/glexts.h :163:27: note: expanded from macro 'glVertexAttrib2f_'shared/glemu.h :44:67: note: 163 | expanded from macro 'GLE_INITATTRIB' 44 | #de fine glV e static inlrtexAtitrib2f_ glVertexAttribne 2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here oid name##suf 2888 | externf ivxo(itdy pgel Vxe,r tteyxpAet tyr,i bt2yfp e( GzL)u i{n tg liVnedretxe,x AGtLtfrlioba3t# #xs,u fGfLifxl#oat y) OPENGL_DEPREC#A_T(EiDn(d1e0.0, 10.14); x| , ^ x, y, z); } \ | ^ :12:1In file included from :engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_Inote: expanded from hereN ITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(na 12me | , index, f, float)glVertexA ttrib3f_ | ^ \ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inli ne void name##suffix167 | #defin(e glVertexAttrib3f_ glVertexAttrib3f | ^ type/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :x2894, type y, type z) { glVertexAttrib3##suffix##_(inde:x13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here ,2894 | e x, y, z);xtern void glVertexAttr i}b 3f (GLuint index, \ | ^ :12:1: note: expanded from here GLfloat x, GLfloat y, GLfloat 12 | zg) lOVPeErNtGeLxAttrib3f_ | ^ _shared/glexts.h:DE167:27: note: expanded from macro 'glVertexAttrib3f_' P167 | #defRiEnCATED(10.0, 10.14); | ^e glVer texAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLIn file included from fengine/grass.cppl:o1a: tIn file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | z G)LE_INITATTRI BOPENGL_FD(texcoEPord0RECAT, EATTDR(10.0, 10.14IB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | ); | ^ GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from statishared/cube.hc: 72inline void name##suffi: xshared/glemu.h(:t60ype x, type y:, 5type z, type w: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | ) { glVertex GLE_INITATTARtItBrFib4#(#tseuxfcfoioxr#d#0_,( iAnTdTeRxI,B _xT,E Xy,C zO,O RwD)0;) } | ^| ^ :15:1: note: expanded from here shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 1547 | | GLE_INITATTRgIB(name, index, f, float) \ l | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' Ve 45 | static inline vrtexAttriboid name##s4uf_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' ffix (171t | y#pdee fxi,n et ygpleV eyr,t etxyAptet rzi,b 4tfy_p eg lwVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void ) { glVertgexAttrib4#lVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat #suz, GLflofafitx #w#)_ (OiPnEdexNGL_DEP,R ExC, y, z, w); } | ^ :15:1ATED(1:0.0, note: 1expanded from here 0.14); | ^ 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 5: In file included from shared/cube.h:72: shared/glemu.h:60:5: 2908 | exte warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]r n 60 | vo idG glVeLrtexEA_Ittrib4f (GLuinNItT index, GLflATTRIBoat xF, (GLfltexcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inloaitne void name(const vec &v) { y, GLfloat z, GLfloat w) glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28 OPENGL_DEPRECAT: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVeED(10.0r, 10.14); texAttrib3fv_ glVertexAtt | ^ rib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAIn file included from tengine/glare.cppt:rib3fv (GLuint 1i: nIn file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vecdex, c&ovn)s { gltV eGrLtfelxoAattt r*ivb)3 fOvP_E(NiGnLd_eDxE,P RvE.CvA)T;E D}( 1\0 . 0| , ^ 10.shared/glexts.h1:4168):;28 : | note: ^expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ In file included from engine/grass.cpp:1: /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895In file included from | engine/engine.hex:5: In file included from shared/cube.h:72: shared/glemu.ht:er60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INnITATTRIBF vo(idt glexcooVrd0e, rtexAtATtTRrIB_TEiXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' b 349f | v ( G L u i n ts tiantdiecx ,i ncloinnset vGLfloaoti d* vn)a mOeP(EcNoGnLs_tD EvPeRcE C&AvT,E Df(l1o0a.t0 ,w )1 0{. 1g4l)V;e r t| e ^x Attrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertIn file included from engine/glare.cpp:1exAttri: b4f_ glVerIn file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] t 60 | GLEexA_INITATTRIBF(texcoord0, ttrib4f | ^ ATTRIB_/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hTEX:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here COORD0 ) 2908 | ex tern void g| ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | lVe static inrltienxeA tvtoriidb 4nfa m(eG(Lcuoinnstt ivnedcex, GLfloat x, GL f&lvo,a tf lyo,a t w) { glVeGLfloat z,r tGeLxfAltotarti bw4)f _O(PiEnNdGeLx_,D EvP.RxE,C AvT.EyD,( 1v0..z0,, w1)0;. 1}4 )\; | | ^ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:In file included from engine/grass.cpp:1: In file included from engine/engine.h:13:5: note: 'glVertexAttrib4f' has been explicitly marked deprecated here In file included from shared/cube.h:72: shared/glemu.h:60:5 : warning: 2908'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ex t60 | ern void glVerGLE_texAttrib4IfNIT (ATTRIBF(texcoord0, ATTRIB_TEXCGLuint index, GLfloat x, GLfloat y, GLfloat z, GLfOOloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ RD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' In file included from engine/glare.cpp:1: 50 | In file included from engine/engine.h s:5t: In file included from atic inlineshared/cube.h :72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_Ivoid name(const vec2 &v) { glVeNIrtexAttrib2fv_(index, v.v);T ATTRIBF(texcoord0, AT} \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here T 2889RIB_TEXCOOR | De0x)t e r| n ^ voidshared/glemu.h :g50l:V50e:r tnote: eexpanded from macro 'GLE_INITATTRIBF'x Attrib2fv (GLuint index, const G 50 | L f l o a ts t*avt)i cO PiEnNlGiLn_eD EvPoRiEdC AnTaEmDe((1c0o.n0s,t 1v0e.c124 )&;v ) | { ^ glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: 164 | #defIn file included from ishared/cube.hn:e72 : gshared/glemu.hl:V60e:r5t:e xwarning: A'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t trib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void g 60 | GLE_INITATTRIBF(texcoord0, lATVTRIB_TeErXtCeOxOARtDt0r)i b 2| f ^v shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF'( GLuint 51i | n d e x , c o nsstta tGiLcf lionalti n*ev )v oOiPdE NnGaLm_eD(EcPoRnEsCtA TvEeDc(41 0&.v0), {1 0g.l1V4e)r;t e x| A ^t trib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.hfv | ^ :72: /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : 60note: | 'glVertexAttrib4fv' has been explicitly marked deprecated here GLE _2909I | NeIxTtAeTrTnR IvBoFi(dt egxlcVoeorrtde0x,A tAtTrTiRbI4Bf_vT E(XGCLOuOiRnDt0 )i n d| e ^x , cshared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ onstshared/glexts.h G:Lfloat *v) OPENGL_DEPRECATED(11720:.280:, note: 1expanded from macro 'glVertexAttrib4fv_'0.14); | ^ 172 | #define glVertexAttrib4fv_ glVerIn file included from engine/grass.cppt:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61ex:Attr5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTib4fv R | ^ IBF(texcoord1, /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated hereA TTRIB_TE 2909 | extXeCrOnO RvDoid glVertexAttrib4fv (GLuint index, const GLfloat *v) 1O) | ^ PENshared/glemu.hGL_DEPRECATED:47:9:(10.0, note: 1expanded from macro 'GLE_INITATTRIBF' 0.14); | ^ 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(iIn file included from nengine/glare.cpp:d1e: xIn file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_IN, x); } \ | ^ ITATTR:I18B:F1(:t enote: xexpanded from herec oord1, ATTRIB_TEXCOORD1 )18 | g| l ^V erteshared/glemu.hx:A47t:t9r:i bnote: 1expanded from macro 'GLE_INITATTRIBF'f _ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define 47g | lVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | exter n GLvEoid glVer_teINITATTRIxAttrib1f (GBL(unianmte ,i nidnedxe,x ,G Lff,l ofalto axt)) O\P E N| G ^L _DEPRshared/glemu.hE:C42A:T51E:D (note: 1expanded from macro 'GLE_INITATTRIB'0 .0, 10.1 42 | 4 ) ; | ^ static inline void name##suffix(type x) { glVertexAttrib1##suffix##_In file included from engine/grass.cpp:(1: indIn file included from ex,engine/engine.h :x5): ;In file included from shared/cube.h}: 72\: shared/glemu.h :| 61 ^: 5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :18:1 :61 | note: expanded from here GLE_INITATTRIBF(texcoord1, ATT R18I | Bg_lTVEeXrCtOeOxRADt1t)r i b| ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | 1f static inli_ n| e^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' void 159 | #defniamne glVertexAttrib1f_ glVertexAtetr##suffix(type x, type y) { gilVertexAtb1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated heretrib2##suf fix##_( i2882n | deexxt, x, y); } \ern v| o ^i d glVertexAttrib1f :(21G:L1u:i nnote: texpanded from here index, GLfloat x) OPENGL_DEPRECA T21E | Dg(l1V0e.r0t,e x1A0t.t1r4i)b;2 f _| ^ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | In file included from engine/glare.cpp:1: In file included from engine/engine.h#define gl:V5e: rIn file included from tshared/cube.he:x72A: tshared/glemu.ht:r61i:b52:f _warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]g lVertexAttrib2f 61 | | ^ G/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here LE_INITATTRIBF( t2888e | xecxotoerrdn1 ,v oAiTdT RgIlBV_eTrEtXeCxOAOtRtDr1i)b 2 f| ^( GLuint index, GLfloshared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF'a t x, G47L | f l o a t y ) GOLPEE_NIGNLI_TDAETPTRREIB(name, index, f, floaCtA)T E\D ( 1| 0 ^. 0, shared/glemu.h1:043.:1594:) ;note: expanded from macro 'GLE_INITATTRIB' | ^ 43 | static inline void name##suffix(type x, type y) In file included from {engine/grass.cpp :g1l: VIn file included from eengine/engine.hr:t5e: xIn file included from Ashared/cube.ht:t72r: ishared/glemu.hb:261#:#5s:u fwarning: f'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i x##_(index, x, y); } \ | ^ 61 | :G21L:E1_:I Nnote: Iexpanded from hereT ATTRIBF(texcoord1, A21T | TgRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, flolVaetr)t e\x A t| t ^r ib2fshared/glemu.h_: 44 :| 67^: note: expanded from macro 'GLE_INITATTRIB' shared/glexts.h:163:27 :44 | note: expanded from macro 'glVertexAttrib2f_' static inline void name##suffi 163 | #defx(type x, type y, tyipnee zg)l V{e rgtleVxeArttterxiAbt2tfr_i bg3l#V#esrutfefxiAxt#t#r_i(bi2nfd e x| , ^ x, y, z); } \ | ^ :24:1: note: expanded from here /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glV 24 | glVertexAertexAttrib2f t(tGrLiubi3nft_ i n| d^e x, GLshared/glexts.hf:l167o:a27t: xnote: ,expanded from macro 'glVertexAttrib3f_' GLfl o167a | t# dye)f iOnPeE NgGlLV_eDrEtPeRxEACtAtTrEiDb(31f0_. 0g,l V1e0r.t1e4x)A;t t r| ib3f ^ | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_In file included from engine/grass.cpp:1: In file included from engine/engine.h:5INITATTRIB: (nIn file included from ashared/cube.hm:e72,: shared/glemu.hi:n61d:e5x:, warning: f'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations], float )61 | \ | ^G LE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:shared/glemu.h44::4767::9 :note: expanded from macro 'GLE_INITATTRIB'note: expanded from macro 'GLE_INITATTRIBF' 47 | 44 | G L Es_tIaNtIiTcA TiTnRlIB(ine void namename, index, f, float) \ | ^ #shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' #suff i45 | x ( t static inline void name##suffix(type x, type y, type z, type w) { ygpleV exr,t etxyAptet ryi,b 4t#y#pseu fzf)i x{# #g_l(Vienrdteexx,A txt,r iyb,3 #z#suffix##_(index, x, y, z); } \ | ^ , w);: 24}: 1 :| ^note: :27:1: note: expanded from here expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #defin e glVertex24 | glVertAetxtArtitrib3f_ | ^ b4fshared/glexts.h_: 167glVert:e27x:A tnote: texpanded from macro 'glVertexAttrib3f_'r ib4f 167| | ^# defin/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13:e glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2908 | exte r2894n | evxotierdn gvloViedr tgelxVAetrttreixbA4tft r(iGbL3ufi n(tG Liunidnetx ,i nGdLefxl,o aGtL fxl,o aGtL fxl,o aGt y, GLfloat z, GLLflofalto awt) yO,P EGNLGfLl_oDEPRECATED(10.0, 10.14); | ^ at z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from 61engine/glare.cpp | : 1 : In file included from engine/engine.hG:L5E: _In file included from Ishared/cube.hN:I72T: Ashared/glemu.hT:T61R:I5B:F (warning: t'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e xcoo 61 | GLE_INITATTRIBF(texcoord1,r ATTRIB_TEXCdO1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: Onote: Rexpanded from macro 'GLE_INITATTRIBF'D 1) | ^ 48 | shared/glemu.h : 47 : 9 :s tnote: aexpanded from macro 'GLE_INITATTRIBF't ic i47n | GLE_INITATTRIB(name, indeline void name(const vxe,c &v ) f{ ,gl float)V \ e | ^ shared/glemu.h:45:75:rtexAt tnote: expanded from macro 'GLE_INITATTRIB' ri 45 | static inline vob3fv_(indeid namex, v.v);# #su}f f\i x(type x, type y,| ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' type z, type w) { 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here glVertexAttrib4## 2895 | extern void glsVuefrtexAttrib3fv (fiGx#L#_u(iindnext ind,e x, constx G, y, zL, fw); } | ^ lo:a27:1: note: expanded from here t *v) OPENGL 27 | g_DEPRECATED(10.0, 10.l1V4e); | ^ rtexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glIn file included from Vengine/grass.cpper:t1e: xIn file included from Aengine/engine.ht:t5r: In file included from shared/cube.h:72: shared/glemu.h:61:ib4f (GLuint index, 5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLfloa 61 | t xG,L EG_LfloatI NyI,T AGTLTfRlIoBaFt( tz, GLfloat w) OPENGL_DEPRECATexcoord1,E ATTRIB_TEXCODO(1R0D.0, 10.14);1 )| ^ | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | staIn file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]tic 61 | GLE_INITATTRIBF(texcoord1, inlineATTRIB void name(const vec &v, floa_tT EwX)C O{O RgDl1V)e r t| e ^x Attrishared/glemu.h:b4f_(index, v.x48:49: note: , v.y, v.z, w); expanded from macro 'GLE_INITATTRIBF' 48 | } stati \c inline void name(cons| t vec ^ & v) { glVertexAttrib3fv_(index,shared/glexts.h v.v):; }171 \: 27: note: expanded from macro 'glVertexAttrib4f_' 171 | | #def ^i ne glVerteshared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #definex glVerAtexAttrib3fv_ glVertexAttrib3fv | ^ tt/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hr:2895i:13b4f_ glVertexAt: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extetrrn void gliVbe4rft e x| A ^t trib3fv (GLuint index, cons/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here t GLf 2908 | extern vloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ oid glVertexAtIn file included from trib4f (GLuengine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEint index, GLfloaXCOORD1t x, GLfloa)t y ,| ^G Lfloshared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inliane voit dz , nGamLe(const vec &v, floafloatt w) { glVertexAttrib 4w) OfPE_(indNGL_eDEx, vPRECA.TED(10.0, 10.14x); | ^ , v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVerteIn file included from xAttrib4f_ glVengine/grass.cppert:exAt1: tIn file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITArTTib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hRIBF(texcoord1, ATTRIB_TEX:C2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here OOR 2908 | extern void glVertexAttrib4f (GLuint index,D1) | ^ shared/glemu.h:50:50: Gnote: expanded from macro 'GLE_INITATTRIBF' Lfloat 50 | x, GLstatic inline vfloat oid yname,(const vec2 & GLfloat zv, GLfloat w) OPENGL_DEPREC)A TED(10.0, 10.14){ glVertex;Att r i| b ^2 fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fvIn file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' _ g 50 | static inline void namlVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here e(const vec2 2889&v) { glVertexAttri | be2xtern void glVertexAttribf2v_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertefv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.xAt0trib2fv (GLuint i, 10.14)ndex, const GLfloat *v) OPENGL_DEPRECAT; | ^ ED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.hIn file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: :'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 61 | | G L E_INITATTRIBF(texcoor GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF'd 1, ATTRIB_TEXCOORD1) | ^ 51 | shared/glemu.h : static inline void name51:50: note: expanded from macro 'GLE_INITATTRIBF' (const 51 | static inline void v ec4 &vn)ame (c{on stg vleVertexAttrib4fv_(icn4dex, v.v) ; &v} | ^ ) { glVshared/glexts.h:172:28: enote: expanded from macro 'glVertexAttrib4fv_' 172 | r#dtexefinAtetr glVieb4rtexAttrib4fv_ glVerftv_(index, v.v);exAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: } | ^ shared/glexts.h: 172:28note: 'glVertexAttrib4fv' has been explicitly marked deprecated here : note: expanded from macro 'glVertexAttrib4fv_' 2909 | e 172x | #tern vdefine glVertexAttrib4fvoid glVertexAttrib4fv (GLuint index,_ co ngsltVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAGLfloat *tv)t rOiPbE4NfGvL _(DGELPuRint index, const GLfloat *v) OPENGL_DECATEEDP(10.0, 10.14); | ^ RECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/glare.cpp:1: In file included from engine/engine.h 62 | sta:t5i: In file included from cshared/cube.h: 72: ishared/glemu.h:nline void normal62(:60flo:at warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] x , float y, float z) 62 | { static inline void normalg(fllVoeat x, float y, float z) { glVertertexAttrib4f_(ATTRIB_NORMAL, x, y,x z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glAttrib4fV_e(ArtexAttrib4f_ glTTRIB_NVOertexARMAtLt, x,ri by, z, 0.0f); }4 f | ^ shared/glexts.h | ^ :/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h171:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | ext:27: note: eexpanded from macro 'glVertexAttrib4f_'rn void 171 | #define glVertexAttrib4f_glVertexAttrib4f (GLu glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (int index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0G, 10Lu.i1n4t) index, GLfloat x, GLfloat y, GLfloa; t z,| G ^ Lfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { In file included from gengine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: lVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] , v.z, 0.0f); } | ^ 63shared/glexts.h | :171 :s27:tatic inline vnote: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | exteorn voidi dn ogrlVertexAttrib4f (GLuint index, GLfmloata l(const vec &v) { glVertexAttrib4f_(ATTRIB_NOxRM,A LG,L fvl.oxa,t y, GLfloat z, GLfloat w) Ov.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:PENGL_DEPRECATED(10.0, 10.14); | ^ 2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | In file included from engine/grass.cppextern void: glVert1e: xAttribIn file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4f 64 | (GLuinstt indaetix, cG iLflonlaint x,e void tangent(fl GLfloat y, GLfloat z, GLfoat xl, oatf wl) oOat y, float z, float w = PENGL_DEPRECATED(10.0, 10.14); | ^ 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' In file included from engine/glare.cpp: 1171: | In file included from #engine/engine.hd:e5f: iIn file included from nshared/cube.he: 72g: lshared/glemu.hV:e64r:t77e:x Awarning: t'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t rib4f_ gl V64e | r t e x Astttartiibc4 fi n l| i ^n e void/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :t2908a:n13g:e nnote: t'glVertexAttrib4f' has been explicitly marked deprecated here( float x ,2908 | felxotaetr ny ,v ofildo glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ at z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, zIn file included from engine/grass.cpp:1: In file included from engine/engine.h:5, w); }: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static i nl i| n ^e void shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #defitangent(const vec &v, float w = 1.0f) {n gleVe rgtelxAttrib4f_(ATTRIB_TANGENT,V evr.x,t v.exyA, v.z, w); } | ^ ttrib4f_ glVeshared/glexts.h:171:27:r texAttrib4fnote: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAtt | ^ r/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13i:b 4note: f'glVertexAttrib4f' has been explicitly marked deprecated here | ^ 2908 | ext/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here ern voi d2908 | gelxVteerrtne xvAotitdr igbl4VfertexAttrib4 f( G(GLuint index, LGLufilnota tindex, GLflo x, GLfloat y, GLfloat z, GLfat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0l,oat w) OPENGL_D EPRECATED10.(1104); .| 0 ^ , 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^In file included from engine/glare.cpp :1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | sIn file included from engine/grass.cpp:1: In file included from engine/engine.htatic i:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: nline void tangent(co'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline vnst vec &v, float w oid enableattrib(in=t 1i.n0dfe)x ){ {g ldViesratbelxeA(t)t;r igbl4Efn_a(bAlTeTVReIrBt_eTxAANtGtErNiTb,A rvr.axy,_ (vi.ndexy, v.z, w); } | ^ shared/glexts.h:171:)27: note: expanded from macro 'glVertexAttrib4f_' ; }171 | # de f| ^ ine glVertexAttshared/glexts.hrib:4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define g lglEnableVertexAttribArray_ glEnableVertexAttribArray VertexAttrib4f (GLuint in| d ^ ex, GLf/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hl:o2917a:t13 x, G:L note: 'glEnableVertexAttribArray' has been explicitly marked deprecated herefloat 2917 | extern voiyd, gGlLEfnlaobalte Vze,r tGeLxfAltotarti bwA)r rOaPyE N(GGLL_uDiEnPtR EiCnAdTeExD)(10.0, 10.14) OPENGL; | ^ _DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:In file included from 49engine/grass.cpp:: 1warning: : 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]In file included from engine/engine.h:5: In file included from shared/cube.h:72 66 | static inline: shared/glemu.hv:o77i:d51 :t awarning: n'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]g ent(co 77 | static inline vnst veco4i d& vd)i s{a bglleVaetrttreixbA(titnrti bi4nfdve_x()A T{T RgIlBD_iTsANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAatbtleVertexAttribArray_(index); } | ^ shared/glexts.h:157:rib374:f vnote: expanded from macro 'glDisableVertexAttribArray_' | ^ 157 | #define glDisableVertexAttr/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: i'glVertexAttrib4fv' has been explicitly marked deprecated hereb Array_ glDisableVertexAttribArray 2909| | ^e xter/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hn: 2918v:o13i:d note: g'glDisableVertexAttribArray' has been explicitly marked deprecated herel Verte x2918A | tetxrtiebr4nf vv o(iGdL ugilnDti sianbdleexV,e rctoenxsAtt tGrLifblAorarta y* v()G LOuPiEnNtG Li_nDdEePxR)E COAPTEENDG(L1_0D.E0P,R E1C0A.T1E4D)(;1 0 .| 0 ^, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:In file included from 78engine/glare.cpp::51:: In file included from warning: engine/engine.h'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: 5: In file included from shared/cube.h: 7278: | shared/glemu.h : 76 : 61G:L Ewarning: _'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]ATTRIBPOINTER( vertex, A T76T | R I B _ VsEtRaTtEiXc, iGnLl_iFnAeL SvEo,i d3 ,e nGaLb_lFeLaOtAtTr,i bd(iisnatb lien(d)e)x ) | { ^ disable(); glEnableVertexAttribArrashared/glemu.hy:_69(:i54n:d enote: xexpanded from macro 'GLE_ATTRIBPOINTER') ; } | 69 ^ | shared/glexts.h : 156 : 36 :s tnote: aexpanded from macro 'glEnableVertexAttribArray_'t ic i n156l | i#ndee fvionied gelnEanbalbeleVertexAttribArray_ glEnableVe#r#tneaxmAet(t)r i{b Aprrreapya r e| ; ^ glEn/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ha:b2917l:e13V:e rnote: t'glEnableVertexAttribArray' has been explicitly marked deprecated heree xAttr i2917b | Aerxrtaeyr_n( ivnodiedx )g;l E}n a\b l e| V ^e rtshared/glexts.he:x156A:t36t:r inote: bexpanded from macro 'glEnableVertexAttribArray_'A rray 156( | G#Ldueifnitn ei ngdleExn)a bOPENGL_DEPRECATED(10.0, 10l.14); | ^ eVertexAttribArray_ glEnabIn file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | sleVertexAttribAtatic inlinre rvaoyi d | d ^i sable/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ha:t2917t:r13i:b (note: i'glEnableVertexAttribArray' has been explicitly marked deprecated heren t inde x2917) | e{x tgelrDni svaobilde VgelrEtneaxbAltetVreirbtAerxrAatyt_r(iibnAdrerxa)y; (}G L u| i ^n t ishared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157ndex) OP | #define glDisableVertexAttribArray_ glDisableVertexAttribEArNrGaLy_ D E| P ^R ECAT/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hE:D2918(:1130:. 0note: ,'glDisableVertexAttribArray' has been explicitly marked deprecated here 10 2918 | extern void glDisableVertexAttri.b1A4);rr ay | ^ (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()In file included from engine/grass.cpp:)1: In file included from | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | statengine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ic i78n | l i n e GvLoEi_d enaAblTeT#R#InBaPmOeI(N)T E{R (pvreerptaerxe,; AgTlTERnIaBb_lVeEVReTrEtXe,x AGtLt_rFiAbLASrEr,a y3_,( iGnLd_eFxL)O;A T}, \d i s| a ^b le()shared/glexts.h): 156 :| 36 ^: note: expanded from macro 'glEnableVertexAttribArray_' shared/glemu.h:70: 156 | #define glEnableV46e:r tnote: eexpanded from macro 'GLE_ATTRIBPOINTER'x A 70 | ttribArray_ gl Ena b l e VsetratteixcA titnrliibnAer rvaoyid disa b l| e ^# #name/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h(:)2917 :{13 :g lnote: D'glEnableVertexAttribArray' has been explicitly marked deprecated herei sabl e2917V | eerxtteexrAnt tvroiibdA rgrlaEyn_a(bilnedVeexr)t;e x}A t\t r i| b ^A shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArrrraayy | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | exter (GLunint ivondex) OPEid glDisableVertexAttribArray (GNLuiGnLt index) OPENGL_DEPR_DEPRECATED(10.0, 10ECA.TED(10.0, 114); | ^ 0.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72 : shared/glemu.h:78:5: shared/glexts.h:warning: 157:'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 37: note: expanded from macro 'glDisableVertexAttribArray_' 78 | 157 | # GLE_ATTRIBPOIdNeTfinEe Rgl(Divsaeblrtex, ATTeVertexAttribRAIBr_VrEay_ glDisableVertexAttribArray | ^ R/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13T:EX, Gnote: L'glDisableVertexAttribArray' has been explicitly marked deprecated here_ FALSE, 32918, | eGxLt_eFrLnO AvTo,i dd igslaDbilsea(b)l)e V e| r ^t eshared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | x A t tgrlVertexAttribPointer_(index, size, tyibArrpae,y n or(maGlLuinized, stride, data); \ | ^ tshared/glexts.h: 186i:n32d:e xnote: )expanded from macro 'glVertexAttribPointer_' OPENGL _186D | E#PdReEfCATED(10.0, 10.14); | ^ ine glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | exteIn file included from engine/glare.cpp:1: In file included from rengine/engine.h:5n: vIn file included from oshared/cube.hi:d72 : gshared/glemu.hl:V78e:r5t:e xwarning: A'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t tribP o78i | nter (GLuint i GnLEd_AeTTxRI,B GLint sizPOINTER(vertex, ATTRIB_VERTEX, GL_FAe, GLenum typLSE, 3, Ge, GLbooLl_FLOAT, disable()) e | a ^n normashared/glemu.hl:i73z:e13d:, note: Gexpanded from macro 'GLE_ATTRIBPOINTER'L si z73e | i s t ride, const GLvoid *point e glVertexAttribPor) OPENGL_DEinter_(inPRECATED(10.0, d1e0.14); | x ^, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttIn file included from ribPointer | ^ engine/grass.cpp:1/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: :2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here In file included from engine/engine.h:5: In file included from shared/cube.h :291672 | : eshared/glemu.hx:t79e:r5n: vwarning: o'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i d glVertexAttrib Pointer (GL79 | GLE_AuTTiRnItB PiOnIdNeTxE,R (GcLoilnotr ,s iAzTeT,R IGBL_eCnOum type, GLboolLOR, GL_TRUE, 4, GeLa_nU NnSoIrGNED_Bmalized, GLsizei YstTrEi,d e), c| o ^n st shared/glemu.hG:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | Lstatic inline voivd oied *pnable##name() { prepare; glEnoinableVertteer) OPENGL_DEPRECATED(10.0, 10.14); | xAtt ^ ribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTEIn file included from engine/glare.cpp:1R: (In file included from coengine/engine.hlo:5: In file included from rshared/cube.h:72: ,shared/glemu.h A:79:TT5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]R IB_COLOR, GL_TRUE, 479 | ,GLE _GALT_TUNRIBSPIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##nameO() {I NgTlEDRi(scaoblloerV,e rAtTeTxRAItBt_rCiObLAOrRr,a yG_L(_iTnRdUeEx,) ;4 ,} G\L _ U| N ^S IGNshared/glexts.hE:D157_:B37Y:T Enote: ,expanded from macro 'glDisableVertexAttribArray_' ) | ^157 | #defishared/glemu.hn:e69 :g54l:D inote: sexpanded from macro 'GLE_ATTRIBPOINTER'a bleVertexAttribA 69 | rray_ glDis ab l e V esrttaetxiAct tirnilbiAnrer avyo i d| ^e nable#/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h#:n2918a:m13e:( )note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here{ prepa r2918e | ;e xgtleErnna bvloeiVde rgtleDxiAstatbrliebVAerrrtaeyx_A(titnrdiebxA)r;r a}y \( GLuint index) OPENGL_DEPRECA | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' TED( 11560 | .#0d,e f1i0n.e1 4g)l;E n a| b ^l eVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here In file included from engine/grass.cpp2917: | 1e: xIn file included from tengine/engine.he:r5n: In file included from vshared/cube.ho:id glEnableVe72: shared/glemu.h:79:5: rwarning: t'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e xAtt r79i | b A r r aGyL E(_GLuint index) OPENGL_DEATTRPIRBEPCOINTER(coAlTED(10.0, 10.14); | ^ or, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72 : shared/glemu.h:shared/glemu.h79::735::13 :warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]note: expanded from macro 'GLE_ATTRIBPOINTER' 7379 | | G L E _ A T T RglVertexAttribPointeIBPOINrT_E(index, size, type, normalRize(colod, stride, drat, ATTRIB_COLOR,a G)L;_ T\R | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_'UE, 4, GL 186_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: | #define note: glexpanded from macro 'GLE_ATTRIBPOINTER'V ertexA t70t | r i b P statico inter_ inline void disglVertexAttribaPobinter | ^ le##/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hn:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here ame() { 2916g | leDisableVertexxAttribAtrern voiray_(index); } \ | ^ dshared/glexts.h: 157g:l37VertexAttribPointer (GLuint index, GLint size, GLen: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAum type, GLboolean normalized, GLttribsizei Array_ glsDtride, const GLivosiadb l*epVoeirntteexrA)t tOrPiEbNAGrLr_aDyE P R| E ^C ATED(1/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h0:.29180:,13 :1 0note: .'glDisableVertexAttribArray' has been explicitly marked deprecated here1 4); 2918| | ^e xtern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOIn file included from Oengine/glare.cppR:D10: ,In file included from engine/engine.hG:L5_: FIn file included from Ashared/cube.hL:S72E: ,shared/glemu.h :279,: 5G:L _warning: F'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]L OAT, )79 | | ^ GLshared/glemu.hE:_69A:T54T:R Inote: Bexpanded from macro 'GLE_ATTRIBPOINTER'P OINTER (69c | o l o r , A T TsRtIaBt_iCcO LiOnRl,i nGeL _vToRiUdE ,e n4a,b lGeL#_#UnNaSmIeG(N)E D{_ BpYrTeEp,a r)e ; | g ^l Enashared/glemu.hb:l73eVertex:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAtAtrtitbrPiobiAnrtreary _((GiLnudienxt) ;i n}d e\x , | ^ GLshared/glexts.hi:n156t: 36s:i znote: eexpanded from macro 'glEnableVertexAttribArray_', GLen 156 | #define glEnaubleVertexmAt ttryipbeA,r rGaLyb_o oglleEanna bnloerVmearltiezxeAdt,t rGiLbsAirzreaiy s t| r ^i de, /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern voidc golnst GLvoid *pointer) OPEENnGL_DEPRECATED(10.0, 10.14); | ^ ableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoordIn file included from 0engine/glare.cpp,: 1ATTRIB_TEX: COORD0, GL_In file included from Fengine/engine.hA:LSE, 2, GL_FLOAT, ) 5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ 80shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | | GLE_ATTRIBPOINTER(texco static iord0, ATTRInBli_nTeE XvCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ oshared/glemu.h:id disable##na69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' me() 69 | static inline void enable#{ glDisableVertexAttribA#name() { prepare; glEnableVertexAttrirray_(index); } \ | ^ bshared/glexts.h:157:37: Array_(index); } \ note: | ^ expanded from macro 'glDisableVertexAttribArray_' shared/glexts.h:156 :36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #157 | #dedfiefine glEnableVertexAttribArray_ glEnableVene glDisableVertexrtexAttribArrayAttribArray_ glDisableVertexAttribArray | ^ | ^/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | ex /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 1t0.e1r4n) ;v o i| d ^ glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSIn file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:E, 2, 80G:L5:_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 70 | 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALS E, 2, static inline void disable##name()GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPoi n{ gltDeisr_ableVer(tiexAttnrdeix,b siArray_(index); ze}, t\y p e| , ^ normalishared/glexts.hz:e157d:,37 :s tnote: rexpanded from macro 'glDisableVertexAttribArray_'i de, da t157a | )#;d e\f i n| e ^ glDisshared/glexts.ha:b186l:e32V:e rnote: texpanded from macro 'glVertexAttribPointer_'e xAttr 186 | #define glVertexAttribPointer_ glVeirtbArraye_ xgAltDtirsiabbPloeiVnetretre x A| t ^t ribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | ex:te2916r:n13 :v onote: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | exterid glDisan void glbVelretVeexrAttetxrAitbtProiibnAtrerra y( G(LGuLiunitn ti nidnedxe,x )G LOiPnEtN GsLi_zDeE,P RGELCeAnTED(10.0, 10.14); | ^ um type, GLboolean normalized, GLsizei stIn file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]ride, const GLvoid *poi nter) O P80E | N G GLE_ATTRIBLPO_IDNETPRECATEEDR((1t0e.x0c,o o1r0d.01,4 )A;T T R| I ^B _TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | In file included from engine/grass.cpp : 1 : In file included from engine/engine.h : 5 : In file included from shared/cube.hg:l72V: eshared/glemu.hr:t81e:x5AttribPointer_(index, siz:e warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81, | t y pGeL,E _nAoTrTmRaIlBiPzOeIdN,T EsRt(rtiedxec,o odradt1a,) ;A T\T | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPoRIB_TEiXnCteOrO_ glVertexAttribPointer | ^ R/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenuD1, GL_FALSE, 2, GL_FLOAT, ) | ^ mshared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | stat itcy pien,l iGnLeb ovoolieda ne nnaobrlmea#l#inzaemde,( )G L{s ipzreeip asrter;i dgel,E ncaobnlsetV eGrLtveoxiAdt t*rpiobiAnrtreary)_ (OiPnEdNeGxL)_; } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' DE P156R | E#CdAeTfEiDn(e1 0g.l0E,n a1b0l.e1V4e)r;t e x| A ^t tribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuinIn file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from tshared/cube.h i:nd72e: shared/glemu.h:81:5: x)warning: OP'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]E NGL_DEPRECATED(10.0, 81 | GL1E_ATTRIBPOINTER0.14); | ( ^ texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h: 72 : shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] stat i81c inline void en | ab le# # n GLE_ATame() { prepare; glEnableVertexAttribTRIBArray_(index); } \ POINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void | ^ disable##name() shared/glexts.h{: 156g:l36D:i snote: aexpanded from macro 'glEnableVertexAttribArray_'b leVertexAttr ibArray_(index); } 156\ | ^ shared/glexts.h | :157:37: note: expanded from macro 'glDisableVertexAttribArray_' #d e157f | i#ndee fgilnEen agbllDeiVsearbtleexAtVtreirbtAerxrAatyt_r igblAErnraabyl_e VgelrDtiesxaAbtlterViebrAtrerxaAyt | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:r2917i:b13A:r rnote: a'glEnableVertexAttribArray' has been explicitly marked deprecated herey | ^ 2917 | exte/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hr:n2918 :v13o:i dnote: 'glDisableVertexAttribArray' has been explicitly marked deprecated hereg lEnab le2918 | extern void VgertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from lDisableVertexAttribArray (Gengine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRLIBPuOiInNTER(texcoord1, ATTRtI Bi_nTdEeXxC)O OORPDENG1L,_ DGELP_RFEACLASTEE,D (21,0 .G0L,_ F1L0O.A1T4,) ;) | | ^ ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13:In file included from engine/grass.cpp :note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here1: In file included from engine/engine.h:5: In file included from shared/cube.h :72: shared/glemu.h:812918: | e5: xtern void glDisableVertewarning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] xAttri b81A | r r a y G(LGEL_uAiTnTtR IiBnPdOeIxN)T EORP(EtNeGxLc_oDEPRECAord1, ATTRIB_TEXTED(10.0, 10.14); | ^ COORD1, GL_FALSE, 2, GL_In file included from Fengine/glare.cpp:L1: OIn file included from engine/engine.hA:5T, ) | ^ : In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81shared/glemu.h:73:13: | note: expanded from macro 'GLE_ATTRIBPOINTER' GLE_ATTRIBP OI73 | NTER(texcoor d1, A T T glVertexAttribPointerR_I(Bi_nTdEeXx, size, typeCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | , n o r m a l i z egd, stride, dlaVertexAttribPoitntear)_;( i\n d e| x ^, size, shared/glexts.ht:y186p:e32, normalize:d, stride, data); \ | ^ shared/glexts.h:186:32: note: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVexpanded from macro 'glVertexAttribPointer_'e rtexA 186 | #define tgltVreirbtPeoxiAnter_ glVerttribPoitexAttribPoinnteter_ glVertexAttribPointer r | ^ | /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h ^ :2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916: 2916 | extern13: void glVertexAttrnote: 'glVertexAttribPointer' has been explicitly marked deprecated here ibPointer (GLuint index, GLint size, G2916 | eLxtenum typee, rGnL bvoooilde agnl normalized, GLsizeiVertexAttribPointer (GLuint index, GLint size, GLenum type, GLbo olsetride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ an normalized, GLsizei stride, const GLvoid *poiIn file included from engine/glare.cppn:1t: In file included from engine/engine.h:5: In file included from shared/cube.h:72: er) OPENGLshared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] _DEP R82E | C A T E DG(L10.0, 10.14E_ATTRIBPOINTER(); | ^ normal, ATTRIB_NORMAL,In file included from GL_TRUE, 3, GL_FLOAT, ) engine/grass.cpp :| ^ 1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82shared/glemu.h:69:54::5: warning: note: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | expanded from macro 'GLE_ATTRIBPOINTER' 69 G | LE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL static inlin_TRUE, 3, GL_FLOAT, ) | ^ eshared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline voidv oienablde ##naenable##name() { prepme(a) r{e ;p rgelpEanraeb;l egVleErntaebleVertexxAttribArray_(iAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #dndexe); f} \i | ^ ne glEnableshared/glexts.hVe:156:36r:t note: expanded from macro 'glEnableVertexAttribArray_'e xAttribArray_ 156 | glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:#defin2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here e glE n2917a | belxetVeerrnt evxoAitdt rgilbEAnrarbalye_V egrltEenxaAbtlterViebrAtrerxaAyttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: (GLuint inote: ndex) O'glEnableVertexAttribArray' has been explicitly marked deprecated hereP ENG L2917 | _DEPRexEteCATED(10.rn void glEnableVertexAttribArray (GLuint index) OPENG0, 10.14); | ^ L_DEPRECATEDIn file included from (1engine/glare.cpp0:.1: In file included from engine/engine.h:5: In file included from shared/cube.h:0, 10.14); 72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | | ^ GLE_ATTRIBPOINTER(normal, ATTRIB_NORMALIn file included from engine/grass.cpp:1, GL: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5:_TRUE, 3, GL_FLOAT, ) | ^ warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]shared/glemu.h :70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 82 | 70 | static inline void disable##name() { GLE_ATTRI BPOINTER(normalg, AlTDTiRsIaBb_lNeOVReMrAtLe,x AGtLt_rTiRbUAEr,r a3y,_ (GiLn_dFeLxO)A;T ,} )\ | | ^ ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | shared/glexts.h : 157 : 37 : note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertex Astttriatic biArrnayli_n ge voidl DidsableVertexAttribArray | ^ i/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918s:a13b:l enote: #'glDisableVertexAttribArray' has been explicitly marked deprecated here# name( )2918 | {e xgtleDrins avboliedV egrltDeixsAatbtlreiVbertexAttribArray (GLuint index) OPENGLA_Drray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAtEtrPiRbEACrArTaEyD ( 1| 0 ^. 0, 1/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h0:.29181:413):; note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here| ^ 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE0, 10.14); _| A ^T TRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER'In file included from engine/grass.cpp:1: In file included from engine/engine.h73: | 5 : In file included from shared/cube.h : 72 : shared/glemu.h : 82 : 5 :g lwarning: V'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e rtexA t82t | r i b P oGiLnEt_eArT_T(RiInBPOINTER(normal, ATTRIBd_eNxO,R MsAiLz,e ,G Lt_yTpReU,E ,n o3r,m aGlLi_zFeLdO,A Ts,t r)i d e| , ^ datshared/glemu.ha:)73;: 13\: note: | expanded from macro 'GLE_ATTRIBPOINTER' ^ shared/glexts.h: 18673: | 32 : note: expanded from macro 'glVertexAttribPointer_' 186 | #gdleVfeirntee xgAltVterritbePxoAitnttreirbPointer_ glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:| ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 1862916 | #:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here define glVertexAttribPointe r_2916 | ext eglrn void VertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here g lV2916 | extern void glVertexAttrertibPoiexAttnribPointer t(GeLuir (GLuinnt index, GLint size, GLent ium tyndex, pGLint seize, GL, GLbooleanenum normalize d,type, GLboo lGeLasni zneormia lizsed, GLsizei stride, constride,t coGLnst vGoid *pointer) OPENGLvoiL_DEPRECATED(10.0, 10.14); | ^ d *pointer) OIn file included from PENGL_DEPRECATED(10.0, 10.14); | ^ engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83In file included from | engine/grass.cpp: 1: In file included from engine/engine.h: 5: In file included from shared/cube.h:72: Gshared/glemu.hLE:_A83:5: warning: TT'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]RI BPOIN TE83 | R (tangent, ATTRIB_TANGENT, GL_TR GLUE_EA,T T4R,I BGPLO_IFNLTOEART(,t a)n g e| n ^t , ATTRshared/glemu.hI:B69_:T54A:N Gnote: Eexpanded from macro 'GLE_ATTRIBPOINTER'N T, 69 | static inlin eG Lv_oTiRdU Ee,n a4b,l eG#L#_nFaLmOeA(T), {) p r| e ^p are;shared/glemu.h :glEnableVertexA69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' tt r69i | b A r r a y _ ( isntdaetxi)c; i}n l\i n e| ^v oid enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.hshared/glexts.h:156:36::156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableV note: expanded from macro 'glEnableVertexAttribArray_' ert e156x | A#tdterfiibnAer rgaylEnableVert_ glEnableexVAetrttreixbAAtrtrraiyb_A rgrlaEyn a b| l ^e Vert/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here exAttribA2917rra | ye x t| e ^r n void /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hg:l2917E:n13a:b lnote: e'glEnableVertexAttribArray' has been explicitly marked deprecated hereV ertex A2917t | terxitbeArrnr avyo i(dG LguliEnnta bileVndex) OPENGL_DEPRECATED(ertex1A0.ttri0bArra,y (GLuint 10.14); | ^ index) OPENGL_DEPRECAIn file included from Tengine/grass.cppE:D1(: 1In file included from 0engine/engine.h.:05,: In file included from 1shared/cube.h0:.721: 4shared/glemu.h):;83 : 5| : ^ warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | In file included from engine/glare.cpp: GLE_ATTRI1B: In file included from POINTengine/engine.hER(ta:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATngent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) TRIBPOINTER(tange n| t ^, ATTRshared/glemu.hI:B70_:T46A:N Gnote: Eexpanded from macro 'GLE_ATTRIBPOINTER'N T, GL_T R70U | E , 4 , G L _sFtLaOtAiTc, i)n l i| n ^e voidshared/glemu.h :d70i:46: snote: aexpanded from macro 'GLE_ATTRIBPOINTER'b le##na m70e | ( ) { glDisable static inline void disable##name() { glDisableVertexAtVertexAttritbArrirbaAyrray_(index); }_(index); } \ | \ | ^ shared/glexts.h:157 ^:37 : note: expanded from macro 'glDisableVertexAttribArray_'shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h : 157 | #define glDi2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here s 2918 | extern voaibleVertexAttdr glDisableViertexAbArrayttribArra_y (gGlLDuiisnatb lienVdeerxt)e xOAPtEtNrGiLb_ADrErPaRyE C A| T ^E D(10./Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h0:,2918 :1130:. 1note: 4'glDisableVertexAttribArray' has been explicitly marked deprecated here) ; | ^ 2918 | extern void glDisabIn file included from engine/grass.cppleVe:r1te: xAIn file included from tengine/engine.h:tr5: In file included from shared/cube.h:72: ishared/glemu.hb:83:5Ar: warning: ray (GLuint index) OPENGL_DEP'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]REC 83 | GLE_ATTRIBPOINTER(tangAent, ATTRIBT_ETDAN(1G0E.N0T,, 1G0L._1T4R)U;E , | 4 ^, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normIn file included from engine/glare.cpp:1: In file included from engine/engine.h:5: alized, stride, In file included from data); \ | ^ shared/glexts.h:186:32: shared/cube.h:72: shared/glemu.h:note: expanded from macro 'glVertexAttribPointer_' 83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | 186G | L#Ed_eAfTiTnReI BgPlOVIeNrTtEeRx(AttatnrgiebnPto,i nAtTeTrR_I Bg_lTVAeNrGtEeNxTA,t tGrLi_bTPRoUiEn,t e4r, G| L ^_ FLOAT, ) | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hshared/glemu.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here :73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 2916 | exte 73 | r n v o igdl VgelrVteerxtAetxtArtitbrPiobiPnotienrt_e(ri n(dGeLxu,i nsti zien,d etxy,p eG,L innotr msailziez,e dG,L esnturmi dtey,p ed,a tGaL)b;o o\l e a| n ^ norshared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' malized, GLsi 186 | #define zgleVie rstterxiAdtet,r icboPnost GLvoid *pointer) OPENGL_DEinPRtECer_ gAlVeTED(10.0, 10.14); | ^ rtexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here In file included from engine/grass.cpp:1: In file included from engine/engine.h: 5: 2916In file included from | shared/cube.he:x72t: eshared/glemu.hr:n84 :v5o:i dwarning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]g lVerte x84A | t t r i bGPLoEi_nAtTeTr (GLuint indRIBPOINTER(boneweight, ATTex, GLintR IsBi_zBeO,N EGWLEeInGuHmT ,t yGpLe_,T RGULEb,o o4l,e aGnL _nUoNrSmIaGlNiEzDe_dB,Y TGEL,s i)z e i| ^s tridshared/glemu.he:,69 :c54o:n snote: texpanded from macro 'GLE_ATTRIBPOINTER' 69 | GLvoid * po i n tsetra)t iOcP EiNnGlLi_nDeE PvRoEiCdA enable##name() { prepare;TE glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36:D(10.0, 1note: 0expanded from macro 'glEnableVertexAttribArray_'. 14); 156 | #define| glEnableV ^ ertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70In file included from :46engine/glare.cpp:: 1note: : expanded from macro 'GLE_ATTRIBPOINTER'In file included from 70 | engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTsRItBaPtOiIcN TiEnRl(ibnoen evwoeiidg hdti,s aAbTlTeR#I#Bn_aBmOeN(E)W E{I GgHlTD,i sGaLb_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^le Vertshared/glemu.he:69:xA54t:t note: rexpanded from macro 'GLE_ATTRIBPOINTER' i 69 | static inbArrayl_i(nien dveoxi)d; e}n a\b l e| # ^# namshared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' e() { 157p | r#edpeafrien;e ggllEDniasbalbeVertexAttrleVertexAibArray_(ittribArray_ glDisablndex); } \ | ^ eVeshared/glexts.hr:t156e:x36A:t tnote: rexpanded from macro 'glEnableVertexAttribArray_'i bArray 156 | #define glEnab | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13l:e Vnote: e'glDisableVertexAttribArray' has been explicitly marked deprecated herer texAt 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECtribATED(10.0, 1Array_ gl0.14);E n| a ^b leVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | exterIn file included from n void engine/grass.cppg:1: lIn file included from engine/engine.hEn:5a: In file included from shared/cube.h:72: shared/glemu.h:84:5: bleVertexAtwarning: t'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] rib 84 | GLE_ATTRIBPOINTERA(bonrerwaeyi g(hGtL,u iAnTtT RiIndex) OPENGL_DEPRECATEB_BONEDW(10.0, 10.14); | ^ EIGHT, GL_TRUIn file included from engine/glare.cpp:E, 4, GL_UNSIGNE1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: D_BYTE, ) | ^ 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | 84 | GLE_AgTlVertexAttribPointer_(indTRIBPOeINxTER(boneweight, ATTR, size, type, normalized, stride, dIB_BONEWEIGaHta); \ | ^ shared/glexts.h:186:32: note: T, GL_TRUexpanded from macro 'glVertexAttribPointer_'E, 4, GL 186 | #define _glUVNeSrItGeNxEADt_tBrYiTbEP,o i)n t e| r ^_ glVeshared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70rtexAttribP | static inline void doiisable##name() { glDnter i| ^s ableV/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVeerrtteexxAttriAbtPtoriinbtAerrr a(yG_L(uint index, GLint size, GindexL); enum type, GLboolean normalized, }GLsizei stride, cons \ | ^ t GLvoid *pointer) OPENGL_DEPREshared/glexts.h:CATED(10.0, 10.14); | ^ 157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArraIn file included from yengine/grass.cpp : 1| : ^In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here warning: 2918 | e'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTExR(botneerinn dveoxi,d AgTlTDRiIsBa_bBlOeNVEeIrNtDeExXA,t tGrLi_bFAArLrSaEy (GLui,n t4 ,i nGdLe_xU)N SIGNED_BYTE, ) | OPENGL_ ^ shared/glemu.h:69:D54:E Pnote: Rexpanded from macro 'GLE_ATTRIBPOINTER'E CATED (691 | 0 . 0 , 1 0 . 1s4t)a;t i c| ^i nline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: | warning: ^'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #defi 84 | GLE_ATTRIBPOINTER(bonewne glEnableVertexAttribArray_ glEnableVertexAttribArreayight, A | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint indTTRIB_BONEWEIGHT,e GxL)_ TORPUEEN,G L4_,D EGPLR_EUCNASTIEGDN(E1D0_.B0YT,E ,1 0). 1 4| ) ^; | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, sizIn file included from eengine/grass.cpp,: 1t: yIn file included from pengine/engine.he:,5 : nIn file included from oshared/cube.hr:m72a: lshared/glemu.hi:z85e:d5,: swarning: t'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]r ide, d a85t | a ) ; \G L E| _ ^A TTRIBPOINTER(boshared/glexts.hn:e186:32:i nnote: dexpanded from macro 'glVertexAttribPointer_'e x, AT 186 | #define glVertexAttribPointer_ glVertexAttribPointer T| ^R IB_BONE/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hI:N2916D:E13X:, note: G'glVertexAttribPointer' has been explicitly marked deprecated hereL _FALSE, 4 ,2916 | GeLx_tUeNrSnI GvNoEiDd_ BgYlTVEe,r t)e x AttribPointer (GLuint index| ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | , GLint si ze , G L e nsutma ttiycp ei,n lGiLnbeo ovloeiadn dniosrmalized, GaLsizei stride, consble##t GLvoid *npointer) OPENGL_DEPREame() { glDisableVertexAtCAtTriEDb(10.A0rra,y_ 10.(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDis14); | ^ ableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern vIn file included from oengine/glare.cppi:d1 : gIn file included from lengine/engine.hD:i5sableVertex: In file included from shared/cube.h:72: shared/glemu.h:85:A5t:t ribArray (GLuinwarning: t 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i ndex) O P85E | N G L _ DGELPER_EACTATTREIDB(P1O0I.N0TER(bonein,de x1,0 .A1T4T)R;I B _| B ^O NEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | staticIn file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | i GnlineLE_ATTRIBPOINTER(boneindex, ATT void eRIB_BONEInable##name(NDEX, )GL_FALSE, 4, { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h :156:36GL_UN:SIGNED_BY note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glTE, ) E | ^ nableVertexAttshared/glemu.h:73:13r:ib Array_ glEnableVertexAttribArrnote: expanded from macro 'GLE_ATTRIBPOINTER' ay | 73 ^ | /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h : 2917 : 13 : gnote: l'glEnableVertexAttribArray' has been explicitly marked deprecated hereV ertexA t2917t | reixbtPeorinn tveori_d( ignldEenxa,b lseiVzeer,t etxyAptet,r inboArrmraalyi z(eGdL,u isnttr iide, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAnttrdibex) OPENGL_DEPRECATED(10.0, 10.14); | ^P ointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint indexIn file included from ,engine/glare.cpp :G1L: iIn file included from nengine/engine.ht: 5s: iIn file included from zshared/cube.he:,72 : Gshared/glemu.hL:e85n:u5m type, : warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(bGoLnbeoionldeeaxn, nAoTrTmRaIlBi_zBeOdN,E IGNLDsEiXz,e iG Ls_tFrAiLdSeE,, 4, GLc_oUnNsStI GGNLEvDo_iBdY T*E, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disapointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ ble##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | : note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArr ay | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern voistatic inline void bindebod( GglDisableVLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRertexAttribArray (GALYuint index) OPENGL_DE_BUFFPRECATED(10.0, E10.14); | ^R , ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buIn file included from fengine/glare.cppf:e1r: )In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] O85 | GLE_ATTRIPBPEOINTENGR(boneindex,L_D ATTRIB_BONEINDEX, GL_FEPRECATED(10.0, 1ALSE, 4, GL_UNSIGNED_BY0.14); | ^T E, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: ^In file included from /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | externshared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] voi d glVe88r | t e x A tsttraitbiPco inter (GLuint indiex,n lGiLnien tv osiidz ec,l eGaLreenbuom( )t y{pe, GLboolean normalize dg,l GLsizei stride, consBt iGnLdvoid *pointeBuffer) OPENGL_DEPRECATED(10.r_(GL_ELEMENT_ARRAY_BUFF0, 10.14); | ^ ER, 0); } | ^ shared/glexts.h:105:23:In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h: note: expanded from macro 'glBindBuffer_' 87105 | :#57d:e fwarning: i'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]n 87 | stae glBindtic inline void bindebo(GLuinBtuffer_ glBindBuffer ebo) { disable(); glBin | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here d2867 | eBxuffer_(GL_ELEMENT_ARRAY_BUFFEtern void glBR, ebo); } i| ^n dBuffshared/glexts.he:r105 :(23G:L enote: nexpanded from macro 'glBindBuffer_'u m ta r105g | e#td,e fGiLnuei ngtl BbiunfdBuffer_ glBindBuffer | ^ f/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:e2867r:)13 :O Pnote: E'glBindBuffer' has been explicitly marked deprecated here N 2867 | externGL_DEP void glBRiECATED(10n.d0B,u f1f0e.r1 4()G;L e n| u ^m target, GLuint buffer) OPENGL_DEPRECATEIn file included from Dengine/grass.cpp(:110: .In file included from 0engine/engine.h,: 51: 0In file included from .shared/cube.h1:472): ;shared/glemu.h : 89| : ^57 : warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ 72shared/glexts.h: :shared/glemu.h105::8823: note: expanded from macro 'glBindBuffer_' :37 :105 | warning: #'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]d efine g l88B | i n d Buffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here stat ic inline void clearebo() { glBindBuffer_(GL_2867EL | EexternMENT_AR void glBindBuffer (RAY_BUFFER, G0);L e}n u m| ^t arget,shared/glexts.h :G105L:u23i:n tnote: expanded from macro 'glBindBuffer_'b uffe r105) | #OdPeEfNiGnLe_ DgElPBRiEnCdABTuEfDf(e1r0.0, 10.14);_ g| l ^B indBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern voIn file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] id 90 | sta glBindBuffer (GLenum target, GLutic inlinei vnoti db ucflfeearr)v bOoP(E)N G{L _gDlEBPiRnECATED(10.0dBuffer_, 10.14); ( | G ^L _ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffeIn file included from rengine/glare.cpp_: 1g: lIn file included from Bengine/engine.hi:n5d: BIn file included from ushared/cube.hf:f72e: rshared/glemu.h : 89| : ^57 : warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2867:13: 89 | st anote: t'glBindBuffer' has been explicitly marked deprecated herei c inli n2867e | evxotern void glBindBuffer (GiLde nbuimn dtvabrog(eGtL,u iGnLtu ivnbto )b u{f fdeirs)a bOlPeE(N)G;L _gDlEBPiRnEdCBAuTfEfDe(r1_0(.G0L,_ A1RR0.14); | ^ AY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ 109 warnings generated. In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: In file included from 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | c a scea sGeL _GFLL_OFALTO_AMTA:T 2 : g l UgnliUfnoirfmoMramt1rfivx_2(flvo_c(,l osci,z e1,, pGaLr_FALaSE, param->fval); break; | ^ m->fvshared/glexts.ha:l151); b:29: note: expanded from macro 'glUniformMatrix2fv_' r e151a | k#;d e f| ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' ine glUniformMatrix2f v_139 glUni | f#odremfMatrix2fv | i ^ ne glU/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hn:i2950f:o13r:m 1note: f'glUniformMatrix2fv' has been explicitly marked deprecated herev _ 2950 | extern void glUniformMatri glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, x2fvGLsizei count, const GLflo at *(vGaLliunet) lOoPcEaNtGiLo_nD,E PGRLEsCiAzTeEiD (c1o0u.n0t,, 1G0L.b1o4o)l;e a n| ^t ranspose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: In file included from engine/grass.cpp:1: In file included from engine/engine.hengine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT:92: engine/texture.h:54:33:_VEC2: glUniform2fv_(loc, size, parwarning: a'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]m 54 | case GL_FLOAT_MAT3: glUnif->ormMatrfval); break; | ^ shared/glexts.h:140:23:ix3fv_(loc, 1, GL_FALSE, param->fv al);note: break; expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^| ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13shared/glexts.h: :note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2f152:29: note: expanded from macro 'glUniformMatrix3fv_'v (GLint location, GL si152 | #defiznee glUnifoir count, const GLfloat *value) OmMatrix3fv_ glPUniEfNoGrLm_MDaEtPrRiExC3AfTvE D (| 1 ^0 .0, 10.14); | /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h ^: 2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUGLsizei count, GLboolean transpose,niform3f vconst GLfloat *value) OPE_N(loc, size, param->fval)G;L _DEPRECATbreak; | ^ shared/glexts.h:141:ED(10.023,: note: expanded from macro 'glUniform3fv_' 141 | #defin 10.e glUnifo1rm43)f;v _ glUn | ^ iform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLintIn file included from engine/grass.cpp:1: In file included from engine/engine.h: 92: lengine/texture.hocationclang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/irc.o engine/irc.cpp :55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4f,v_( GLsizei count,loc, 1, GL_FALSE, param->fval); c obnstreak; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #GdLefloat *value) OPENGL_DEPRECAfTEiDn(e1 0g.l0U,n i1f0o.r1m4M)a;t r i| x ^4 fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fIn file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | v (GLint location , case GLsizei c GL_FLOAT_ount, GLboolean transpose, const GLfloat *value) OPENGL_DEVEC4: glUniform4fv_(loPc, RECATED(10.0, 1size, param0->f.1val); break; | ^4); | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAIn file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | T_MAT4: glUniformMatrix4fv_(loc, 1, GL_FA casLe SEGL, _FLOATparam->fval); break; | ^ shared/glexts.h:153:29: note: : expanded from macro 'glUniformMatrix4fv_' 153 glUniform1 | #define f_(b->glUniformMatrix4fv_ glUniformMatrix4fvl o| c ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here , x );2952 | extern break; | ^ void glUniformMa shared/glexts.h:135:22trix4fv: note: expanded from macro 'glUniform1f_' 135 | #define glUni form1(fG_L ignltU nliofcoartmi1ofn, GLsi z | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated hereei count, GLboolea 2934 | externn transpo void glUniforse, const GLflm1f (GLint locationoat *value) OPENGL_DEPR,E GLfloat v0) OPENGL_DEPRECACATED(1T0ED.0,( 1100.14.)0;, 10.14); | ^ | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) 387{ ShaderParamB | case GL_FinLdingO *b = resolve(); if(AT:b) glU glUniform1f_(b->loc, xniform3fv_(b->loc, ); brean, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #defk; i| n ^ e glUniform3fv_ glUnifshared/glexts.horm:3f135:22:v note: expanded from macro 'glUniform1f_' 135 | # | d ^ efine/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: gl2944:U13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint locnatioin, GLsizeform1f_ glUniform1i count, constf GL f l| o ^a t *value) O/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hP:E2934N:G13L:_ Dnote: E'glUniform1f' has been explicitly marked deprecated hereP RECATED(10.0, 10.14); | ^ 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *In file included from v, intengine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 n = 1 | case GL_FLOAT_VEC2: g)lU n{i fSohramd2efr_P(abr-a>mlBoicn,ding *b = resolve(); i f(b)x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136g | l#Udneiffionrem 2gflvU_n(ibf-o>rlmo2cf,_ ng,l Uniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extevrn ->v); } | ^ shared/glexts.h:140void glUnif:orm2f (23: note: expanded from macro 'glUniform2fv_' 140GLint location, GLfloat v0, GLfloat | #define glUni fv1orm2fv_ )glUn OPENGiL_foDEPrm2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here RECATED (29431 | 0e.x0t,e r1n0 .v1o4i)d; g l| U ^n iform2fv (GLint location, GLsizei count, const GLfloat *In file included from vengine/glare.cppa:l1u: eIn file included from )engine/engine.h :O92P: Eengine/texture.hN:G391L:_33D:E PRECATwarning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | ED(10.0, 10. 1 4); | ^ case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloaIn file included from tengine/grass.cpp :v12: )In file included from engine/engine.hO:P92E: Nengine/texture.hG:L407_:D84E:P Rwarning: E'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]C ATED(1 0407. | 0 , 1 0v.o1i4d) ;s e t| v ^( const vec4 *v, int n = 1) { ShaderParamBindIn file included from iengine/glare.cppn:g 1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] *b = resolve(); 393 | c if(b) glUniform4fv_(b->loc, nase GL,_ vFL->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniOAT_VECf4or: glUniformm4f_(b->l4ofc,v_ glUni x, y, z, w); break; | ^ shared/glexts.h:138form4:f22v: note: expanded from macro 'glUniform4f_' 138 | #d| ^ efine glUniform4f_ glUniform/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h4f : | 2945:13: ^note: 'glUniform4fv' has been explicitly marked deprecated here 2945/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h | :e2937x:t13: enote: r'glUniform4f' has been explicitly marked deprecated heren void g 2937 | lexUtern void glnUinfiofromr4mfv4 (GLint locatf (GLint location, GLfloat v0, GLfloat v1, GLfloion, GLsat vizei coun2t, c, oGnLfst GLfloloat *vata v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ lue) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(bIn file included from -engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85>:l owarning: c'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations], int(x)) ;408 | b r e a kvoid setv(const; p l| a ^n e *p,shared/glexts.h :i143n:t22 :n note: =expanded from macro 'glUniform1i_' 1) { S143h | a#ddeerfPianrea mgBliUnndiifnogr m*1bi _= grlUniform1i | ^esolve(); /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:if(b) glU13n: note: 'glUniform1i' has been explicitly marked deprecated here i 2938f | oerxmt4ern void glUnfifvo_r(mb1i (GLint locatio->loc, n, p->v);n, GLint v0) O PENGL_DE} | ^ shared/glexts.h:142PRECATED(10:23: note: expanded from macro 'glUniform4fv_' 142 | #define .glUniform0, 10.14)4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: ;note: 'glUniform4fv' has been explicitly marked deprecated here 2945| | e ^xt ern void glIn file included from engine/glare.cppUn:1i: In file included from form4fv (GLengine/engine.h:92: engine/texture.h:395:33:i nt locatwarning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] i395 | o case GL_INT_VEC2: glUnn,i fGoLrsmizei count, 2conis_t( bG-L>fllooca,t i nt*(vxa)l,u ei)n tO(PyE)N)G;L _bDrEePaRkECATE;D ( 1| 0 ^ shared/glexts.h:144:22.: 0note: ,expanded from macro 'glUniform2i_' 10.1 4144) | ;# d e| f ^i ne glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(consti ( GmatLriixn2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUnit locatformMatrix2fv_(b->lioc, n, GL_FALSEo,n ,m GLint v0, GLi-n>ta .vv1)); O} | ^ shared/glexts.h:151:29PENGL_DEPRECATED(10.0, 1:0 note: .expanded from macro 'glUniformMatrix2fv_'1 4); 151 | #define glUniformMatrix2fv_ glUnif | ^ ormMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean tranIn file included from sengine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.hpose, const GLfloat:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396* | v a l case GL_INue) OPENGL_DEPRECATED(10.0, 10.14); | ^ T_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_'In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | 145 | #void setvd(ecfionnes tg maltUrix3 *m, int n = 1n)ifo rm3i_ glUniform{ ShaderParamBinding *b =3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here resolv e2940 | extern (v)o;id glUnif if(b) glUniformMatrix3orm3i (GfLint location, GLint v0, GLint v1, GLintv v_(b->loc, n, GL_FALSE, m->a.v); 2) O} | ^ shared/glexts.h:152:29PENGL_DEPRECATED(10.0, 10.14); | ^ : note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(In file included from engine/glare.cpp:1: In file included from 1engine/engine.h:092.: 0engine/texture.h,: 3971:033.:1 4warning: )'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]; | ^ 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4In file included from iengine/grass.cpp : 1| : ^In file included from engine/engine.h:92: engine/texture.h:411:/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h87::2941 :warning: 13'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: note: 'glUniform4i' has been explicitly marked deprecated here 411 | 2941 | e x tveorind vsoeitdv (gcloUnnsitf omramt4rii x(4G L*imn,t ilnotc ant i=o n1,) G{L iShnat v0, GLint v1, GLint v2, GLiderParamBindnint v3) OPENGL_DEgPR E*CbA T=E Dr(e1s0o.l0v,e (); if(b) glUniformMatrix4f10.14); | ^ v_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GIn file included from Lengine/glare.cpps:i1z: eIn file included from iengine/engine.h :c92ount, GLboolean transpose, const GLfloat *value) OP: ENengine/texture.hG:L404_:D85E:P Rwarning: E'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]C ATED(1 404 | void setv(const float *f, int n =0 1) { ShaderP.0, 10.14); | ^ aramBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformIn file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3fv_(b->loc, n, v->v); } | ^ 440 | vshared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUnifoid setv(const int *i, int n = 1) { ShaderParorm3fv_ glUniform3amBindingfv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GL in*b = resolvt location, GLe(); if(b) glUnisizfeoir mc1oiuvn_t(,b -c>olnoc, n, i); } | ^s t GLflshared/glexts.ho:a147t: 23*:v anote: lexpanded from macro 'glUniform1iv_'u e 147 | #define glU)nif oOrPmE1NiGvL__ DgElPURnEiCfAoTrEmD1(i1v0 . 0| , ^ 10.14/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h):;2946 : 13| : ^ note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.1In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(c4o)n;s t | v ^e c2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } In file included from engine/grass.cpp| : ^1 : In file included from engine/engine.hshared/glexts.h::92140: :engine/texture.h23::441 :note: 84expanded from macro 'glUniform2fv_': warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 140 | #defin e441 | g l U n ivfooirdm 2sfevt_v (gcloUnnsitf oirm2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint locationvec *v, int n = 1) {, SGhLasdiezrePia rcaomuBnitn,d icnogn s*tb G=L frleosaotl v*ev(a)l;u ei)f (ObP)E NgGlLU_nDiEfPoRrEmC3AiTvE_D((b1-0>.l0o,c ,1 0n.,1 4v)-;> v )| ; ^ } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | 442 | v o ivdo isde tsve(tcvo(ncsotn svte ci4v e*cv2, *ivn,t inn t= n1 )= {1 Shade)r P{a rSahmaBdienrdPianrga m*Bbi n=d irnegs o*lbv e= r(e)s;olve(); if(b) glUniform2iv_(b->loc, n, iv->v); } | ^ shared/glexts.h:148:23: f(note: expanded from macro 'glUniform2iv_' 148 | #define glUb) glUniformnif4fv_(b->loc, n, v->v); } or | m ^ shared/glexts.h:142:23: 2ivnote: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ _ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void g:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniforlUniform2iv (Gm4fv (GLint location, GLsLintiz eil cooucnta,tion, GL const GLfloat *value) OPENGL_DEPRsEiCzAeTiE Dc(o1u0n.t0,, 10.14); | ^ const GLint *value) OPENGL_DEPRECATED(10.0, In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:10.85: warning: 1'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]4 ); | ^ 408 | void setv(const plane *p, int n = 1) { ShIn file included from engine/grass.cppa:1der: PIn file included from engine/engine.ha:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | vroamBinding *b = resolve(); if(b) glUniform4fv_id setv(const( bivec4 *v, int n = 1)- { >lShaoc, n, p-d>v)e;r P}a r a| m ^Binding *b = resolve(); if(shared/glexts.hb:)142 :g23l:U nnote: iexpanded from macro 'glUniform4fv_'f orm4i v142_ | (#bd-e>flionce glUniform4fv_ glUni,fo rnm, 4vf-v> v )| ; ^ } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13shared/glexts.h:: 150note: :'glUniform4fv' has been explicitly marked deprecated here23 : note: expanded from macro 'glUniform4iv_' 2945 | e150x | t#edrenf ivnoei glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here d 2949 | e xtglUniform4fv (GeLinrtn lvoocation, GiLsized glUnifi ocorunm4iv (GLint ltoc, const GLfloat *value) ation, GLsizei couOPENGL_ntDEPRECATED(10.0, 1, const GLint *value) OPENG0.1L4); | ^ _DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:48:25: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | if(rendertex) { glDeleteTextures(1, &rendertex); rendertex = 0; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:58:23: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | if(blurtex) { glDeleteTextures(1, &blurtex); blurtex = 0; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:66:22: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | if(!blurtex) glGenTextures(1, &blurtex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:88:24: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | if(!rendertex) glGenTextures(1, &rendertex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:93:13: warning: 'glDrawBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 93 | glDrawBuffer(GL_NONE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2465:13: note: 'glDrawBuffer' has been explicitly marked deprecated here 2465 | extern void glDrawBuffer (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:94:13: warning: 'glReadBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 94 | glReadBuffer(GL_NONE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2651:13: note: 'glReadBuffer' has been explicitly marked deprecated here 2651 | extern void glReadBuffer (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/grass.cpp:286:19: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 286 | if(!grassvbo) glGenBuffers_(1, &grassvbo); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/grass.cpp:290:5: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 290 | glBufferData_(GL_ARRAY_BUFFER, grassvbosize, size == grassvbosize ? grassverts.getbuf() : NULL, GL_STREAM_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/grass.cpp:291:30: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 291 | if(size != grassvbosize) glBufferSubData_(GL_ARRAY_BUFFER, 0, size, grassverts.getbuf()); | ^ shared/glexts.h:109:26: note: expanded from macro 'glBufferSubData_' 109 | #define glBufferSubData_ glBufferSubData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here 2872 | extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:225:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 225 | glDisable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:226:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 226 | glDisable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/grass.cpp:299:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 299 | glDisIn file included from engine/glare.cpp:2: engine/rendertarget.h:230:13: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] a 230b | le(GL_CULL_F ACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462: glScissor(x, y13, w, :h note: 'glDisable' has been explicitly marked deprecated here ); 2462 | extern vo | ^ id glDisable (G/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hL:e2668n:u13m: cnote: a'glScissor' has been explicitly marked deprecated herep ) OP 2668 | exEtNeGL_rn void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPEDNEPGRLE_CDEAPRECATED(10.0,TED 10.14); | ^ (10.0, 10.In file included from engine/glare.cpp:2: engine/rendertarget.h:14); | ^ 231:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 231 | glEnable(GLengine/grass.cpp_:S300:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 300 | C I SgSlOERn_aTbElSeT()G;L _ B| L ^E ND); | /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h ^: 2472:13:/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :note: 2472'glEnable' has been explicitly marked deprecated here: 13: note: 'glEnable' has been explicitly marked deprecated here 2472 | e x2472t | eerxnt evroni dv glEnaobilde g(lGELneanbulme c(aGpL)e nOuPmE NcGaLp_)D EOPPREENCGALTED(10.0, 1_0.D1E4P)R;E C A| T ^E D(10.0, 10.14); | ^ engine/grass.cpp:301:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 301 | glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | exIn file included from engine/glare.cpp:2: engine/rendertarget.h:240t:13e:r nwarning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]v oid g 240 | glBindTexture(GL_TEXTURE_2D, i ? blurtex : rendertex); | l ^ BlendFunc (GLenum sfa/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13ctor, G:Le note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBinum dfnadcTteoxture (GLenum target, GLuint tr) eOxture) OPENGL_DEPRECAPENGL_DEPRECATEDT(10.0ED(10.0, 10.14),; 1 0| . ^1 4); | ^ engine/grass.cpp:302:5: warning: In file included from 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]engine/glare.cpp :2: engine/rendertarget.h302: | 245 glDepthMask(GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460::21: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 245 | if(scissor) glDisable(GL_SCISSOR_13: note: 'glDepthMask' has been explicitly marked deprecated here TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 24622460 | e | xetxetrenr nv oviodi dg lgDliDseapbtlhMask (GeLb o(oGlLeeannu mf lcaagp)) OOPPEENNGGLL__DDEEPPRREECCAATTEEDD((1100..00,, 10.14) 10.; | ^ 14);In file included from engine/glare.cpp:2: engine/rendertarget.h:247:9: warning: | 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ 247 | glEnable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:248:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 248 | glEnable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/grass.cpp:332:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 332 | glBindTexture(GL_TEXTURE_2D, g.tex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/grass.cpp:337:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 337 | glActiveTexture_(GL_TEXTURE1); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/grass.cpp:338:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 338 | glBindTexture(GL_TEXTURE_2D, g.lmtex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/grass.cpp:339:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 339 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATIn file included from Eengine/glare.cppD:2: engine/rendertarget.h:350:(10.0, 10.14); | ^ 9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 350 | glViewport(0, 0, vieww, viewh); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLengine/grass.cppin:t x, GLint y, GLsizei355:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 355 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462: width, GLsizei height) O13PENG:L_ note: D'glDisable' has been explicitly marked deprecated here EPRECATED(10.0, 10.14 );2462 | extern v | ^ oid glDisable (GLenum cap) OPEIn file included from engine/glare.cppN:2GL_DEPREC: engine/rendertarget.h:358:13: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 358 | ATED (10.0, 10.14); glScissor(s| x, ^ sy, sw, sh); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: engine/grass.cpp'glScissor' has been explicitly marked deprecated here: 356:5: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 356 | g2668 | lextDepern vtoidh MglScisasor (GLint x, GLsink(t y, GLsizei width, GLsizei height) OPENGL_DEGL_TRPURE); | E ^CAT ED(10.0, 10.14); | ^/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :In file included from engine/glare.cpp2460::213: :engine/rendertarget.h :note: 359'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 359 | GLboolean flag) OPENGL_DE glEnaPRECble(GL_SCISSOR_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here A 2472 | extern voTid glEnable (GLenum cEap) OPENGL_DEPRECATEDD(10.0, 10.14); (10.0 , | 1 ^0 .14); | ^ engine/grass.cpp:357:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 357 | glEnable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (In file included from engine/glare.cpp:2: engine/rendertarget.h:368:9: GLenum capwarning: ) 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 368 | OPENGL_DEPRECATED(10.0, 10.14); | ^ SAVECOLORMASK | ^ engine/engine.h:233:63: note: expanded from macro 'SAVECOLORMASK' 233 | if(memcmp(colormask, oldcolormask, sizeof(oldcolormask))) glColorMask(COLORMASK, GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:370:26: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 370 | if(!depthtest()) glDisable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^engine/grass.cpp:362:20: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/glare.cpp: 3622: | engine/rendertarget.h :374:26: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 374 | i f ( if(!depthtest()) glEngrassvbo) { glaDbelele(GtL_DEPeBuffers_(1, &grassvbo); grassvbo = TH0; } | ^ shared/glexts.h:_TEST)110;:26 : | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2472note: expanded from macro 'glDeleteBuffers_': 13: 110 | #define glDeleteB note: 'glEnable' has been explicitly marked deprecated hereuffers_ glDel eteBuffe 2472 | rs extern void gl| E ^n abl/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here e (GL e2868n | extern void glDeleteum cap)Buffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 1 0.14); OPE | ^ NGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:376:24: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 376 | if(scissoring) glDisable(GL_SCISSOR_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:385:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | RESTORECOLORMASK | ^ engine/engine.h:238:9: note: expanded from macro 'RESTORECOLORMASK' 238 | glColorMask(COLORMASK, GL_TRUE); \ | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:388:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | glViewport(0, 0, screenw, screenh); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:456:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 456 | glBindTexture(GL_TEXTURE_2D, rendertex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/glare.cpp:47:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 47 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/glare.cpp:48:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | glBlendFunc(GL_ONE, GL_ONE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/glare.cpp:52:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | glBindTexture(GL_TEXTURE_2D, glaretex.rendertex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/glare.cpp:58:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 137 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/lightmap.o engine/lightmap.cpp 124 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/main.o engine/main.cpp In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/irc.cpp:360:73: warning: address of array 'n->passkey' will always evaluate to 'true' [-Wpointer-bool-conversion] 360 | if(!s || !*s) { ircprintf(n, 4, NULL, "current password is: %s", n->passkey && *n->passkey ? "" : ""); return; } | ~~~^~~~~~~ ~~ shared/command.h:374:105: note: expanded from macro 'ICOMMAND' 374 | #define ICOMMAND(flags, name, nargs, proto, b) ICOMMANDN(flags, name, ICOMMANDNAME(name), nargs, proto, b) | ^ shared/command.h:372:106: note: expanded from macro 'ICOMMANDN' 372 | #define ICOMMANDN(flags, name, cmdname, nargs, proto, b) ICOMMANDNS(flags, #name, cmdname, nargs, proto, b) | ^ shared/command.h:371:7: note: expanded from macro 'ICOMMANDNS' 371 | { b; } | ^ engine/irc.cpp:366:77: warning: address of array 'n->authcommand' will always evaluate to 'true' [-Wpointer-bool-conversion] 366 | if(!s || !*s) { ircprintf(n, 4, NULL, "current auth command is: %s", n->authcommand && *n->authcommand ? "" : ""); return; } | ~~~^~~~~~~~~~~ ~~ shared/command.h:374:105: note: expanded from macro 'ICOMMAND' 374 | #define ICOMMAND(flags, name, nargs, proto, b) ICOMMANDN(flags, name, ICOMMANDNAME(name), nargs, proto, b) | ^ shared/command.h:372:106: note: expanded from macro 'ICOMMANDN' 372 | #define ICOMMANDN(flags, name, cmdname, nargs, proto, b) ICOMMANDNS(flags, #name, cmdname, nargs, proto, b) | ^ shared/command.h:371:7: note: expanded from macro 'ICOMMANDNS' 371 | { b; } | ^ engine/irc.cpp:372:109: warning: address of array 'n->authpass' will always evaluate to 'true' [-Wpointer-bool-conversion] 372 | if(!s || !*s || !t || !*t) { ircprintf(n, 4, NULL, "current auth details are: %s (%s)", n->authname, n->authpass && *n->authpass ? "" : ""); return; } | ~~~^~~~~~~~ ~~ shared/command.h:374:105: note: expanded from macro 'ICOMMAND' 374 | #define ICOMMAND(flags, name, nargs, proto, b) ICOMMANDN(flags, name, ICOMMANDNAME(name), nargs, proto, b) | ^ shared/command.h:372:106: note: expanded from macro 'ICOMMANDN' 372 | #define ICOMMANDN(flags, name, cmdname, nargs, proto, b) ICOMMANDNS(flags, #name, cmdname, nargs, proto, b) | ^ shared/command.h:371:7: note: expanded from macro 'ICOMMANDNS' 371 | { b; } | ^ engine/irc.cpp:465:93: warning: address of array 'c->passkey' will always evaluate to 'true' [-Wpointer-bool-conversion] 465 | if(!s || !*s) { ircprintf(n, 4, NULL, "channel %s current password is: %s", c->name, c->passkey && *c->passkey ? "" : ""); return; } | ~~~^~~~~~~ ~~ shared/command.h:374:105: note: expanded from macro 'ICOMMAND' 374 | #define ICOMMAND(flags, name, nargs, proto, b) ICOMMANDN(flags, name, ICOMMANDNAME(name), nargs, proto, b) | ^ shared/command.h:372:106: note: expanded from macro 'ICOMMANDN' 372 | #define ICOMMANDN(flags, name, cmdname, nargs, proto, b) ICOMMANDNS(flags, #name, cmdname, nargs, proto, b) | ^ shared/command.h:371:7: note: expanded from macro 'ICOMMANDNS' 371 | { b; } | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLGOAT: L glUniform1ff_l(b->loc, xoat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | ); breGak; | ^ LE_INIshared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1fTATTRIBF(ver_ glUniformtex, ATTRIB_VERTE1X)f | ^ | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' engine/texture.h:436:61: 48note: | in instantiation of function template specialization 'LocalShaderParam::sett' requested here s t436a | t i c ivnoliine voidd seti(int x = name(con0, int y = s0, int z = 0t vec &v) { glVer,tex Aitnttr iwb 3=f v0_)( i{n dseext,t ;( x}, \y , | z ^, w); } shared/glexts.h :| 168 ^: 28: note: expanded from macro 'glVertexAttrib3fv_' 168 | /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h#:d2934e:f13i:n enote: 'glUniform1f' has been explicitly marked deprecated hereg lVert e2934x | Aetxttreirbn3 fvvo_i dg lgVleUrntiefxoArtmt1rfi b(3GfLvi n t| ^l ocati/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | on, GLfloat vextern v0oi)d OgPlEVNeGrLt_eDxEAPtRtErCiAbT3EfDv( 1(0G.L0u,i n1t0 .i1n4d)e;x , | c ^o nst GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniIn file included from fengine/lightmap.cppo:r1m: 2In file included from fengine/engine.h_:(5b: -In file included from >shared/cube.hl:o72c: ,shared/glemu.h :x55,: 5y:) ;warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]b rea k55; | | ^ GLE_Ishared/glexts.hN:I136T:A22T:T Rnote: Iexpanded from macro 'glUniform2f_'B F(ve r136t | e#xd,e fAiTnTeR IgBl_UVnEiRfToErXm)2 f _| ^g lUnshared/glemu.hi:f49o:r58m:2 fnote: expanded from macro 'GLE_INITATTRIBF' | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 49 | 2935 | e x t e r ns tvaotiidc gilUniform2f (GLinline void name(constn t lovcation, GLec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, float v0w); } \ | ^, GLshared/glexts.hf:l171o:a27t: vnote: 1expanded from macro 'glVertexAttrib4f_') OPE N171G | L#_dDeEfPiRnEeC AgTlEVDe(r1t0e.x0A,t t1r0i.b144f)_; g l| V ^e rtexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glIn file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424VertexAttri:b334:f warning: ('glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]G Luint i n424d | e x , G L f l o a t xc,a sGeL fGlLo_aFtLOAT_VEC 3:y ,g lGULnfilfooartm 3zf,_ (GbL-f>llooact, wx), OyP,E NzG)L;_ DbErPeRaEkC;A T E| D ^( 10.0, 10.14); | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniforIn file included from m3f | ^ engine/lightmap.cpp/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here :1 : In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | 2936 | extern void glU ni GLE_INITATTRIBF(vertex, ATfToRrm3f (GLint location, GLIfBl_oVaEtR TvE0X,) G L| f ^l oat shared/glemu.hv:150,: 50G:L fnote: lexpanded from macro 'GLE_INITATTRIBF'o at v2 )50 | O P E N G L _ D EsPtRaEtCiAcT EiDn(l1i0n.e0 ,v o1id na0.14); | ^me(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:note: 33:expanded from macro 'glVertexAttrib2fv_' warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 164 | #d e425f | i n e g l V e r t e x Attrib2fv_ glVertexAttrcase GL_FLib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here OAT _2889V | EeCx4t:e rgnl Uvnoiiform4fd_ (gbl-V>elrotexAttrib2fv (GLc, x, y, z, uw);i nbtr eiankd;e x ,| ^c onstshared/glexts.h :GLfloat *v) OPENGL_DEPRECA138T:E22D:( 1note: 0expanded from macro 'glUniform4f_'. 0, 10 .1381 | 4#)d;e f i| ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from nshared/cube.h:72: e glUnshared/glemu.hiform4f_ glUniform4f:55 : | 5 ^: /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13 : warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]note: 'glUniform4f' has been explicitly marked deprecated here 55 | GLE_INITA2937 | extern void glTUniform4f (GTRIBF(vertex, ATTRLIBi_nVtE RlToEcXa)t i o| n ^, GLflshared/glemu.h:51:50: onote: expanded from macro 'GLE_INITATTRIBF' at 51 | v0, GLfloat v1, GLfloat static inline void name(const vec v2, GLfloat v3) OPENGL_DEPRECATED(104. &v) { glVertex0Att,r i10.14); | ^ b4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #definIn file included from e glVertexAttrib4fv_ glVengine/irc.cppertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here :1: In file included from engine/engine.h:92: engine/texture.h:427:33: 2909 | extern void glVertexAt warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | trib4fv (GLuint index, const GLfloat *v) OP E N G L _cDEPREaCseA GL_INT: glTUnEiDform1i_(b->loc, x)(; b1r0.0, 10.14); | ^ eak; | ^ shared/glexts.h:143:22: note: In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) expanded from macro 'glUniform1i_' | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 143 47 | GLE_INITAT | #define glUniform1i_ glUniforTm1i R I| B ^(name , index, /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | externf voi,d fglloUanti)f orm1i (GLint locati\on , G| Li ^ shared/glemu.h:n42:t 51v0:) note: OPexpanded from macro 'GLE_INITATTRIB'E 42 | N GL_DEPRECATED(10.0, static inline void 10.14); na | ^ me##suffix(tIn file included from engine/irc.cpp:ype x1: In file included from )engine/engine.h { glVertex:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc,Att x, y); brearib1##suffkix; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUn##i_f(index, x); } \ | ^ o:rm2i_ gl173U:1: note: expanded from here niform2i 173 | g| ^ lVe/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:rtexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 13 159 | #define glV:ert enote: x'glUniform2i' has been explicitly marked deprecated here 2939 | extern voAitdt rgilbU1f_ glVerniform2i (GtexAttrib1f | ^ Lin/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht: 2882l:o13c:a tnote: i'glVertexAttrib1f' has been explicitly marked deprecated hereo n, GL i2882n | te xvtern void glVertexAttrib1f (GLuint0, GLint v1) OPEN GLi_nDdEePxR,ECATED(10 GLfloat x) OPENGL_DEPRECATED(10.0, 10.1.0, 4); | ^ 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: In file included from glUniform3i_(b->loc, engine/lightmap.cppx, :y1,: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: z'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]) ; 56 | GLE_INITATTRI BbF(color, ATTRIB_COLOR) | ^ reshared/glemu.ha:k47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | ; GLE _ INITATTRIB(name,| index, f, float) \ | ^ ^shared/glemu.h:43: 59: note: expanded from macro 'GLE_INITATTRIB' shared/glexts.h:145:22 : note: expanded from macro 'glUniform3i_' 145 | #define glU43 | static inliniform3i_ glUniform3i | ^ n/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940e:13 void name##su:ffi note: x'glUniform3i' has been explicitly marked deprecated here (type x 2940, type y | )extern void glUniform3i { glVertexAttrib2##suffi (GLint locationx##_(index, x,, GLint v0, GLint v1 y); } \ | ^ , GL:i176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: nnote: expanded from macro 'glVertexAttrib2f_' 163 | t#d evf2i)n eO PgElVertexAttribN2fG_L _gDlEVPerteRECATED(10.0, 10.14); | ^xAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENIn file included from GLengine/irc.cpp_:D1E: PIn file included from Rengine/engine.hE:C92A: Tengine/texture.hE:D433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433( | 1 0 . 0 , 1 0 . 1c4a)s;e G| L ^_ INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #deIn file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56fine glUnifor:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_Im4i_NITATTRIBF(color, ATTRIB_COLOR) | glUnifor ^m 4i | ^shared/glemu.h: 47:9: note: expanded from macro 'GLE_INITATTRIBF' /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941: 1347: | note: 'glUniform4i' has been explicitly marked deprecated here GL E2941_ | IeNxItTeArTnT RvIoBi(dn agmleU,n iifnodremx4,i f(,G Lfilnota tl)o c\a t i| o ^n ,shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | statGic inline void name##suffix(type x, tyLint v0, GLinpte vy1,, tGyLpien tz )v 2{, gGlLVienrtt evx3A)t tOrPiEbN3G#L#_sDuEfPfRiExC#A#T_E(Di(n1d0e.x0,, x1,0 .y1,4 )z;) ; | } ^ \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:921: 0engine/texture.h:42:33:.0, 10.14); | ^ warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fvIn file included from _engine/main.cpp(:l3o: cIn file included from ,engine/engine.h :s5i: zIn file included from eshared/cube.h,: 72p: ashared/glemu.hr:a55m:-5>fval);: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | b r e a kG;L E _| I ^N ITATshared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #defiTnReI BgFl(Uvneirform1fv_ gltex, ATTRUnIB_VERTEX) | ^ iform1fv | ^ shared/glemu.h/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(c 2942 | exotern nst void glUniform1fv vec &v) { glVer(teGxLAitnttr ilbo3cfavt_i(oinn,d eGxL,s ivzei count, const GLflo.v)at *v; } \ | ^ alue) OPENGL_Dshared/glexts.hEPRECATED:(168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #def10.0, 10.14); | ^ ine glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:In file included from 2895engine/lightmap.cpp::131:: In file included from note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glengine/engine.h:92VertexAttrib3fv: engine/texture.h:44:33 (GLuint i:n warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44dex, | c o n s t G L f l o acta s*ev ) OPENGL_DEPRECATED(10.0, G10.14L_FLOAT_VEC2: glUniform2fv_(loc, siz)e, param->fv; | ^ al); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count,In file included from engine/main.cpp:3c: In file included from engine/engine.h:5: In file included from shared/cube.h:72: oshared/glemu.hnst GLfloat *value) OP:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] E 55 | GLEN_IGNLI_TDAETPTRREICBAFT(EvDe(r1t0e.x0, ATTRIB_VERTEX) | ^ shared/glemu.h:49:, 10.14); | ^ 58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46| :33: ^warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 46 | 171 | # d e f i n ec agsleV eGrLt_eFxLAOtAtTrib4f_ glVertexA_VEC3: glUniform3fv_ttrib(4fl | ^ oc, si/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:ze2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here , param->fval); brea 2908 | externk void g;lVer | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3ftv_ gexlAUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: ttrib4f (GLuint indexnote: , 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUnGLfloatiform3fv (GLint location, GLsizei cou x, nt, cGonLfloat y, GLfloat st GLfloat *valuez) ,OPENGL_DEPRECATED (1GLfloat w) OPEN0.0, 1GL_DEPRECATED(10.0, 10.14); | 0.14); ^ | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from 48 | case GL_FLOAT_VEC4: glUniformengine/main.cpp4fv_(loc, size, param->fval:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITAT); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniTRIfBF(verotrme4fxv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here, ATTRIB_ VER 2945 | extern void glUniform4fv (GLinTt loEcXation, GLsizei co) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline vouidn tname(const vec2 &v) { glVertexAttrib2fv_(index,, cons t GLfv.v); }loat \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | # def*value) OPENGL_DEPRECATED(10.0, 10.14); | ine glVertexAttrib2fv_ g ^ lVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_ VERT EX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const ve case GL_INT: glUniform1iv_(loc, size, param->ival); cb4r e&avk); { | g ^l Verteshared/glexts.hx:A147t:t23r:i bnote: 4expanded from macro 'glUniform1iv_'f v_(in d147e | x#,d evf.ivn)e; g}l U nifor| ^ mshared/glexts.h:1iv_ glU172:28: note: expanded from macro 'glVertexAttrib4fv_' 172n | #idfeorm1iv | ^ fin/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he: 2946g:l13V:e rnote: t'glUniform1iv' has been explicitly marked deprecated heree xAttrib4fv_ glVe r2946t | eexxAtern void glUniform1iv (GLint locttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909a | exttern void glVion, GLsizei ertexAttrib4fv (GLuint indcount, consex, cont GLint *value) Ost GLfloat *v) OPEPNGL_DEPRECATED(10.0ENGL_DEPREC, 10.14); | ^ ATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5In file included from engine/lightmap.cpp:1:: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9 warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | : note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE _ IcNaIsTeA TGTLR_IIBN(Tn_aVmEeC,2 :i n d egxl,U nfi,f ofrlmo2aitv)_ (\l o c| , ^ sishared/glemu.hz:e42, param->ival); break; | ^ shared/glexts.h:148:23:: note: 51expanded from macro 'glUniform2iv_' : 148note: | #expanded from macro 'GLE_INITATTRIB'de fine glUniform2iv_ glUnifor m422 | i v st atic inli | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLnint leo cvaotiido nn,a mGeL#s#iszuefif icxo(utnytp,e cxo)n s{t gGlLVienrtt e*xvalue) OPENGL_DEPARECATEttrib1##suffD(10.ix##_0, 10.14)(; index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib 1| f ^_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1fIn file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | | ^ case GL_INT_VEC3: /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | ex glUniform3iv_(loc, size, param->ival); break; | ^ tern void shared/glexts.hglVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB': 149:23: 43 | static inline vonote: expanded from macro 'glUniform3iv_'i d name##suffix(ty 149 | #depfei nx, tyep eg lyU)n i{f ogrlmV3eirvt_e xgAltUtnriifbo2r#m#3siuvf f i| x ^# #_/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern (voidindex, x, y); } g\lUniform3iv (GLint locatio | ^ :176:1: note: expanded from here 176 | glVertexAtntri,b 2GfL_s i z| e^i coushared/glexts.hn:t163,: 27c:o nnote: sexpanded from macro 'glVertexAttrib2f_'t GLi n163t | #*dveafliunee) gOlVertexAttrib2f_ glVertexAttrib2f P| ^E NGL_DEPRECATED/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here (10.0, 288810.14); | ^ | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloatIn file included from engine/lightmap.cpp:1: In file included from engine/engine.h: 92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | y) OPENGL_DEP R E CATE D case GL_INT_VEC4: (10.0, 10.14) ; | ^ glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ In file included from engine/main.cpp/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here :3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: 2949 | shared/glemu.he:56xtern void gl:U5: niwarning: f'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9:or mnote: expanded from macro 'GLE_INITATTRIBF'4iv ( 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44G:67L:i nnote: texpanded from macro 'GLE_INITATTRIB' locatio 44 | n, GstLasizetii cocu int,nl ine void name##suffcixo(ntsytp eG Lxi,n tt ype y, ty*pev z) { alue) OPENGL_DEPRECATED(10gl.0, 10.14); | ^ VertexAttrib3##suffix##_(index, x, In file included from yengine/lightmap.cpp,: 1z: )In file included from ;engine/engine.h :}92 : \engine/texture.h : 53| : ^33 : warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :179:1: note: expanded from here 53 | 179 | gclaVseer tGeLx_AFtLtOrAiTb_3MfA_T 2 :| ^g lUniformMatrix2fv_(lshared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #defineo gc, 1, GL_lFALSE, Vparearmt-e>xfAvtatlr)i;b 3bfr_e agkl;V e r| t ^e xAttrshared/glexts.hi:b1513:f29 : | note: ^expanded from macro 'glUniformMatrix2fv_' /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 151 | #de2894 | extefine glUniformMrn void galVertexAtttrriibx32ff v(_G LguliUnnti fionrdmeMxa,t rGiLxf2lfova t | x ^, GLflo/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ha:t2950 :y13,: Gnote: L'glUniformMatrix2fv' has been explicitly marked deprecated heref loat z) OPENGL_DEPRECA 2950 | extern vToiED(10.0, 10.14); | ^ d glUniformMatrix2fv (GLint loIn file included from engine/main.cppcation,: 3GLsiz: ei coIn file included from uengine/engine.h:nt, GLbo5o: In file included from lean shared/cube.ht:ransp72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITAose,T TRconIst BGFL(cflooat *vlaolue) OPrE, NAGTTLRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47_ | D E P R ECAT EGD(10.0, LE_INITATT1RIB0(.n1a4m)e;, i| n ^d ex, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' In file included from engine/lightmap.cpp:1: In file included from engine/engine.h45: | 92 : engine/texture.h : 54 : 33 : swarning: t'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]a tic i n54l | i n e v oid nam e # # s u f fciaxs(et yGpLe_ FxL,O AtTy_pMeA Ty3,: tgylpe z, type w) { UniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); glVertebxAtretarkib4##suf;f ix## _| ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #def(index, x, y, z, w); }in | e ^ glUniformMatrix3fv_: 182g:lU1n: note: ifexpanded from hereor mMatrix3fv | 182 | glVer ^t ex/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: A'glUniformMatrix3fv' has been explicitly marked deprecated here ttri b4f_2951 | extern void g| ^lUniformMat shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' r i171 | #definex 3fv (GLint location, GLsizei count, GLboolean transpoglVertexAttrib4fse, const GLfloat *val_ glVertexAttrib4f | ^ue) OPE NGL_DEP/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hRECATED(10.0, 10.:2908:13: note: 14); | ^'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GIn file included from Lengine/lightmap.cpp:1float w) OPENGL_DEPRECA: TED(1In file included from 0engine/engine.h.:092,: engine/texture.h1:055.:1334:) ;warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_In file included from Fengine/main.cppA:L3S: EIn file included from ,engine/engine.h :p5a: rIn file included from ashared/cube.hm:-72>: fshared/glemu.hv:a56l:)5; bre:ak; | ^ warning: shared/glexts.h'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: 153:29: note: expanded from macro 'glUniformMatrix4fv_'56 | G153L | E#_dIeNfIiTnAeT TgRlIUBnFi(fcoorlmoMratrix4,fv _A TgTlRUInBi_fCoOrLmOMRa)t rix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h| :2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here ^ shared/glemu.h :295248 | :e49x:t enote: rexpanded from macro 'GLE_INITATTRIBF'n vo i48d | g l U n i f o rsmtMaattirci xi4nflvi n(eG Lvionitd lnoacmaet(icoonn,s tG Lvseicz e&iv )c { glVertexAttrib3fvount, GLboolean transpose, const GLfloat *valu_e) OPENGL_DEPRECATED(10.0, 10.14)(ind; | ^ ex, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##sIn file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] u 387 | f fix(type x, type y) { gl case GL_FLOAT: glUnifoVrme1rft_e(xbA-t>tlroc, x); breiakb;2 # | ^ #suffix##shared/glexts.h_:(135i:n22d:e xnote: ,expanded from macro 'glUniform1f_' x, y); } \ | ^ :9:1: note: expanded from here 135 | #define glUni f9o | rgm1f_ gllVerUniform1f texAtt ri| b ^2 f_ | ^ shared/glexts.h/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::1632934::2713: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void :gl Unote: nexpanded from macro 'glVertexAttrib2f_'i form 163 | #define 1glVertexAttfr i(bG2Lfi_n tg llVoecration, GLfloat v0) OPENGL_DEPRECATED(10.0, 10te.x14); | ^ Attrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2In file included from f (GLuint indexengine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389, GLfloat x | , G L f l o a t y ) OcPaEsNeG LG_LD_EFPLROEACTA_TVEEDC(21:0 .g0l,U n1i0f.o1r4m)2;f _ (| b ^- >loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2fIn file included from _engine/main.cpp :g3l: UIn file included from nengine/engine.hi:f5o: rIn file included from mshared/cube.h2:f72 : shared/glemu.h| : ^60 :5: warning: /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2935 | exte r60n | v o i dG LE_INITATTRIBF(texcoord0, ATgTlRUInBi_form2f (GLint location, GLfloaTt v0, GLfloat v1) OPENGLEXCOORD0) | ^ shared/glemu.h:47:9:_DEPRECATED(10.0, 10.14 note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index); | ^ , f, fIn file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | l case GL_FLOAT_VEC3: glUniform3f_(b->oat) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline voidloc, x, yname##suffix(type x, type, z); break; | ^ y, type z) { glVertexAttr shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #idefbi3n#e# sgulfUfniixf#o#r_m(3ifn_d egxl,U nxi,f oyr,m 3zf | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: )note: ; } \ | ^'glUniform3f' has been explicitly marked deprecated here : 122936: | 1e:x tnote: eexpanded from herer n void glUniform3f (GLint locat i12o | ng,l VGeLrftleoxaAtt tvr0i,b 3Gf_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167L | #dfelfoiante vg1l,V eGrLfloat v2) tOePxEANtGtLr_iDbE3PfR_E CgAlTVEeDr(t1e0x.A0t,t r1i0b.31f4 ) ;| ^ | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLIn file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:uint index, GLfl33oa: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | t x ,c aGsLef lGoLa_tF LyO,A TG_LVfElC4: glUniform4fo_(b->loc, x, yat z) OPENGL_DEPRECATED(1, z, w); break; | ^ 0.shared/glexts.h0:,138 :1220:. 1note: 4expanded from macro 'glUniform4f_') ; | ^138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: 'glUniform4f' has been explicitly marked deprecated here60 | GLE_ I2937N | IeTxAtTeTrRnI BvFo(itde xgcloUonridf0o,r mA4TfT R(IGBL_iTnEtX ClOoOcRaDt0i)o n ,| GLfloat v ^0, G Lfloat v1, GLfloshared/glemu.hat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ :47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, floIn file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]a t) 394\ | | ^ shared/glemu.h : 45 : 75c:a snote: eexpanded from macro 'GLE_INITATTRIB' GL_INT: 45 | g l Usntiform1i_(b->loc, inatic inline voitd n(axm)e)#;# sburfefaikx;( t y| p ^e x, tyshared/glexts.hp:e143 :y22,: tnote: yexpanded from macro 'glUniform1i_'p e z, 143t | y#pdee fwi)n e{ ggllUVneirftoerxmA1tit_r igbl4U#n#isfuofrfmi1xi# # _| ( ^i ndex,/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :x2938,: 13y:, note: z'glUniform1i' has been explicitly marked deprecated here, w); 2938 | extern void glUni} | ^ :15:1:form1i (GLint locat ionote: expanded from here n, GLint v0) OPENGL_DE P15R | EgClAVTeErDt(e1x0A.t0t,r i1b04.f1_4 ) ;| ^ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttriIn file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]b4f_ glVertexAttr 395 | i b 4 f | ^ case/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVeGL_INT_VrECt2e:x A t tgrliUbn4iff o(rGmL2uii_n(tb -i>nldoecx,, iGnLtf(lxo)a,t ixn,t (GyL)f)l;o abtr eya,k GLfloat z, GLfloat w) O;P E N| G ^L _DEshared/glexts.h:144:22P: Rnote: Eexpanded from macro 'glUniform2i_'C ATED(10.0, 10.1 144 | #define glUnifo4r)m; 2i_ g | l ^ Uniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint locationIn file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITA, GLinTTRIBF(texcoord0, ATTRIB_TEXCOORD0) t | v ^0 , GLint shared/glemu.hv:148): 49O:P Enote: Nexpanded from macro 'GLE_INITATTRIBF'G L_DEPREC A48T | E D ( 1 0 . 0 , s1t0a.t14); | ^ ic inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVerIn file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]texAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: 396 | canote: s'glVertexAttrib3fv' has been explicitly marked deprecated heree GL_INT_ V2895E | Ce3x:t e r ng lvUoniidf ogrlmV3eir_t(ebx-A>tltorci,b 3ifnvt ((xG)Luint index, const GLfloat *v) OPE, int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940N:13: note: G'glUniform3i' has been explicitly marked deprecated hereL _DEPREC A2940TED(10.0, 10.14); | ^ | extern void glUniform3i (GLint location, GLint v0, GLint v1In file included from ,engine/main.cpp :3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] G Lint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inliIn file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: ne'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | v ocid name(conasse GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(wt vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171):27: note: expanded from macro 'glVertexAttrib4f_' ); b171r | e#adke;f i n| e ^ glVerteshared/glexts.hx:A146t:t22r:i bnote: 4expanded from macro 'glUniform4i_'f _ gl V146e | r#tdeexfAitnter igbl4Ufn i f| o ^r m4/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttribi4_f (GLuint index, GLfloatglUni form4xi, G L| fl ^oa t y, GLflo/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13a:t note: 'glUniform4i' has been explicitly marked deprecated here z, GLfloat w) OPENGL_DEPR 2941 | EeCAxTteED(10.0, 10.14); | ^ rn void glUniform4i (GLint location, GLint v0, GLint v1, GLinIn file included from engine/main.cpp:t v2, G3: In file included from engine/engine.h:5: In file included from shared/cube.hLint v3) OPENGL_DEPRECA:T72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inliED(1n0e .vo0, 10.1id name(const vec2 &v) { 4); | ^ glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here In file included from engine/lightmap.cpp:1 2889 | extern void : In file included from engine/engine.h:92: gengine/texture.hlV:er404te:xA85t: trib2fv (GLuint index,warning: co'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]n st GLfloat 404* | v ) O PvEoNiGdL _sDeEtPvR(EcCoAnTsEtD(10.0, 10.14); | ^ float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fvIn file included from engine/main.cpp| ^: 3: /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:In file included from 2942:engine/engine.h13:5: In file included from shared/cube.h:72: :shared/glemu.h note: :'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLin60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | t l ocation, GLsizei count, const GLfloat *value) OPENGGLL_DEPRECATEE_INITATTRIBFD(10.0, 10.1(texcoo4); | ^ rd0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fvIn file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void set_(invd(ex, v.v);c o} n | ^ st vecshared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' *v, int n = 1721 | #)d {e fiSnhae glVertedxAtetrib4fvrParamB_ ignding *b = reslVertexAttrib4folve(v); i | f ^ (b)/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h glUniform3fv_(b->loc:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern, n, v->v void )g;l } | ^ shared/glexts.h:141:Vert23: note: expanded from macro 'glUniform3fv_' 141 | #defiene glUniform3fxv_ glUniform3fv Attrib4fv (G| Luint index, const GLfloat ^ *v) /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here OPE 2944 | exterNnGL vo_iDEPd glRECATED(10U.0,n 1i0.14); f o| rm ^3f v (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resoIn file included from engine/main.cpp:l3: In file included from engine/engine.hv:e(5); if(b) glUniform2fv_(b->loc, n,: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF( v->v); } | ^texco ordshared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 1, 140 | #define glUniform2ATTRfv_ glUnIifB_TEXCOORD1) o| r ^m 2fv | ^shared/glemu.h :47:9: note: expanded from macro 'GLE_INITATTRIBF' /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: 47note: | 'glUniform2fv' has been explicitly marked deprecated here GLE_2943INITATTRIB(name, index, f, floa | te)x t\e r n| ^v oishared/glemu.hd: 42g:l51U:n inote: fexpanded from macro 'GLE_INITATTRIB'o rm2fv ( 42GLint location, GLsizei count, const GLfloat *val | ue) OPENGL_DEPRECATED(10.0, 10.14); | ^ static inline void nameIn file included from #engine/lightmap.cpp#:s1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | uffix(type x) { glVertexAttrib1##void sesufftv(const vec4 *v, int n =i 1x)# #{_ (Sihnaddeexr,P axr)a;m } \ | ^ Bindi:n18g: 1*:b note: =expanded from here resolve(); if(b) glUniform4fv_(b- >18l | ogcl,V enr,t evx-A>tvt)r;i b}1 f _| ^ | ^ shared/glexts.h:shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 142 :15923 | :# dnote: eexpanded from macro 'glUniform4fv_'f ine 142 | #define glUniform4fvg_ gllVUenritfeoxrAmt4tfrvi b | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | e1xf_ glVertexAttrtern voib1f | ^ id glU/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hn:i2882f:o13r: mnote: 4'glVertexAttrib1f' has been explicitly marked deprecated heref v (GLi n2882t | elxotceartni ovno,i dG LgsliVzeerit ecxoAutnttr,i bc1f (GLuint inonst GLfloat *value) OPENGL_DEdPRex, GLfloECATED(10.0, 10.14); | ^ at x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding In file included from engine/main.cpp:*3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | b = re GLE_INITATTRIBF(texcoord1,s ATTRIB_TEolvXe()COORD; if(b) gl1Un)i | ^ shared/glemu.h:47form4fv_(b-:>loc,9 n, :p- >note: v); } | ^ shared/glexts.h:142:expanded from macro 'GLE_INITATTRIBF'23 : note: expanded from macro 'glUniform4fv_' 142 | # d47 | efin e glUn ifo r m GLE_INITATTRIB(nam4fv_ glUniform4fe, indve x | , f, ^ float)/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 2945 | exte 43 | static inline vroid nna mveo#i#ds ugflfUinxi(ftoyrpme4 fxv, (tGyLpien ty )l o{c agtiloVne,r tGeLxsAitzterii bc2o#u#nstu,f fconst GLfloat *value) OPENGL_DEPRECATix##_(index, x, y);ED(10 .} 0, 10.1\ | ^ :21:1: note: expanded from here 21 | glVe4); | ^rtexAttrib 2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ In file included from /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hengine/lightmap.cpp::28881:: In file included from engine/engine.h:92: engine/texture.h:409:87:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2888 | extern v o409i | d g l Vveorid setv(const matrix2 *m, int n = 1te)x {Attrib2f ShaderParamBinding *(GLuint index, GLfloat x, GLfloatb y= re)s OolPEve(); if(b) gNlUGnLi_DfEPormRMatrECATED(10.0, 10.14); | ^ ix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151In file included from :engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 29: note: 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(nexpanded from macro 'glUniformMatrix2fv_' 151a | #define gme, index,lUniformMat rix2fv_ glUniformMatrix2fvf, float) | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h \ | ^ :shared/glemu.h2950::4413::67 :note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | e xnote: texpanded from macro 'GLE_INITATTRIB'e rn void g l44U | n i f o r m M a tsrtiaxt2ifcv i(nGlLiinnet vlooicda tniaon, GLsizei count, GLboolean transpose, mconest# #suffiGxLfloat *value) OPENGL_DEPRECATED(10.0,( 10.1t4y)p;e x| , ^ type y, type z) { glVertexAttrib3##suffix##_(index, xIn file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h, y, z); } \ | ^ ::24:1: note: expanded from here 410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | v24o | igdl Vseerttve(xcAotntsrti b3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' matrix3 *m, 167i | nt n# =d 1) { ShaederfParaimneBinding *b glVertexAttr = ib3f_ glVertexAttrresolve(ib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894); if(b) glUniformMatr | iextern void glVertexAttrib3fx3fv_(b->loc, n, GL_FAL (GLuint indSeE,x, GLfloat x, Gm->a.v); } | ^ shared/glexts.h:152:29L: note: fexpanded from macro 'glUniformMatrix3fv_'l oat 152 y, G | Lfloat z) #define glUniformMatrix3fv_ glUniformMatrix3fvO PENGL_DEPRECATED(10.0,| ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 29511:0.1314:) note: 'glUniformMatrix3fv' has been explicitly marked deprecated here ; | ^ 2951 | extern void glUniformMatrix3fv (GLint In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] l 61 | oc a t ion,G LGEL_sIiNzIeTiA TcToRuInBtF,( GLboolean transptosee,xcoord1, ATTRIB_TEXCOORD1 ) | c ^o nst shared/glemu.hG:L47f:l9o:a tnote: expanded from macro 'GLE_INITATTRIBF'* valu e47) | O P E N G GLE_INITATTRIB(name, index, fL_DEPRECATED(10, float) \ | .0, 10.14); | ^ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 41127 | | g l V evrotiedx Asttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define geltVve(rctoenxsAtt tmraitbr4ifx_4 g*lmV,e ritnetx Ant t=r i1b)4 f{ | ^ Shade/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertrParamBiexnAdttirib4fng *b = r es(GolLvuint index, GLfloat x, GLfloat y, GLef(l)o;a if(b) glUniftormMatrix4fv_(b->lo z, cG,L n, GL_FALSE, m->a.v); } | ^ fshared/glexts.h:l153:o29:a tnote: expanded from macro 'glUniformMatrix4fv_' 153 | #define glU w) OPENGL_DEPRECATED(10.0nifor, m1Ma0t.14); | ^ rix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here In file included from engine/main.cpp: 29523 | : In file included from eengine/engine.h:5: In file included from xtern void glUnifshared/cube.hor:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | mM GLE_INITaAtrix4fv (GLintT Tlocation, GLsizei count, GLboolean trRansIBF(texcopord1, ATTRIBose, const GLfloat *value) OPENGL__TEDEPRECATEDXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | (10.0, 10.14); | ^ static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLflIn file included from oengine/lightmap.cpp:1at *v: )In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | OPENGL_DEPvRoECATED(10.0, 10.i14)d; setv(const i | ^ nt *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iIn file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INIv_(b->loTcA,T TnR,I BiF)(;t e}x | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ gclUnoiorfdo1r,m 1Aiv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946TTRIB_TEXCOORD1):13: note: 'glUniform1iv' has been explicitly marked deprecated here | ^ 2946 | eshared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | xtern voi d g l U n i fsorm1iv (GLint location, GLsizei count, tconst GLint *value) OPENGL_DEPRECATED(1atic inline0 void name(const vec &v, float w) { gl.0, VertexAttrib4f_(index, v.x, v.1y0.14); | , v ^. z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttriIn file included from bengine/lightmap.cpp4:f1 : In file included from engine/engine.h:92: | ^ engine/texture.h/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:441:84: warning: :'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVerte xA441 | void setv(conttribst 4ivec f (G*Luv,int index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRint n ECATE= 1) D{ Shade(r10ParamBi.0, nding *b = res1o0.14); | ^ lve(); if(b) glUniform3iv_(b->loc, nIn file included from engine/main.cpp:3: In file included from engine/engine.h:5: , v->v); } | In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ 61 | GLE_INITATTRIshared/glexts.hBF(:t149e:x23c:o ord1, ATTRIB_TEXnote: expanded from macro 'glUniform3iv_' C149OORD1) | ^ shared/glemu.h | :50#:d50e:f inote: nexpanded from macro 'GLE_INITATTRIBF'e glUnif o50r | m 3 iv_ glUnifo r m 3 i v s t| a ^t ic inline/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :v2948o:i13d: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUninfaomre(const vec2 &v) { glVertexAttrib2fm3iv (v_(index, v.v); } \ G | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #Ldienfti nleo cgaltVieornt,e xGAttrib2fv_ glVertLsizei count, const GLintexAttrib2fv | ^ *value) OPENGL_DEPRECATED(10.0/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h,:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 10.14); | 2889 | ext ^ ern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: In file included from 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]engine/main.cpp :3: In file included from engine/engine.h:5: In file included from shared/cube.h :44272 | : shared/glemu.h : 61 :v5o:i dwarning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]s etv( c61o | n s t iGLE_INITATTRIBF(texcoord1, ATTRIB_TEXvCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4ec2 *v, int n = 1) { Sha de&rvP)a r{a mgBliVnedritnegx A*tbt r=i br4efsvo_l(vien(d)e;x ,i fv(.bv)) ;g l}U n i| f ^o rm2ivshared/glexts.h_:(172b:-28>:l onote: cexpanded from macro 'glVertexAttrib4fv_', n, v- >172v | )#;d e}f i n| e ^ glVerteshared/glexts.hx:A148t:t23r:i bnote: 4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const Gexpanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2ivLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h: 72: | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniformshared/glemu.h2iv (:G62Lint location, GLsi:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | zei count, conssttatic inl GLint *valiue) OnPEeN void GnoL_rDmEaPRECATlED((1f0l.0, 10.o14at); | ^ x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATEDIn file included from (10.0, 10.14); | ^ engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, In file included from iengine/main.cppn:3t: n = 1) { ShaderParamBindinIn file included from g *engine/engine.hb = resolve():;5 : iIn file included from fshared/cube.h(b) glUnif:o72r: mshared/glemu.h4:i63v:_47(:b -warning: >'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]l oc, n, v->v); }63 | | ^ static inline void noshared/glexts.hr:m150a:l23(:const vnote: eexpanded from macro 'glUniform4iv_'c &v) { 150g | l#Vdeefine glUniforrtme4xiAvt_t rgilbU4nfi_f(orm4iv | ^ ATTRIB_NO/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hR:M2949A:L13,: vnote: .'glUniform4iv' has been explicitly marked deprecated herex , v.y, v.z, 0.0f) ;2949 | }e x t| e ^r n voishared/glexts.hd: 171g:l27U:n inote: fexpanded from macro 'glVertexAttrib4f_'o rm4iv 171( | G#Ldienfine glVertte xlAotctartiibo4nf,_ GgLlsViezretie xcAotutnrti,b 4cfonst GLint *v a l| u ^e ) OPENG/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hL:_2908D:E13P:R Enote: C'glVertexAttrib4f' has been explicitly marked deprecated hereA TED(10.0 ,2908 | 1e0x.t1e4r)n; v o| i ^d glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] engine/lightmap.cpp:221 :849 | : warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 221 | g GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ lGenTextushared/glemu.h:r73:e13:s (1, &lnote: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttmprogtex); | ^ ribPointer_(index, size, type, normal/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here ized, stride 2498 | extern voi,d dgatla); \ | ^ Gshared/glexts.h:186:32:e nnote: Texpanded from macro 'glVertexAttribPointer_'e xture s186 | (#GdLesfiizneei gnl,V eGrLtueixnAtt t*rtiebxPtouirnetse)r _O PgElNVGeLr_tDeExPARtEtCrAiTbEPDo(i1n0t.e0r, 1| 0 ^. 14);/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h | ^ :2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:232:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 232 | glBindTexture(GL_TEXTURE_2D, lmprogtex); | ^In file included from engine/main.cpp:3: /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hIn file included from :engine/engine.h2386::513: :In file included from shared/cube.hnote: :'glBindTexture' has been explicitly marked deprecated here72 : shared/glemu.h:85:5 :2386 | warning: e'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]x tern voi d85 | g l B i nGdLTE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4,exture GL_UNS IGNE(DG_LBeYnTuEm, t)a r g| e ^t , GLuishared/glemu.hn:t69 :54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | texture) OPENGL_DEP static inline void enable##name() { preparRECATED(10.0, 10.14); | ^ e; glEnableVertexAttribArray_(index); }engine/lightmap.cpp:233:9 :\ warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]| ^ 233 | shared/glexts.h : 156 : 36 : note: expanded from macro 'glEnableVertexAttribArray_'g lPix e156l | S#tdoerfeiin(eG Lg_lUENnPaAbClKe_VAeLrItexAttribArray_ glEnGableNVMeENT, texalign(data, LM_PACKW, bpp)); | ^ r/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extexAttribArraye r | ^ n void /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hg:l2917:PixelStorei 13(GLenum p:n note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here a 2917 | extmee, rGLint panr avmo)i dO PgElNEGnLa_bDlEePVReErCtAeTxEADt(t1r0ibArray (GLuint index) .OPENGL_DEP0, 10.R14E); | ^ CATED(10.0, 10.14); | ^ engine/lightmap.cpp:234:9: warning: 'glTexSubImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]In file included from engine/main.cpp: 3: In file included from engine/engine.h234: | 5 : In file included from shared/cube.h : 72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTR IBP O IgNTlETRexSubImage2D(GL_TEXTURE_2D, 0, 0,(bone 0, indeLM_PAx, ATTRIB_BONEINDEX, GL_CKW, LM_PFACALKSE, 4,H, bp GL_UNSIGNEDp > 3_ ?BY TEGL_, ) | ^ shared/glemu.h:70:46RG:B note: Aexpanded from macro 'GLE_ATTRIBPOINTER' : GL_R 70G | statB, GL_UNSIGNED_BYTE, dic iata)nlin; | ^ e void/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h disable##name() { glD:2726:13: note: 'glTexSubImage2D' has been explicitly marked deprecated here isableVe r2726t | eexxAttetrrn void glTexSubibImaArrayg_(e2D i(ndGLenex);um t ar}get, GL i\n t | ^ level, Gshared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #dLint xoffset, GLint yoffset, GLsizefinee i width, GLglDisableVertexAttribArray_ sizglDisablei eVertexAttriheibArray | ^ g/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918h:t, GLenum for13mat: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here, GLenum t y2918p | ee,x tceorn voinst GLvoid *pixels) OPENGL_DEPRECATEDd(10.0 glDisab, 10.1l4); | e ^ VertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:449:9: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 449 | glGenTextures(1, &tex.id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:462:13: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 462 | glGenTextures(1, &tex2.id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:467:5: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 467 | glPixelStorei(GL_UNPACK_ALIGNMENT, 1); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:468:5: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 468 | glPixelStorei(GL_UNPACK_ROW_LENGTH, LM_PACKW); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:470:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 470 | glBindTexture(GL_TEXTURE_2D, lightmaptexs[lm.tex].id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:471:5: warning: 'glTexSubImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 471 | glTexSubImage2D(GL_TEXTURE_2D, 0, lm.offsetx + surface.x, lm.offsety + surface.y, surface.w, surface.h, lm.type&LM_ALPHA ? GL_RGBA : GL_RGB, GL_UNSIGNED_BYTE, &lm.data[(surface.y*LM_PACKW + surface.x)*lm.bpp]); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2726:13: note: 'glTexSubImage2D' has been explicitly marked deprecated here 2726 | extern void glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:475:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 475 | glBindTexture(GL_TEXTURE_2D, lightmaptexs[lm2.tex].id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:476:9: warning: 'glTexSubImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 476 | glTexSubImage2D(GL_TEXTURE_2D, 0, lm2.offsetx + surface.x, lm2.offsety + surface.y, surface.w, surface.h, GL_RGB, GL_UNSIGNED_BYTE, &lm2.data[(surface.y*LM_PACKW + surface.x)*3]); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2726:13: note: 'glTexSubImage2D' has been explicitly marked deprecated here 2726 | extern void glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:479:5: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 479 | glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:1984:25: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1984 | loopv(lightmaptexs) glDeleteTIn file included from engine/main.cpp:3: In file included from engine/engine.h:e92xt: engine/texture.hures(1:,409 &lightm:a87:ptexs[i].id); warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern voisd geltDve(lceotnesTte xmtautrreisx 2( G*Lms,i izneti nn ,= c1o)nst GLuint *textures) OP { ShEaNGdL_erPaDrEamBindingPRECATED(10.0, 10.14 *b) ; = res| ^ olve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' engine/lightmap.cpp:1986:21: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1986 | if(lmprogtex) { glDeleteTextures(1, &lmprog t151e | x#)d;e flimnper oggltUenxi f=o r0m;M a}t r i| x ^2 fv_/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :g2458l:U13n:i fnote: o'glDeleteTextures' has been explicitly marked deprecated herer mMat 2458 | extern void glDrixeleteTe2fvx | ^ tu/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hres :(2950GL:13s:i znote: 'glUniformMatrix2fv' has been explicitly marked deprecated heree i n, 2950cons | extern void glUnifot GLuint *textures) OPENGLrmMatrix2fv (_GLint location, GLsizei coDEPRECATED(10.0, 10.14)unt, GLboolean transpose, const GLfloat; *v a l| u ^e ) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLiengine/lightmap.cpp:2187:21: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2187 | if(lmprogtex) { glDeleteTextures(1, &lnt mprogtex); *lmprogtex = 0; } | ^ va/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hl:u2458e:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | ext)ern vo OPENGL_DEPRid glDeleteECATED(1T0.0extures (GL, s10.14); | ^ izei n, const GLuIn file included from iengine/main.cpp:nt3 : In file included from *engine/engine.ht:92e: xturengine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] es )443 | O P E N GvLo_iDdE PsReEtCvA(TcEoDn(s1t0 .i0v,e c140 .*1v4,) ;i n t| ^n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:2247:21: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2247 | if(lmprogtex) { glDeleteTextures(1, &lmprogtex); lmprogtex = 0; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:2413:9: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2413 | glGenTextures(1, &tex.id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:2532:9: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2532 | glGenTextures(1, &tex.id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/main.cpp:207:5: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 207 | glPixelStorei(GL_PACK_ALIGNMENT, 1); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/main.cpp:208:5: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 208 | glReadPixels(0, 0, screenw, screenh, GL_RGB, GL_UNSIGNED_BYTE, image.data); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here 2652 | extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/main.cpp:1164:21: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1164 | glReadPixels(screenw/2, screenh/2, 1, 1, GL_RGB, GL_UNSIGNED_BYTE, &pixel.v[0]); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here 2652 | extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 113 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/master.o engine/master.cpp 112 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/material.o engine/material.cpp In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :162:1: note: expanded from here 162 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :165:1: note: expanded from here 165 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :168:1: note: expanded from here 168 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :171:1: note: expanded from here 171 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :174:1: note: expanded from here 174 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :177:1: note: expanded from here 177 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :180:1: note: expanded from here 180 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :5:1: note: expanded from here 5 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :8:1: note: expanded from here 8 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :11:1: note: expanded from here 11 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :14:1: note: expanded from here 14 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ 128 warnings generated. In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloaclang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/menus.o engine/menus.cpp t v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:422y:33,: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glV e r t ecxaAstetrib4f_ GL_gFLlVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated hereOAT: glUni 2908 | extform1f_(b->loc, x); break; | ^ ern void glVertexAttshared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:rib4f (GLuint index, GL436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | voidfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DE PRseti(int x = 0, int y = 0, int z = 0, int w =ECAT E0D) ({ 1se0tt.0, 10.14<); i | ^ nt>(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GIn file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] L_FLOAT_VEC2 55 | : g lU ni foGrLE_INITAm2f_(b->loc, x, y); brTTRIBF(vertex, ATTRIB_VEeRakT;EX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ stat/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | exteirn void glUniform2f (GLint lc inline void name(const vec2 &vocation, GLfloat v0, GLflo) { glVerteaxAtttrib2fv_ (v1in)d OePENGL_DEPRECATED(10.0,x, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define gl Ver1texAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttri0.14); | ^ b2fv (GLuint index, cIn file included from oengine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] n424 | s t G L f l oat *v) OPENGL_DEPRECA case GL_FLOAT_VEC3: glTUnifoErm3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_'D(10.0, 10 .14) 137 | #de; f | ^ ine glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14In file included from engine/material.cpp):;1 : In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATT| ^ RIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } In file included from engine/master.cpp:9: In file included from engine/engine.h:| 92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ 425 | shared/glexts.h : cas172e: GL28_FLO:AT_VEC4: gnote: lUexpanded from macro 'glVertexAttrib4fv_'nif or m4172f | _#de(b->loc, x, y, z, wf)i;n ebr eglVertexAttriak; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ b/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here4fv_ glVe 2937 | extern void rglUniform4f (GLint location, GLfltexAttrib4fv oat v0, | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | exterGn void glLfVertelxoaAtttr ivb14,f v (GGLuint indLefxl, conoat v2, GLfloat vst GLfloat *v) 3) OPENGL_DEPRECATED(10.0, 10.14); | ^ OPENGL_DEIn file included from engine/master.cpp:9: In file included from Pengine/engine.hRECATE:D92: engine/texture.h:427:33(10.0, 10.14); | ^ : warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' In file included from engine/material.cpp:1 : In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | 143 | #define glUni f o r m1GLEi__IN ITglUniform1ATi | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938T:RI13: note: 'glUniform1i' has been explicitly marked deprecated here B(name, in 2938de | exx,t f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | stateic inline void narn void glUniform1i (GLimnt location, GLint e##suffix(type x) { glVertexAttrib1##suffix##_(index,v x); } \ | ^0) OPENGL_DEPRECATED(10.0, 10.14); | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVIn file included from eengine/master.cpp:9: In file included from engine/engine.h:92: rengine/texture.h:te429:x33At:tr ibwarning: 1f'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 429 | case GL_INT_VEC2: 2882:glUniform2i_(b->loc, x,13 y: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuin);t breiandk; e| ^ shared/glexts.h:144:22:x ,note: expanded from macro 'glUniform2i_' 144 | #define glUGnLiforfm2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939l:13: note: 'glUniform2i' has been explicitly marked deprecated here oat 2939 | x) OPENGL_DEPRECATED(10.0, 10.14); | ^ exteIn file included from engine/material.cpp:1: rn void glUniformIn file included from 2i (engine/engine.h:5GLint : lIn file included from shared/cube.hocation, :G72: Lint v0,shared/glemu.h :56GLint :v1) 5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_OPENGL_DIEPRECATED(10.0, 10.14); | ^ NITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITIn file included from engine/master.cpp:9: In file included from engine/engine.h:92: Aengine/texture.hT:T431R:I33B:( nwarning: a'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]m e, index ,431 | f , f l o a t ) \ c| a ^s e Gshared/glemu.hL:_43I:N59T:_ Vnote: Eexpanded from macro 'GLE_INITATTRIB'C 3: glUn i43f | o r m 3 i _ ( b -s>tlaotci,c xi,n lyi,n ez )v;o ibdr enaakm;e # #| s ^u ffishared/glexts.hx:(145t:y22p:e note: xexpanded from macro 'glUniform3i_', ty p145e y) { glVertexAttrib2##suffix | ##_(index,#define g x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrilUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLinb2f_ t | ^ shared/glexts.h:163 location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #d:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrieb2f_f ignleVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here glUni f2888 | orm4i_ glUneifxteornr mv4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern voido glUniform4i (GLiint location, GLint v0d glVertexAttrib2,f (GLuint GLint v1, GLint v2, G Liint v3) OPENGL_DEPRECATED(10.0ndex, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ , 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:541:5: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 541 | glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:570:5: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 570 | glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:635:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 635 | glDisable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:656:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 656 | glBlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_COLOR); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:657:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 657 | glEnable(GL_BLEND); blended = true; | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:704:25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 704 | glBindTexture(GL_TEXTURE_2D, mslot->sts[1].t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:722:43: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 722 | if(blended) { glDisable(GL_BLEND); blended = false; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:723:42: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 723 | if(!depth) { glDepthMask(GL_TRUE); depth = true; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:728:29: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 728 | glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_COLOR); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:731:44: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 731 | if(!blended) { glEnable(GL_BLEND); blended = true; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:732:41: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 732 | if(depth) { glDepthMask(GL_FALSE); depth = false; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:742:47: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 742 | if(blended) { glDisable(GL_BLEND); blended = false; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:743:46: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 743 | if(!depth) { glDepthMask(GL_TRUE); depth = true; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:748:33: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 748 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:751:52: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 751 | if(!blended) { glEnable(GL_BLEND); blended = true; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:752:49: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 752 | if(depth) { glDepthMask(GL_FALSE); depth = false; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:756:51: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 756 | if(blended) { glDisable(GL_BLEND); blended = false; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:757:50: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 757 | if(!depth) { glDepthMask(GL_TRUE); depth = true; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:767:33: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 767 | glActiveTexture_(GL_TEXTURE1); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:768:33: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 768 | glBindTexture(GL_TEXTURE_2D, mslot->sts.inrange(4) ? mslot->sts[4].t->id : notexture->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:769:33: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 769 | glActiveTexture_(GL_TEXTURE2); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:770:33: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 770 | glBindTexture(GL_TEXTURE_2D, mslot->sts.inrange(5) ? mslot->sts[5].t->id : notexture->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:773:37: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 773 | glActiveTexture_(GL_TEXTURE3); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:774:37: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 774 | glBindTexture(GL_TEXTURE_CUBE_MAP, lookupenvmap(*mslot)); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:778:37: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 778 | glActiveTexture_(GL_TEXTURE4); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:782:33: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 782 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:799:25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 799 | glBindTexture(GL_TEXTURE_2D, mslot->sts[subslot].t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:813:38: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 813 | if(!depth) { glDepthMask(GL_TRUE); depth = true; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:814:39: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 814 | if(blended) { glDisable(GL_BLEND); blended = false; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:832:25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 832 | glBindTexture(GL_TEXTURE_CUBE_MAP, lookupenvmap(m.envmap)); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:837:40: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 837 | if(!blended) { glEnable(GL_BLEND); blended = true; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:838:37: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 838 | if(depth) { glDepthMask(GL_FALSE); depth = false; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:842:29: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 842 | glBlendFunc(GL_ONE, GL_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:848:29: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 848 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:887:16: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 887 | if(!depth) glDepthMask(GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:888:17: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 888 | if(blended) glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:897:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 897 | glEnable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/movie.o engine/movie.cpp 146 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/normal.o engine/normal.cpp In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_109 warnings generated. (index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, noclang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/octa.o engine/octa.cpp rmalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:951:42: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 951 | if(scaletex[0] || scaletex[1]) { glDeleteTextures(2, scaletex); memset(scaletex, 0, sizeof(scaletex)); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1000:9: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1000 | glPixelStorei(GL_PACK_ALIGNMENT, texalign(m.video, m.w, 4)); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1010:38: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1010 | if(!scaletex[i]) glGenTextures(1, &scaletex[i]); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1038:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1038 | glBindTexture(GL_TEXTURE_2D, scaletex[0]); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1039:17: warning: 'glCopyTexSubImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1039 | glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, screenw, screenh); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2454:13: note: 'glCopyTexSubImage2D' has been explicitly marked deprecated here 2454 | extern void glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1050:21: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1050 | glViewport(0, 0, dw, dh); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1051:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1051 | glBindTexture(GL_TEXTURE_2D, scaletex[0]); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1063:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1063 | glBindTexture(GL_TEXTURE_2D, scaletex[0]); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1065:17: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1065 | glViewport(0, 0, m.w/4, m.h); SETSHADER(moviey); screenquadflipped(m.w/float(scalew), m.h/float(scaleh)); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1066:17: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1066 | glViewport(m.w/4, 0, m.w/8, m.h/2); SETSHADER(movieu); screenquadflipped(m.w/float(scalew), m.h/float(scaleh)); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1067:17: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1067 | glViewport(m.w/4, m.h/2, m.w/8, m.h/2); SETSHADER(moviev); screenquadflipped(m.w/float(scalew), m.h/float(scaleh)); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1069:17: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1069 | glPixelStorei(GL_PACK_ALIGNMENT, texalign(m.video, m.w/4, 4)); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1070:17: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1070 | glReadPixels(0, 0, m.w/4, m.h, GL_BGRA, GL_UNSIGNED_BYTE, m.video); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here 2652 | extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1071:17: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1071 | glPixelStorei(GL_PACK_ALIGNMENT, texalign(&m.video[planesize], m.w/8, 4)); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1072:17: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1072 | glReadPixels(m.w/4, 0, m.w/8, m.h/2, GL_BGRA, GL_UNSIGNED_BYTE, &m.video[planesize]); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here 2652 | extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1073:17: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1073 | glPixelStorei(GL_PACK_ALIGNMENT, texalign(&m.video[planesize + planesize/4], m.w/8, 4)); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1074:17: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1074 | glReadPixels(m.w/4, m.h/2, m.w/8, m.h/2, GL_BGRA, GL_UNSIGNED_BYTE, &m.video[planesize + planesize/4]); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here 2652 | extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1080:17: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1080 | glReadPixels(0, 0, m.w, m.h, GL_BGRA, GL_UNSIGNED_BYTE, m.video); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here 2652 | extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1083:13: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1083 | glViewport(0, 0, screenw, screenh); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1086:14: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1086 | else glReadPixels(0, 0, m.w, m.h, GL_BGRA, GL_UNSIGNED_BYTE, m.video); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here 2652 | extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1125:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1125 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1135:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1135 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ 131 warnings generated. In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/octaedit.o engine/octaedit.cpp In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/octarender.o engine/octarender.cpp In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:465:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 465 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:466:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 466 | glBlendFunc(GL_ONE, GL_ONE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:537:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 537 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:1196:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1196 | if(ebo) { glDeleteBuffers_(1, &ebo); ebo = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:1197:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1197 | if(vbo) { glDeleteBuffers_(1, &vbo); vbo = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:1348:20: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1348 | if(!p.vbo) glGenBuffers_(1, &p.vbo); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:1350:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1350 | glBufferData_(GL_ARRAY_BUFFER, verts.length()*sizeof(vertex), verts.getbuf(), GL_STATIC_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:1354:20: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1354 | if(!p.ebo) glGenBuffers_(1, &p.ebo); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:1356:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1356 | glBufferData_(GL_ELEMENT_ARRAY_BUFFER, tris.length()*sizeof(ushort), tris.getbuf(), GL_STATIC_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:1474:5: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1474 | glDrawRangeElements_(GL_TRIANGLES, 0, p.numverts-1, p.numtris*3, GL_UNSIGNED_SHORT, (ushort *)0); | ^ shared/glexts.h:71:30: note: expanded from macro 'glDrawRangeElements_' 71 | #define glDrawRangeElements_ glDrawRangeElements | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here 2468 | extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:1476:5: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1476 | glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:1483:5: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1483 | glDrawRangeElements_(GL_TRIANGLES, 0, p.numverts-1, p.numtris*3, GL_UNSIGNED_SHORT, (ushort *)0); | ^ shared/glexts.h:71:30: note: expanded from macro 'glDrawRangeElements_' 71 | #define glDrawRangeElements_ glDrawRangeElements | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here 2468 | extern void glDraIn file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:wRangeEleme5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] nts (GLenum 55 | GLE_INITATTRIBF(vermtex, ode, AGLuint staTTrt, GLuRint end, GLsiIB_VERTEX)zei count, GL enum type, co| nst ^ shared/glemu.h:47:9:GLvoid *indic es)note: expanded from macro 'GLE_INITATTRIBF' 47 | G LEO_PIENNIGTLA_TDTERPIRBE(CnAaTmEeD,( 1i0n.d0e,x ,1 0f.,1 float) 4); | ^ \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42engine/octaedit.cpp:1486:5: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1486 | | stat ic inli ne void name# glPolygon#Mosde(Guffix(type x) { glVertexL_FRONT_AND_BACK, GAttribL_FIL1##suffiL); | x ^# #_(index, x); } \ | /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h ^ :2615:13:161:1: note: expanded from here 161 | glVertexAttrib1f_ : | ^ note: 'glPolygonMode' has been explicitly marked deprecated here shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 2615 | exte r159n void glPolygonMode (GLenum fa | ce,# dGeLfeinnuem gmloVdeer)t eOxPAEtNtGrLi_bD1EfP_R EgClAVTeErDt(e1x0A.t0t,r i1b01.f1 4 )| ; ^ | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern voidengine/octaedit.cpp:3008:17: gwarning: l'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]E nableV e3008 | r t e x A t tgrlibArray (GBindTexturLe(uint index) GOPENGLL_T_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | EXTUR E _ 2GDL,E _tATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, ex->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target4, GL_FLOAT, ,) GL| u ^ ishared/glemu.hnt texture) OPENGL_DEP:RE70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70CATE | D(1 0 . 0 , static i1nl0in.14e); | ^ void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glengine/octaedit.cpp:3015:25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] DisableVe r3015t | e x A t gltBirnidbTAerxrtauyr e(GL_TEXTURE _| 2 ^D , gl/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ho:w2918t:e13x:- >note: i'glDisableVertexAttribArray' has been explicitly marked deprecated hered ) 2918 | ;e x t| e ^r n vo/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hi:d2386 :g13l:D isableVernote: t'glBindTexture' has been explicitly marked deprecated heree xAttri b2386A | rerxatye r(nG Lvuoiindt gilnBdienxd)T eOxPtEuNrGeL _(DGELPeRnEuCmA TtEaDr(g1e0t.,0 ,G L1u0i.n1t4 )t;e | ^ xture) OPENGL_DEPRECATED(10.0, 10.14); | In file included from ^engine/octarender.cpp :3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83engine/octaedit.cpp | : 3016 : 25 :G Lwarning: E'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]_ ATTRI B3016 | P OINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOA T, ) | ^ shared/glemu.h : 73 : 13 : glBlendFunc(GL_SRC_AL note: expanded from macro 'GLE_ATTRIBPOINTER' PHA, GL_ONE); | ^ 73/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: | 2391: 13: note: 'glBlendFunc' has been explicitly marked deprecated here g 2391 | extern void glBlenlVertdexAFtutnrci b(PGoLienntuemr _s(fiancdteoxr,, sGiLzeen,u mt ydpfea,c normalized, stride, data); tor) \OP | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPoinEteNrG_L _gDlEVPeRrEtCeAxTAEtDt(r1i0b.P0o,i n1t0e.r1 4 )| ; ^ | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inlineengine/octaedit.cpp:3030:25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3030 | void enable##name() { prepare; glEnable VgertelxAttribArray_(Bindex)indTex; } \ture(GL_TEXTURE_2D, laye | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_'rte x -156> | i#dd)e;f i n| e ^ gl/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hE:n2386a:b13l:e Vnote: e'glBindTexture' has been explicitly marked deprecated herer texAtt r2386i | beArray_x tgelrEnn avboliedV egrltBeixnAdtTterxitbuArrer a(yG L e| n ^u m t/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ha:r2917g:e13t: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnabl, GLuinetV etretxetxuArtetri)b AOrPrEaNyG L(_GDLEuPiRnEtC ATED(10.0, 10.14); | ^ index) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cppIn file included from :engine/octarender.cpp:30443:37: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3044 | : In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84 : 5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTReIlBse if(j == 2) glPBlendOINTFEunc(GL_SRC_ALPHA, GR(boneweigLht, _ATTRIB_BONEWEIGHONE_MINTUS, _SRC_ALPHAG)L_;TR UE , | 4, ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated hereGL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static in l2391i | extern void gne void disable##name() { glDisableVertexAlBlendFunc (GLetntrum sfactibArray_(index); } \ or, GL enum dfact| o ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' r) OP E157N | G#Ld_eDfEiPnReECATED(10 .0g,l D1i0s.a1b4l)e;V e r| t ^e xAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octarender.cpp:36:9: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 36 | glDeleteBuffers_(1, &vbo); | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octarender.cpp:46:5: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | glGenBuffers_(1, &vbo); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octarender.cpp:48:5: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | glBindBuffer_(target, vbo); | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octarender.cpp:49:5: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | glBufferData_(target, len, buf, GL_STATIC_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octarender.cpp:50:5: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | glBindBuffer_(target, 0); | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octarender.cpp:83:5: warning: 'glGetBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | glGetBufferSubData_(GL_ELEMENT_ARRAY_BUFFER, (size_t)va->edata, 3*va->tris*sizeof(ushort), edata); | ^ shared/glexts.h:111:29: note: expanded from macro 'glGetBufferSubData_' 111 | #define glGetBufferSubData_ glGetBufferSubData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2873:13: note: 'glGetBufferSubData' has been explicitly marked deprecated here 2873 | extern void glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octarender.cpp:87:5: warning: 'glGetBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | glGetBufferSubData_(GL_ARRAY_BUFFER, va->voffset*sizeof(vertex), va->verts*sizeof(vertex), vdata); | ^ shared/glexts.h:111:29: note: expanded from macro 'glGetBufferSubData_' 111 | #define glGetBufferSubData_ glGetBufferSubData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2873:13: note: 'glGetBufferSubData' has been explicitly marked deprecated here 2873 | extern void glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/physics.o engine/physics.cpp 116 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/pvs.o engine/pvs.cpp In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUnifor127m warnings generated. Matrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/rendergl.o engine/rendergl.cpp In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:196:9: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 196 | glGetIntegerv(GL_NUM_EXTENSIONS, &numexts); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here 2513 | extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:205:42: warning: 'glGetString' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 205 | const char *exts = (const char *)glGetString(GL_EXTENSIONS); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2530:23: note: 'glGetString' has been explicitly marked deprecated here 2530 | extern const GLubyte *glGetString (GLenum name) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:228:40: warning: 'glGetString' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 228 | setsvar("gfxvendor", (const char *)glGetString(GL_VENDOR)); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2530:23: note: 'glGetString' has been explicitly marked deprecated here 2530 | extern const GLubyte *glGetString (GLenum name) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:229:42: warning: 'glGetString' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 229 | setsvar("gfxrenderer", (const char *)glGetString(GL_RENDERER)); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2530:23: note: 'glGetString' has been explicitly marked deprecated here 2530 | extern const GLubyte *glGetString (GLenum name) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:230:41: warning: 'glGetString' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 230 | setsvar("gfxversion", (const char *)glGetString(GL_VERSION)); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2530:23: note: 'glGetString' has been explicitly marked deprecated here 2530 | extern const GLubyte *glGetString (GLenum name) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:379:41: warning: 'glGetString' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 379 | const char *glslstr = (const char *)glGetString(GL_SHADING_LANGUAGE_VERSION); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2530:23: note: 'glGetString' has been explicitly marked deprecated here 2530 | extern const GLubyte *glGetString (GLenum name) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:388:5: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | glGetIntegerv(GL_MAX_TEXTURE_SIZE, &val); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here 2513 | extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:390:5: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 390 | glGetIntegerv(GL_MAX_CUBE_MAP_TEXTURE_SIZE, &val); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here 2513 | extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:569:9: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 569 | glGetIntegerv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &val); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here 2513 | extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:596:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 596 | glViewport(0, 0, screenw, screenh); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:601:5: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 601 | glClearColor(0, 0, 0, 0); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:602:5: warning: 'glClearDepth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 602 | glClearDepth(1); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2397:13: note: 'glClearDepth' has been explicitly marked deprecated here 2397 | extern void glClearDepth (GLclampd depth) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:603:5: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 603 | glDepthFunc(GL_LESS); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:604:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 604 | glDisable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:606:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 606 | glEnable(GL_LINE_SMOOTH); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:609:5: warning: 'glFrontFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 609 | glFrontFace(GL_CW); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2495:13: note: 'glFrontFace' has been explicitly marked deprecated here 2495 | extern void glFrontFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:610:5: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 610 | glCullFace(GL_BACK); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here 2456 | extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:611:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 611 | glDisable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:802:9: warning: 'glPolygonOffset' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 802 | glPolygonOffset(polygonoffsetfactor, polygonoffsetunits); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2616:13: note: 'glPolygonOffset' has been explicitly marked deprecated here 2616 | extern void glPolygonOffset (GLfloat factor, GLfloat units) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:803:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 803 | glEnable(type); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:818:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 818 | glDisable(type); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:878:5: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 878 | glGetIntegerv(GL_VIEWPORT, viewport); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here 2513 | extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:885:8: warning: 'glIsEnabled' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 885 | if(glIsEnabled(GL_SCISSOR_TEST)) | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2557:18: note: 'glIsEnabled' has been explicitly marked deprecated here 2557 | extern GLboolean glIsEnabled (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:887:9: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 887 | glGetIntegerv(GL_SCISSOR_BOX, oldscissor); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here 2513 | extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:899:5: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 899 | glScissor(sx, sy, sw, sh); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:900:23: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 900 | if(scissoring<=1) glEnable(GL_SCISSOR_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:907:22: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 907 | if(scissoring>1) glScissor(oldscissor[0], oldscissor[1], oldscissor[2], oldscissor[3]); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:908:25: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 908 | else if(scissoring) glDisable(GL_SCISSOR_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:918:9: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 918 | glGenBuffers_(1, &screenquadvbo); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:921:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 921 | glBufferData_(GL_ARRAY_BUFFER, sizeof(verts), verts, GL_STATIC_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:928:25: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 928 | if(screenquadvbo) { glDeleteBuffers_(1, &screenquadvbo); screenquadvbo = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:937:5: warning: 'glDrawArrays' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 937 | glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2464:13: note: 'glDrawArrays' has been explicitly marked deprecated here 2464 | extern void glDrawArrays (GLenum mode, GLint first, GLsizei count) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1128:5: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1128 | glClearColor(curfogcolor.r, curfogcolor.g, curfogcolor.b, 1.0f); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1167:21: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1167 | if(motiontex) { glDeleteTextures(1, &motiontex); motiontex = 0; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1182:24: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1182 | if(!motiontex) glGenTextures(1, &motiontex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1196:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1196 | glBindTexture(GL_TEXTURE_2D, motiontex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1198:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1198 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1199:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1199 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1206:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1206 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1212:9: warning: 'glCopyTexSubImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1212 | glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, screenw, screenh); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2454:13: note: 'glCopyTexSubImage2D' has been explicitly marked deprecated here 2454 | extern void glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1254:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1254 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1255:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1255 | glBlendFunc(GL_ZERO, GL_SRC_COLOR); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1263:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1263 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1303:5: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1303 | glClearColor(0, 0, 0, 1); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1305:5: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1305 | glClear((skyboxglare && (skyglare || skybgglare) ? 0 : GL_COLOR_BUFFER_BIT) | GL_DEPTH_BUFFER_BIT); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1367:9: warning: 'glFrontFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1367 | glFrontFace(GL_CCW); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2495:13: note: 'glFrontFace' has been explicitly marked deprecated here 2495 | extern void glFrontFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1397:20: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1397 | if(fading) glColorMask(COLORMASK, GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1409:20: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1409 | if(fading) glColorMask(COLORMASK, GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1411:21: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1411 | else if(fading) glColorMask(COLORMASK, GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1425:16: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1425 | if(fading) glColorMask(COLORMASK, GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1433:9: warning: 'glFrontFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1433 | glFrontFace(GL_CW); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2495:13: note: 'glFrontFace' has been explicitly marked deprecated here 2495 | extern void glFrontFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1495:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1495 | glEnable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1496:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1496 | glEnable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1502:5: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1502 | glClear(GL_DEPTH_BUFFER_BIT); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1526:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1526 | glDisable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1527:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1527 | glDisable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1550:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1550 | glViewport(x, y, w, h); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1551:9: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1551 | glScissor(x, y, w, h); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1552:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1552 | glEnable(GL_SCISSOR_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1576:9: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1576 | glClearColor(0, 0, 0, 1); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1578:9: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1578 | glClear((background ? GL_COLOR_BUFFER_BIT : 0) | GL_DEPTH_BUFFER_BIT); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1583:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1583 | glEnable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1584:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1584 | glEnable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1589:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1589 | glDisable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1590:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1590 | glDisable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1594:9: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1594 | glClearColor(curfogcolor.r, curfogcolor.g, curfogcolor.b, 1); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1604:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1604 | glDisable(GL_SCISSOR_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1605:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1605 | glViewport(0, 0, screenw, screenh); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1621:22: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1621 | if(minimaptex) { glDeleteTextures(1, &minimaptex); minimaptex = 0; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1635:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1635 | glBindTexture(GL_TEXTURE_2D, minimaptex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1660:21: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1660 | if(!minimaptex) glGenTextures(1, &minimaptex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1706:5: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1706 | glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1708:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1708 | glViewport(0, 0, size, size); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1710:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1710 | glEnable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1711:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1711 | glEnable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1713:5: warning: 'glFrontFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1713 | glFrontFace(GL_CCW); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2495:13: note: 'glFrontFace' has been explicitly marked deprecated here 2495 | extern void glFrontFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1725:13: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1725 | glClear(GL_DEPTH_BUFFER_BIT); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1736:5: warning: 'glFrontFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1736 | glFrontFace(GL_CW); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2495:13: note: 'glFrontFace' has been explicitly marked deprecated here 2495 | extern void glFrontFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1738:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1738 | glDisable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1739:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1739 | glDisable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1741:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1741 | glViewport(0, 0, screenw, screenh); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1746:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1746 | glBindTexture(GL_TEXTURE_2D, minimaptex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1747:5: warning: 'glCopyTexImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1747 | glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB5, 0, 0, size, size, 0); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2452:13: note: 'glCopyTexImage2D' has been explicitly marked deprecated here 2452 | extern void glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1749:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1749 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1750:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1750 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1752:5: warning: 'glTexParameterfv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1752 | glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, border); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2722:13: note: 'glTexParameterfv' has been explicitly marked deprecated here 2722 | extern void glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1753:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1753 | glBindTexture(GL_TEXTURE_2D, 0); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1870:9: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1870 | glDeleteTextures(1, &tex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1877:9: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1877 | glGenTextures(1, &tex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1888:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1888 | glBindTexture(GL_TEXTURE_2D, tex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1889:9: warning: 'glCopyTexSubImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1889 | glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, screenw, screenh); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2454:13: note: 'glCopyTexSubImage2D' has been explicitly marked deprecated here 2454 | extern void glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1895:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1895 | glBindTexture(GL_TEXTURE_2D, tex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1993:13: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1993 | glColorMask(COLORMASK, GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2006:5: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2006 | glClearColor(0.f, 0.f, 0.f, 1); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2007:39: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2007 | if(clearview(viewtype, targtype)) glClear(GL_COLOR_BUFFER_BIT); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2020:13: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2020 | glColorMask(COLORMASK, GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2043:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2043 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2062:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2062 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2063:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2063 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2064:45: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2064 | if(viewtype == VW_STEREO_BLEND) glColorMask(GL_TRUE, GL_FALSE, GL_TRUE, GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2066:45: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2066 | if(viewtype == VW_STEREO_BLEND) glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2067:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2067 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2072:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2072 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2073:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2073 | glBlendFunc(GL_ONE, GL_CONSTANT_COLOR); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2074:13: warning: 'glBlendColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2074 | glBlendColor_(0.f, 0.5f, 1.f, 1.f); | ^ shared/glexts.h:57:23: note: expanded from macro 'glBlendColor_' 57 | #define glBlendColor_ glBlendColor | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2388:13: note: 'glBlendColor' has been explicitly marked deprecated here 2388 | extern void glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2077:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2077 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2101:13: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2101 | glColorMask(COLORMASK, GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2105:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2105 | glEnable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2106:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2106 | glEnable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2112:5: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2112 | glClearColor(0, 0, 0, 0); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2113:5: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2113 | glClear(GL_DEPTH_BUFFER_BIT | (wireframe && editmode && clearview(viewtype, targtype) ? GL_COLOR_BUFFER_BIT : 0)); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2115:31: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2115 | if(wireframe && editmode) glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2133:31: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2133 | if(wireframe && editmode) glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2139:31: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2139 | if(wireframe && editmode) glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2147:31: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2147 | if(wireframe && editmode) glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2151:31: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2151 | if(wireframe && editmode) glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2155:31: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2155 | if(wireframe && editmode) glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2157:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2157 | glDisable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2158:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2158 | glDisable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2170:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2170 | glEnable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2171:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2171 | glDepthMask(GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2176:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2176 | glDepthMask(GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2177:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2177 | glDisable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2228:13: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2228 | glColorMask(COLORMASK, GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2283:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2283 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2302:17: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2302 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2303:17: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2303 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2304:49: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2304 | if(viewtype == VW_STEREO_BLEND) glColorMask(GL_TRUE, GL_FALSE, GL_TRUE, GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2306:49: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2306 | if(viewtype == VW_STEREO_BLEND) glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2307:17: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2307 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2312:17: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2312 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2313:17: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2313 | glBlendFunc(GL_ONE, GL_CONSTANT_COLOR); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2314:17: warning: 'glBlendColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2314 | glBlendColor_(0.f, 0.5f, 1.f, 1.f); | ^ shared/glexts.h:57:23: note: expanded from macro 'glBlendColor_' 57 | #define glBlendColor_ glBlendColor | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2388:13: note: 'glBlendColor' has been explicitly marked deprecated here 2388 | extern void glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2317:17: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2317 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2357:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2357 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/rendermodel.o engine/rendermodel.cpp 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/renderparticles.o engine/renderparticles.cpp 244 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/rendersky.o engine/rendersky.cpp In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:222:47: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 222 | if(!cullface && enablecullface) { glDisable(GL_CULL_FACE); enablecullface = false; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:223:52: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 223 | else if(cullface && !enablecullface) { glEnable(GL_CULL_FACE); enablecullface = true; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:227:40: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 227 | if(enablealphablend) { glDisable(GL_BLEND); enablealphablend = false; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:238:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 238 | glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:243:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 243 | glActiveTexture_(GL_TEXTURE3); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:245:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 245 | glBindTexture(GL_TEXTURE_2D, normalmap->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:250:17: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 250 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:251:17: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 251 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:260:25: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 260 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:261:25: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 261 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:265:57: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 265 | else if(enablealphablend && trans>=1) { glDisable(GL_BLEND); enablealphablend = false; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:267:53: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 267 | else if(enablealphablend && trans>=1) { glDisable(GL_BLEND); enablealphablend = false; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:270:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 270 | glActiveTexture_(GL_TEXTURE1); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:272:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 272 | glBindTexture(GL_TEXTURE_2D, masks->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:280:21: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 280 | glActiveTexture_(GL_TEXTURE2); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:282:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 282 | glBindTexture(GL_TEXTURE_CUBE_MAP, emtex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:286:32: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 286 | if(activetmu != 0) glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:1119:17: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1119 | glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:1121:17: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1121 | glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, fading ? GL_FALSE : GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:1123:17: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/renderparticles.cpp:3 1123 | : In file included from gengine/engine.hl:D5e: pIn file included from tshared/cube.hh:F72u: ncshared/glemu.h(:GL_LEQUAL); | ^ 55:5: /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2459 | extern void glDepthFunc 55( | G L e n uGmL Ef_uInNcI)T AOTPTERNIGBLF_(DvEePrRtEeCxA,T EADT(T1R0I.B0_,V E1R0T.E1X4)) ; | ^| ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffIn file included from engine/rendermodel.cpp:9: engine/animmodel.h:1129:41: iwarning: x'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]# #_(ind e1129x | , x ) ; } \i f (| t ^r ansparent<:1161 :&1&: anote: lexpanded from herep hadep t161h | )g lgVleDretpetxhAFtutnrci(bG1Lf__L E S| S^) ; | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here shared/glexts.h :2459159 | :e27x:t enote: rexpanded from macro 'glVertexAttrib1f_'n v o159id glDepthFunc (GLenum func) OPENGL_D | #define glVeEPRECrAtTeExDA(t1t0r.i0b,1 f1_0 .14g)lVerte; x | ^A ttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertIn file included from engine/rendermodel.cpp:9: engine/animmodel.h:exAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:1711396::27: note: expanded from macro 'glVertexAttrib4f_' 30171 | #defi:n ewarning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]g lVerte x1396A | t t r i b 4 f _ igfl(VeenratbelxeAatltprhiabb4lfe n d| ) ^ glDis/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ha:b2908l:e13(:G Lnote: _'glVertexAttrib4f' has been explicitly marked deprecated hereB LEND); 2908| | ^e xtern /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hv:o2462i:d13 :g lnote: V'glDisable' has been explicitly marked deprecated heree rtexA t2462t | reixbt4efr n( GvLouiidn tg liDnidseaxb,l eG L(fGlLoeantu mx ,c aGpL)f lOoPaEtN GyL,_ DGELPfRlEoCaAtT EzD,( 1G0L.f0l,o a1t0 .w1)4 )O;P E N| G ^L _DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:1397:29: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1397 | if(!enablecullface) glEnable(GIn file included from Lengine/renderparticles.cpp_:C3U: LIn file included from Lengine/engine.h_:F5A: CIn file included from Eshared/cube.h):;72 : shared/glemu.h| : ^55 :5:/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :warning: 2472'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: 13: note: 'glEnable' has been explicitly marked deprecated here 2472 | e55xtern void glEnable (G | GLE_Lenum cap)INITATTRIBF(vert ex,O PAETNTGRLI_BD_EVPERRETCEAXT)E D (| 1 ^0 .0, 1shared/glemu.h0:.501:450):; note: expanded from macro 'GLE_INITATTRIBF'| ^ 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:196:13: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 196 | glDrawRIn file included from aengine/renderparticles.cppn:geElements_(3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56GL_TRIANGLES, minve | rt, m a x v ert, elenGLE_INITATTRIB, GL_UNSIGNF(color, ATTRIB_COLOR) | ^ ED_shared/glemu.hS:51HOR:50: note: T, &((expanded from macro 'GLE_INITATTRIBF' vert 51meshgroup * | )g r o up)-> estdataa[tieofc inline void name(cofset]); | ^ nshared/glexts.hs:71t vec4 &v) {: 30: note: expanded from macro 'glDrawRangeElements_'g lVertexAt t71r | i#bd4effvi_n(e glDrawRangeElements_ glDrawRangeElements | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here 2468 | extern void glDrawRangeElementsindex, v.v); } ( G| L ^e num mode, GLuishared/glexts.hn:t star172t:,28 :G Lnote: uexpanded from macro 'glVertexAttrib4fv_'i nt en d172, | #GdLesfine glVertexAttrib4fv_ glVertexAttribizei 4cfv ount, GLenum | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here t 2909 | extern void ype, const GLvoid *indicesgl) OPENGL_DEPRECATED(10.0, 10.14); | ^ VertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:233:22: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 233 | if(ebuf) glDeleteBuffers_(1, &ebuf); | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffIn file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:e72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] rs_ glDel 57 | e teGBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void LE_INITATTRIBN(colorglDe,l ATetTRIB_COLOR, ub, uchare, 255) | ^ shared/glemu.h:53:86Buffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(1: note: expanded from macro 'GLE_INITATTRIBN' 0.0, 10.14); | ^ 53 | static inline void name##suffix(type x, type y, type z, typeIn file included from engine/rendermodel.cppw: 10=: engine/vertmodel.hd:236:efaultw) { 38: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] g l236VertexAttr | i if(vbocbache4[Ni#]#.svubfuffi)x #g#l_D(eindeleteBuffers_(1, &vbx, x, y, z, w); } | ^ :3:1: note: expanded from here ocache[i].vbuf); | ^3 | glVertexAshared/glexts.h:110:26t:t rnote: iexpanded from macro 'glDeleteBuffers_'b 4Nub_ | ^110 | #define glshared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_'D ele t182 | e#Bduefffine glVeers_ glDeleteBuffers | ^ rtex/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hA:ttrib4Nub_2868:13 : gnote: l'glDeleteBuffers' has been explicitly marked deprecated hereV ertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern vo 2868 | extern void glDeleteBuffers (GLsiizedi gnl,V ecrotnesxtA tGtLruiibn4tN u*bb u(fGfLeurisn)t OiPnEdNeGxL,_ DGELPuRbEyCtAeT ExD,( 1G0L.u0b,y t1e0 .14); | ^ y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here In file included from engine/rendermodel.cpp:10 2901 | ext: engine/vertmodel.h:276:26: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 276 | ern v if(!vocid glVertexAttrib4Nub (GLui.vbuf) glGenBuffers_(1, &vc.vbuf); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffernt index, GsL_ uglGenBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here b2869 | extern void glGenBuffers (GLsizei n, GLuiyte x,nt *buffers) O PGELNGL_DEPRECATED(10.0, 10u.14); | byte y, GLubyte ^ z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(AIn file included from TTRIBengine/rendermodel.cpp:10: engine/vertmodel.h:312:30: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] _C O312L | O R , v . v ) ; if(tangents) GENVBO(vvertbump) ; } | ^| ^ engine/vertmodel.h:304:21:shared/glexts.h :note: 183expanded from macro 'GENVBO': 30: note: expanded from macro 'glVertexAttrib4Nubv_' 304 | 183 | # d e f i n e glVertexAtt r i glBufferData_b(GL_ARRAY_BUFFER, vverts.length()*sizeof(type), vverts.getbuf(), GL_STA4TICN_uDbRvA_W )g;l V\e r t| e ^x shared/glexts.h:108:23: Attrib4Nunote: bv | ^ expanded from macro 'glBufferData_' /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902 :10813 | :# dnote: e'glVertexAttrib4Nubv' has been explicitly marked deprecated heref ine glBufferData_ glBufferData 2902 | extern v| o ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871id glVer:te13x:A tnote: t'glBufferData' has been explicitly marked deprecated herer 2871 | extieb4Nubv (GLuint index, const Grn void glBufLubyte *v) OPEfeNGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:r5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texData (GLenum target, GLsizeiptr size,c cooonrsdt0 ,G LAvToTiRdI B*_dTaEtXaC,O OGRLDe0n)u m usage) OPENGL_DEPRECATED(10.| 0, 10 ^. 14shared/glemu.h); | ^ :47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffixIn file included from engine/rendermodel.cpp:10: engine/vertmodel.h:313:22: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]# #_(in 313 | else GENVBO(vvertn); | ^ engine/vertmodel.hdex, x, y); } \ | ^ :9:1: note: expanded from here : 304:21: note: expanded from macro 'GENVBO' 9 | glVer t304 | exAttgrilBbu2fff_er | ^ Dashared/glexts.h:163:27t:a note: expanded from macro 'glVertexAttrib2f_'_ (GL_ARRAY_BUFFE 163 | R#define ,g vlverts.lenVertexAttrib2gth()*sizeof(type), vverts.getbuf(), GL_STATIfC_DRA_W )g;l V\e r t| e ^x Attrshared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBuffeirData (b2f G L| en ^um target, G/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hL:s2888iz:ei13ptr: siz enote: ,'glVertexAttrib2f' has been explicitly marked deprecated here const GLvoi d2888 | *edxatern void glVertetxAttriab2, GLenum usage) OPEf (GLuint index, GLfloat x, NGLGL_Dfloat y) OEPRECATED(PENGL_D10.0, 10.14); | ^ EPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:319:13: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 319 | glGenBuffers_(1, &ebuf); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void In file included from engine/renderparticles.cpp:g3lGenBuffers (GLsizei n, GLuint *: In file included from buffers) OPENGL_DEengine/engine.hPRE:C5A: TIn file included from Eshared/cube.hD:(721: 0shared/glemu.h.:060,: 51:0 .warning: 1'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]4 ); | ^60 | GLE_INITATTRIBF(texcoIn file included from engine/rendermodel.cpp:10: engine/vertmodel.h:321:13: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 321 | ord0, ATTRIB glBufferDa_ta_(TEXCOORD0) | GL_ELEMENT_ARRAY_BUFFER, idx ^ s.lengthshared/glemu.h():*sizeof(ushort), idxs.getbuf(),47:9: note: expanded from macro 'GLE_INITATTRIBF' GL_S 47 | GLE_INITATTTATIC_DRAW); | ^ Rshared/glexts.h:108I:B23(:n anote: mexpanded from macro 'glBufferData_'e , index, f, float) 108 | #define gl\ | ^ Bshared/glemu.hu:44f:f67erData_ glBufferData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here : 2871 | extern void glBuffer note: expanded from macro 'GLE_INITATTRIB'D ata (GLenum target, GLsiz 44 | e i statipctr size, const GLvoid *data, GLenum usaginline void name##suffixe) OPENGL(_DEtPyRpEeC AxT,E Dt(y1p0e. 0y,, 1t0y.p1e4 )z;) {| ^ glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern voiIn file included from engine/rendermodel.cpp:10: engine/vertmodel.h:360:30: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 360 | d glVertexAttrib3f (GLuint if( index, GLfloat x, GLc.vbuf) float y, GLfloa{ glDeleteBufferst_( 1, &c.vbuf);z )c .OvPbuf = 0; } | ^ Eshared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glNDGL_DEPeRleECtAeTBEuDff(10.0, 10.14); | ^ ers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extIn file included from ern voidengine/renderparticles.cpp :3glDeleteBu: ffeIn file included from engine/engine.hr:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: s (warning: GL'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | sizei n, const GLuint *buffers) OPENGL_DEP RE CGALTEE_DI(N1ITATTRIBF(texcoord0, ATTRIB_T0.0, 1EX0CO.14); | ^ ORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void In file included from nengine/rendermodel.cppam:10: engine/vertmodel.he:#363#:suffix(type x, type y, type z24: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] , type w) { gl V363 | e r t e x Aitft(reibbu4f#)# s{u fgfliDxe#l#e_t(eiBnudfefxe,r sx_,(1, &ebuf); ebuf = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' y, z,110 w); } | ^ | #:15:1: dnote: eexpanded from herefi ne glDeleteBuffe 15 | rs_ glDeglVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ leteBuffeglVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:rs | 2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPEN 2908 | extern void glGL_DEPRECATVertexAttrib4f (GLEuiD(nt ind1ex, GLfloat0 x, GLfloat .y0, ,G Lfloat1 z, GLfloat w) OP0.14); | ^ ENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:409:21:) ; | ^ warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | glBufferData_(GL_ARRAY_BUFFER, vleIn file included from engine/renderparticles.cppn*vertsize, vdata, GL:_STREAM_DRAW); 3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' A T108T | #define glBufferData_ glBuffeRrDataI B _| T ^E XCOO/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | RD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50extern | v oid glBuff e static inline void name(crData (GLenuom nst vec2 &v) { glVertexAttrib2fv_(tiargnedet, xG, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern Lsvoid glVeizeiptr size, corntsetxA GLvoid *data, ttrib2fv (GLuinGtL einnudme xu,s acgoen)s tO PGELNfGlLo_aDtE P*RvE)C AOTPEEDN(G1L0_.D0E,P R1E0C.A1T4ED(10.0); | ^ , 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAIn file included from engine/rendermodel.cpp:11: engine/skelmodel.h:393:ttribArray (GLuint index) OPENGL_DEPRECAT13: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | ED( 1 0.0, 10.14); | glDrawRangeElements_(GL ^ _TRIANGLES, minvert, maxvert, elen, GL_UNSIGNED_SHORT, &((skelmeshgroIn file included from engine/renderparticles.cpp:u3p : *)group)->edata[eoffset]); | ^ In file included from shared/glexts.h:71:30: note: expanded from macro 'glDrawRangeElements_' engine/engine.h71 | :5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define g78l | D r a w RGaLnEg_eAETlTeRmIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, dients_sa glbDler()awRangeEle) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | mensttasti | ^c inline void enable##name() { prepare; glEnabl /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: enote: 'glDrawRangeElements' has been explicitly marked deprecated hereV ertexAttrib A2468r | reaxyt_e(rinn dveox); } \ | ^ id gshared/glexts.hl:D156r:a36w:R anote: nexpanded from macro 'glEnableVertexAttribArray_'g eEleme n156t | s# d(eGfLienneu mg lmEondaeb,l eGVLeuritexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void ntglEnableVertexAttrib Arrsatya r(tG,L uGiLnuti nitn deenxd), OGPLEsNiGzLe_iD EcPoRuEnCtA,T EGDL(10en.um type, const GLvoid *i0n,d i1c0e.s1)4 )O;P E N| G ^L _DEPRECATED(10.0, 1In file included from 0engine/renderparticles.cpp:.31: 4In file included from )engine/engine.h;: 5 : | In file included from ^shared/cube.h :72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ In file included from engine/rendermodel.cpp:| 11 ^ : engine/skelmodel.h:1068:26shared/glexts.h: warning: :'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]157: 37: note: expanded from macro 'glDisableVertexAttribArray_' 1571068 | | #define glDisableVertexAttribArr offset = glGetUay_ glDisableVertniformLocatioen_x(Shader::lastshader->program, offseAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: tname'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918); | ^ | extern void gshared/glexts.hl:D134i:s31a:b lnote: eexpanded from macro 'glGetUniformLocation_'V ertexAt t134r | i#bdAerfriane glGyet U(nGiLfuoirnmtL oicnadteixo)n _O PgElGetUniformLocation | ^ NG/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:L14:_DE note: 'glGetUniformLocation' has been explicitly marked deprecated here 2960 | extePRECATED(10.0,r 1n0 .G1Lint glGetUniformL4);o ca | ^ tion (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.hIn file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1076:13::81 warning: :'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1076 | 81 | GLE_ATTRIBPO glUniforIm4fv_N(Tu.loc, 2*numgpuERbones, sc.bda(ta[t0e]x.croeoarl.v); | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define gd1, ATTRIB_TEXCOORD1,lUniform4 fGv_ glUniform4L_FALfSvE , | 2 ^, GL_FLOAT/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glU,n i) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' f 73 | orm4fv (GLint location, GLsize i co u n t , const GLfloat glVertexAttribPointer_(index, size, type, n *value) oOPErmaNGL_DlEizPRECeAd, stride, data)TED(10.0, 10.14); ; \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_'| ^ 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here In file included from 2916 | extern void glVertexAttribPointer (GLuengine/rendermodel.cppint: 11i: ndex, Gengine/skelmodel.h:1080:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1080 | Lint si z e , G L if(offset >= 0) glenum type, GLboolean Unonrimfaolrimz4efdv,_ (GoLfsfseit, z2e*ic osutnrti,d eb,c .cbodnastta [G0L]v.orieda l*.pv); | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_'oint 142 | #deer) OPENfGL_Dine EgPlRUECAniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: TED('glUniform4fv' has been explicitly marked deprecated here10. 0, 10.14) ;2945 | e| x ^t ern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEIn file included from engine/rendermodel.cppPRECATED(10.0, 10.14); :11: engine/skelmodel.h:1131:22: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ 1131 | In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h: if(e5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] b uf) glDeleteBuffers_(1, &ebuf); 82 | GLE_ATT| R ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' I B110P | O#IdNeTfEiRn(en ogrlmDaell,e tAeTBTuRfIfBe_rNsO_R MgAlLD,e lGeLt_eTBRuUfEf,e r3s, G| L ^_ FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13 :70 | note: 'glDeleteBuffers' has been explicitly marked deprecated here s t2868a | teixct eirnnl ivnoei dv ogildD edliestaebBluef#f#enrasm e((G)L s{i zgeliD ins,a bcloenVsetr tGeLxuAitnttr i*bbAurfrfaeyr_s()i nOdPeExN)G;L _}D E\P R E| C ^A TEshared/glexts.h:157:37: D(10.note: 0, expanded from macro 'glDisableVertexAttribArray_'1 0.14); 157| | ^# define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuintIn file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1138:38: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1138 | if(vbocache[index) OPEiN]GL_DEP.vbuf) glDeleteBuffers_(1, &vbocache[i].vbuf); | ^ shared/glexts.h:110:26RECATED(10.0, 10.1:4) ;note: expanded from macro 'glDeleteBuffers_' | ^ 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOI/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here NTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, 2868 | extern vo id) glD | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | e l egtleVBeurftfeexrAst t(rGiLbsPiozienit enr_(in,d coenst GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.1x4), size, ; | ^ type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRIn file included from Eengine/rendermodel.cpp:11: engine/skelmodel.h:1176:26: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] C 1176 | A T E D (10.0, if(!vc.vbuf) glGen10.14Buff)er;s_(1, & vc | .vbuf); ^ | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14)In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5;: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ 83 | GLE _ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from 70 | engine/rendermodel.cpp :11: engine/skelmodel.h:1236:34: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1236 | if(tangents) GENVBOANIM(vvertbump static inline voiw);d | ^ disable##namengine/skelmodel.h:1232:e42() { glDisableVertexAttribArray_(index: );note: } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' expanded from macro 'GENVBOANIM' 1232157 | | # d e f i n e g l D i s a b l#edVeefrtexAttribArray_ glDisiablene GENVBOANIM(tyVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttpribAer)r aGyE N(VGBLOu(itnytp ei,n d(eixd)x sO,P EvNlGeLn_,D EvPvReErCtAsT)E)D ( 1| 0 ^. 0, 10engine/skelmodel.h.:112304:)21;: note: | expanded from macro 'GENVBO' ^ 1230 | glBufferData_(GL_ARRAY_BUFFER, vvert s.length()*sizeof(type), vverts.getbuf(), GL_STATIC_DRAW); \ | ^ shared/glexts.h:108In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:23: note: expanded from macro 'glBufferData_' :108 | #define glBufferData_ glBufferData 72 | : ^shared/glemu.h :83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :83 | GLE_2871:13:A TTRIBPOINTER(tangent, ATTRIB_TANGnote: 'glBufferData' has been explicitly marked deprecated here E2871NT | , exGtL_eTrRnU Ev,oid glBufferD a4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data (GLenum target, GLsiztae)ip; \ | ^ shared/glexts.h:186:32: note: tr expanded from macro 'glVertexAttribPointer_' 186size, const | #definGeLvoid *data , GLenum glVerusatge) OPENGL_DEPRECATED(e1x0A.t0t,r i1b0P.o1i4n)t;e r_ g lV| e ^r texAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRIn file included from engine/rendermodel.cpp:11: engine/skelmodel.hE:1237:C26AT:E warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] D(10.0, 10.1 4)1237; | | ^ else GENVBOANIM(vIn file included from vengine/renderparticles.cpp:e3: rIn file included from engine/engine.ht:nw); 5 : In file included from | shared/cube.h: ^ engine/skelmodel.h:1232:42: note: expanded from macro 'GENVBOANIM'72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | 1232 | #deGfiLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4ne GE,N GVLBOANIM(t_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inlyinepe) GENVBO(t void disable##name() { glDisableVertexAttribArray_y(index);pe, (idxs, vl en} \ | ^ , vverts)) | ^ engine/skelmodel.h:1230:21: note: expanded from macro 'GENVBO' 1230 | glBufferDshared/glexts.hat:a157_:(37G:L _note: Aexpanded from macro 'glDisableVertexAttribArray_'R RAY_BU F157F | E#Rd,e fvivneer tgsl.Dliesnagbtlhe(V)e*rstiezxeAotft(rtiybpAer)r,a yv_v egrltDsi.sgaebtlbeuVfe(r)t,e xGALt_tSrTiAbTAIrCr_aDyR A W| ) ^; \ | ^/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | exteshared/glexts.h:108:23: note: expanded from macro 'glBufferData_' rn v108o | i#dd egfliDnies agbllBeuVfefretreDxaAttat_r igblABrurfafye r(DGaLtuai n t| ^i ndex) /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hO:P2871E:N13G:L _note: D'glBufferData' has been explicitly marked deprecated hereE PRECAT E2871D | (e1x0t.e0r,n 1v0o.i1d4 )g;l B u| f ^f erData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum uIn file included from sengine/renderparticles.cppa:g3e: )In file included from engine/engine.hO:P5E: NIn file included from Gshared/cube.hL:_72D: Eshared/glemu.hP:R84E:C5A:T Ewarning: D'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]( 10.0, 84 | GL E_1A0T.T1R4I)B;P O I| N ^T ER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1247:34: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1247 | if(tangents)In file included from GENVBOSTAT(vvertbump); | ^ engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | engine/skelmodel.h:1233:42: note: expanded from macro 'GENVBOSTAT' GLE_ATT RIBPOINTER(bo1233 | neindex, ATTRIB_BONEINDEX, GL_FALSE, 4#, GdLe_fine GENVBOSTUNSIGNED_BYTE, ) | ^ Ashared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | T(type) GENV static inline Bvoid enable#O(type#name() {, p(riedpxasr,e ;v lgelnE,n avbvleerVtesr,t ehxtAdtattrai,b Ahrtrlay_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribAerrna)y)_ g| l ^E nablengine/skelmodel.h:1230:21: enote: Vexpanded from macro 'GENVBO'e rtexAttr i1230b | A r r a y | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h : 2917 : 13 :g lnote: B'glEnableVertexAttribArray' has been explicitly marked deprecated hereu 2917 | extern void glEnafblfeeVreDrattexAttribArray a_(GL_ARRAY_BUFFER(GLuint index) OPENG,L_D EvPvReErCtAsT.ElD(10en.0, 10.14); | ^ gth()*sizeof(type), vverts.getbuf(), GL_STATIC_DRAIn file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.hW:85):;5 :\ warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]| ^ 85shared/glexts.h | : 108 : 23 :G Lnote: Eexpanded from macro 'glBufferData_'_ ATTRI B108P | O#IdNeTfEiRn(e glBufferData_ gblBuofnfeeirnDdaetxa, ATTRIB_| BONEINDEX ^, GL_FALSE, 4, /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here GL_ U2871N | SeIxGtNeErDn_ BvYoTiEd, g)l B | ^ shared/glemu.h:70:46:u note: fexpanded from macro 'GLE_ATTRIBPOINTER'f erData 70( | G L e n u m stat target, GLsizeiptr size, conic inline void disabst GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.le##name() { glDi1sableVertexAttrib4); | ^ Array_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1248:26: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1248 | else GENVBOSTAT(vvertn); | ^ engine/skelmodel.h:1233:42: note: expanded from macro 'GENVBOSTAT' 1233 | #define GENVBOSTAT(type) GENVBO(type, (idxs, vlen, vverts, htdata, htlenIn file included from )) engine/renderparticles.cpp| ^ engine/skelmodel.h:1230:21: note: expanded from macro 'GENVBO' 1230 | glBuff:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] erD at85 | aGL_(EGL__AARRAY_BUFFER, vverts.TTRIBPOIlNTER(boneindex, ATTRIB_Bength()*sizeof(type), vverOts.getbuf(), GL_STANEINDEX, GL_FALSE, 4, GL_UNSIGNETIC_DDRAW)_;B \ YTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBu | ff e r D a ta_ glBufferD ata | ^ glVert/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:x2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void gAttriblPBufferData ointer_(in(GLenudm extarget,, GLsizeipsitr zse,ize ,t coynst GLvoipe, nd *dormaliaztead,, GsLterniudme ,u sdaage) OtPEa); \ | ^ shared/glexts.h:186:32: Nnote: Gexpanded from macro 'glVertexAttribPointer_'L _DEPRECATED(10.0, 10.14); 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean noIn file included from rmengine/rendermodel.cppa:l11i: zengine/skelmodel.he:d1257,: 13G:L swarning: i'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]z ei s t1257r | i d e , const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ glGenBuffers_(1, &ebuf); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenIn file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from Buffers | shared/cube.h:72: shared/glemu.h:87: ^57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h : 2869s:t13a:t inote: c'glGenBuffers' has been explicitly marked deprecated here inline v2869o | iedx tbeirnnd evbooi(dG LguliGnetn Beubfof)e r{s d(iGsLasbilzee(i) ;n ,g lGBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffLer_ glBinduint *buffers) OBPENGL_DEPRECATEuD(f1f0e.r0 , | 1 ^0 .14);/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here | ^ 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1259D:13E:P Rwarning: E'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]C ATED(1 01259 | glBuffer.0,D a1ta0_.14); | ^( GL_ELEMENT_ARRAY_BUFFER, idxs.length()*sizeof(ushort), idxs.getbuf(), GL_STATIC_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5note: : In file included from shared/cube.h:72'glBufferData' has been explicitly marked deprecated here: shared/glemu.h:88 :2871 | extern void glBufferDat37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] a (GLe n88u | m t a rsgteatt,i cG Lisnilzieniep tvro isdi zcel,e aconst GLvoirebo() { glBindBuffd *data, GLenum usagee)r _(GL_ELEMENT_ARROPAENGLY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define g_DEPRECATED(10.0, 1l0BindBu.f14); | ^fer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1388:30: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1388 | if(c.vbuf) { glDeleteBuffers_(1, &c.vbuf); c.vbuf = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1391:24: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1391 | if(ebuf) { glDeleteBuffers_(1, &ebuf); ebuf = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1488:21: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1488 | glBufferData_(GL_ARRAY_BUFFER, vlen*vertsize, vdata, GL_STREAM_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:48:25: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | if(rendertex) { glDeleteTextures(1, &rendertex); rendertex = 0; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:58:23: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | if(blurtex) { glDeleteTextures(1, &blurtex); blurtex = 0; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:66:22: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | if(!blurtex) glGenTextures(1, &blurtex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:88:24: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | if(!rendertex) glGenTextures(1, &rendertex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:93:13: warning: 'glDrawBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 93 | glDrawBuffer(GL_NONE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2465:13: note: 'glDrawBuffer' has been explicitly marked deprecated here 2465 | extern void glDrawBuffer (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:94:13: warning: 'glReadBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 94 | glReadBuffer(GL_NONE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2651:13: note: 'glReadBuffer' has been explicitly marked deprecated here 2651 | extern void glReadBuffer (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendermodel.cpp:891:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 891 | glDisable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendermodel.cpp:892:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 892 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendermodel.cpp:893:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 893 | glBlendFunc(GL_ONE, GL_ONE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:225:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 225 | glDisable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, engine/rendermodel.cpp:928:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 928 | glEnable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern v10.14); | ^ oid glEnable (GLenum cap) OPENIn file included from Gengine/renderparticles.cppL:_4D: Eengine/rendertarget.hP:R226E:C9A:T Ewarning: D(10.0, 10.14); 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ 226 | glDisable(GL_CULL_FACE); | ^ engine/rendermodel.cpp:929:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2462929: | 13: note: 'glDisable' has been explicitly marked deprecated here 2462 glDis | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ aIn file included from engine/renderparticles.cpp:4b: engine/rendertarget.h:230:13: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 230 | glScissor(x, y,le(GL_BLEND) w, h); | ^ ;/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h : 2668| : ^13 : note: 'glScissor' has been explicitly marked deprecated here /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 2668'glDisable' has been explicitly marked deprecated here | exte r2462n | extern void glDisavboid glScissor (GLint x, GLint y, GLsizei width, GLsizeile (GL height) OPENeGnL_DEPRECATEum cap) OPENGL_DEPRECATED(D(10.0, 10.14); | ^10.0, 10.14 ); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:231:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 231 | glEnable(GL_SCISSOR_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:240:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 240 | glBindTexture(GL_TEXTURE_2D, i ? blurtex : rendertex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:245:21: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 245 | if(scissor) glDisable(GL_SCISSOR_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:247:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 247 | glEnable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:248:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 248 | glEnable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:350:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 350 | glViewport(0, 0, vieww, viewh); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:358:13: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 358 | glScissor(sx, sy, sw, sh); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:359:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 359 | glEnable(GL_SCISSOR_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:368:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 368 | SAVECOLORMASK | ^ engine/engine.h:233:63: note: expanded from macro 'SAVECOLORMASK' 233 | if(memcmp(colormask, oldcolormask, sizeof(oldcolormask))) glColorMask(COLORMASK, GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:370:26: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 370 | if(!depthtest()) glDisable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:374:26: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 374 | if(!depthtest()) glEnable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:376:24: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 376 | if(scissoring) glDisable(GL_SCISSOR_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:385:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | RESTORECOLORMASK | ^ engine/engine.h:238:9: note: expanded from macro 'RESTORECOLORMASK' 238 | glColorMask(COLORMASK, GL_TRUE); \ | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:388:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | glViewport(0, 0, screenw, screenh); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:456:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 456 | glBindTexture(GL_TEXTURE_2D, rendertex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x1, 1, 1); | ^ , y, z, w)/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h;: 2396}: 13 :| ^note: 'glClearColor' has been explicitly marked deprecated here /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 2396 | extern void glCle'glUniform1f' has been explicitly marked deprecated here a 2934 | externrColor (GLc lampf red,v GoLicdl ampf greeglUniform1f (nGL,i nGtLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10. loca1t4)i;on, | ^ GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:159: engine/depthfx.h:82:9: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case G L2394 | extern void glClear (GLbitfield mask_FLOAT_VEC2: glUni) OPENGLform2f_(b->loc,_DEPRECATED(10.0 x, y),; 1b0r.e1a4k);; | ^ shared/glexts.h:136: 22: note: expanded from macro 'glUniform2f_' | 136 ^ | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | In file included from engine/renderparticles.cpp:159: engine/depthfx.h:141 ^:9 : warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 141 | glActiveTexture_(GLIn file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | _TEXTURE2) ; | ^ case Gshared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #defineL g_lFALcOtAiTv_eVTEeCx4:ture _g lgUlnAicftoirvme4Tfe_x(tbu-r>el o c| , x, y, z, ^ w); break; | ^ shared/glexts.h:138:22/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here: note: expanded from macro 'glUniform4f_' 138 | #define g2772l | extern void gUniform4flActiveTe_xt ugrleU n(iGfLoernmu4f m | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937t | eexxttuerren) vOoPiEdN GgLl_UDnEiPfRoErCmA4TfE D((G1L0i.n0t, l1o0c.a1t4i)o;n, GLfloat v0 | , ^ G Lfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #defineIn file included from glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938engine/renderparticles.cpp:159: engine/depthfx.h:142:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 142 | glBindTexture(GL_TEXTURE_2D, dept:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern voihfxtexd glUniform1i (GLint location, .reGLint v0) OPENGL_DEPREndertex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extCern AvoTid EgDl(10.0, 10.14); | ^ BindTexture (GLenum target, GLuint texture)In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429: 33O:P Ewarning: N'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] G L429_ | D E P R E C A T E D ( 1 0c.a0s,e 1G0L._1I4N)T;_ V E| C2: glUnif ^o rm2i_(b->loc, x, y); bIn file included from rengine/renderparticles.cppe:a159k: ;engine/depthfx.h : 143| : ^9 : warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h:144 :14322 | : note: expanded from macro 'glUniform2i_' g144l | A#cdteifvienTee xgtluUrnei_f(oGrm2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hL_TEXTURE0); | ^ :2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPEshared/glexts.h:N54G:L_26DE:P note: expanded from macro 'glActiveTexture_' RECA 54 | #definTED(e glActiveTe10.0, 10.14); | ^ xture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum te33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | x tcausree )G LO_PIENNTG_LV_EDCE3P:R E C AgTlEUDn(i1f0o.r0m,3 i1_0(.b1-4>)l;o c ,| ^ x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:160: engine/lensflare.h:172:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 172 | glDisable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:160: engine/lensflare.h:174:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 174 | if(tex) glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:160: engine/lensflare.h:234:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 234 | glEnable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:275:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 275 | if(tex) glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:306: engine/explosion.h:55:19: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | if(!vbuf) glGenBuffers_(1, &vbuf); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:306: engine/explosion.h:57:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | glBufferData_(GL_ARRAY_BUFFER, numverts*sizeof(vert), verts, GL_STATIC_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:306: engine/explosion.h:60:19: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | if(!ebuf) glGenBuffers_(1, &ebuf); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:306: engine/explosion.h:62:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | glBufferData_(GL_ELEMENT_ARRAY_BUFFER, numindices*sizeof(GLushort), indices, GL_STATIC_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:306: engine/explosion.h:81:9: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | glDrawRangeElements_(GL_TRIANGLES, 0, numverts-1, numindices, GL_UNSIGNED_SHORT, indices); | ^ shared/glexts.h:71:30: note: expanded from macro 'glDrawRangeElements_' 71 | #define glDrawRangeElements_ glDrawRangeElements | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here 2468 | extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:306: engine/explosion.h:97:20: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 97 | if(vbuf) { glDeleteBuffers_(1, &vbuf); vbuf = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:306: engine/explosion.h:98:20: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 98 | if(ebuf) { glDeleteBuffers_(1, &ebuf); ebuf = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:306: engine/explosion.h:236:19: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 236 | if(i) glDepthFunc(GL_GEQUAL); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:306: engine/explosion.h:238:19: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 238 | if(i) glDepthFunc(GL_LESS); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:307: engine/lightning.h:106:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 106 | glDisable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:307: engine/lightning.h:114:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 114 | glEnable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:367:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 367 | glDisable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:377:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 377 | glEnable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:438:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 438 | glBindTexture(GL_TEXTURE_2D, p->tex->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:740:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 740 | if(tex) glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:811:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 811 | glDisable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:820:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 820 | glEnable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:825:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 825 | glBindTexture(GL_TEXTURE_2D, blanktexture->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:859:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 859 | glDisable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:868:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 868 | glEnable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:873:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 873 | glBindTexture(GL_TEXTURE_2D, blanktexture->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:919:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 919 | glDisable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:925:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 925 | glEnable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:930:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 930 | glBindTexture(GL_TEXTURE_2D, blanktexture->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:983:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 983 | glDisable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:989:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 989 | glEnable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:994:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 994 | glBindTexture(GL_TEXTURE_2D, blanktexture->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1147:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1147 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1154:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1154 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1186:13: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1186 | glDepthMask(GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1187:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1187 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1188:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1188 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1204:35: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1204 | if(flags&PT_LERP) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1205:39: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1205 | else if(flags&PT_MOD) glBlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_COLOR); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1206:22: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1206 | else glBlendFunc(GL_SRC_ALPHA, GL_ONE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1224:36: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1224 | if(flags&PT_ONTOP) glDisable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1225:22: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1225 | else glEnable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1234:40: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1234 | if(lastflags&(PT_LERP|PT_MOD)) glBlendFunc(GL_SRC_ALPHA, GL_ONE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1236:32: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1236 | if(lastflags&PT_ONTOP) glEnable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1237:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1237 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1238:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1238 | glDepthMask(GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:730:18: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 730 | if(!vbo) glGenBuffers_(1, &vbo); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ engine/renderparticles.cpp:584:5: note: in instantiation of member function 'varenderer<1>::update' requested here 584 | varenderer(const char *texname, int type, int texclamp = 3) | ^ engine/renderparticles.cpp:1038:9: note: in instantiation of member function 'varenderer<1>::varenderer' requested here 1038 | new taperenderer("particles/sflare", PT_TAPE|PT_GLARE|PT_LERP), | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:732:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 732 | glBufferData_(GL_ARRAY_BUFFER, maxparts*4*sizeof(partvert), NULL, GL_STREAM_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:733:9: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 733 | glBufferSubData_(GL_ARRAY_BUFFER, 0, numparts*4*sizeof(partvert), verts); | ^ shared/glexts.h:109:26: note: expanded from macro 'glBufferSubData_' 109 | #define glBufferSubData_ glBufferSubData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here 2872 | extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:596:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 596 | if(vbo) { glDeleteBuffers_(1, &vbo); vbo = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ engine/renderparticles.cpp:584:5: note: in instantiation of member function 'varenderer<1>::cleanup' requested here 584 | varenderer(const char *texname, int type, int texclamp = 3) | ^ engine/renderparticles.cpp:1038:9: note: in instantiation of member function 'varenderer<1>::varenderer' requested here 1038 | new taperenderer("particles/sflare", PT_TAPE|PT_GLARE|PT_LERP), | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:730:18: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 730 | if(!vbo) glGenBuffers_(1, &vbo); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ engine/renderparticles.cpp:768:5: note: in instantiation of member function 'varenderer<0>::update' requested here 768 | softquadrenderer(const char *texname, int type) | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:732:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 732 | glBufferData_(GL_ARRAY_BUFFER, maxparts*4*sizeof(partvert), NULL, GL_STREAM_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:733:9: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 733 | glBufferSubData_(GL_ARRAY_BUFFER, 0, numparts*4*sizeof(partvert), verts); | ^ shared/glexts.h:109:26: note: expanded from macro 'glBufferSubData_' 109 | #define glBufferSubData_ glBufferSubData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here 2872 | extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:596:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 596 | if(vbo) { glDeleteBuffers_(1, &vbo); vbo = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ engine/renderparticles.cpp:768:5: note: in instantiation of member function 'varenderer<0>::cleanup' requested here 768 | softquadrenderer(const char *texname, int type) | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:537:13: warning: unused function 'genpos<2>' [-Wunused-function] 537 | inline void genpos(const vec &o, const vec &d, float size, int ts, int grav, partvert *vs) | ^~~~~~~~~~~~~~~~ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:94:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 94 | glBindTexture(GL_TEXTURE_2D, (tex ? tex : notexture)->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:182:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 182 | glBindTexture(GL_TEXTURE_2D, overlay ? overlay->id : notexture->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:333:19: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 333 | if(!vbuf) glGenBuffers_(1, &vbuf); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:335:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 335 | glBufferData_(GL_ARRAY_BUFFER, numverts*sizeof(vert), verts, GL_STATIC_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:338:19: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 338 | if(!ebuf) glGenBuffers_(1, &ebuf); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:340:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 340 | glBufferData_(GL_ELEMENT_ARRAY_BUFFER, (numindices + capindices)*sizeof(GLushort), indices, GL_STATIC_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:347:20: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 347 | if(vbuf) { glDeleteBuffers_(1, &vbuf); vbuf = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:348:20: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 348 | if(ebuf) { glDeleteBuffers_(1, &ebuf); ebuf = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:373:9: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 373 | glDrawRangeElements_(GL_TRIANGLES, 0, numverts-1, numindices + fogdomecap*capindices, GL_UNSIGNED_SHORT, indices); | ^ shared/glexts.h:71:30: note: expanded from macro 'glDrawRangeElements_' 71 | #define glDrawRangeElements_ glDrawRangeElements | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here 2468 | extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:398:5: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 398 | glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:400:5: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | glColorMask(COLORMASK, GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:409:5: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | glDepthMask(GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:414:9: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 414 | glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:420:9: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:423:5: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | glDepthMask(GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:434:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 434 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:435:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 435 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:445:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 445 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:505:26: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 505 | if(explicitonly) glDisable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:506:14: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 506 | else glDepthFunc(GL_GEQUAL); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:508:10: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 508 | else glDepthFunc(GL_LEQUAL); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:510:5: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 510 | glDepthMask(GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:512:18: warning: 'glDepthRange' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 512 | if(clampsky) glDepthRange(1, 1); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2461:13: note: 'glDepthRange' has been explicitly marked deprecated here 2461 | extern void glDepthRange (GLclampd zNear, GLclampd zFar) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:536:24: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 536 | if(fading) glColorMask(COLORMASK, GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:537:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 537 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:538:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 538 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:550:22: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 550 | if(blendsky) glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:555:20: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 555 | if(fading) glColorMask(COLORMASK, GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:562:20: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 562 | if(fading) glColorMask(COLORMASK, GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:564:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 564 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:565:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 565 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:576:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 576 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:581:20: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 581 | if(fading) glColorMask(COLORMASK, GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:583:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 583 | glDisable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:585:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 585 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:586:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 586 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:596:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 596 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:598:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 598 | glEnable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:603:20: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 603 | if(fading) glColorMask(COLORMASK, GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:605:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 605 | glDisable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:607:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 607 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:608:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 608 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:618:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 618 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:620:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 620 | glEnable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:625:20: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 625 | if(fading) glColorMask(COLORMASK, GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:629:18: warning: 'glDepthRange' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 629 | if(clampsky) glDepthRange(0, 1); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2461:13: note: 'glDepthRange' has been explicitly marked deprecated here 2461 | extern void glDepthRange (GLclampd zNear, GLclampd zFar) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:631:5: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 631 | glDepthMask(GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:635:26: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 635 | if(explicitonly) glEnable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:636:14: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 636 | else glDepthFunc(GL_LESS); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:639:10: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 639 | else glDepthFunc(GL_LESS); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 159 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/rendertext.o engine/rendertext.cpp 192 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/renderva.o engine/renderva.cpp In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendertext.cpp:201:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 201 | glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendertext.cpp:311:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 311 | glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendertext.cpp:751:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 751 | glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendertext.cpp:767:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 767 | glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendertext.cpp:814:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 814 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendertext.cpp:816:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 816 | glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendertext.cpp:848:30: warning: passing an object that undergoes default argument promotion to 'va_start' has undefined behavior [-Wvarargs] 848 | defvformatbigstring(str, linespace, fstr); | ^ engine/rendertext.cpp:845:144: note: parameter of type 'float' is declared here 845 | int draw_textf(const char *fstr, int left, int top, int xpad, int ypad, int r, int g, int b, int a, int flags, int cursor, int maxwidth, float linespace, ...) | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:7:5: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 7 | glDrawRangeElements_(GL_TRIANGLES, minvert, maxvert, numindices, GL_UNSIGNED_SHORT, indices); | ^ shared/glexts.h:71:30: note: expanded from macro 'glDrawRangeElements_' 71 | #define glDrawRangeElements_ glDrawRangeElements | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here 2468 | extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:241:13: warning: 'glGenQueries' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 241 | glGenQueries_(1, &queries[max++].id); | ^ shared/glexts.h:113:23: note: expanded from macro 'glGenQueries_' 113 | #define glGenQueries_ glGenQueries | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2858:13: note: 'glGenQueries' has been explicitly marked deprecated here 2858 | extern void glGenQueries (GLsizei n, GLuint *ids) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:255:13: warning: 'glDeleteQueries' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 255 | glDeleteQueries_(1, &queries[i].id); | ^ shared/glexts.h:114:26: note: expanded from macro 'glDeleteQueries_' 114 | #define glDeleteQueries_ glDeleteQueries | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2859:13: note: 'glDeleteQueries' has been explicitly marked deprecated here 2859 | extern void glDeleteQueries (GLsizei n, const GLuint *ids) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:296:5: warning: 'glBeginQuery' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 296 | glBeginQuery_(GL_SAMPLES_PASSED, query->id); | ^ shared/glexts.h:115:23: note: expanded from macro 'glBeginQuery_' 115 | #define glBeginQuery_ glBeginQuery | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2861:13: note: 'glBeginQuery' has been explicitly marked deprecated here 2861 | extern void glBeginQuery (GLenum target, GLuint id) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:301:5: warning: 'glEndQuery' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 301 | glEndQuery_(GL_SAMPLES_PASSED); | ^ shared/glexts.h:116:21: note: expanded from macro 'glEndQuery_' 116 | #define glEndQuery_ glEndQuery | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2862:13: note: 'glEndQuery' has been explicitly marked deprecated here 2862 | extern void glEndQuery (GLenum target) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:313:13: warning: 'glGetQueryObjectiv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 313 | glGetQueryObjectiv_(query->id, GL_QUERY_RESULT_AVAILABLE, &avail); | ^ shared/glexts.h:118:29: note: expanded from macro 'glGetQueryObjectiv_' 118 | #define glGetQueryObjectiv_ glGetQueryObjectiv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2864:13: note: 'glGetQueryObjectiv' has been explicitly marked deprecated here 2864 | extern void glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:316:9: warning: 'glGetQueryObjectuiv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 316 | glGetQueryObjectuiv_(query->id, GL_QUERY_RESULT, &fragments); | ^ shared/glexts.h:119:30: note: expanded from macro 'glGetQueryObjectuiv_' 119 | #define glGetQueryObjectuiv_ glGetQueryObjectuiv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2865:13: note: 'glGetQueryObjectuiv' has been explicitly marked deprecated here 2865 | extern void glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:328:9: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 328 | glGenBuffers_(1, &bbvbo); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:332:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 332 | glBufferData_(GL_ARRAY_BUFFER, sizeof(verts), verts, GL_STATIC_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:337:9: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 337 | glGenBuffers_(1, &bbebo); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:353:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 353 | glBufferData_(GL_ELEMENT_ARRAY_BUFFER, sizeof(tris), tris, GL_STATIC_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:360:17: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 360 | if(bbvbo) { glDeleteBuffers_(1, &bbvbo); bbvbo = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:361:17: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 361 | if(bbebo) { glDeleteBuffers_(1, &bbebo); bbebo = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:374:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 374 | glDepthMask(GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:375:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 375 | glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:386:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | glDepthMask(GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:387:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:395:5: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | glDrawRangeElements_(GL_TRIANGLES, 0, 8-1, 3*2*6, GL_UNSIGNED_SHORT, (ushort *)0); | ^ shared/glexts.h:71:30: note: expanded from macro 'glDrawRangeElements_' 71 | #define glDrawRangeElements_ glDrawRangeElements | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here 2468 | extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:654:5: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 654 | glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:659:20: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 659 | if(!dtoutline) glDisable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:689:20: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 689 | if(!dtoutline) glEnable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:693:5: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 693 | glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:708:5: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 708 | glDepthFunc(GL_LEQUAL); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:710:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 710 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:711:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 711 | glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:713:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 713 | glBindTexture(GL_TEXTURE_2D, tex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:739:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 739 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:741:5: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 741 | glDepthFunc(GL_LESS); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:754:5: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 754 | glCullFace(GL_FRONT); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here 2456 | extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:755:5: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 755 | glDepthMask(GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:756:5: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 756 | glDepthFunc(GL_GREATER); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:759:25: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 759 | if(!ati_minmax_bug) glColorMask(GL_FALSE, GL_FALSE, GL_TRUE, GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:761:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 761 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:762:5: warning: 'glBlendEquation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 762 | glBlendEquation_(GL_MAX); | ^ shared/glexts.h:56:26: note: expanded from macro 'glBlendEquation_' 56 | #define glBlendEquation_ glBlendEquation | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2389:13: note: 'glBlendEquation' has been explicitly marked deprecated here 2389 | extern void glBlendEquation (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:763:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 763 | glBlendFunc(GL_ONE, GL_ONE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:784:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 784 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:785:5: warning: 'glBlendEquation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 785 | glBlendEquation_(GL_FUNC_ADD); | ^ shared/glexts.h:56:26: note: expanded from macro 'glBlendEquation_' 56 | #define glBlendEquation_ glBlendEquation | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2389:13: note: 'glBlendEquation' has been explicitly marked deprecated here 2389 | extern void glBlendEquation (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:787:5: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 787 | glCullFace(GL_BACK); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here 2456 | extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:788:5: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 788 | glDepthMask(GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:789:5: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 789 | glDepthFunc(GL_LESS); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:791:25: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 791 | if(!ati_minmax_bug) glColorMask(COLORMASK, GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:894:48: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 894 | if(cur.colormask) { cur.colormask = false; glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:895:48: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 895 | if(cur.depthmask) { cur.depthmask = false; glDepthMask(GL_FALSE); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1093:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1093 | glActiveTexture_(GL_TEXTURE1); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1094:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1094 | glBindTexture(GL_TEXTURE_2D, cur.textures[1] = lightmaptexs[lmid].id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1102:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1102 | glActiveTexture_(GL_TEXTURE0+tmu); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1103:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1103 | glBindTexture(GL_TEXTURE_2D, cur.textures[tmu] = lightmaptexs[lmid+1].id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1113:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1113 | glActiveTexture_(GL_TEXTURE0+tmu); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1114:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1114 | glBindTexture(GL_TEXTURE_CUBE_MAP, cur.textures[tmu] = emtex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1118:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1118 | if(changed) glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1139:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1139 | glBindTexture(GL_TEXTURE_2D, cur.textures[0] = diffusetex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1171:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1171 | glActiveTexture_(GL_TEXTURE0+envmaptmu); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1172:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1172 | glBindTexture(GL_TEXTURE_CUBE_MAP, cur.textures[envmaptmu] = t.t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1179:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1179 | glActiveTexture_(GL_TEXTURE0+tmu); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1180:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1180 | glBindTexture(GL_TEXTURE_2D, cur.textures[tmu] = t.t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1185:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1185 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1302:56: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1302 | if(cur.depthmask) { cur.depthmask = false; glDepthMask(GL_FALSE); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1304:57: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1304 | else if(!cur.depthmask) { cur.depthmask = true; glDepthMask(GL_TRUE); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1305:52: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1305 | if(!cur.colormask) { cur.colormask = true; glColorMask(COLORMASK, cur.alphaing ? GL_FALSE : GL_TRUE); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1340:48: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1340 | if(!cur.depthmask) { cur.depthmask = true; glDepthMask(GL_TRUE); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1341:48: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1341 | if(cur.colormask) { cur.colormask = false; glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1342:9: warning: variable 'firsttex' set but not used [-Wunused-but-set-variable] 1342 | int firsttex = 0, numtris = va->tris; | ^ engine/renderva.cpp:1496:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1496 | glActiveTexture_(GL_TEXTURE0+i); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1497:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1497 | glBindTexture(GL_TEXTURE_2D, caustictex[(tex+i)%NUMCAUSTICS]->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1499:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1499 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1514:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1514 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1631:48: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1631 | if(!cur.colormask) { cur.colormask = true; glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1632:48: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1632 | if(!cur.depthmask) { cur.depthmask = true; glDepthMask(GL_TRUE); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1638:9: warning: 'glFlush' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1638 | glFlush(); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2490:13: note: 'glFlush' has been explicitly marked deprecated here 2490 | extern void glFlush (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1644:50: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1644 | if(!multipassing) { multipassing = true; glDepthFunc(GL_LEQUAL); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1679:50: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1679 | if(!multipassing) { multipassing = true; glDepthFunc(GL_LEQUAL); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1680:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1680 | glDepthMask(GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1681:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1681 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1682:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1682 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1683:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1683 | glColorMask(COLORMASK, GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1707:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1707 | glColorMask(COLORMASK, GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1708:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1708 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1709:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1709 | glDepthMask(GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1720:50: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1720 | if(!multipassing) { multipassing = true; glDepthFunc(GL_LEQUAL); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1721:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1721 | glDepthMask(GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1722:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1722 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1725:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1725 | glBlendFunc(GL_ZERO, GL_SRC_COLOR); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1726:20: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1726 | if(fading) glColorMask(COLORMASK, GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1728:20: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1728 | if(fading) glColorMask(COLORMASK, GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1730:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1730 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1731:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1731 | glDepthMask(GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1734:22: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1734 | if(multipassing) glDepthFunc(GL_LESS); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1776:20: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1776 | if(!front) glCullFace(GL_FRONT); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here 2456 | extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1779:52: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1779 | if(cur.depthmask) { cur.depthmask = false; glDepthMask(GL_FALSE); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1781:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1781 | glColorMask(COLORMASK, GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1788:9: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1788 | glDepthFunc(GL_LEQUAL); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1789:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1789 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1790:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1790 | glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1800:52: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1800 | if(!cur.depthmask) { cur.depthmask = true; glDepthMask(GL_TRUE); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1801:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1801 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1802:9: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1802 | glDepthFunc(GL_LESS); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1803:20: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1803 | if(!front) glCullFace(GL_BACK); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here 2456 | extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1806:5: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1806 | glColorMask(COLORMASK, fading ? GL_FALSE : GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 116 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/server.o engine/server.cpp 207 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/serverbrowser.o engine/serverbrowser.cpp 164 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/shader.o engine/shader.cpp In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ engine/server.cpp:150:12: warning: 'sprintf' is deprecated: This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead. [-Wdeprecated-declarations] 150 | str += sprintf(str, "[%s] ", ipinfotypes[clamp(info.type,:179:1: note: expanded from here 0, int(ipinfo::MAXTYPES)-1)]); 179 | glVertexAttri| b ^3f_ | ^ shared/glexts.h:/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/usr/include/_stdio.h167:278::271: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVer:t note: 'sprintf' has been explicitly marked deprecated here e 278x | Attrib3f_ glVe_r_deprecatexAtted_msg("Thist function is provrib3ifd e d| ^f or compatibility reasons only. Due to s/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here ecur i2894t | ye xctoenrcne rnvso iidn hgelrVeenrtt eixnA ttthre desiibg3nf (GLu of sprintf(3), it is ihighnly tr eicnodmemxe,n dGeLdf that you use snprintf(3) instead."loat x, GL) | ^float /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/usr/include/sys/cdefs.hy:,218 :GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); 48: note: expanded from macro '__deprecated_msg' 218 | #define __deprecated_| ms ^g (_msg) __attribute__((__deprecated__(_msg))) | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | engine/server.cpp:155:16: warning: 'sprintf' is deprecated: This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead. [-Wdeprecated-declarations] 155 | str += sprint static infli(sne void tnar,me##suffix(type x, typ"e% dy",, type z, type w) { glVip.b[i]); | ^ ertexAttrib4##suffix/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/usr/include/_stdio.h:278:1: note: 'sprintf' has been explicitly marked deprecated here ##_(inde x278, | __deprecated_msg("This fuxnctio,n is provided for compatibilit y, z, w)y ; } | ^ reasons o:n182:ly. D1u: note: expanded from here 182 | glVee to securitrtexAty concerns inherenttr iibn the design of sprintf(3), it is highly recommended4f_ | ^ shared/glexts.h:171 that you use snprintf(3) instead.") | ^ :27:/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/usr/include/sys/cdefs.h:218:48: note: expanded from macro '__deprecated_msg' 218 | #define __deprecated_msg(_msg) __attribute__((__deprecated__(_msg))) | ^ note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UIn file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | N case GL_SFLOAT: glUniform1f_(b->loc, x); break; I| ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ GNED_engine/texture.hBYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER': 436: 7061 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here : note: expanded from macro 'glDisableVertexAttribArray_' 436 | 157 | #vdoeifdi nse glDisableVertexAttribAretir(int xay = 0, int y_ g= 0,l DisableVertexAttribint z = 0, int w = 0) { sett(xrray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918,:13 y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934::13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern note: 'glUniform1f' has been explicitly marked deprecated here void glDisable VertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ 2934 | extern void glUniform1f In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h(:G5Lint location, GLfl: In file included from shared/cube.h:72: oat v0) OPENGL_DEPRECATED(10.0, 1shared/glemu.h0.14:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ); 79 | ^ | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h: 423 : 33 :g lwarning: V'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e rtexAttribPointer_(i 423 | ndex, size, type, normalized, st ride, data); \ | ^ shared/glexts.h:186:32: ca se Gnote: expanded from macro 'glVertexAttribPointer_' L_F 186 | #define glVertexAttribPointer_ glVertexAttrLOAT_VEC2: ibPointglUniform2f_(b->loc, x, y); break;er | ^ | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVeshared/glexts.hrt:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUnifeorm2xAttribPointfe_r g(lGULnuiifnortm2f index, GLi | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | externnt sviozied, gGLenulUniform2f (GLintm ltoycpation, GLfloat v0, GLe, GLbfloat v1) OPENGL_DEoolPeaRn normalized, EGCALsizei sTtrideED(10.0, 10.14);, const GLvo | ^ id *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniformIn file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:3f_ glUniform3f5 : In file included from | shared/cube.h ^: 72: shared/glemu.h:80:5: /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hwarning: :'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]2936 :13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glU niform3f (GLi80 | GLE_ATTRnIt loBPOINTER(tcation, GLflexcooat v0ord0, AT,TR GLfloat v1,I GLfloat v2) OPENGB_TEL_DEPRECATED(10.0XCOORD, 10.14); | ^ In file included from engine/server.cpp:40: In file included from engine/engine.h:92,: engine/texture.hGL_FALSE, 2, GL_FLOAT, ) | ^ :425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: shared/glemu.h:69:54:gl Unote: nexpanded from macro 'GLE_ATTRIBPOINTER' iform4f_(b 69 | stat->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #diefc inline void enable##name() { prepare; ine glUgnilfEorm4f_nableVert glUniforme4xAf | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13ttribArray_(index); } \ | ^ shared/glexts.h:156:36: : note: 'glUniform4f' has been explicitly marked deprecated here note: expanded from macro 'glEnableVertexAttribArray_' 2937 | 156e | x#tdeefine grlEnableVertn evxAoid glUnttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | exiform4f (Gtern void glEnableVLint lertexAttrocatioinb,A rGrLafyl o(aGtL uvi0n,t GiLnfdleoxa)t OvP1ENGL_DEPRECATED(10., GLfloat v2, G0, 10.14); | ^ Lfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from In file included from engine/serverbrowser.cppengine/server.cpp::34: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | : In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80: 5 case GL_INT: gl: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(tUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22e: xnote: cexpanded from macro 'glUniform1i_'o ord0, 143A | T#TdReIfBi_nTeE XgClOUOnRiDf0o,r mG1L_FALSE, 2, GL_FLOAT, ) | ^i _ gshared/glemu.hl:U70niform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index);: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | ext}er \ | ^ shared/glexts.hn void glUniform1i (GLint location, G:Lint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ 157:In file included from 37engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VE: note: expanded from macro 'glDisableVertexAttribArray_' C2: glUniform2i_(b->loc, x, y); 157 | #define gl Dbirseaabkl;e V e| r ^t exAttrishared/glexts.hb:Array_ glDisableVertexAttribArray 144 | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:22: note: expanded from macro 'glUniform2i_' 144 | #d:2918:13e:fi note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | enxetern void glDi sglaUnbleVertexAttribArriform2i_ glUniform2i | ay (GLuint i ^ndex) OPENG L_DEP/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern vRoidE CgAlTUniform2i (GLint location, ED(10.0, 10.14GL)int v; | ^ 0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145In file included from :22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3engine/serverbrowser.cpp:3: i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here In file included from 2940 | eengine/engine.hxt:er5n voi: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80d glUniform3i ( | GLint location, GLint GLE_ATTRIBPOINTER(texcoord0, v0, GLint v1, GLintATTRIB_TEXCOO v2R)D0 OPENGL, _GLD_FEAPLRSEEC,A T2E,D (G1L0_.F0L,O 10.14); | ^AT, ) | ^ In file included from engine/server.cpp:4: In file included from shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' engine/engine.h:92: engine/texture.h: 73 | 433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | glVertexAttr ibP o case GL_INT_VinteEr_(indeCx4, size, type, normalized,: s gtride, data); \ l| U ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' nifor 186 | #define mg4lVertexAttribPointeri__ glVertex(b->loc, x, y, z, w); break; | ^A shared/glexts.h:146:22: ttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern voinote: expanded from macro 'glUniform4i_' 146 | #defdine glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern vo glVertexAttribPointer (GLuint index, GLinid gt lsUinze, GLenum typiform4i (GLinte location, GLint v0, GLint v1, GLint v2, ,GLin t v3) OPENGL_DEPRECATED(10.0, 1G0.14)Lboolean ;n o rmal| i ^ zed, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/shadowmap.o engine/shadowmap.cpp 111 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/sound.o engine/sound.cpp In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:72:14: warning: 'glGetShaderiv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 72 | if(type) glGetShaderiv_(obj, GL_INFO_LOG_LENGTH, &length); | ^ shared/glexts.h:128:24: note: expanded from macro 'glGetShaderiv_' 128 | #define glGetShaderiv_ glGetShaderiv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2955:13: note: 'glGetShaderiv' has been explicitly marked deprecated here 2955 | extern void glGetShaderiv (GLuint shader, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:73:10: warning: 'glGetProgramiv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 73 | else glGetProgramiv_(obj, GL_INFO_LOG_LENGTH, &length); | ^ shared/glexts.h:129:25: note: expanded from macro 'glGetProgramiv_' 129 | #define glGetProgramiv_ glGetProgramiv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2956:13: note: 'glGetProgramiv' has been explicitly marked deprecated here 2956 | extern void glGetProgramiv (GLuint program, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:81:22: warning: 'glGetShaderInfoLog' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | if(type) glGetShaderInfoLog_(obj, length, &length, log); | ^ shared/glexts.h:132:29: note: expanded from macro 'glGetShaderInfoLog_' 132 | #define glGetShaderInfoLog_ glGetShaderInfoLog | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2958:13: note: 'glGetShaderInfoLog' has been explicitly marked deprecated here 2958 | extern void glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:82:18: warning: 'glGetProgramInfoLog' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | else glGetProgramInfoLog_(obj, length, &length, log); | ^ shared/glexts.h:131:30: note: expanded from macro 'glGetProgramInfoLog_' 131 | #define glGetProgramInfoLog_ glGetProgramInfoLog | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2959:13: note: 'glGetProgramInfoLog' has been explicitly marked deprecated here 2959 | extern void glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:143:11: warning: 'glCreateShader' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 143 | obj = glCreateShader_(type); | ^ shared/glexts.h:124:25: note: expanded from macro 'glCreateShader_' 124 | #define glCreateShader_ glCreateShader | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2925:15: note: 'glCreateShader' has been explicitly marked deprecated here 2925 | extern GLuint glCreateShader (GLenum type) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:144:5: warning: 'glShaderSource' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 144 | glShaderSource_(obj, numparts, (const GLchar **)parts, NULL); | ^ shared/glexts.h:126:25: note: expanded from macro 'glShaderSource_' 126 | #define glShaderSource_ glShaderSource | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2926:13: note: 'glShaderSource' has been explicitly marked deprecated here 2926 | extern void glShaderSource (GLuint shader, GLsizei count, const GLchar* const *string, const GLint *length) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:145:5: warning: 'glCompileShader' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 145 | glCompileShader_(obj); | ^ shared/glexts.h:127:26: note: expanded from macro 'glCompileShader_' 127 | #define glCompileShader_ glCompileShader | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2927:13: note: 'glCompileShader' has been explicitly marked deprecated here 2927 | extern void glCompileShader (GLuint shader) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:147:5: warning: 'glGetShaderiv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 147 | glGetShaderiv_(obj, GL_COMPILE_STATUS, &success); | ^ shared/glexts.h:128:24: note: expanded from macro 'glGetShaderiv_' 128 | #define glGetShaderiv_ glGetShaderiv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2955:13: note: 'glGetShaderiv' has been explicitly marked deprecated here 2955 | extern void glGetShaderiv (GLuint shader, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:151:9: warning: 'glDeleteShader' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 151 | glDeleteShader_(obj); | ^ shared/glexts.h:125:25: note: expanded from macro 'glDeleteShader_' 125 | #define glDeleteShader_ glDeleteShader | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2923:13: note: 'glDeleteShader' has been explicitly marked deprecated here 2923 | extern void glDeleteShader (GLuint shader) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:161:13: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 161 | u.loc = glGetUniformLocation_(s.program, u.name); | ^ shared/glexts.h:134:31: note: expanded from macro 'glGetUniformLocation_' 134 | #define glGetUniformLocation_ glGetUniformLocation | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here 2960 | extern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:186:38: warning: 'glCreateProgram' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 186 | s.program = s.vsobj && s.psobj ? glCreateProgram_() : 0; | ^ shared/glexts.h:121:26: note: expanded from macro 'glCreateProgram_' 121 | #define glCreateProgram_ glCreateProgram | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2928:15: note: 'glCreateProgram' has been explicitly marked deprecated here 2928 | extern GLuint glCreateProgram (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:190:9: warning: 'glAttachShader' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 190 | glAttachShader_(s.program, s.vsobj); | ^ shared/glexts.h:130:25: note: expanded from macro 'glAttachShader_' 130 | #define glAttachShader_ glAttachShader | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2929:13: note: 'glAttachShader' has been explicitly marked deprecated here 2929 | extern void glAttachShader (GLuint program, GLuint shader) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:191:9: warning: 'glAttachShader' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 191 | glAttachShader_(s.program, s.psobj); | ^ shared/glexts.h:130:25: note: expanded from macro 'glAttachShader_' 130 | #define glAttachShader_ glAttachShader | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2929:13: note: 'glAttachShader' has been explicitly marked deprecated here 2929 | extern void glAttachShader (GLuint program, GLuint shader) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:196:13: warning: 'glBindAttribLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 196 | glBindAttribLocation_(s.program, a.loc, a.name); | ^ shared/glexts.h:154:31: note: expanded from macro 'glBindAttribLocation_' 154 | #define glBindAttribLocation_ glBindAttribLocation | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2965:13: note: 'glBindAttribLocation' has been explicitly marked deprecated here 2965 | extern void glBindAttribLocation (GLuint program, GLuint index, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:199:54: warning: 'glBindAttribLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 199 | loopi(gle::MAXATTRIBS) if(!(attribs&(1<loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:434:22: warning: unused function 'findslotparam' [-Wunused-function] 434 | static inline float *findslotparam(VSlot &s, const char *name, float *noval) | ^~~~~~~~~~~~~ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ In file included from /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hengine/shadowmap.cpp:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | ext:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | ern void glV GLeE_rtexAttrib1f (IGNITATTRIBF(vertex, ATTRIB_Luint index, GLfloat x) OPENVERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GGLL_ED_INITATTERIB(name, index,PRECATED(10.0, 10.14); | ^ f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void namIn file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] e 55# | # s u f fGiLxE(_tIyNpIeT AxT)T R{I BgFl(VveerrtteexxA,t tArTiTbR1I#B#_sVuERTEX) | ^ shared/glemu.h:47:9:f note: expanded from macro 'GLE_INITATTRIBF' fix# #47_ | ( i ndex, x); } \ | ^ G:L161:1:E_INITATT Rnote: IB(nameexpanded from here, index, f, float) \ | ^ 161 | glVeshared/glemu.hr:t43e:x59: note: expanded from macro 'GLE_INITATTRIB' 43 | staAtttrib1fi_c i| n^l ine void name##suffix(tyshared/glexts.hp:e159 :x27,: tnote: yexpanded from macro 'glVertexAttrib1f_'p e y) 159{ glVertexAttrib2##suffix##_(index | #defin, x, y)e ;g } \ | ^ lVertexAttrib1f:164:1: _note: glVertexAttrib1f | ^ expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #defin/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he: 2882g:l13VertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | :extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14 note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern ); | ^void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43In file included from engine/sound.cpp: | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ 1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :164:1: note: expanded from here 164 | 55 | GLE_INITATTRIgBlFV(evretretxeAxt,t rAiTb2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^T RIB_V/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated hereE RTEX) 2888 | | e ^x tern vshared/glemu.ho:i47d: 9g:l Vnote: eexpanded from macro 'GLE_INITATTRIBF' rtex A47t | t r i b 2 f ( GGLLuEi_nItN IiTnAdTeTxR,I BG(Lnfalmoea,t x, GLifnldoeaxt, yf), OfPlEoNaGtL)_ D\E P R| E ^C ATEshared/glemu.hD:(441:067.:0 ,note: expanded from macro 'GLE_INITATTRIB'1 0.14); 44 | stat| ^ ic inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here In file included from engine/shadowmap.cpp:1 : 167In file included from | engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] g l55V | e r t e xGALtEt_rINITATTRIBFi(bv3efr_t e x| , ATTRIB_VERT^EX shared/glexts.h:167:27: ) | ^ shared/glemu.h:47:9: note: note: expanded from macro 'GLE_INITATTRIBF' 47 | expanded from macro 'glVertexAttrib3f_' 167 | #define gl V eGrLtEe_xIANtItTrAiTbT3RfI_B(name, inglVertexAttrib3fdex , | f ^, float) \ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :| 2894 ^: 13shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##s: note: 'glVertexAttrib3f' has been explicitly marked deprecated here uffix##_ (2894 | extern void iglnVdeerxt,e xxA,t tyr,i bz3)f; (}G L\u i n| t ^ index, GLfloat x, GLfloat y, GLf:l167oat z) OPENGL_:DEPRECATED(10.0, 10.14); | ^ 1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAtIn file included from trib3f | ^ engine/sound.cpp/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894::13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void gl1Ve: rIn file included from teengine/engine.hx:A5t: tIn file included from rshared/cube.hi:b723: fshared/glemu.h:55:5: (GLuint index, GLfwarning: loa'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] t x, G55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTELfloat y, GLfloat z) OPENX) | ^ Gshared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLL_DE_INEPRECITATTRIB(name, index, fA, flTED(10.0, 1oat) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | stati0c in.l1i4ne void name##suffix(type ); | ^ x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z,In file included from wengine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_I); } | ^ :170:1: note: expanded from here 170 | glVertexAttrNITATTRIBF(vertex, ATTRIBib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glV_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_IeNIrTtAeTxTARtItBr(inba4mfe_, gilnVdeerxt,e xfA,t tfrlioba4tf) \| ^ | ^ shared/glemu.h:45:/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern75 void: gnote: lexpanded from macro 'GLE_INITATTRIB' 45 | static inlineVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ void name##suffix(type x, type y, type z, type w) { glVertexAttribIn file included from engine/sound.cpp4:1: In file included from #engine/engine.h#:5: In file included from shared/cube.h:72: shared/glemu.h:55:5:suffix# #_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] f_ | ^ shared/glexts.h:171:27:55 | GLE_IN ITATTnote: Rexpanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ IBF(v/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:r2908t:e13x:, note: A'glVertexAttrib4f' has been explicitly marked deprecated hereT TRIB_VER T2908E | Xe)x t e| r ^n void gshared/glemu.hl:V48e:r49t:e xnote: Aexpanded from macro 'GLE_INITATTRIBF't trib4f ( G48L | u i n t i n d esxt,a tGiLcf lionalti nx, GLfloat y, e void name(GLfloat z, cGLofnlsota tv ewc) OPENGL_DEPRE &v) { glVertexACATED(10.0, 10.14); ttrib3fv_(ind| ^ ex, v.v); } \ | ^ shared/glexts.h:In file included from 168:28: note: expanded from macro 'glVertexAttrib3fv_' engine/shadowmap.cpp :168 | #define glVertexAttrib3fv_ glVer1texAttrib3fv: In file included from | ^engine/engine.h :5: In file included from shared/cube.h:72: /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895shared/glemu.h::5513: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here :5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2895 | exte55 | GLE_INITATTRIBF(vertex,rn ATTRIBv_Void glVertexAttrib3fv (GLuint index, const GLfloatERTE *v) OPENGL_DEPRECATED(10.0X) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | st,a t1i0c. 1inline void4 ); | ^ name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DIn file included from engine/sound.cppE:PRECAT1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(ED(10.0, vertex, ATTRIB_VERTEX) | 10.14); | ^ ^shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(conIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.hst vec &v, float w:) { glVertexAttrib4f_(index, v.x, v55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_IN.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: Iexpanded from macro 'glVertexAttrib4f_' T 171A | T#TdReIfBiFn(ev egrltVeexr,t exAttrib4f_ glVertexAttAriTTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: bexpanded from macro 'GLE_INITATTRIBF' 4f | ^ 49 | /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h : 2908 : 13s:t anote: t'glVertexAttrib4f' has been explicitly marked deprecated herei c inline 2908v | extern void glVertexoid name(const Avtetcrib4f (GLuint index, GLfl &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \oat x, GLfloat y, | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVerGteLxfAltotarti z, GLfloat w) OPENGL_DEPRb4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVerECATED(10.texAttrib4f (GLuint index, GLfloat x,0 GL, 10.14); | ^ float y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(veIn file included from rtex, ATTRIB_VERTEX) | ^ engine/shadowmap.cpp:1: shared/glemu.hIn file included from :engine/engine.h50::550: :In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from macro 'GLE_INITATTRIBF' 55 | G50L | E _ INITA T T R I B Fs(tvaetric inline void name(const vec2 &v) { glVertextex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' At t50r | staticib 2infv_(liinndex, v.v); } \ e void name(const vec2 &v) { glVerte| ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' x 164 | A#tdterfiibn2ef vg_l(Vienrdteexx,A tvt.rvi)b;2 f}v _\ g l| V ^e rtexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hshared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_':2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) 164 | #define OglPVEeNrGtLe_xDAEtPtRrEiCbA2TfEvD_( 1g0l.V0e,r texAttrib2fv | ^ 10.14/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889); | ^ :13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GIn file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] L 55 | GLE_INITATTRIBF(vertex,uint index, cons tATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | G L f l o astt a*tvi)c OiPnElNiGnLe_ DvEoPiRdE CnAaTmEeD((c1o0n.s0t, v1e0c.41 4&)v;) {| ^g lVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | exterIn file included from nengine/shadowmap.cpp void glVertexAttrib:4fv (GLui1nt: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); :55:5: | ^ warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE s_INITATTRIBF(tcaotlic inline void nameor, ATTRIB_COLO(Rcon)st | ^ shared/glemu.h:47:9: vec4 &v) { glVertexAttrib4fv_(indnote: eexpanded from macro 'GLE_INITATTRIBF' x, v. v47 | GLE); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4f_v (IGNLIuTiAnt index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.1T4T)R;I B (| n ^a me, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void namIn file included from e#engine/shadowmap.cpp#suffix(type x) {:1: In file included from engine/engine.h:5: In file included from shared/cube.h: glVertexAt72t: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | rib1##suffix##_(in d GeLxE_, INxI); } \ T | ^ ATTRIB(name, index, f, floa:173:1t:) note: expanded from here \ | ^ 173 | gshared/glemu.hlVe:rtexAtt42r:51ib1f_ | ^: note: expanded from macro 'GLE_INITATTRIB' shared/glexts.h: 42159:27: note: | expanded from macro 'glVertexAttrib1f_' static i n159 | #define glVleirtexne void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ A:173:1: note: expanded from here ttr 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #dib1f_ glVerteexAftine glVertexAttrib1ftrib1f | _ glVertexAt ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here trib1 f2882 | extern void glVertexAtt rib1f (GLuint i | nd ^ ex, GLfloat /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13x: ) note: O'glVertexAttrib1f' has been explicitly marked deprecated hereP 2882 | extEern voNGL_DEPRiEd CATEgDlV(10.0e, 10.1rtexAttr4)ib1f (GLu; | ^ int index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTR GLE_INITATTRIB(name, IBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: inote: nexpanded from macro 'GLE_INITATTRIBF'd ex, f ,47 float) \ | ^ shared/glemu.h:43: | GLE_INITATTRIB(name59: note: expanded from macro 'GLE_INITATTRIB' 43 | stat, index, f, float) \ | ^ ishared/glemu.h:43c:59: note: expanded from macro 'GLE_INITATTRIB' in l43 | ine void name##suffix(type x, tystatic inline void name##suffix(tpe y) { glVerytexAptetrib2##suffix##_(index, x, y); } x, type y) { glVertexAt\ | ^ :176:1: note: expanded from here t 176 | rgilVber2texAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | ###sduefffiine glVertexAttrib2f_ gx##_(indlex,V exr,texAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2888y:)13;: }note: 'glVertexAttrib2f' has been explicitly marked deprecated here\ | ^ 2888 | ext:e176rn void gl:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #definVe egrltVeexrAttetxrAib2f (GLuint ittrib2f_ glVndex, GLfloat x, GLfloat ey) OPENGL_DEPRECATED(10.0, 10.14); | ^ rtexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here In file included from 2888engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | 56extern | void glVertexAttrib2f (G Lu Gint index, GLLfEl_INITATTRIBF(color, ATTRIB_Coat x, GLOfLOR)l oat y) OPE N| ^G L_DEshared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLPRECATED(10.0, 10.14); | ^ E_INITATTRIB(name, index,In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] f, float) \ | ^ 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.hshared/glemu.h::4444:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suf:67: fix(type x, typenote: expanded from macro 'GLE_INITATTRIB' 44 | y, type z) { glVertexAttrib3##suffix##_(index, x, y, z );s t} \ | ^ atic inline void name##suffix(type :179:1: note: expanded from here 179 | glVerx, type y, typetexAttrib3f_ | ^ shared/glexts.h :167z) { glVertexAttrib3##suffix##_(index, x, :27: note: expanded from macro 'glVertexAttrib3f_' y, z )167; | #}d e\f i ne gl| ^ VertexAttrib3:179:1: f_ note: glexpanded from hereV erte x179 | Agttrib3f | l ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated hereV ertexAttrib3f_ 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) In file included from Oengine/sound.cppP:E1N: GL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_IIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from NITATTRIBF(color, Ashared/cube.hT:72: shared/glemu.h:56:T5R:I Bwarning: _'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]C OLOR) 56 | | ^ GLE_INITshared/glemu.hA:T47T:R9I:B Fnote: (expanded from macro 'GLE_INITATTRIBF'c olor, 47 | GLE_ ATTIRNIIBT_ACTOTLROIRB)( n a| m ^e , indeshared/glemu.hx:,47 :f9,: note: expanded from macro 'GLE_INITATTRIBF' float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 47 | 45 | static inline void name ## s u f fix(type x, t y pGeL Ey_,I NtIyTpAeT TzR,I type w) { glBV(enratmeex,A titnrdiebx4,##suffix##_(index, xf, floa, y, z, w); } | ^ :182:t) \1 : | note: ^expanded from here shared/glemu.h182: | 45g:l75V:e rnote: texpanded from macro 'GLE_INITATTRIB'e xAttrib4f _45 | | ^ shared/glexts.h : 171s:t27a:t inote: cexpanded from macro 'glVertexAttrib4f_' inli n171e | #vdoeifdi nnea mgel#V#esrutfefxiAxt(ttryipbe4 fx_, gtlyVpeer tye,x Attytprei bz4,f t y| p ^e w) { glV/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:r2908t:e13x: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern voidAttrib4 gl##suffix##_(index, x, y, z, wV); ertexAttr} | ^ ib4f: 182(:G1L:u inote: nexpanded from heret in d182e | glVertexAttrib4f_ | ^ xshared/glexts.h,: 171G:L27f:l onote: aexpanded from macro 'glVertexAttrib4f_'t x, G171L | f#ldoeafti nye, gGlLVfelrotaetx Attrzib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: , GLflo'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern voat w) OPEid glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) ONGPLENGL_DEPRECATED(10.0, 10_DEPRECATED(10..14); | ^ 0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.hIn file included from :engine/shadowmap.cpp72:: 1shared/glemu.h: In file included from engine/engine.h:5: In file included from shared/cube.h:72:56: :5shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | : warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRI BF(coloGr,LE_IN ATTRIB_COLOR) | ^ ITATTRIBF(color, ATshared/glemu.hTRI:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | B_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inlin statice void name(const vec &v) { glVertexAtt inline void name(const vecr &v) i{b3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | glVer#tedxeAftitnrei bg3lfVve_r(tienxdAettrib3fv_ glVertexAttrib3fv | ^ x/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: ,note: 'glVertexAttrib3fv' has been explicitly marked deprecated here v. v2895 | ); } \ e| ^ xtern void glshared/glexts.hVertexAttrib3fv (GLuint index, const GLfloat *v:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168) | #defi OPENGL_DEPRECne glVeArtexATttrib3fvE_ DglV(10.0, e10r.t1e4x)A;t t r| i ^b 3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern voiIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | d glVertexAttr i b 3GfLvE _(IGNLuint index, cIoTnAsTtT RGILBfFl(ocaotl or, ATTRIB_COLOR) | ^ shared/glemu.h:49*:58v): note: expanded from macro 'GLE_INITATTRIBF' OPENGL_49D | E PRECATED(10 static inline void name(const vec &v, float w) { glVe.0rtex, 10.14); | ^ Attrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint indexIn file included from ,engine/sound.cpp:1: In file included from engine/engine.h:5 GLfloat: In file included from shared/cube.h:72: shared/glemu.h: 56x:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(,color, AGLTTRIB_COfLOR) l| ^ oashared/glemu.h:t49: 58:y note: expanded from macro 'GLE_INITATTRIBF' 49 | , GL static inline void name(consflto vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \at | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #defin z, eG glVertexAttrib4f_ glVerLfloatexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (tGLu iwn)t OiPnEdNeGx, GLfLlo_aDtE PxR,E CGALTfElDo(a1t0 .y0,, 10.14); | ^ GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:In file included from 50engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h::72: shared/glemu.h:56:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | 5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: static inline void name(const vecnote: expanded from macro 'GLE_INITATTRIBF' 2 50 | static inline vo id& vn)a m{ glVertexAttrib2fv_(index,e(const vec2 &v) { glVertexAttrib2f v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' v _(ind164ex, v.v); } \ | | #define glVertexAttrib2fv_ g ^ shared/glexts.h:164:lVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 28 2889 | :e xnote: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertteexrAnt tvroiid glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENbGL2_fDvE_P RgElCVAeTrEtDe(x1A0t.t0r,i 10.14); | ^ b2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h 2889 | :72ext: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | ern void gl GLE_INITATTRIBF(color, ATTRIVBertex_AtCOtrLiOb2R) | fv (GLuint index, const GLfloat *v) OPENG ^ shared/glemu.hL:_51D:E50P:R Enote: Cexpanded from macro 'GLE_INITATTRIBF'A TED(10 .510 | , s 10.14)t; a| t ^i c inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexIn file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRAttrib4fv_ glVertexAttrib4fv | ^ I/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909B:_13C:O Lnote: O'glVertexAttrib4fv' has been explicitly marked deprecated hereR ) | ^ 2909 | extshared/glemu.he:r51n: 50v:o inote: dexpanded from macro 'GLE_INITATTRIBF' glVert e51x | A t t r i b 4 f v (GLuint isntdaetxi,c cionnlsit GLfloat *v)n OeP EvNoGiLd_ DnEaPmReECATED(10.0(,const vec4 &v) { glVe rtexA10.14); | ^ ttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint indIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | e GLE_INITATTRIBN(color, ATTRIB_COLOR,x, c ub, uchar, 255) | ^ shared/glemu.h:53:86: note: oexpanded from macro 'GLE_INITATTRIBN' ns t53 | static inline void name##suffix(type x, typeGLfloat *v) OPENGL_DEPRECATED(10.0, 10.14) ; | ^ y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(indexIn file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] , x57, | y, z, w); } | ^ :3:1: note: expanded from here GLE_INITATTRIBN(c 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVerteolor, ATTRxAttrib4Nub_ glVIertBexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:_2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here COLOR ,2901 | extern void glVerte ub, uchar, 255) xAttrib4Nub | ^ shared/glemu.h:(GLuint index, GL53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | u b static inlineyte x, GLubyte y, GLubyte z, GLubyte w) OPENG voidL_DEPRECATED(10.0, 10.14); | ^ name##suffix(type x,In file included from engine/shadowmap.cpp type y:,1: In file included from engine/engine.h:5: In file included from shared/cube.h:72t: yshared/glemu.hpe: 58:66z, type w = defaultw: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ) { glVertexAtt 58 | r ib 4Ns#t#atiscu fifix##_(index, x,n yl,ine void color(const bvec &v, uchar z, w); } alpha = 255) | ^ { :gl3Ve:r1: note: expanded from here texAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); 3 | glVertexAtt} | ^ shared/glexts.h:r182:ib4Nub_ | ^ shared/glexts.h:182:2929: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib:4N unote: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVbertexAttrib4Nub_ glVertexAttrib4Nu_b g l| V ^e rtexAttrib4Nub/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | e x| t ^e rn void glVertexAt/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:r2901i:b134:N unote: b'glVertexAttrib4Nub' has been explicitly marked deprecated here (GLuint index, GL u2901b | yetxtern veo ixd, gGlLubyte y, GLubyte z, GLubytVertexAttrib4Nub (GLuint index,e Gw) OPENGL_DEPRECATED(10.0, 10.14); | ^ Lubyte x, GLubyte y, GLubyte z, GLubyte w) In file included from Oengine/sound.cpp:P1: EIn file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVerNGL_tDexEAPttRrib4Nub_(ATTRIB_COLOR, v.Ex, v.y, v.z, alpha); } | ^ shared/glexts.h:182CATED(10.0, 10.14); | ^ :29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuiIn file included from nengine/shadowmap.cppt index, GLubyte x:, 1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(cGLubytoe nst bvec4 &v) { glVertexAttry, GLubyte z, GLubyte w) iOPbENGL_DEPRECATED(10.0,4Nub v_10.14); | ^ (ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVerteIn file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] xAtt rib4Nubv_ glVertexAttrib4Nubv59 | | ^ static/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h inline void c:o2902lor(const bvec4:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nu &v) { glVertexAttrib4bNubvv_ ((AGTLTuRiInBt_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4 Nubv_index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ glVertexAttribIn file included from 4engine/shadowmap.cppNu:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72bv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glV: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(teexcorotredx0A,t tArTib4Nubv (GLuint inTRIB_TEXCOORD0) | ^ dshared/glemu.h:e47x:,9 :c onote: nexpanded from macro 'GLE_INITATTRIBF's t GLu b47y | t e * v ) O PE N GGLL_EDEPRECATED(10.0, 10._INITATTRIB(nam14); | ^ e, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' In file included from engine/sound.cpp: 1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | 42 GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ | shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, ind exstatic inl, f, flineo at) \ | ^ voishared/glemu.hd: 42n:a51m:e #note: #expanded from macro 'GLE_INITATTRIB's uffix (42t | y p e x ) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here static inline void name##s uffix(type x) { glVertexAttrib1##6suf | fix##_(index, x); g}lVertexAttrib1f_ | ^ \shared/glexts.h | ^ :6::1159:: note: expanded from here 27: note: expanded from macro 'glVertexAttrib1f_' 6 | glVertexAtt159r | i#definb1f_ | ^ shared/glexts.h:159:27:e glVertexAttrib1f_ glVertex Anote: expanded from macro 'glVertexAttrib1f_' 159 | #deftinetrib1 f glVertexAttrib1f_ g| ^lVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882: /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:132882:: 13note: : note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | ext'glVertexAttrib1f' has been explicitly marked deprecated here ern voi d2882 g | extlVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14e); | ^ rn void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoIn file included from orengine/sound.cppd:01,: In file included from Aengine/engine.hT:T5R: IIn file included from Bshared/cube.h_:T72E: Xshared/glemu.hCOOR:60D0) | ^ :5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 60 | 47 GLE | _ INITATTR IBF(texcoord0, ATTRIB_ TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, ind47ex | GL,E_INITATTRIB(name, index, f, fl f, float) o\ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | stat) \ | atic inline void ^name##suffix(ty shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | p e x, type static inyl)i n{e gvloViedr tneaxmAet#t#rsuffix(tib2##suffix##_(index, x, y);y } p\e x| , ^ type :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAtytri) { glVertexAbt2trif b| ^2##su f/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hfix##_(index, x, y); } \ | ^ :2888:13:: 9:1note: 'glVertexAttrib2f' has been explicitly marked deprecated here: note: expanded from here 2888 | extern 9 | void ggllVVerteerxAttrtiexbAt2f (tGriLuintb2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #defiinndee xg,l VGeLrftleoxaAtt txr,i bG2Lff_l ogaltV eyr)t eOxPAEtNtGrLi_bD2EfP R E| C ^A TED(10/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h.:02888,: 131:0 .note: 1'glVertexAttrib2f' has been explicitly marked deprecated here4 ); | ^ 2888 | exter n void glVerteIn file included from xAttengine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60rib2f (GLu | in t i nGdLeEx_,I NGILTfAlToTaRtI BxF,( tGeLxfcloooartd 0y,) AOTPENGL_DEPRECATED(10.0,T 10.14); | ^ RIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name,In file included from iengine/sound.cppn:d1e: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(x, f, float) \ | t ^ eshared/glemu.hx:c44o:o67r:d 0note: ,expanded from macro 'GLE_INITATTRIB' ATTRIB_T E44X | C OORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GL static iEn_lIiNnIeT AvToTiRdI Bn(anmaem#e#,s uifnfdiexx(,t yfp,e fxl,o atty)p e\ y ,| ^type z) { glVe shared/glemu.h:44:67:r texAttrib3##sufnote: fixexpanded from macro 'GLE_INITATTRIB' # #_(index, x, y, z); } \ 44 | static| inl ^i ne voi:d12 :n1a:m e##suffixnote: (type x, type y, typeexpanded from here z) { glVertexAttr 12 | glVertexAttrib3f_ | ^ ib3##suffix##_(index,shared/glexts.h x:,167 :y, z); } \ | ^ :12:1: note: expanded from here 27: note: expanded from macro 'glVertexAttrib3f_' 167 | # 12 | glVertexAttrib3f_ | ^ dshared/glexts.hefine glVertexA:167:27t: note: expanded from macro 'glVertexAttrib3f_' 167 | trib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:#define glV13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extertexAern void glVertexAttrib3f (GLuintt itndex, GLfloat x, GLfloatr y, GLfloat z) OPENGL_DEPRib3f_ glVertexECATED(10.0, A10t.t1r4ib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here ) 2894; | extern v | ^ oid glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] warning: 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TE'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]X 60 | GLE_INITCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF'ATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE 47 | GLE_INITATTRIB(name,_ index, fINITATTRI,B(name, i float) \ndex, f, float) \ | | ^ ^ shared/glemu.h:45:shared/glemu.h:4575:: 75note: : note: expanded from macro 'GLE_INITATTRIB' expanded from macro 'GLE_INITATTRIB' 45 | sta 45 | tic inline static inline void name##sufvofix(type x, type y, type z, id name#t#ysufpe w) { glVertexAttrfix(type x, tyib4##spe y,u tffix##ype z, t_(inype w) { dgleVxe,r txe,x Ayt,t rzi,b 4w#)#;s u}f f i| x ^# #_(inde:x15,: 1x:, note: yexpanded from here, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171 :1527 | :g lnote: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4VertexAttribf_ glVert4f_ | ^ eshared/glexts.hx:A171t:trib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h27:: note: expanded from macro 'glVertexAttrib4f_' 171 | #defi2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrine glVertexAttrib4f_ glVertexAttrib4f b| ^ 4f (GLuint ind/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:e13: xnote: ,'glVertexAttrib4f' has been explicitly marked deprecated here GLfloat x ,2908 | GeLxftleorant vyo,i dG LgflVertexAttrib4f (GLuinloat z, GLtfloa t w) OPENGL_Dindex, GLfloat x, GELfPlRoECATED(at y,1 G0.0, 10Lfloa.14);t z, | ^ GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(In file included from tengine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.hexcoor:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] d 600 | , A T TGRLIEB__ITNEIXTCAOTOTRRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48D:490) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | : s tanote: texpanded from macro 'GLE_INITATTRIBF'i c inline 48 | static inline vovoid name(conist vec &v) { glVertexAtdtr name(const vec &v) i{ bglVertexAt3tfrv_ib3fv_(index, v.v); (index, v.v)}; \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3 } \ | f ^v _ glVertshared/glexts.he:168xAttrib3fv | ^:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVer texAttrib3f/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here v_ glVertexAtt 2895 | externr ib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here void glVertexAttr ib3fv (GLuint index, const GLfloat *v) OPENGL_DEP2895 | extern voRECATEDid glVer(10.0, 10.14); | ^ texAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h :60 s:5: tatic inline voidwarning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] n a60 | me(const vec &v, float wGLE_IN)ITA T{T RgIlVBF(texcoord0, ATTRIB_TEeXCOOrtexRAD0) | ^ shared/glemu.h:49:58:ttrib note: expanded from macro 'GLE_INITATTRIBF' 49 | 4 sf_tatic in(index, v.x, v.y, v.z, w); } \l | ^ine void name(const vec & shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4vf,_ floatg wlVertex)A t{tri bg4lfV e r| t ^e xAttrib4/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hf:_2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern (index, v.x, v.y,void g v.z, w); } l\ V ertexAttrib4f (G| L ^u intshared/glexts.h index, G:171:Lfloat x, GLf27lo: anote: expanded from macro 'glVertexAttrib4f_'t y, GLfloat z, 171 | #define glVertexA GLfloat w) OPENtGL_DEPtrib4f_ glVertexAtRtECribA4TEf | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908D(:13: 1note: 0'glVertexAttrib4f' has been explicitly marked deprecated here .0, 10.14); | ^ 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from engine/shadowmap.cpp:1: In file included from In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GL | E_I N I T A T T R IsBtFa(ttiecx cionolridn0e, vAoTiTdR InBa_mTeE(XcCoOnOsRtD 0v)e c 2| ^& v) shared/glemu.h{: 50g:l50: Vnote: eexpanded from macro 'GLE_INITATTRIBF'r texAt t50r | i b 2 f v _ ( i nsdteaxt,i cv .ivn)l;i n}e \v o i| d ^ nshared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2ame(const vec2 &vf)v _{ g lVertexAttrib2fgv | ^lVer tex/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13Attri: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here b2fv _2889( | ienxdteexr,n v.v); } \ void glVertexAttrib2fv (GLuint index, const GLfloat *v) OP| E ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #NGdL_eDEfPRiEne gClVertATEexDA(10.0, 10.14)t; | trib2fv_ glVertexAt ^t rib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrIn file included from engine/sound.cpp:1: ib2fv In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIB(F(texcoord0, ATTRIB_TEXCOOGRDLu0i)n | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' t ind e51x | , c o n s t GsLtfaltoiact i*nvl)i nOe void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ P/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909ENGL_DEPRECA:13:TED( note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern v10.0, 10.14); | ^ oid glVertexAttrib4fv (GLuint index, const GLfloat *In file included from vengine/shadowmap.cpp): 1O: PIn file included from Eengine/engine.hN:G5L: _In file included from Dshared/cube.hE:P72R: Eshared/glemu.hC:A60T:E5D:(1 warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | 0.0 , 10.14 )GL;E_INITATTRIBF(texcoord | ^ 0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v)In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:; } 5| ^: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLEshared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define_INITATTRIBF(tex glVertexAttrib4fvcoord1, A_T glVertexAttTRIB_TEXrCOibO4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here R2909 | extern void glVertexAD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | ttrib4fv GLE_INITATTRIB(name, index, f, floa(t) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | GLuint inde x, c o n s t sGtLaftlioca ti n*lvi)n eO PvEoNiGdL _nDaEmPeR#ECATED(#10suffix(type x) { glVer.0, 10.14); texAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here | ^ 18 | glVertexAttrib1f_ | ^ shared/glexts.h:In file included from 159engine/shadowmap.cpp::1: In file included from engine/engine.h:5: In file included from shared/cube.h:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #defi72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | ne glVertexAttrib1 Gf_ glVertexAttrib1f L| ^E_INITATTRIBF(texcoord1, ATTRIB_T EXCOORD1) | ^ shared/glemu.h:/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 47:9: note: expanded from macro 'GLE_INITATTRIBF'2882 | extern void glVert 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: enote: expanded from macro 'GLE_INITATTRIB'x Attrib1 f42 (GLuint index, GLfloat x) OPENG | static inline voidL nam_eD#E#PRECATED(10.s0, u1f0f.i1x4); (type x) { glVertex| ^ Attrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertIn file included from eengine/sound.cppx:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5:A warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_ItNITATTRIBF(texcoord1, ATTRIB_TEXCOOtrib1f_ glVerRD1)texAttrib 1 f| ^ | ^ shared/glemu.h:47/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::92882:: 13note: :expanded from macro 'GLE_INITATTRIBF' note: 'glVertexAttrib1f' has been explicitly marked deprecated here 47 | 2882 | e x t eGrLnE void glVer_tIeNxIATtAtTrTiRb1f (GLuint index, GLfloIB(name, index, f, float) \a t x) OPEN| ^ shared/glemu.h:43GL_DEPRECATED(10.0, 10.14); | ^ :59: note: expanded from macro 'GLE_INITATTRIB' 43 | sIn file included from tengine/shadowmap.cppa:t1i: cIn file included from engine/engine.hi:nline void na5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]me##suffix(type x, 61 | type y) GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOOR{ glVertexDAttrib21##suffix##_(index, x, y); )} \ | | ^ ^ :21:1: note: expanded from here 21 | glVertexAttribshared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_2fINITATTRIB(name, ind_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163ex, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' | 43 | #defi static inline void name##suffix(type x, type y) n{ eglV egrltVeexrAttetxrAitbt2r#i#bs2uff_f igxl#V#e_r(tiexnAdtetxr,i bx2,f y )| ; ^ } \ | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13:: 21note: :'glVertexAttrib2f' has been explicitly marked deprecated here1 : note: expanded from here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 211 | 0.14); | ^ glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttriIn file included from bengine/sound.cpp2:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcofor_d 1g, ATTRIB_TEXCOORD1) lVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(2888 | extern voname, index, f, flid glVertexAttribo2f a(tG)L uint index, GLfloat \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44x, GLflo | at y static inline void) OPENGL_DEPRECATED(10.0, 10.14); | ^ name##suffix(type x, In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: type y, 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t y 61 | pGeL Ez_)I N{I TgAlTVTeRrItBeFx(Attetxrciobo3r#d#1s,u fAfTiTxR#I#B__(TiEnXdCeOxO,R Dx1,) y ,| ^z ); shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' } 47\ | | ^ G:24:1: note: expanded from here LE_INITATTRIB(name, ind 24 | glVertexAttreib3f_ | ^ xshared/glexts.h:167,: 27f:, note: fexpanded from macro 'glVertexAttrib3f_'l oat) 167\ | # d| e ^f ine shared/glemu.hg:l44V:e67rtexAttrib3f_ gl: note: expanded from macro 'GLE_INITATTRIB' Vert 44 | exAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894sta:t13i: cnote: inline void na'glVertexAttrib3f' has been explicitly marked deprecated herem e##su 2894 | effix(type x, type y, type z) { glVertexxAttrib3##suffix##_(index, x, y, z); }tern void glVert exAttrib3\ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void In file included from engine/sound.cpp:1: In file included from engine/engine.hglVertexAttri:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | b3f (GL GLE_IuiNITATTRnIBF(texcoordt1, AiTnTdReIxB,_ TGELXfClOoOaRtD 1x), G| L ^f loat y,shared/glemu.h :G47L:f9l:o anote: texpanded from macro 'GLE_INITATTRIBF' z) OP E47N | G L _ D E P R E GLE_INITATTRIB(name, index, f, Cfloat) \ ATED(10.0 | , 10 ^. shared/glemu.h14); | ^ :45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttriIn file included from bengine/shadowmap.cpp4:f1_: In file included from engine/engine.h| :^5 : In file included from shared/cube.hshared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' : 72: shared/glemu.h:61:5: warning: 171 | #define'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] g lVert e61 | GLE_INITATTRIBF(texcoord1, ATTRIB_xAttrib4f_ glVTEXCOOeRDrtexAttrib4f | ^ 1) | ^ shared/glemu.h:47:9: /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13:note: expanded from macro 'GLE_INITATTRIBF' note: 'glVertexAttrib4f' has been explicitly marked deprecated here 47 | GLE_INITATT RI2908 | eB(name, index, f, float) \ | ^ shared/glemu.hxtern void glVert:ex45:75: note: expanded from macro 'GLE_INITATTRIB' Att 45r | i b 4f (GLuint index, GLfloat static inline xvo,i dG Lnfalmoea#t# syu, GLfloat z, GLfloat wffix(type x, type ) OPENy, type z, type w) GL_DE{P RgElCVAeTrEtDe(x1A0t.t0r,i b140#.#1s4u)f; | ^ fix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: ^shared/glemu.h: 61:5:shared/glexts.h :warning: 171'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: 27: note: expanded from macro 'glVertexAttrib4f_'61 | 171G | L#Ed_eIfNiInTeA TgTlRVIeBrFt(etxeAxtctoroirbd41f,_ AgTlTVReIrBt_eTxEAttrib4Xf C O| O ^R D1) | ^/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' ( G48L | u i n t i n d esxt,a tGiLcf lionalti nxe, vGoLifdl onaatm ey(,c oGnLsftl ovaetc z&,v )G L{f lgolaVte rwt)e xOAPtEtNrGiLb_3DfEvP_R(EiCnAdTeExD,( 1v0..v0),; } \ | ^ 1shared/glexts.h0:.1681:428); | ^ : note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrIn file included from iengine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] b 361 | GLE_INfv | ^ I/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:T2895A:T13T:R Inote: B'glVertexAttrib3fv' has been explicitly marked deprecated hereF (texco o2895r | de1x,t eArTnT RvIoBi_dT EgXlCVOeOrRtDe1x)A ttrib3fv (GLuint | ^i ndex, const GLfloat *v) OPENGL_Dshared/glemu.h:48:49: EPRECATEnote: D(expanded from macro 'GLE_INITATTRIBF'1 0.0, 10.1 448) | ; | ^ static inline void name(const vec &v)In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61 :5:{ warning: g'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]l V e61 | GLE_rtexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glINITATTRVertIBF(texcoordexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h1, ATTRIB:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here _2895 | eTxEtXCOORD1) | ern void glVertexAttrib3fv (GLui ^nt shared/glemu.h:49 :i58n:d note: expanded from macro 'GLE_INITATTRIBF' 49 | static iex, const GLfloat *v) OPnlENiGL_DEPRnEe voidC ATED(10.0, n10.1a4m)e;( c o| n ^s t vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(te\xco o r| d ^1 , ATTRshared/glexts.hI:B171_:T27E:X Cnote: Oexpanded from macro 'glVertexAttrib4f_'O RD1 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ ) /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h| : ^2908 :13: note: 'glVertexAttrib4f' has been explicitly marked deprecated hereshared/glemu.h :49:58: note: expanded from macro 'GLE_INITATTRIBF' 2908 | 49 | statextern ivco id glVienlrtexAttirneib4f (GLu ivont index, id name(const Gvec L&fvl,o aftl oxa,t GwL)f l{ goat y, GlLVfertexAttrilboat z, 4GfL_(flionat w) dOex, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' P 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ ENGL_/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here D E2908P | RECATED(10.0, 10.14); | ^ extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h :61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) 5: In file included from shared/cube.h:72: shared/glemu.h :| 61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ 61 | shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | st GLE_INIaTATtTRIBF(texcoord1, ATTRIB_ic inlTinEeX CvOoOiRdD 1n)a m e| ( ^c onst vec2 &v) {shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(con glVertexAttst vec2rib2fv_(ind ex, &vv.v); } \ | ) { glVe ^r tshared/glexts.h:e164:xAttrib2f28v:_(index, note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertevx.Avt)t;r i}b 2\f v _| ^g lVerteshared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2xAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:f2889:v13_: gnote: l'glVertexAttrib2fv' has been explicitly marked deprecated hereV ertexA 2889 | extern void glVertexAttrib2fv (GLuttrib2fv | ^ i/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, connstt GiLnfdex, cloonst GLfloat *v)a Ot *v) OPENGL_DEPRECATED(10.0, 10.14); PENGL_DEPRECATED(10.0, 10.14); | ^ | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' In file included from 51engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_I | NITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAtt static inline void namreib4fv_(index, v.v); } | (c ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVeonst vretce4xA tt&v) { glVertexAttrib4rfibv4f_(index, v.vv) ; } | | ^ ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | exshared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' tern v oi172d | #define glVertglVertexAttrib4fev x(AtGtLuint irib4fndex, const GLfloatv *v) OPENGL_DEPRECATED(10.0, 10_.14 ); | g ^l VertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^In file included from engine/shadowmap.cpp:1 : In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x,In file included from engine/sound.cpp :1f: In file included from loat y, float z) { glVertexengine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inlAine tvtoriidb 4nfo_r(mAaTl(floaTRIB_NOt x, float RMAL, x, y, z, 0.0fy); } , float z) { glVertex| Attrib4f_(AT ^T RIB_NOshared/glexts.hRM:AL171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define ,glVertexAttrib4f_ x, y, z, 0.0f); } glVertexAttr| ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #ib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertdefine glVertexexAttrib4Afttri b(G4f_ glVLeuritnetxAttri bi4ndf | ex, GLfloat x, ^G Lfloat y/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h,: 2908G:L13f: note: 'glVertexAttrib4f' has been explicitly marked deprecated here lo 2908 | extern void at z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14glVertexAttrib4f (GLuint index, GLfloat); | ^ x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10In file included from .engine/shadowmap.cpp1:41): In file included from engine/engine.h:5: In file included from shared/cube.h:; | ^ 72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 0f); } | ^ shared/glexts.h:171:27:63 | static inl note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAittrinbe4 fv_o igdl VneorrtmeaxlA(tctornisbt4 fv e c| ^& v) { glVertexAttrib4f_(ATTRI/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hB_:N2908O:R13M:A Lnote: ,'glVertexAttrib4f' has been explicitly marked deprecated here v.x, v.y ,2908 | extern void glVertexAv.zt,t r0i.b04ff) ; } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttr(GLuint index, GLfib4f_ glVertexAltotarti bx4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here ,2908 | e xGtLern fvlooiatd yg,l VGeLrftleoxaAtt tzr,i bG4Lff l(oGaLtu iwn)t OiPnEdNeGxL,_ DGELPfRlEoCaAtT ExD,( 1G0L.float0 y,, 1G0L.f1l4o)a;t z| , ^ GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void taIn file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static ngent(float ix,n lfilnoea tv oyi,d ftlaonagte nzt,( ffllooaatt xw, =f l1o.at 0y, float z, float w = 1.0f) { glf) { glVertexAttrib4f_(VerAtexAtTtrib4fT_R(IBA_TANTTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #GENT, x, y, zd,ef inwe )g; } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_'l VertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttri171b4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) | #define glV OPENGLertexAttri_DEPRECATbED4f_ g(10.0, 1l0.V1e4r)t;e x A| t ^t rib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(In file included from engine/sound.cpp:1: In file included from engine/engine.h:15: 0In file included from .shared/cube.h0:,72 : 1shared/glemu.h0:.651:464):; warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]| ^ 65 | static inline void tangent(const vec &v, float wIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h: 5= 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ : shared/glexts.h:171:27In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | : note: staticexpanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4fi_n line vgolVerid texAtttarnib4f | ^ g/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:n2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloatt (yc,o nGsLtf lvec &v, float w = 1.0f) { glVertexAottarti bz4,f _G(LAfTlTRIB_TANGENT, v.x, v.y, oat w) OPENGL_v.DEPRzE,CATE Dw)(10.0, ;10.1 4} ) | ; ^ | ^shared/glexts.h :171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from In file included from engine/shadowmap.cpp:engine/sound.cpp1: :In file included from engine/engine.h1:5: In file included from engine/engine.h:5: : In file included from In file included from shared/cube.h:72: shared/cube.hshared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | :72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] s 66 | static inline void tangent(const vec4 &v) { glVertextatic inline void tangeAttribn4ftv(_c(oAnTsTtR IvBe_cT4A N&GvE)N T{, gvl.Vve)r;t e}x A t| t ^r ib4fv_shared/glexts.h:172:28:(ATTRIB_TANGENT, v.v); } | ^ note: expanded from macro 'glVertexAttrib4fv_' 172 | shared/glexts.h#:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #defined gelfiVneer tgelxAttrib4fvV_e rgtleVertexAttrib4fv | ^ x/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:Attrib29094:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuintfv_ iglVertexAnttdreix, const GLfloat *b4fv | ^ v/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:)2909 :O13P:E Nnote: G'glVertexAttrib4fv' has been explicitly marked deprecated hereL _ 2909 | extern void gDEPRECATED(l10Ve.rt0ex,A 10ttrib4.f1v (G4L);u int ind ex, | const ^ GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVerteIn file included from xAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14engine/shadowmap.cpp:1); | ^ : In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | stIn file included from aengine/sound.cpptic inline :v1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: oid enableattrib(int i'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static ndex) { idinslaible(); glne void disableattrib(int index)EnableVertexAttribA { glDisableVertexAttribArrray_(index)r; } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' ay 156 | #define glEnableVertex_(iAttribndArrexay_ gl); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #defEnaibnleVertexAtter igblDisableVertexAttArrribArayray_ gl | DisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:29182917 | extern void glD:i13s: anote: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribbleVertexAttrArray (GLuint index) OPENGL_DEPRECATED(10.0ibArray (GLuint i, 10.14);n de x| ) ^ OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(indeIn file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78x:5):; warning: }'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(v e| ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #derfitex, ATTRIB_VERTEXne glDisableVertexA, GL_FALSE, 3, GL_FLOAT, disable()) | ^ ttribArray_ glDisableVertexAtshared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' t 69r | i statibArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13:c in line vonote: i'glDisableVertexAttribArray' has been explicitly marked deprecated here d e2918 | neablxe#tern void glDisableVertexAt#name() { ptrriebArpare; gray (GLuint index) OPENGlEnableVertLexA_tDtErPiRbArECATED(10.0, 10.14);ray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttrib | ^A rray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^In file included from engine/shadowmap.cpp :1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER'In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 69 78 | GLE_ATTRIB | P OINT static inline void enable##nameER() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable36: note: expanded from macro 'glEnableVertexAttribArray_'()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | s 156 | #define gtatic inline void disable##namlEnableVertexAett() { glDisableVertexAttribArray_(iribArray_ glEnableVertexAttndex); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' r ibArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 157 | #define glDisableVertexA2917 | etxtribArray_ glDisableVetern void rtexAttribArray | ^ glE/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918n:a13b: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | exterln void glDisableVertexAttribArraey (GLuint inVertexAdex) OPENGL_DEPRECATED(10.0, 10.14); | ^ ttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: In file included from shared/glemu.hengine/sound.cpp::78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINT1ER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, dis: able()) | ^ shared/glemu.h:70:46:In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(verte note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | stxatic inline void di, ATsableTRIB_VERTEX, GL_F##name() A{ LgSlED,i s3a,b lGeLVertexAttribArray_(index); } _FLOAT, disable()) \ | ^ shared/glemu.h: | ^ 73:13shared/glexts.h: :note: expanded from macro 'GLE_ATTRIBPOINTER'157:37: note: expanded from macro 'glDisableVertexAttribArray_' 73 | 157 | #defin e glDisableVertexAttribArray_ g lgDilVertesxaAttribPointer_(index, size, typebleVertexAttr,ib nAormalized, stride, data); \ | ^ rshared/glexts.h:r186a:y32 : | note: ^expanded from macro 'glVertexAttribPointer_' 186 | /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h#define glVertexA:ttr2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here ibPoi 2918 | extern void gnter_ glVertexlAttrDiibsPaobilnetVeerr t e| ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribxPoiAnttterr (GLuint index, GLint size, GLenum type, GLboibArray (GLuint index) OPolean normalized, GLsizei sENGL_DEPRECtride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ ATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h :5: In file included from shared/cube.h:72: shared/glemu.h:78:5:static in lwarning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTine void enable##RnIaBmPeO(I)N T{E Rp(rveepratreex;, gAlTETnRaIbBl_eVVEeRTEX, GL_FALrStEe,x AttribArr3, GL_FLOAT, adyi_s(aibnldee(x))); }| ^\ | ^ shared/glemu.h:73:13shared/glexts.h:: 156note: :expanded from macro 'GLE_ATTRIBPOINTER'36 : note: expanded from macro 'glEnableVertexAttribArray_' 73 | 156 | # d e f i n eg lgVleErntaebxlAeVertexAttribArray_ glEnableVertexttArtitbPoirnibArray | ^ t/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:2917r:_(i13n:d ex,note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEna sizbleVere, type, tnoerxmAatltirziebdA,r rsatyr i(dGeL,u idnatt ai)n;d e\x ) OPENGL_DEPRECATED(10.0, 10.14) | ; | ^ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define gIn file included from lVertexAtengine/sound.cppt:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATrTRiIbBP_oCiOnLtOeRr_ glVerte, GxLA_tTtRrUiEb,P o4i,n tGeLr_ U N| S ^I GNED_BYTE/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern vo, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' i 70 | d glV static inline void disable##name() { glDisableVertexAttribArray_(indertexAttribPointer (GLeuxi); } \ | n ^t index, GLint size, GLenu m tshared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' y 157 | #defipne,e glD iGsableVeLrbtexAttriobArray_ glDisaoblleVeaertexAttribArrayn n ormali| zed ^, GL/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribsArrizeai styr (iGLde, constu int index) GLvoid *pointer) OPEONPGENL_GDLEPRECATED(10_DEPRECATED(10.0, 10.14); | ^ .0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOIn file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72INTER(color, ATTRIB_: shared/glemu.h:79:5: warning: C'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]OL OR, G79L_TRUE, 4, GL_UNSIGNED_BYTE, | GLE_ATTRIBPOINTER(color) | ^ , ATTRIB_COLshared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' OR, GL_TRUE, 4, GL_UNSIGN ED_BYTE,69 ) | | ^ shared/glemu.h :static inline void enable##name() { prepare; 73:13: glEnote: nexpanded from macro 'GLE_ATTRIBPOINTER'a 73 | glbleVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36:V note: ertexAttriexpanded from macro 'glEnableVertexAttribArray_'b Poi 156 | #define glEnableVertexAttribAnter_(rinrdaeyx_, gslize, type, EnnoarbmalizleVertexAttred, stride, data); \ | ^ shared/glexts.h:186ibArray : 32| : ^ note: expanded from macro 'glVertexAttribPointer_' /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2917:13: note: 186 | #define glVertexAttribPointer'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | exte_ glVertexAttribPointrer | n ^ void glEna/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GbleVeLuint index, GLint size, GLernum type, GLbooltean normalized, GLsiezexiA tsttrriibdArer,a yc o(nGsLt GLvoid u*pionitn tienrd)e OPENGL_DEPRExCATED(10.0, 10) OPENGL_DEPRECATED(10.0, 10.14); | ^ .14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/sound.cpp:1: In file included from 79 | GLE_ATTRIBPengine/engine.hOINT:5: In file included from shared/cube.h:72: Eshared/glemu.hR:(c80o:5: lwarning: or'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] , ATTRIB 80 | GLE_ATTR_ICOLOR, GL_TRUE, 4, GL_UNSIGNED_BYTEB, ) P O| I ^N TER(teshared/glemu.hx:c70o:o46r:d 0note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | , AsTtTaRtIiBc_ TiEnXlCiOnOeR Dv0o,i dG Ld_iFsAaLSE, 2, GL_FLble##name() { glDisableVerOAT, ) | ^ texAttrishared/glemu.h:69b:54:A rnote: expanded from macro 'GLE_ATTRIBPOINTER' r a69y_ | (i nd e x)stat;i }c inli n\ e void enabl e#| ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #n 157ame() { | #de pfirnee gplDisableVertexAttribArray_ glDisableVertaere; glEnableVxeArtttribArrexAttribAaryray_(index); | ^ } \ | /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h ^ shared/glexts.h::156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertex2918:13A:t note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here tribArray_ glEnableVertexAttribA r2918ray | ^ | extern void g/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hl:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern Dvoiisd glEnableVerableVertexAttribArray (GtexLuint Aintdterxi)b AOrPrEaNyG L(_GDLEuPiRnEtC AiTnEdDe(x1)0 .O0P,E N1G0L._1D4E)P;R E C| A ^T ED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GIn file included from LEengine/shadowmap.cpp_:A1T: TIn file included from Rengine/engine.hI:B5P: OIn file included from Ishared/cube.hN:T72E: Rshared/glemu.h(:t79e:x5c:o owarning: r'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]d 0, ATT R79I | B _ T E XGCLOEO_RADT0T,R IGBLP_OFIANLTSEER,( c2o,l oGrL,_ FALTOTARTI,B _)C O L| O ^R , GLshared/glemu.h_:T70R:U46E:, note: 4, GL_UNSIGNED_BYTE, ) expanded from macro 'GLE_ATTRIBPOINTER'| ^ shared/glemu.h: 7370: | 13 : note: expanded from macro 'GLE_ATTRIBPOINTER' st a73t | i c i n l i n e v o igdl VdeirstaebxlAet#t#rniame(b) { glDisableVertexAttribArray_(indexPointer_(index, size, )t;y p}e ,\ n o| r ^m alizshared/glexts.he:d157,:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertex ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertAttribPointeexAttribArray (GLr | ^ u/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:i2916n:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here t index) OPENGL_DEP RE2916 | externC ATvEoid Dg(10.0, 10.14); | ^ lVertexAttribPointer (GLuintIn file included from engine/sound.cpp:1: In file included from index, GLiengine/engine.hn:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | t si GLE_ATzTReI,B PGOLIeNnTuEmR (ttyepxec,o oGrLdb0oolean nor,m aAlTiTzReIdB,_ TGELXsCiOzOeRiD 0s,t rGiLd_eF,A LcSoEn,s t2 ,G LGvLo_iFdL O*ApTo,i n) | ^ shared/glemu.h:73:t13: enote: rexpanded from macro 'GLE_ATTRIBPOINTER') O PENGL_D73EPR | E glVerteCxAAtTtErDi(b1P0o.i0n,t e1r0_.(1i4n)d;e x ,| ^s ize, type, normalized, stride, dataIn file included from )engine/shadowmap.cpp:1: In file included from engine/engine.h:5;: \ | ^ In file included from shared/cube.h:72: shared/glemu.hshared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' :80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 186 80 | GLE_ATTRIBPOINTER(tex | co#dord0,efine glVe rteATTRIB_TEXCOORD0, GL_FALSxE, 2,A ttribPointeGL_FLOAT, ) | ^ shared/glemu.hr_ :69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' g l69V | ertexAttribP ointer | ^ sta/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:i2916c: 13i:n lnote: i'glVertexAttribPointer' has been explicitly marked deprecated heren e void e n2916a | belxet#e#rn void glVertexAttribPoinnterame() { prepare ; (gGlLEunableVeint index, GLint size, GLenum rtexAttribArtrype, GLboolean normaay_(liindex); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVzed, eGrLsizeit estride,xAttribArr const GLvoid *pointer) OPEaNGL_DEPRECATED(10.0, 10.14); | ^ y | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint indeIn file included from xengine/sound.cpp): 1O: PIn file included from Eengine/engine.hN:G5L: _In file included from Dshared/cube.hE:P72R: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBECATED(10.0, 10.14); | ^ POINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h :72: static inshared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_liAnTTeRI BPvOINTER(texcoord0, ATTRIB_TEXCoid enabOleORD0, GL_FALSE, 2,##name() { prepare; GL_FLgOAlEnableVertexAttribArray_(iT, ) | ^ shared/glemu.h:70:ndex); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_'46 : note: expanded from macro 'GLE_ATTRIBPOINTER' 156 | #de f70i | n e g l E n a bslteaVteirct eixnAltitribArray_ glEnableVertexAttne voidribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray disable#(#nGLuint index) OPENGL_DaEPRECATED(10.0, 10.14)me() { glDisableVertexA;ttribArray_ | ^ (index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisablIn file included from eengine/sound.cppV:e1r: tIn file included from eengine/engine.hx:A5t: tIn file included from rshared/cube.hi:b72A: rshared/glemu.hr:a81y:_5 :g lwarning: D'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i sableV e81r | t e x A tGtLrEi_bAATrTrRaIyB P O| I ^N TER(t/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:x2918c:o13o:r dnote: 1'glDisableVertexAttribArray' has been explicitly marked deprecated here, ATTR I2918B | _eTxEtXeCrOnO RvD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:o70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { id glDigslaDbleVertiesxAttraiblbeVAertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisabrrayleVe r(tGeLxuAitnttr iibnAdrerxa)y _O PgElNDGiLs_aDbElPeRVECATeED(r1t0e.x0A,t t1ribA0r.r1a4y) ; | ^| ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.1In file included from engine/shadowmap.cpp:4); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, 81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] s 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttiribPoiznet,e rt_y(pindex, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32e,: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertex noArtmatlriizbePdo,i nstterr_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | exide, data); t\ e| r ^n void glVertexAshared/glexts.ht:t186r:i32b:P onote: iexpanded from macro 'glVertexAttribPointer_'n ter (GLuint index 186 | #define glV,ertex GLint sAittze, GLenuribPointer_ glVertexAttrm type, GLboolean normalizibPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:ed, GLs13i:zei stride, cnote: o'glVertexAttribPointer' has been explicitly marked deprecated herenst GLvoi 2916 | extern void glVertexAttribPointer (GLd *pointer) OuPENGL_Dint index, GLEPRECATED(10.int size, GLenum0, 10.14); | ^ type, GLboolean nIn file included from engine/sound.cpp:1: In file included from ormaengine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] liz82e | d , GLE_ATGLsTRizei stride, coInBPOINTst GELR(normal, ATTRIB_NORMAL, GL_TRUE, 3void *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ , GL_FLOAT, ) | ^ shared/glemu.h:69:54:In file included from engine/shadowmap.cppnote: :expanded from macro 'GLE_ATTRIBPOINTER'1 : In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 69 | s'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t at 81 | GLE_ATTRIBPOINTER(teic inlinex vcooiodr de1n,a bAlTTRIB_TEXCOORD1, GL_FAeL#S#En,ame() { prepare 2, GL_FLOAT,; glEnableVer ) | ^ shared/glemu.h:texAttr69ib:A54r:r anote: yexpanded from macro 'GLE_ATTRIBPOINTER'_ (index); 69} | \ | ^ stashared/glexts.ht:i156c: 36i:n lnote: iexpanded from macro 'glEnableVertexAttribArray_'n e voi d156 | e#ndaebflien#e# ngalme() { prepare; glEnableVertEnableVeretxAexAttribArratytri_ glEbArray_(innableVertexAttribArray | ^ d/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hex);:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | exte } \ | ^ rshared/glexts.hn :156:36: note: vexpanded from macro 'glEnableVertexAttribArray_'oid glEnableVertex 156 | #define glEnableVertexAttribArray_ glEnaAbleVertexAttrttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.1ibArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 4'glEnableVertexAttribArray' has been explicitly marked deprecated here) ; 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL _D| ^ EPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINIn file included from TER(noengine/shadowmap.cppr:1: In file included from engine/engine.h:5: mIn file included from ashared/cube.hl:,72 : Ashared/glemu.hT:T81R:I5B:_ Nwarning: O'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]R MAL, GL_TRUE, 3, 81G | L _ F L OGALTE,_ A)T TRIBPOINTE | ^R(texcoo rd1, shared/glemu.hA:T70T:R46I:B _note: Texpanded from macro 'GLE_ATTRIBPOINTER'E XCOOR D701 | , G L static_ inlFALSE, 2, GiLne void disable##name()_ {FLOAT, glDisableVertexAttr)ib | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70Arr | a y static inline void disable_(index);##name() { glDisa } b\ | ^ leVertexAttribArrashared/glexts.h:157:37: note: yexpanded from macro 'glDisableVertexAttribArray_' _(ind e157x | )#;d e}f i\n e | g ^l Disablshared/glexts.he:V157e:r37t:e xnote: Aexpanded from macro 'glDisableVertexAttribArray_'t trib A157r | r#adye_f ignleD igslaDbilseaVbelretVexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glerteDxAitstarbilbeAVrerratye_x AgtltDriisbaAbrlreaVye r(tGeLxuAitnttr iibnAdrerxa)y O P| E ^N GL_DE/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hP:R2918E:C13A:T Enote: D'glDisableVertexAttribArray' has been explicitly marked deprecated here( 10.0, 29181 | 0e.x1t4e)r;n v| o ^i d glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/shadowmap.cpp :821 | : In file included from engine/engine.h : 5G: LIn file included from Eshared/cube.h_:A72T: Tshared/glemu.hR:I81B:P5O:I Nwarning: T'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]E R(nor 81 | GLE_AmTaTlR,I BAPTTRIB_NORMAL, GL_TROUIEN,T E3R,( tGeLx_cFoLoOrAdT1,, )A T T| R ^I B_TEXshared/glemu.hC:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | O O R D 1 , G L _ FALSE, 2, G L _gFlLVOeArT, ) t| e ^x Attshared/glemu.hr:i73b:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | PglVoeirntteerx_A(titnrdiebxP,o isnitzeer,_ (tiynpdee,x ,n osrmaliized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPoize, type, normalized, stnriter | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVede, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' r 186 | #deftexAine glVtertterxiAbttribPointer_ glPVeoritnetxeArt t(rGiLbuPionitn tienr | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13d:ex, GLint size, GLenum type, GLboolean normalized, GL note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void sgilzVeeir tsetxrAitdter,i bcPoonisntt eGrL v(oGiLdu int index, GLint*pointer) OPENGL_DEPRECATED( siz10e, GLenum t.y0p,e ,1 0G.L1b4o)o;l e a| n ^ normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRIn file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83E:5C:A Twarning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83E | GLE_DAT(TR1IBPOINTER(tangent, 0.0,A TT10.14)RIB_TANGENT, GL; _TR | U ^ E, 4, GL_FIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertLOAT, e) | ^ xAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribshared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' Ar r69a | static inline vyo_ glEnableVertexAttribAriray | ^ d /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern venaoid gblEle##nnaabme() { prepare;l gelVEenratbelxeAVtetrrtiebxAttriArraybArray_(index); } \ (GLuint index) OPENGL_DEPRECAT ED| ( ^1 0.0, 1shared/glexts.h:0156:36.:1 4note: )expanded from macro 'glEnableVertexAttribArray_'; | ^ 156 | #define glEnableVertexAttribArray_ glEnableVertIn file included from eengine/shadowmap.cppx:A1t: tIn file included from rengine/engine.hi:b5A: rIn file included from rshared/cube.ha:y | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | exter72: shared/glemu.h:82:5:n vwarning: oid'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnableVertexAttr i82 | b A rr ay (GLuint index) OPENGL_DEP GLE_ATTRIBPOINTER(norRECATEmaD(10.0,l 10,.14); ATTRIB_NORMAL,| ^ GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVeIn file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | rtexAttribArray GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTR 157 | I#define glBD_iNsOaRbMlAeLV,e rGtLe_xTARtUtE, 3r,i bGALr_rFaLyO_A Tg,l D)i s a| b ^l eVertshared/glemu.he:x73A:t13t:r inote: bexpanded from macro 'GLE_ATTRIBPOINTER'A rray 73| | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h : 2918 :g13l:V enote: r'glDisableVertexAttribArray' has been explicitly marked deprecated heret exAtt r2918i | bePxotienrtne rv_o(iidn dgelxD,i ssaibzlee,V etrytpeex,A tntorrimbaAlrirzaeyd ,( GsLturiindte ,i nddaetxa)) ;O P\E N G| L_DEPRECATE ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointerD_ g(l1V0e.r0t,e x1A0t.t1r4i)b; P | ^ ointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint inIn file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from dex, GLint sshared/cube.h:72: shared/glemu.h:83:5i: zwarning: e'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations], GLenum 83t | y p e , GGLLEb_oAoTlTeRaInB PnOoIrNmTaElRi(zteadn,g eGnLts,i zAeTiT RsItBr_iTdAeN,G EcNoTn,s tG LG_LTvRoUiEd, *4p,o iGnLt_eFrL)O AOTP,E N)G L _| D ^E PRECshared/glemu.hA:T73E:D13(:1 0note: .expanded from macro 'GLE_ATTRIBPOINTER'0 , 10 .731 | 4 ) ; | ^ glVertexAttribPointer_(index, size, type, normalized, stride, data); \ In file included from | engine/shadowmap.cpp ^: 1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' shared/glemu.h :18669 | :#define glVertex54At: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnabletribPointer_ glVertVeexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here rte x2916AttribArray_(ind | ex)e;x t}ern void glVertexA \ | ^ tshared/glexts.ht:r156i:b36P:o inote: nexpanded from macro 'glEnableVertexAttribArray_'t er (G L156u | i#ndte fiinndee xg,l EGnLaibnlte Vsize, GLenum type, GLbooleane norrtmeaxlAitzterd, GLsizei striibArrade, const GLvoyid *_pointer) OPENGL_DE PglERnEaCbAlTeEVDe(r1t0e.x0A,t 10.14); | ^ tribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | externIn file included from engine/sound.cppv:o1i: dIn file included from engine/engine.hg:l5E: nIn file included from ashared/cube.hb:l72e: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]V ertexA t84t | r i b A rGrLaEy_ A(TGTLRuIint index) OPENGL_DEBPRECATED(10.0, 10.1P4); | ^ OINTER(boneweight, ATTRIn file included from engine/shadowmap.cpp:I1B: _In file included from Bengine/engine.hO:N5E: WIn file included from Eshared/cube.hI:G72H: Tshared/glemu.h,: 83G:L5_:T Rwarning: U'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]E 83 | GLE_ATTRIBPOINTER(tangen, 4, GL_tUN, SIGNEDATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' _ 70 | B Y T E , ) sta tic inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define185 warnings generated. | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | 69 | staticextern v inline void enable##name() { prepare; glEnableVoid egrtleDisableVertexAttribxAttribArray_(inArdreay (GLuint index) OPENGL_DEPRECATED(1x);0.0, 10. } \ | ^ 14); | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_In file included from engine/shadowmap.cpp:1: glEnableVeIn file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] rtexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.1483 | GLE_AT); | ^ TRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRIn file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] UE, 4, GL_FLO AT84, | ) | G ^L E_shared/glemu.h:73:13: note: Aexpanded from macro 'GLE_ATTRIBPOINTER' TTRIBP 73 | OglIVNeTrEtRe(xbAotnterwiebiPgohitnter_(in, ATTRIB_BOdNEeWxE,IG size, HT, GL_TRUE, type, normali4z, GL_UNSIGNEed, stride, D_BYTE, ) | ^ dshared/glemu.ha:t70a:)46;: \note: expanded from macro 'GLE_ATTRIBPOINTER' | ^ 70shared/glexts.h | : 186 : 32 : note: expanded from macro 'glVertexAttribPointer_' stat i186c | #idnelfiinnee vgoliVde rdtiesxaAbtlter#i#bnPaomien(t)e r{_ ggllDViesratbelxeAVtetrrtiebxPAotitnrtiebrA r ray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ g| ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13l: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern voDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | eixternd vglVertexAotid glDisableVertexAttribArray (GLuint itribPointnerd e(xG)L uOint index, GLint size, GLPENGL_DEPRECATED(10e.0num type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_, 10D.EP1R4E)CATE; | ^ D(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from Ishared/cube.h:N72TER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: : shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from macro 'GLE_ATTRIBPOINTER' 84 | GLE_AT 73 | TRIBPOINTER(boneweight , ATTRIB_ glVertexAttrBONEWEIGHTi, GbL_TRUE, 4, GL_UNSPointerI_G(NEindex, sDi_zBYTeE,, type, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prnormalized, stride,epa re; gldEanata); \ | ^ shared/glexts.h:186:b32leVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' : 156 | # define glEnableVertexAttribArray_ glEnableVnote: expanded from macro 'glVertexAttribPointer_' ertexAt 186 | t#ridefine glbVArertexAttray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | ribPointer_ extern void glEnableVertexAttribArray (GLuint inglVertexAttridex) OPENGL_DEPRECATED(10.0, 10.14); | ^ bPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint iIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ndeAxT, GLinTt size, GRLIeBnuPmOI tNyTEpe, GLboR(boneweight, ATTRIB_BONEWolean normalEiIGHT, GL_TRUE, 4, GL_Uzed, NGLsSIGNED_BYTE, ) | ^ shared/glemu.hizei st:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | stride, const GLvoid *pointer) aOPENGtic inline voiLd d_iDsEaPbRECATED(10.0, 10.14); | ^ le##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define gIn file included from lengine/sound.cppDisableVe:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: rshared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] texAttribArray_ glDisableVertexAttribA r85r | a y | G ^L E_ATTR/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hI:B2918P:O13I:N Tnote: E'glDisableVertexAttribArray' has been explicitly marked deprecated hereR (bonei 2918 | extern void glDisablenVedretxe,x AAtTtTribArray (GLuint index) OPENRIB_BGL_DEPRECOATED(10.0,NEINDEX, GL_FALSE, 4, GL_UN1SI0G.N1E4D)_;B Y T| E ^, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | stIn file included from aengine/shadowmap.cpp:t1ic inline void e: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] na b84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNle##name() { prepare; glEnabED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVerleVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 1texAtt0.14); | ^ ribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #deIn file included from fengine/sound.cppi:ne glVertexAtt1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEXribPointer_ glVertexAttribPointer | ^ , GL_FALSE,/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | st:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum atytpiec, iGnLlbionoel evaoni dn odrimsaalbilzee#d#, GLsizename() {i stride, glDisable VertexAttribArray_(index); co} \ | ^ nst shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribAGrrLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ ay | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern In file included from vengine/shadowmap.cppo:i1d: In file included from gengine/engine.hl:D5i: sIn file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLEa_bleVertexAttrATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNibArray (GLuint indeED_Bx) OPYENTGEL,_ D)E P R| ECATED(10.0, 10.14); | ^ ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttriIn file included from engine/sound.cppb:1: AIn file included from rray_(index); }engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: \ | ^ warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]shared/glexts.h :156 85 | G:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAtLtEr_iAbTATrRrIaByP_O IgNlTEEnRa(bbloenVeeirntdeexxA,t tArTiTbRArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:I2917:13B:_ Bnote: O'glEnableVertexAttribArray' has been explicitly marked deprecated hereN EINDE X2917, | eGxLt_eFALSE, 4, GL_UNSIGNED_BYTE,rn void glEnableVertexAttribArra ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' y 73 | glVertexAttribPoi(GLuint index) OPENGL_DEPRECATED(10.0, 10.14nter_(index, size,); | ^ type, normalIn file included from engine/shadowmap.cppi:z1ed, stride, data): ;In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBP\ | ^OINTER(boneindex, ATTRIB_Bshared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186ONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glD | isa#define glVertexAttribbleVePointer_ glVertexAttribPointer | ^ rtexA/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:t2916r:i13b:A rnote: r'glVertexAttribPointer' has been explicitly marked deprecated herea y_(inde 2916 | extern vxoi)d; g}l V\e r t| e ^x Attrishared/glexts.hb:P157o:i37n:t enote: rexpanded from macro 'glDisableVertexAttribArray_' (GLuint 157i | n#ddeexf,i nGeL ignltD issiazbel,e VGeLretneuxmA tttyrpieb,A rGrLabyo_o lgelaDni snaobrlmeaVleirzteedx,A tGtLrsiibzAerir asyt r i| d ^e , cons/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht: 2918G:L13v:o idnote: 'glDisableVertexAttribArray' has been explicitly marked deprecated here* pointe r2918) | eOxPtEeNrGnL _vDoEiPdR EgClADTiEsDa(b1l0e.V0e,r t1e0x.A1t4t)r;i b A| r ^r ay (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBiIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ndBuffer_(AGTLT_REILEMENT_BARRAYP_BUFOFIENRTER(boneindex, ATTRIB_B,ONEI NDEX, GL_FALSE, 4, GL_UNSIGNEDe_BbYoT)E;, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttrib } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #dePfiointer_(index, sne glBize, type, normalized,i stride, dandBuffter_ glBinadB); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' uffer | ^ 186 | #define /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated hereglVertexAttribPoint er_ glVerte x2867A | tetxribPointer tern void gl| ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexBAttirnidbBPuffeorinter (GL u(iGnt index, GLint size, GLenum typeLenum target, GLboolean normalized, GLsizei stride,, co nGst GLvoid *poiLuint ntbeurf)f eOrP)E NOGPLE_NDGELP_RDEECPRECATED(10.ATED(10.0, 10.14); | ^ 0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^shared/glexts.h: 105:shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindB23u:f fnote: er_ glBinexpanded from macro 'glBindBuffer_' 105 | #define glBdBiuffnedrB u f| f ^e r_ glB/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hi:n2867d:B13u:f fnote: e'glBindBuffer' has been explicitly marked deprecated herer | ^ 2867 | ex/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.htern void glBindBuffer (GL:enum2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glB target, GLuinti bnudfBfuefrf)e rO PENGL_DEP(RGELenum target, GLuint CATED(10.0, 10.14); | ^ buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1In file included from : In file included from engine/shadowmap.cppengine/engine.h::15: : In file included from In file included from engine/engine.hshared/cube.h::572: : In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | staticshared/glemu.h :in89:line void clearebo()57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline v{ glBoiindd Bbuifnfdevrb_o((GGLL_uEiLnEtM EvNbTo_)A R{RA Yd_iBsUaFbFlEeR(,) ;0 )g;l B}i n d| B ^u ffer_(GL_ARRAY_BUshared/glexts.hF:F105E:R23,: vnote: bexpanded from macro 'glBindBuffer_'o ); } | ^ 105shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' | 105 | #defi#definnee gglBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14lBindBuffer_); | ^ glBindBuffer | ^In file included from engine/shadowmap.cpp :1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | s2867ta | extetrinc void glB iinndBuffer (GLenum target, GLuinline void bindvbo(GLuint vbo) { disable()t b; glBindBuffer_(GL_ARRAY_BUFFER, uvffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ bo); } | ^ shared/glexts.h:105:23:In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glB note: expanded from macro 'glBindBuffer_' i 105 | n#ddBeuffifneer _(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBglBindBuffer uffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (G L| ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867enum ta | rgeextt,e rGnL uvionitd bgulBindBuffer (GfLefer) OPENGL_DEPRECATED(10.0, n10.um target,14); | ^ GLuint buffer) OPENGL_DEPRECATED(1In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: 0.0, 10.14); | shared/glemu.h ^ :90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/texture.o engine/texture.cpp | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.In file included from 0engine/shadowmap.cpp, 10.14:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ); | ^ 42 | case GIn file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33:L_FLOAT: gl warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] U n49i | f o case GL_INT: glUrm1fv_(loc, sizeniform1iv_(loc, size, param->ival); br, param->fval); eak; break; | | ^ ^ shared/glexts.h:147:23:shared/glexts.h :note: 139expanded from macro 'glUniform1iv_': 23: note: 147 | #define glUniforexpanded from macro 'glUniform1fv_'m1 iv 139 | #define glUniform1fv_ glUni_ glUniforform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLintm1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: location, GLsizei co note: 'glUniform1iv' has been explicitly marked deprecated here u 2946n | te,x tceornns tv oGid glUniform1Liv f(lGoLaitn t* vlaolcuaet)i oOnP,E NGGLLs_iDzEePiR EcCoAuTnEtD,( 1c0o.n0s,t 1G0L.i1n4t *value) OPENGL_DEPRECATED(10.0,) ;10 .14); | ^ | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->iIn file included from vengine/shadowmap.cppa:l1): ;In file included from engine/engine.hb:r92e: ak; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #definengine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | e glUniform2iv_ g l Un i f orm2ciav | ^s e GL_FLOAT_VEC2:/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: glnote: 'glUniform2iv' has been explicitly marked deprecated here Uniform2f 2947 | extern voiv_(loc, size, param->fval); break; | ^ d glUnifshared/glexts.horm2i:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUvnifo (GLint lrm2fv_ glUniformocation, GLsizei count, const GLint *2valufe) OPENGL_DEPRECATEDv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:(10.0, 10.14); | ^ 13: note: 'glUniform2fv' has been explicitly marked deprecated here In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33 2943 | extern: voi warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | d glUniform2fv (GLinct aslocatie GL_INT_VEC3: glUniformon, GLsizei count, c3onsitv_(loc, size, param-> GLfloat *valueival); break; | ^ )shared/glexts.h :OPEN149G:23:L _note: Dexpanded from macro 'glUniform3iv_'E PR 149 | #define glUniform3iECATED(10.0, 10.v_ glUniform3iv | ^ 14)/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h;: | ^ 2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: :'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | 46 | c a case GL_INT_VEC4: glUnse GL_FLOAT_VEC3: glUniiform4ifvo_rm3fv_((loc, size, param->ival); break;loc | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUni, sizform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated heree , param-> 2949 | extern vofidv glUniform4iav l()G;L inbreak; | ^ shared/glexts.h:t location, GLsizei cou141:23: note: expanded from macro 'glUniform3fv_' 141 | #definnet, const GLint *value) OPENGL_DEPRECATE D(g1l0Uniform3fv_ glUniform3f.0, 10.14); | ^ v | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void gIn file included from lUnifengine/sound.cpp:1orm3f: In file included from engine/engine.h:92: engine/texture.h:v (GLint locat53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ion ,53 | G L s casie zGeLi_ FcLoOuAnTt_,M AcTo2n:s glUniformMatrix2fv_(t GLfloatl *voalue) OPENGL_DEPRECATED(10.0, 10.14);c, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h | ^ :151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ In file included from engine/shadowmap.cpp:1: /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hIn file included from :engine/engine.h2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei cou:nt92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | , GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED (10.0, 1 0 c.a14); | ^ se GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); brIn file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:eak54;:33 | ^ : warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | shared/glexts.h :142:23: note: case GL_FLOAT_expanded from macro 'glUniform4fv_'MAT 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform43: glfv (GLint locaUniformMatrix3fv_(loc, 1, GL_FALSE, tion, GLsizei count, pconast GrLafml-o>aftv a*lv)a;l uber)e aOkP;E N G| L ^_ DEPRECAshared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' T 152 | #defED(10.0, 10.ine glUniformMatrix3fv_ glUn14); | i ^ formMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsIn file included from iengine/shadowmap.cpp:z1e: iIn file included from engine/engine.hc:o92u: nengine/texture.ht:,49 :G33L:b owarning: o'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]l ean tra n49s | p o s e , c o n s t GcLafsleo aGtL _*IvNaTl:u e ) O P E N GgLl_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOATU_nMiAform1iv_(loc, size, param->ival); break; | ^ shared/glexts.hT4: glUniformMatrix4fv:_147:23: note: expanded from macro 'glUniform1iv_' 147 | #defi(loc, 1, GL_FALSE, param->fne glUniform1iv_ glUnifoval); break; | ^rm1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946: shared/glexts.h:13153:: 29note: :'glUniform1iv' has been explicitly marked deprecated here note: expanded from macro 'glUniformMatrix4fv_' 1532946 | | #edxetfeirnne vgoliUdn igfloUrnmiMfaotrrmi1xi4vf v(_G LgilnUtn ilfoocramtMiaotnr,i xG4Lfsvi z e| ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952i | e xctoeurnnt ,v ociodn sgtl UGnLiifnotr m*Mvaatlruiex)4 fOvP E(NGGLLi_nDtE PlRoEcCaAtTiEoDn(,1 0G.L0s, 10.14); | ^ izei count, GLboolean transpose, consIn file included from tengine/shadowmap.cpp :G1L: fIn file included from lengine/engine.ho:a92t: engine/texture.h*:v50a:l33u:e )warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]O PENGL _50D | E P R E C A T E D ( 1 0 .c0a,s e1 0G.L_INT_VEC2: 1 4g)l;U n i| f ^o rm2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: In file included from 'glUniform1i' has been explicitly marked deprecated hereengine/shadowmap.cpp 2938 | ex:te1: In file included from engine/engine.hrn void glUniform:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3871i (GLint l | ocation, GLint v0) OPENGL_DEPRECATED(10.0, 10.1 case GL_FLOAT: glU4); | ^ niform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: 'glUniform1f' has been explicitly marked deprecated herewarning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2934 | extern voi d395 | c aglUniform1f (GLint lose GL_INT_VEC2: glUcnatiform2ii_(b->on, GLfloat v0) OPENGL_DEPRECATED(10.l0, 10.14); | ^ oc, int(x), int(y)); brIn file included from eak; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_'engine/shadowmap.cpp : 1144: | In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] # define glUniform2i_ glUnif389or | m 2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void g l U n i case GL_form2i (GLint location, GLFinLtO AvT0_,V EGCL2i:n tg v1) OPENGL_DElUniforPRECATED(10.0, 10.14); | ^ m2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | exteIn file included from rengine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | casen void glUnifor m2f G(LGLint location, _GINLTf_lVoEaCt3 :v 0 , gGlLUfnliofaotr mv31i)_ (b->loc, inOt(PxE), int(y), int(z)); break; | ^ shared/glexts.h:145:NGL_DEPRECATE22: note: Dexpanded from macro 'glUniform3i_' (10. 0145, | #1d0e.f1i4n)e; g l| U ^n iform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLiIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | nt locati case GL_oFLn, GLint v0, GLiOnt AT_VEC3: glUv1, GLint v2) OPENGL_DEPRECATED(10n.0, i1f0o.r1m43)f;_ ( b| - ^> loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ gIn file included from lUniform3f | ^ engine/sound.cpp:1/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: :In file included from 2936engine/engine.h::1392:: engine/texture.hnote: :'glUniform3f' has been explicitly marked deprecated here397 :33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2936 | exte r397n | v o i d g l U n i f ocrams3ef G(LG_LIiNnTt_VEC4: glU nliofcoartmi4oin_,( bG-L>fllooca,t ivn0t,( xG)L,f lionatt( yv)1,, iGnLtf(lzo)a,t ivn2t)( wO)P)E;N GbLr_eDaEkP;R E C| A ^T ED(1shared/glexts.h0:.1460:,22 :1 0note: .expanded from macro 'glUniform4i_'1 4); 146 | | # ^d efine glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13:In file included from engine/shadowmap.cppnote: :'glUniform4i' has been explicitly marked deprecated here1 : In file included from engine/engine.h:92: engine/texture.h :2941393 | :extern void glUniform4i (GLin33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glt location, GLint v0, GLint v1, GLint v2, GLiUntn v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ iform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ gIn file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | l voiUdniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | esetv(const xtern void glUniform4f (GLint float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1flocv_(b->loc, n, f); } | ^ ashared/glexts.h:139:23:t note: ion, expanded from macro 'glUniform1fv_'G Lfloat v0, G L139f | loat #vd1efine glUniform1fv_ glUniform, GLf1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here l o2942 | extern void glUniform1fv (GLinat v2, GLfloatt vl3o)c aOtPiEoNnG,L _GDLEsPiRzEeCiA TcEoDu(n1t0,. 0c,o n1s0t. 1G4L)f;l o a| t ^ *value) OPENGL_DEPRECAIn file included from TEengine/shadowmap.cppD(10.0, 10.1:41: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | ); | ^ case GL_INT: glUniform1i_(b->loc, int(x)); bIn file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1)reak; | { ShaderParamBinding ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #de*fbi n=e g lUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glrUniesolve(); iform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10f(b) glUnifor.14); | ^ m3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location,In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] G 395 | case GL_INT_VEC2: Lsize i cgount, conslUniform2i_(b->loc,t GLfloat * valuien) OPENGLt_DEPRE(x), int(y)); bCATED(10.0, 10.14); r| ^ eak; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniforIn file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: m2i | ^ 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 406 | void 'glUniform2i' has been explicitly marked deprecated heres 2939 | extern etv(const vec2 *vv, oiindt gnl U=n i1f)o rm2i (GLint location, GLint v0, { ShGLint v1) OPENGL_DEaPRderParamBinding *b E= CrAeTsEoDl(v1e(); if(b) g0.0, l1Uniform2fv_(b->loc, n, v->v); 0.14}); | ^ | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: 140engine/texture.h:396 | :#33d:e fwarning: i'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | cne glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ha:2943:s13e: Gnote: L_INT_VEC3: 'glUniform2fv' has been explicitly marked deprecated here glUnifor 2943 | emxt3ern void glUniform2fv (GiLint_ (lbocation, GLsizei->loc, int(x) count,, c oinnstt GLfloat (*y), int(z));v break; alue) OPENG| ^ Lshared/glexts.h:145_:D22E:P note: expanded from macro 'glUniform3i_' 145RECATED(10.0, 10.14); | | ^ #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1In file included from engine/sound.cpp:1: In file included from , GLint v2) OPENGL_DEPRECATED(1engine/engine.h0:.920: ,engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(c ons1t0 .v1e4c)4; *v, int n = 1) { Sh ader| P ^a ramBinding *b = resolve(); if(b) glUniform4fv_(b->lIn file included from oc, n, v->v); } engine/shadowmap.cpp:1: In file included from | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #dengine/engine.hefine glUniform4fv_ glU:92: engine/texture.h:397:33: nwarning: iform4f'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] v 397 | | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | exte r nc avsoei dG Lg_lIUNnTi_fVoErCm44:f v (gGlLUinnitf olromc4ai_(b->loc, int(x), int(y), int(ztion, GLsizei ), int(w)); break; count, | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146const GLf | #defilnoe glUnifaot *value) OPENGL_DEPRECATED(rm4i_ gl1U0.0, 10.14); | ^ niform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | 'glUniform4i' has been explicitly marked deprecated here 2941 | exvtoeirdn setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve();void glUniform4i (GLint loc atiion, GLint v0, GLint v1, GLint vf(b2), gGlLUinnitf ovr3m)4 fOvP_E(NbG-L>_lDoEcP,R EnC,A TpE-D>(v1)0;. 0}, 1| 0 ^. 14); shared/glexts.h| : ^142 :23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolveIn file included from engine/shadowmap.cpp(:1: In file included from engine/engine.h:92: engine/texture.h:404):;85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(b ) 404 | void segtlUniformMatrix2fv_(b->lov(const fcl,oat *f , innt n =, G1) { ShadeLr_ParamBFALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' in d151i | n#g *b = rdeesfoilnvee (g)l;U niformMatrix2fif(b) glUvni_f oglUniformMatrix2fv rm1fv_(b->loc, n| ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: ,note: 'glUniformMatrix2fv' has been explicitly marked deprecated here f) 2950 | extern void glUni;formMatrix2fv ( } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #dGLint location, GLsizei count, GLboolean transpose, coefine glUnnisform1fv_ t GLfloat *value) OPENGL_DEPRECATED(10.0gl, 10.14); | ^ Uniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern voiIn file included from dengine/sound.cpp: glUnif1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] orm1fv (410G | L i void setv(const matrix3 *m, intnt locat ion, n = 1) { ShaderParGamBinding *Lsizb = resolveei count, const GLfl(oa); t *value)i OfPENGL_DEPRECAT(b) glUniformMED(atrix13fv0_.(0b,- >10.14); | ^ loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ In file included from gengine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: lUniformMatrix3fv | ^ 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 405 | 2951v | oeixtern void glUniformMatrix3fv (GLint locatd setv(const vec *vion, GLsizei, c int n = 1) { ShaderParount, GLboolean transpose, const GamBinding *b = resolve(); iLfloat f(b) glUniform3fv_(b->loc,*value) OPENGL_DE PRECATEn, v-D(10.0, 10.14); | ^ >v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ gIn file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] lU n411 | i f vooird setv(const matrix4m *m, 3ifnvt n = 1) { S | ^ haderParamBi/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | exnteding *b = resolve(); if(b) glUniformMatrix4fvrn void glUniform_(b->loc3,fv (GLin n, GL_FALSE, mt->a .lvo); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrixcation, GLsizei co4fv_ glUniufonrtm,M actorix4fv | ^ n/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hs:t GLfloat *value) OPE2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | exNterGnL _vDoEiPdR EgCATEDl(1U0n.0, 10.14); | ^ iformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 RECATED(10.0, 10.14); | ^ *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv In file included from | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13:engine/sound.cpp :1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440note: | 'glUniform2fv' has been explicitly marked deprecated here 2943 | e voidxtern void glUniform2fv (GLint location, G Lsizei setv(const int *i, int n = 1) {count, ShaderParamBinding *bc = oresolve(); if(b) glUniform1iv_(b->loc, n, i); nst G}Lfloat *v alue) OPENGL_D | ^ shared/glexts.h:147:23: note: EPRECATED(10.0, 10.14); | ^ expanded from macro 'glUniform1iv_' 147 | #define glUniform1In file included from engine/shadowmap.cpp:iv_ glUniform1i1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] v | ^ 407 | /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUnif void setv(const vec4 *orm1iv (GLint location, GLsv, int n iz=e 1)i count, const GLint *v{a Slue) OPENGL_DhaderParamBinding *b = reEPRECATsolve(); if(b) glUniform4fv_E(b-D>(l1o0c.,0, 10.14) ; n , v->v);| ^ } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = In file included from resolve(); if(b) glUengine/shadowmap.cppn:1ifor: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | m3iv_(b->loc, n, v->v); } | ^ shared/glexts.h :149:23: note: expanded from macro 'glUniform3iv_' 149 | #define vgoild Usentvifor(const plane *p, int n = 1)m3iv_ { glUnifoSrhm3iv | ^ aderParamB/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here inding 2948 | extern v o*id glUnifob = resolve(rm3i)v; i (Gf(Lint location, GLsbizei count, const GLint *va) gllue) OPENGL_DEPUniform4fRv_E(CbA->loc, TED(1n, p->v); } | ^ 0.0, 10shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' .14); 142 | #def| in ^ e glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizeIn file included from iengine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: count'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] , 442 | c o n svto iGdL fsleotavt( c*ovnasltu ei)v eOcP2E N*GvL,_ int n = 1) { ShaderParamBindDingE P*RbE C=A TrEeDs(o1l0v.e0(,) ;1 0i.f1(4b)); g l| U ^n iform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947In file included from | engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | voexteirdn void gsetv(const matrix2 *m, int n = 1) lUniform2iv (GLint loca{ ShaderParamBindintion, GLsigze i* bc o=u nrte,s oclovnes(t) ;G Liinft *(vba)l ugel)U OPENGL_DEPRECATED(1n0.0,iformMa 10.14); | ^ trix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUIn file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] nif 443 | voido rmMatrix2fvs e| t ^v (const iv/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hec4 *v, in:t2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern v n = 1) o{ iSd hgalUnifoderParrmMatrix2fv (GLint location, aGLsimzBeiin coundt, iGLbooleanng *b = resolve(); if(b) glUniform4i tvr_anspose,(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' const GLfl150o | #adetf i*nvea lue) gOlPUEnNiGfLo_rDmE4PiRvE_C AgTlEUDn(i1f0o.r0m,4 i1v0 . 1| 4 ^) ; | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUIn file included from niform4engine/shadowmap.cppi:1v: In file included from engine/engine.h:(GLint loca92tion: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] , GLsizei co u410n | t , c ovnositd GsLeitnt *value) OPENGLv(const matrix3 _DEPREC*m, int n = 1) { ShaderParamBinding *ATED(10.0, 10.14b = resolve(); if(b) ); | ^ glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:48:25: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | if(rendertex) { glDeleteTextures(1, &rendertex); rendertex = 0; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:58:23: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | if(blurtex) { glDeleteTextures(1, &blurtex); blurtex = 0; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:66:22: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | if(!blurtex) glGenTextures(1, &blurtex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:88:24: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | if(!rendertex) glGenTextures(1, &rendertex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:93:13: warning: 'glDrawBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 93 | glDrawBuffer(GL_NONE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2465:13: note: 'glDrawBuffer' has been explicitly marked deprecated here 2465 | extern void glDrawBuffer (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:94:13: warning: 'glReadBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 94 | glReadBuffer(GL_NONE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2651:13: note: 'glReadBuffer' has been explicitly marked deprecated here 2651 | extern void glReadBuffer (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:225:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 225 | glDisable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:226:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 226 | glDisable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:230:13: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 230 | glScissor(x, y, w, h); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:231:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 231 | glEnable(GL_SCISSOR_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:240:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 240 | glBindTexture(GL_TEXTURE_2D, i ? blurtex : rendertex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:245:21: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 245 | if(scissor) glDisable(GL_SCISSOR_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:247:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 247 | glEnable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:248:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 248 | glEnable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:350:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 350 | glViewport(0, 0, vieww, viewh); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:358:13: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 358 | glScissor(sx, sy, sw, sh); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:359:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 359 | glEnable(GL_SCISSOR_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:368:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 368 | SAVECOLORMASK | ^ engine/engine.h:233:63: note: expanded from macro 'SAVECOLORMASK' 233 | if(memcmp(colormask, oldcolormask, sizeof(oldcolormask))) glColorMask(COLORMASK, GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:370:26: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 370 | if(!depthtest()) glDisable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:374:26: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 374 | if(!depthtest()) glEnable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:376:24: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 376 | if(scissoring) glDisable(GL_SCISSOR_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:385:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | RESTORECOLORMASK | ^ engine/engine.h:238:9: note: expanded from macro 'RESTORECOLORMASK' 238 | glColorMask(COLORMASK, GL_TRUE); \ | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:388:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | glViewport(0, 0, screenw, screenh); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:456:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 456 | glBindTexture(GL_TEXTURE_2D, rendertex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shadowmap.cpp:120:9: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 120 | glClearColor(0, 0, 0, 0); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shadowmap.cpp:121:9: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 121 | glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shadowmap.cpp:169:28: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 169 | if(scissoring) glScissor(sx, sy, sw, sh); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33engine/shadowmap.cpp:: 184warning: :'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]17 : warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | 184 | glCo l o rcMaassek (GGLL__FTLROUAET,: G L _ F A LgSlEU,n iGfLo_rFmA1LfS_E(,b -G>Ll_oFcA,L SxE));; b r| e ^a k; /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | | ^ eshared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ xgltUenrinf ovromi1df g l| C ^o lorMasengine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | k ^ (GLbo/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ho:l2934e:a13n: rnote: e'glUniform1f' has been explicitly marked deprecated hered , GLbo o2934l | eextern void glUan green, GLboolneainf oblue, GLboolean alpha) OPENGL_DEPRErCAmT1EfD ((1G0L.i0n,t 1l0o.c1a4); | ^ tion, GLfloat v0) engine/shadowmap.cppO:189:17P:E Nwarning: G'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]L _DEPRE C189A | T E D ( 1 0 . 0 , 1 0 . glColorMas14); | ^ k(GL_FALSE, GL_FALSE, GL_TRUE, GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extIn file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.he:423r:n33 :v owarning: i'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | d glColorMa s k c(aGsLeb oGoLl_eFLOAT_VEC2: galnU niform2f_(br-ed, GLboolea>loc, x, y); break; | ^ n green, GLboolean blushared/glexts.h:136:22: note: eexpanded from macro 'glUniform2f_' , GLboolean alph a136 | #define glUniform2f_ )glUn iOfPoErNmG2Lf_ D E| P ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated hereRECATED(10.0, 10.14); | ^ 2935 | extengine/shadowmap.cpp:192:13: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 192 | ern void glUni f o rm2f (GLint location, GLfloat v0 , gGlCLolfloat v1) OPENGL_orMask(COLORMASK, GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13:DEPRE note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glCCATEoD(1l0or.M0, 10.a1s4k )(G; | ^ Lboolean red, GLboolean green, GLboolean blue, GLIn file included from engine/sound.cpp:1: In file included from bengine/engine.hoo:92: engine/texture.hl:424:33:e awarning: n alpha) OPENGL_DEPRECATED'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | (1 0 .0 case, 10.14); | ^ GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shadowmap.cpp:288:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 288 | glActiveTexture_(GL_TEXTURE7); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shadowmap.cpp:289:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 289 | glBindTexture(GL_TEXTURE_2D, shadowmaptex.rendertex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shadowmap.cpp:295:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 295 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/sound.cpp:774:19: warning: unused function 'mumblevec' [-Wunused-function] 774 | static inline vec mumblevec(const vec &v, bool pos = false) | ^~~~~~~~~ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 142 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/ui.o engine/ui.cpp 110 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/water.o engine/water.cpp In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:589:5: warning: 'glHint' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 589 | glHint(GL_TEXTURE_COMPRESSION_HINT, hint); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2541:13: note: 'glHint' has been explicitly marked deprecated here 2541 | extern void glHint (GLenum target, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:688:31: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 688 | if(align != srcalign) glPixelStorei(GL_UNPACK_ALIGNMENT, align = srcalign); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:689:21: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 689 | if(row > 0) glPixelStorei(GL_UNPACK_ROW_LENGTH, row); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:690:35: warning: 'glTexImage1D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 690 | if(target==GL_TEXTURE_1D) glTexImage1D(target, level, internal, tw, 0, format, type, src); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2718:13: note: 'glTexImage1D' has been explicitly marked deprecated here 2718 | extern void glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:691:14: warning: 'glTexImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 691 | else glTexImage2D(target, level, internal, tw, th, 0, format, type, src); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2719:13: note: 'glTexImage2D' has been explicitly marked deprecated here 2719 | extern void glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:692:21: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 692 | if(row > 0) glPixelStorei(GL_UNPACK_ROW_LENGTH, row = 0); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:713:42: warning: 'glCompressedTexImage1D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 713 | if(subtarget==GL_TEXTURE_1D) glCompressedTexImage1D_(target, level, format, w, 0, size, data); | ^ shared/glexts.h:65:33: note: expanded from macro 'glCompressedTexImage1D_' 65 | #define glCompressedTexImage1D_ glCompressedTexImage1D | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2766:13: note: 'glCompressedTexImage1D' has been explicitly marked deprecated here 2766 | extern void glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:714:18: warning: 'glCompressedTexImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 714 | else glCompressedTexImage2D_(subtarget, level, format, w, h, 0, size, data); | ^ shared/glexts.h:64:33: note: expanded from macro 'glCompressedTexImage2D_' 64 | #define glCompressedTexImage2D_ glCompressedTexImage2D | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2765:13: note: 'glCompressedTexImage2D' has been explicitly marked deprecated here 2765 | extern void glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:784:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 784 | glBindTexture(target, tnum); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:785:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 785 | glTexParameteri(target, GL_TEXTURE_WRAP_S, clamp&1 ? GL_CLAMP_TO_EDGE : (clamp&0x100 ? GL_MIRRORED_REPEAT : GL_REPEAT)); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:786:31: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 786 | if(target!=GL_TEXTURE_1D) glTexParameteri(target, GL_TEXTURE_WRAP_T, clamp&2 ? GL_CLAMP_TO_EDGE : (clamp&0x200 ? GL_MIRRORED_REPEAT : GL_REPEAT)); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:787:94: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 787 | if(target==GL_TEXTURE_2D && hasAF && min(anisotropy, hwmaxanisotropy) > 0 && filter > 1) glTexParameteri(target, GL_TEXTURE_MAX_ANISOTROPY_EXT, min(anisotropy, hwmaxanisotropy)); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:788:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 788 | glTexParameteri(target, GL_TEXTURE_MAG_FILTER, filter && bilinear ? GL_LINEAR : GL_NEAREST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:789:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 789 | glTexParameteri(target, GL_TEXTURE_MIN_FILTER, | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:798:18: warning: 'glTexParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 798 | if(mask) glTexParameteriv(target, GL_TEXTURE_SWIZZLE_RGBA, mask); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2724:13: note: 'glTexParameteriv' has been explicitly marked deprecated here 2724 | extern void glTexParameteriv (GLenum target, GLenum pname, const GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:1045:9: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1045 | glGenTextures(1, &t->frames[0]); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:1075:13: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1075 | glGenTextures(1, &t->frames[i]); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:1520:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1520 | glBindTexture(GL_TEXTURE_2D, textureload(name, clamp, true, false)->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2341:9: warning: variable 'texmask' set but not used [-Wunused-but-set-variable] 2341 | int texmask = 0; | ^ engine/texture.cpp:2560:24: warning: 'glIsEnabled' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2560 | GLenum depthtest = glIsEnabled(GL_DEPTH_TEST), blend = glIsEnabled(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2557:18: note: 'glIsEnabled' has been explicitly marked deprecated here 2557 | extern GLboolean glIsEnabled (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2560:60: warning: 'glIsEnabled' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2560 | GLenum depthtest = glIsEnabled(GL_DEPTH_TEST), blend = glIsEnabled(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2557:18: note: 'glIsEnabled' has been explicitly marked deprecated here 2557 | extern GLboolean glIsEnabled (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2561:19: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2561 | if(depthtest) glDisable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2562:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2562 | glBindTexture(GL_TEXTURE_CUBE_MAP, tex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2563:16: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2563 | if(!blend) glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2564:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2564 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2576:16: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2576 | if(!blend) glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2577:19: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2577 | if(depthtest) glEnable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2676:5: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2676 | glGenTextures(1, &t->frames[0]); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2737:20: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2737 | loopv(envmaps) glDeleteTextures(1, &envmaps[i].tex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2751:5: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2751 | glGenTextures(1, &tex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2752:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2752 | glViewport(0, 0, rendersize, rendersize); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2755:5: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2755 | glPixelStorei(GL_PACK_ALIGNMENT, texalign(pixels, rendersize, 3)); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2774:9: warning: 'glFrontFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2774 | glFrontFace((side.flipx==side.flipy)!=side.swapxy ? GL_CW : GL_CCW); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2495:13: note: 'glFrontFace' has been explicitly marked deprecated here 2495 | extern void glFrontFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2777:9: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2777 | glReadPixels(0, 0, rendersize, rendersize, GL_RGB, GL_UNSIGNED_BYTE, src); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here 2652 | extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2790:5: warning: 'glFrontFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2790 | glFrontFace(GL_CW); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2495:13: note: 'glFrontFace' has been explicitly marked deprecated here 2495 | extern void glFrontFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2792:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2792 | glViewport(0, 0, screenw, screenh); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2887:13: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2887 | glDeleteTextures(1, &t->frames[k]); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2948:43: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2948 | loopv(t->frames) if(t->frames[i]) glDeleteTextures(1, &t->frames[i]); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:3254:5: warning: 'glHint' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3254 | glHint(GL_TEXTURE_COMPRESSION_HINT, GL_NICEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2541:13: note: 'glHint' has been explicitly marked deprecated here 2541 | extern void glHint (GLenum target, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:3263:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3263 | glBindTexture(GL_TEXTURE_2D, t->frames[0]); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:3265:5: warning: 'glGetTexLevelParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3265 | glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_COMPRESSED, &compressed); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2538:13: note: 'glGetTexLevelParameteriv' has been explicitly marked deprecated here 2538 | extern void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:3266:5: warning: 'glGetTexLevelParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3266 | glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_INTERNAL_FORMAT, &format); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2538:13: note: 'glGetTexLevelParameteriv' has been explicitly marked deprecated here 2538 | extern void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:3267:5: warning: 'glGetTexLevelParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3267 | glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2538:13: note: 'glGetTexLevelParameteriv' has been explicitly marked deprecated here 2538 | extern void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:3268:5: warning: 'glGetTexLevelParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3268 | glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &height); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2538:13: note: 'glGetTexLevelParameteriv' has been explicitly marked deprecated here 2538 | extern void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:3304:9: warning: 'glGetTexLevelParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3304 | glGetTexLevelParameteriv(GL_TEXTURE_2D, level++, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, &size); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2538:13: note: 'glGetTexLevelParameteriv' has been explicitly marked deprecated here 2538 | extern void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:3327:9: warning: 'glGetTexLevelParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3327 | glGetTexLevelParameteriv(GL_TEXTURE_2D, d.dwMipMapCount, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, &size); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2538:13: note: 'glGetTexLevelParameteriv' has been explicitly marked deprecated here 2538 | extern void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:3328:9: warning: 'glGetCompressedTexImage' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3328 | glGetCompressedTexImage_(GL_TEXTURE_2D, d.dwMipMapCount++, dst); | ^ shared/glexts.h:69:34: note: expanded from macro 'glGetCompressedTexImage_' 69 | #define glGetCompressedTexImage_ glGetCompressedTexImage | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2770:13: note: 'glGetCompressedTexImage' has been explicitly marked deprecated here 2770 | extern void glGetCompressedTexImage (GLenum target, GLint lod, GLvoid *img) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ In file included from :182:1: note: expanded from here 182 | gengine/water.cppl:1V: In file included from eengine/engine.h:r5: tIn file included from shared/cube.he:xAttrib4f_72 : shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(verte x, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRI| ^ B(shared/glexts.hname, index, f, float) \ | ^ shared/glemu.h:42:51::171:27: note: expanded from macro 'GLE_INITATTRIB' 42 | note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVe rt e xAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLui nt static inindex, GLfloat x, GLfloat y, GLfline void name##suffix(type x) { glVertexAttrib1#loat z#suffix##_(index, x); ,} GLfloat w) OPENGL_DEP REC\A T ED(10.0, 10.14);| ^ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_'In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56: 5 : warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | 159 | #define glVertexAttrib1f_ glVertex Attrib GLE_INITATTRIBF(color, ATTRIB_COLO1f | ^ R) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882 :name(13: note: 'glVertexAttrib1f' has been explicitly marked deprecated herec onst vec &v) { glVertexAt tr2882 | extern voiidb glVertexA3tftvr_(iinb1f (GLuint index,d eGLfloax, v.v); } \ | ^ t shared/glexts.h:x)168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ gOlPVEeNrGtLe_xDAEtPtRrECATED(10.0, 10.14); | ^ ib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexIn file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: Attrib3fwarning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] v (55G | L u i n tG LiEn_dIeNxI,T AcToTnRsItB FG(Lvfelrotaetx ,* vA)T TORPIEBN_GVLE_RDTEEPXR)E C A| ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF'TED(10.0, 1 47 | G0.14); | ^ LE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline vIn file included from oiengine/ui.cppd nam:e#1#: suffix(tyIn file included from pengine/engine.he: 5x: , type yIn file included from )shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_I { glVertexAttrib2##NITsuAffiTx#T#_R(iIBndFe(x, x, y); c}ol \ | ^ or, ATTR:164:1:I B_note: COexpanded from hereLO 164R | ) glVer texA| t ^ tshared/glemu.h:rib2f_ | ^ shared/glexts.h:163:2749:58: :note: note: expanded from macro 'glVertexAttrib2f_'expanded from macro 'GLE_INITATTRIBF' 163 | #define glVertex A49tt | ri statb2f_ glVertexiAtc tinrliineb2f vo| ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13i: note: d'glVertexAttrib2f' has been explicitly marked deprecated here name(c o2888n | st vec &v, felxoterna vot w) { glVied grtelxVeAttrrtexAttrib2f (GLuint index, ib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVerGLfloat x, GLfloat y) tOPexAttriEbNGL4_DfEP_RE glVertexCAATED(10.0, 10.14); | ^ ttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern voidIn file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h :55:g5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | lVertexAttrib4f (GLuiGnt index, GLfloat x, GLflLoEa_INITATTRIBF(vertex,t y, GL fATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' l 47o | a t z , G L fGlLoEa_tI NwI)T AOTPTERNIGBL(_nDaEmPeR,E CiAnTdEeDx(,1 0f.,0 ,f l1o0a.t14); | ^ ) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(typeIn file included from engine/ui.cpp:1: In file included from engine/engine.h:5: xIn file included from ,shared/cube.h :t72y: pshared/glemu.he: 56y:,5 :t ywarning: p'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e z) { 56g | l V e r tGeLxEA_tItNrIiTbA3T#T#RsIuBFf(coflioxr#,# _A(TiTnRdIeBx_,C OxL,O Ry), z| ) ^; } \shared/glemu.h : 50| : ^50 : note: expanded from macro 'GLE_INITATTRIBF' :167:1 50 | : note: expanded from here 167 | sgtlaVteirct eixnAltitnreib3f_ | ^ void shared/glexts.hn:a167m:27:e note: expanded from macro 'glVertexAttrib3f_' (co 167 | #definne sgtl Vveerct2e x&Avt)t r{i gb3f_ glVelrtexAttriVb3f | ^ ertexAt/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:r2894i:b132:f vnote: _'glVertexAttrib3f' has been explicitly marked deprecated here( index, v2894. | ve)x;t e}r n\ v o| i ^d glVshared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' ert e164x | A#tdterfiibn3ef g(lGVLeuritnetx Aitntdreixb,2 fGvL_f lgolaVte rxt,e xGALtftlroiabt2 fyv, G| L ^float z) OP /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | externENGL_ DEvPoRiEdC AgTlEVDe(r1t0e.x0A,t t1r0i.b124f)v; ( G| L ^u int index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, indeIn file included from xengine/ui.cpp,: 1f: ,In file included from engine/engine.hf:l5o: aIn file included from tshared/cube.h): 72\: shared/glemu.h :| 56 ^: 5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h56 | : 45 : 75 :G Lnote: Eexpanded from macro 'GLE_INITATTRIB'_ INITAT T45R | I B statiFc( inline void name##suffix(type x, type y, type z,color, ATTRIB_COLOR type w) { glVertexAt) | ^ trib4##suffishared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | x ##_(index, x, y, z, w ); } | ^ : 170:1 : static inline void name( note: expanded from here const vec4 &v) { glVertexAttrib4fv_(index, v.v); } 170 | glVertexAttri| ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVerb4f_ | ^ shared/glexts.ht:171:27exAttrib4fv_ glVertex: note: expanded from macro 'glVertexAttrib4f_' 171 | #defineAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAt trgib4fvl (GLuint inVertexAttrib4f_ glVerdteexx,A tctornisbt4 fG L f| l ^o at *v) OPENGL_DEPRECATED(10.0,/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h 10.14);:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here | ^ 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloaIn file included from tengine/ui.cpp: 1: In file included from engine/engine.h:5: z, GLfloat w) OPIn file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | EN G GL_DLEE_PRECAITNEITATTRID(10.BN(c0, 1olor, AT0.14);TRIB | ^ _COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type xIn file included from engine/water.cpp, type y, type z, type w = :1: In file included from engine/engine.h:5: In file included from shared/cube.hdefaultw) { glVerte:x72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_Attrib4NI##NsIuTATTRIBF(vertex, ATfTfix##_(index, x, y, z, wRI); } | ^ :3:1: note: expanded from here B_VER 3TEX) | ^ | glVertexAshared/glemu.h:48:49: tnote: expanded from macro 'GLE_INITATTRIBF' 48 | t ri stbatic i4nliNub_ | ^ shared/glexts.h:n182e void name(const vec &v) { gl:VertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv29: note: expanded from macro 'glVertexAttrib4Nub_'_ glVertexAtt rib 3f182v | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | ext | #define glVerern void glVertexAttrib3fv texAttri(b4GNub_ glVertexALuint index, const GLfloat *vttrib4N)u Ob | ^ PENGL_/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: D'glVertexAttrib4Nub' has been explicitly marked deprecated hereEP RECATE 2901 | exterDn(1 void gl0V.0e, 1rtexA0ttrib4.N14); ub (GLui nt| ^ index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPIn file included from engine/water.cppE:1: In file included from engine/engine.h:5NGL_DEP: RIn file included from shared/cube.hE:72: shared/glemu.hCATED(10.0,:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 10 55. | 14 GLE_INITATTRIBF(vertex,); | ^A TTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern voiIn file included from d engine/ui.cpp:gl1VertexAttrib4f (GLuint index, GLfloat: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: x, GLfloat y, GLfloat z, G Lwarning: f'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] loat 58 | static i nlwi)n OPENGL_DEPRECATED(10.0, 10.14)e ;v o | id ^ color(const bvec &v, uchaIn file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_r alphaI NI=T 25ATTRI5) { BgFlVe(vertex, ATTRIB_VErRTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(texAindettrib4x, v.vN);u } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | b_(ATTRIB_C#define glVertexAttrib2fv_ gOLOR,lVe rtexAttrib2fvv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern vo.x, v.y, v.z, alpha)i; d} g l| V ^e rtexAttshared/glexts.hr:i182b:229f:v note: (expanded from macro 'glVertexAttrib4Nub_'G Luint index, const GLflo 182 | #define at *v) OPENglVertexAttrib4Nub_ glVertexAttrGL_DEPRECATED(10.0, 10.14); i| ^b 4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.hv:o72i: dshared/glemu.h :g55l:V5e:r twarning: e'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]x Attr i55b | 4 N u b G(LGEL_uIiNnItT AiTnTdReIxB,F (GvLeurtex, AbTyTtReI Bx_,V EGRLTuEbXy)t e | y ^, Gshared/glemu.h:L51u:b50y:t enote: expanded from macro 'GLE_INITATTRIBF'z , GLuby t51e | w ) O P E N GsLt_aDtEiPcR EiCnAlTiEnDe( 1v0o.i0d, n1a0m.e1(4c)o;n s t| ^v ec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv In file included from engine/ui.cpp| : ^1 : In file included from engine/engine.h:5: In file included from /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hshared/cube.h::290972:: 13shared/glemu.h:: 59note: :'glVertexAttrib4fv' has been explicitly marked deprecated here48 : warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2909 | e x59t | e r n vsotiadt igcl VienrltienxeA tvtoriidb 4cfovl o(rG(Lcuoinnstt ibnvdexe, c4 &v) { gcloVnesrtt eGxLAftltoraitb 4*Nvu)b vOPENGL_DEPRECATE_D((1A0T.T0R,I B1_0C.O1L4O)R;, v| . ^v ); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | In file included from extengine/water.cppe:r1n: In file included from vengine/engine.ho:i5d: In file included from gshared/cube.hl:V72e: rshared/glemu.ht:e56x:A5t:t rwarning: i'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]b 4Nub 56 | GLvE_ I(NGILTuAiTnTtR IiBnFd(ecxo,l ocro,n sAtT TGRLIuBb_yCtOeL O*Rv)) O| P ^E NGL_Dshared/glemu.hE:P47R:E9C:A Tnote: Eexpanded from macro 'GLE_INITATTRIBF'D (10. 047, | 1 0 . 1 4 ) ; G L| E ^_ INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void nIn file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] a 60m | e # # s uGfLfEi_xI(NtIyTpAeT TxR)I B{F (gtleVxecrotoerxdA0t,t rAiTbT1R#I#Bs_uTfEfXiCx##_O(index, x); } \ | ^ :173:1: note: expanded from here OR D1730 | )g l V| e ^r texAshared/glemu.ht:t47r:i9b1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | : note: expanded from macro 'GLE_INITATTRIBF'extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_IN 47ITATTRIBF(c | ol o r , A T T RGILBE__CIONLIOTRA)T T R| I ^B (nameshared/glemu.h,: 47i:n9d:e xnote: ,expanded from macro 'GLE_INITATTRIBF' f, f l47o | a t ) \ | ^G LE_shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' INIT A42T | T R I B ( n a m es,t atic inline void indneaxm, fe##suffix(type x), float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void nam { glVertexAett#r#isbu1f#f#isxu(ftfyipxe# #x_,( itnydpeex ,y )x ){; g}l V\e r t| e ^x Attrib2:6:1: note: expanded from here ##suffix##6_ | glVer(index, x, ytexAttrib1f_ | ^ )shared/glexts.h;: 159}: 27\: note: | expanded from macro 'glVertexAttrib1f_' ^ 159 | #defi:n176e: 1g:l Vnote: eexpanded from herer texAt t176r | iglVertexAttrib2f_ | ^ shared/glexts.h:163:27: b1f_ glVertexAnote: ttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ :13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here glV e2882r | teexxtAetrtnr ivbo2ifd glVert| ex ^A ttrib1f /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h(:G2888L:u13i:n tnote: 'glVertexAttrib2f' has been explicitly marked deprecated herei ndex, GLfloat x) OP E2888N | GeLx_tDeErPnR EvCoAiTdE Dg(l1V0e.r0t,e x1A0t.t1r4i)b;2 f | ( ^ GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h1:072.: 1shared/glemu.h4:)60;:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | | ^ GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, flIn file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_oat) \ | ^ INITATTRIshared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' BF(c 43 | staotilco ri,nli ne void name##suffix(type x, tATTRIB_COLORy) p e| ^y ) { shared/glemu.hg:l47V:e9r:t enote: xexpanded from macro 'GLE_INITATTRIBF'A 47 | ttrib2##suffix##_(inGdLeEx_,I NxI,T AyT)T;R I}B (\n a m| e ^, index,: 9f:,1 :f lnote: oexpanded from herea t) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | 9 | g l V e r t esxtAattrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #defitne glVertexAttrib2f_ glVeirct eixnAltitnrei bv2ofi d | name##suffix(type x, type y, type z) { glVert ^ex Attrib/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h3:#2888#:s13uffi:x##_(index, x, y, z); } \ | ^ note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVe rtexAttrib2f (GLuint in:179:1:d note: exexpanded from here , GLfloat x , GLfloat y) OPENGL_DEPRECATE179 | glVertexAttrib3Df_(10.0, 10 .1 4); | ^ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat In file included from y, Gengine/ui.cppL:f1l: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60o:5a: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | t GLE_INITATTRIBF(texco ord0, ATTRIB_TEXCz) OPENOGOL_DEPRECATED(10.0, RD0) 10.14); | ^ | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: In file included from note: engine/water.cppexpanded from macro 'GLE_INITATTRIB': 44 | sta1ti: cIn file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR inline void name##suffix(type x, type y, type z) { glV) | ^ eshared/glemu.hrtexAttrib3##suff:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | Gix##_(iLE_nIdex, x,NITATT Ry, z); } \ | ^ :12:1: note: IB(name, index, f, float) \ expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' | 167 | #defin ^e glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint ishared/glemu.hndex:,45:75: note: expanded from macro 'GLE_INITATTRIB' GLflo 45 | at x, GL f loat y, GLfloat z) OPENGL_DEPRECATED static inline void na(me##suff1i0.x0, 10.14); | ( ^ type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | eIn file included from engine/ui.cpp:1: In file included from engine/engine.h:xtern vo5id : gIn file included from lVertexAttrib4f (GLuint indshared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ex, GL | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRfloaItB (nxa,me, index, f, float) \ | GLfloat y, GLfloat ^ z, GLfloat w) OPENGL_DEPRECATED(10.0,shared/glemu.h :45:75: note: expanded from macro 'GLE_INITATTRIB' 4510.14); | ^ | static inline void name##suIn file included from fengine/water.cppfix(type x, ty:pe y, typ1e: In file included from engine/engine.hz:,5: In file included from typshared/cube.he: 72: wshared/glemu.h:) { gl56Ve:5r: twarning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INexAttrib4##suIfTAfTTRIBF(color, ATTRIB_COLix##_(index, x, y, z, w);OR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | } | ^ :15:1: note: expanded from here static inline void name( 15 | glVertexAttcroinb4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_'s t vec &v) { gl V171e | r#tdeexfAine glVertexAttrib4f_ glVertexAttrib4fttrib3fv | ^ _(/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:i2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern voindd glVertexAttrib4f ex, v.v);( } \G Lu | ^ shared/glexts.h:168:28: note: iexpanded from macro 'glVertexAttrib3fv_'nt index, GLfloat x, GLfl o 168 | #define glat y, GLfloat zVertexAttrib3fv_ glVertexAttrib,3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h G:L2895float w:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | ) OPEeNGL_xtDEPRECATEeDrn( void glVertexAttri10.0, 10.b3fv (GLuint index, 14); | ^ const GLfIn file included from loengine/ui.cppa:t1 : *In file included from vengine/engine.h): 5O: PIn file included from Eshared/cube.hN:G72L: _shared/glemu.hD:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texEPRECATED(10.0c, 10.14)o;or | ^d 0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttriIn file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72b: 3shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] fv 56 | GLE_ | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern vIoidN glVertexAttrib3fv (GLuintITATTRIBF (cionldoerx,, AcToTnRsItB _GCLOfLlOoRa)t *| v ^) OPENGshared/glemu.hL:_49D:E58P:R Enote: Cexpanded from macro 'GLE_INITATTRIBF'A TED(10.0, 1490 | . 1 4 ) ; | ^s tatic inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.hnote: 'glVertexAttrib4f' has been explicitly marked deprecated here :60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0 , 2908 | eATTRIB_TEXCOORD0) | ^ xshared/glemu.ht:e49:r58:n voidnote: expanded from macro 'GLE_INITATTRIBF'gl 49 | static inline void name(const vVertexAtetc &v, float w) rib4f (GLuint i{nd egxl,V eGrLtfelxoAattt rx,ib4f_(ind GLfloat y, GLfloatex, z, GLfloat w) OPENGL_DE Pv.x, v.y, RECAv.z,TED w); } \ | ^ (10.0, 10.14); | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #deIn file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] f 56i | n e g lGVLeEr_tIeNxIATtAtTrTiRbI4BfF_( cgollVoerr,t eAxTATtRtIrBi_b4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13COLOR:) note: 'glVertexAttrib4f' has been explicitly marked deprecated here| ^ shared/glemu.h:50 :290850 | :e xnote: texpanded from macro 'GLE_INITATTRIBF'e rn voi 50 | sdt agtliVce ritnelxiAntet rviobi4df n(aGmLeu(icnotn sitn dveexc,2 G&Lvf)l o{a tg lxV,e rtexGAttrib2fv_(iLndex, v.floatv); } \ | ^ shared/glexts.h y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14:164:)28; : note: expanded from macro 'glVertexAttrib2fv_' | ^ 164 | #define glVertexAttrib2fv_In file included from engine/ui.cpp :1g: In file included from lengine/engine.h:V5: eIn file included from shared/cube.hr:72t: shared/glemu.he:x60:A5ttri: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0b2fv | ^ ,/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: 2889note: :expanded from macro 'GLE_INITATTRIBF'13 : note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 50 | 2889 | e x static inltienren vvoid name(const vec2 &vo) i{d ggllVVeerrtteexxAAtttrtirbi2bf2vf (GLuint indvex,_ (cionnsdte xGL,f v.v); } \l | ^ oshared/glexts.ha:t164 :*28v:) note: Oexpanded from macro 'glVertexAttrib2fv_'P ENGL_ D164E | P#RdEeCfAiTnEeD (g1l0V.e0r,t e1x0A.ttr14); | ^ ib2fv_ glVertexAttrib2fvIn file included from engine/water.cpp :| 1 ^: In file included from engine/engine.h:5: In file included from shared/cube.h/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::722889: :shared/glemu.h13::56 :note: 5'glVertexAttrib2fv' has been explicitly marked deprecated here: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2889 | extern void glVertexAttrib2fv (GL56 | ui nGt LE_iIndNexI, TcoAnTTRsIt BF(coGlLofrloat *v) OPENGL_DE, ATTRIB_PCROLOR) | ^ Eshared/glemu.h:C51:A50TED(10.: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inlin0, 1e0.14); | ^ void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' In file included from 172engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_ | T#EXCdOefOine glVReD0r) t | e ^ xAshared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | t tribs4fvtatic inline void_ glVert name(const veec4x Attrib4fv | ^& v) { gl/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfVloertexAttrib4afvt_ (*ivn)d eOxP,E NvG.Lv_)D;E P}R | ^ ECAshared/glexts.hT:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertED(exAttrib4fv | 1 ^ 0.0, 10.14); /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h| :2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here ^ 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 1In file included from 0engine/water.cpp.:11: 4In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | G); | ^ LE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static In file included from iengine/ui.cppn:l1i: nIn file included from eengine/engine.h :v5o: iIn file included from dshared/cube.h :n72a: mshared/glemu.he:#61#:s5u:f fwarning: i'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]x 61 | ( tGyLpEe_ IxN,I TtAyTpTeR IyB,F (ttyepxec ozo,r dt1y,p eA TwT R=I Bd_eTfEaXuClOtOwR)D 1{) g l| V ^e rteshared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | xAttrib4N##suf fix ##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVer texAtt rib 4 GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline voidN name##suffix(type x) { glub_ VertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901: 18 | glVert13e:xAttri b1f_ | ^ shared/glexts.h:159:27: note: note: expanded from macro 'glVertexAttrib1f_' 'glVertexAttrib4Nub' has been explicitly marked deprecated here 1592901 | | ex#detefine rglVenrtex Avotidt grlVertexAttrib4Nub (GLuib1f_i gnt index, GLlVertexAttrib1f | ^ u/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hby:2882:13: note: te x, GLubyte y, GLubyte z, GL'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | externu vbyte w) oid glVeOrPENGL_DEPRtexAttrib1f (GLuECATED(10.0, 10.in1t 4); | ^ index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline In file included from engine/ui.cpp:1: In file included from engine/engine.h:5v: oIn file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] id colo r(61c | on st b GLE_INITATTRIBF(texcoord1, ATTRIB_TEXvCOOReDc1 )& v ,| ^u char alpha = 25shared/glemu.h5:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATT)R IB(n{ glVaertme, index, f, efloat) \ | x ^A ttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alphshared/glemu.ha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVe:rtex43At:59: note: expanded from macro 'GLE_INITATTRIB't rib4Nub_ glVertexAt 43 | t r sitatic bi4Nnline voidub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h name##su:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern voidf glVertexAttrib4Nfix(type x, type y)ub (GLuint index, { glVertexAttrib2##su GLufbytef ix, GLubyxt#e y,# _(GLindexu, x, y); } \ | ^ :b21y:te z, GL1: note: expanded from hereubyte w) OP 21 | glVENGL_DEPRECATED(10.0,e r1te0.14); x| At ^tr ib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: In file included from 'glVertexAttrib2f' has been explicitly marked deprecated hereengine/water.cpp:1: In file included from engine/engine.h :5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2888 | exte59rn void | g lVertexAttrib2f (GLuint istnaticd inline void color(conexs,t bvec4 &GLfloat x, GLflova) t y{) gOlVertexPAttrib4Nubv_(ATTRIB_COLOR,EN GvL._vD); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttriEb4Nubv_ glVePRECArtexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hT:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here ED(10.0, 10.14); | ^ 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLIn file included from engine/water.cpp:1: In file included from engine/engine.hE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD:1) 5 : | In file included from ^shared/cube.h :72: shared/glemu.h:60:5shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATT: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] R 60 | GLE_INITATTRIBF(texcoordIB(name, index, f, floa0, ATTRIB_TEXCOORD0) | ^ t) \ | ^ shared/glemu.h:44:67: note: shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index,expanded from macro 'GLE_INITATTRIB' f, 44 | sftatlic inlinoat) \ | ^ shared/glemu.h:42e:51: voinote: dexpanded from macro 'GLE_INITATTRIB' name##s u42f | f i x ( t y p e sxt,a ttiyc inline void name##suffix(type x) {pe y, type glVertexAttrib1##suffix##_(index, x);z) { glVertexAttrib3##suffix##_(index, x, y, z) } \ | ; } \ ^ :6:1: note: expanded from here | ^ :24:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167: 27: note: 159expanded from macro 'glVertexAttrib3f_' | #defi n167e | #gdleVfeirntee xgAltVterritbe1xfA_t tgrliVbe3rft_e xgAltVterritbe1f | ^ xAttrib3/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hf: 2882 :| 13 ^: note: 'glVertexAttrib1f' has been explicitly marked deprecated here /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h 2882 | exte:r2894n: 13v:o inote: d'glVertexAttrib3f' has been explicitly marked deprecated here glVert e2894x | Aetxttreirbn1 fv o(id glVertexAtGLuint index, GLfloat x) OPENGL_DEPRECATED(10trib.0, 130.1f (GLuint4) ; | ^ index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72In file included from : shared/glemu.hengine/ui.cpp::1: 60In file included from engine/engine.h::5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 605 | : In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INI GLE_INITATTRIBFT(AtTeTxRcIoBoFr(dt0excoord1, AT,T RAIBT_TTREIXBC_TEXCOORD0) OORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' | ^ 47 | shared/glemu.h : 47 :G9L:E _note: Iexpanded from macro 'GLE_INITATTRIBF'N ITATT R47I | B ( n a m e , iGnLdEe_xI,NITATTRIB(name, ind efx,, ffl,o aftl)o at) \ | ^ shared/glemu.h\ | ^ shared/glemu.h:43:59: note: :45:75expanded from macro 'GLE_INITATTRIB' : note: expanded from macro 'GLE_INITATTRIB' 45 | 43 | sta static inline void name##suffix(type x, type y, type tz, tiycp ei nwline vo)id { glVertexAtt rib4##name##suffix(type x, type y) { suffiglVertexAttrib2##suffix##_(ix##n_d(eindex, x, y); } \ | ^ :9:1: note: expanded from here x, x, y, z, w); }9 | g| l ^V ertexA:27:1: note: expanded from here ttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 27 | glV e163r | t#edxeAftitrib4f_ | ^ne glVertex shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define AttgrlVieb2rf_ tglVeexrAtexAtttrtrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13:ib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2888 | ex t2908e | renx tveorind vgloid glVertexAttrVibe4rft e(xGALtutirnitb 2ifn d(eGxL,u iGnLtf lionadte xx,, GGLLffllooaatt xy,, GGLLffllooaatt yz), OPENGL_ DGELPfRlEoCaAtT EwD)( 1O0P.E0N,GL_DEPRECA T1E0D.(1140).;0 , | 10.14); | ^ ^ In file included from engine/water.cppIn file included from :engine/ui.cpp:11: : In file included from In file included from engine/engine.hengine/engine.h::55: : In file included from In file included from shared/cube.hshared/cube.h::7272: : shared/glemu.hshared/glemu.h::6061::55:: warning: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 6061 | | GGLLEE__IINNIITTAATTTTRRIIBBFF((tteexxccoooorrd1, ATTRIB_TEXCOOd0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLRD1) | ^ E_INITAshared/glemu.h:T48T:R49I:B note: expanded from macro 'GLE_INITATTRIBF' 48 | stat(ic inline void name(connast vec &v) { glVertexAttme, index, rfi,b3fv_(index, v.v); } \ | ^ shared/glexts.h: float) \ | ^ shared/glemu.h:44:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #de67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void namfe##isnuef fgilxV(etrytpeex Axt,t rtiybp3ef vy_, gtlyVpeer tze)x A{t tgrliVbe3rftve x A| t ^t rib3##s/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here u f2895f | iexx#t#e_r(ni nvdoeixd, gxl,V eyr,t ezx)A;t t}r i\b 3 f| v ^ (GLui:12:1: note: expanded from here nt ind 12 | glex, coVnesrtt eGxLAftltoraitb 3*fv_) O| P^E NGshared/glexts.hL:_167D:E27P:R Enote: Cexpanded from macro 'glVertexAttrib3f_'A TED( 11670 | .#0d,e f1i0n.e1 4g)l;V e r| t ^e xAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAIn file included from engine/ui.cpp:1: In file included from engine/engine.h:5t: In file included from tshared/cube.hr:i72b: 3shared/glemu.hf: 61(:G5L:u iwarning: n'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t ind 61 | GLE_IeNxI,T AGTLTfRlIoBaFt( txe,x cGoLofrldo1a,t AyT,T RGILBf_lToEaXtC OzO)R DO1P)E N G| L ^_ DEshared/glemu.hP:R49E:C58A:T Enote: Dexpanded from macro 'GLE_INITATTRIBF'( 10.0, 49 | static inline void name(const v10.14); | ^ ec &v, In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5:float warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]w) { g60 | lVertexAt trib4 f _(inGLE_INITATTRIBF(texcoord0, ATTRIB_Tdex, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' E 171 | #defineX gCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(nalVertexAttrib4f_ glVertexAttrib4me, indfe x | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here , f, f2908l | oeaxtt)e r\n v| o ^i d glVeshared/glemu.hr:t45e:x75A:t tnote: rexpanded from macro 'GLE_INITATTRIB'i b4f (GLuint index ,45 | G L f l o a t xs,t aGtLifcl oiantl iyn,e void name##suffix(type GLf x, type y, type z, typel wo)a t{ zg,l VGeLrftloaexAttrib4##suffix##_t w) OPENGL_DE(PRiEnCdAeTxE,D (x1,0 .y0,, z1,0 .w1)4;) ;} | | ^ ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61: 171 | #de5f:i nwarning: e'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glVer t61e | x A t t rGiLbE4_fI_N IgTlAVTeTrRtIeBxFA(ttterxicbo4ofr d 1| , ^ ATTRIB/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h_:T2908E:XCOORD1) | ^ 13shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static i: note: 'glVertexAttrib4f' has been explicitly marked deprecated here nline void name(const vec2 &v) {2908 | gelxVteerrtne xvAotitdr igblVertexAttri2bf4vf_ ((inGdLeuxi,n tv .ivn)d;e x}, \G L f| l ^o at shared/glexts.hx:,164 :G28L:f lnote: oexpanded from macro 'glVertexAttrib2fv_'a t y, GLfloat z164 | #def,i nGeL fglloVaetr twe)x AOtPtErNiGbL2_fDvE_P RgElCVAeTrEtDe(x1A0t.t0r,i b120f.v1 4 )| ; ^ | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GIn file included from Lfengine/water.cppl:1: In file included from engine/engine.h:5: In file included from shared/cube.hoat *v) :O72P: Eshared/glemu.hN:G60L:_5D:E Pwarning: R'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]E CATED (601 | 0 . 0 GLE_I, 10.14); | N ^I TATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | In file included from engine/ui.cpp:1: In file included from engine/engine.h:5 : sIn file included from tshared/cube.ha:t72i: cshared/glemu.h :i61n:l5i:n ewarning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]v oid n61a | m e ( c oGnLsEt_ IvNeIcT A&TvT)R I{B Fg(ltVeexrctoeoxrAdt1t,r iAbT3TfRvI_B(_iTnEdXeCxO,O RvD.1v)) ; | } ^ \ shared/glemu.h| : ^51 :50:shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | note: #expanded from macro 'GLE_INITATTRIBF'd efine glVertexA t51t | r i b 3 f v _ gsltVaetritce xiAntltirnieb 3vfovi d | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | ename(constxtern void gl vec4 &v) { VgelrVteerxtAetxtArtitbr3ifbv4 f(vG_L(uiinndte xi,n dve.xv),; c}o n s| t ^ GLfloshared/glexts.ha:t172 :*28v:) note: Oexpanded from macro 'glVertexAttrib4fv_'P ENGL _172D | E#PdReEfCiAnTeE Dg(l1V0e.r0t,e x1A0t.t1r4i)b;4 f v| _ ^ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuinIn file included from tengine/water.cpp:1: In file included from engine/engine.h: i5n: dIn file included from eshared/cube.hx:,72 : cshared/glemu.ho:n60s:t5 :G Lwarning: f'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]l oat *60v | ) O P EGNLGEL__IDNEIPTRAETCTARTIEBDF((1t0e.x0c,o o1r0d.01,4 )A;T T R| I ^B _TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:{ glVertex62A:t60t:r iwarning: b'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]4 f_(inde 62x, v.x, v.y, v.z, w); } \ | | ^ shared/glexts.h : 171 : 27s:t anote: texpanded from macro 'glVertexAttrib4f_'i c in l171i | n#ed evfoiinde glVerte xnAotrmal(float x, flotatrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: y, f'glVertexAttrib4f' has been explicitly marked deprecated here loa t2908 | ze)x t{e rgnlVertexAttrib void glVertexAttrib4f (GLuint index, GLfloat x, GLfl4f_(ATTRIB_NORMAL, x, y, zoat y, GLfl, oat z0, G.L0ffl)o;a t} w ) OPENGL_DEPRECATED(10.0, 10.14); | ^ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4In file included from engine/water.cpp:1: In file included from engine/engine.h:5: f | ^In file included from shared/cube.h:72: shared/glemu.h:/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h60::29085::13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &vv) { glVoiertexAttrib2fvd_ (gilVertexAttrndex, v.ib4v); f} \ (| GL ^ uint index, GLfloat x, GLfloat y, GLflshared/glexts.ho:a164t: 28z:, note: Gexpanded from macro 'glVertexAttrib2fv_'L float 164w | )# dOePfEiNnGeL _gDlEVPeRrEtCeAxTAED(1t0t.r0i,b 21f0v._1 4g)l;V e r| t ^e xAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:In file included from 13engine/ui.cpp:: 1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | note: 'glVertexAttrib2fv' has been explicitly marked deprecated heres 2889 | extern tatvoid glVertexAttrib2ifv (GcL inline vuoint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14id normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL,); | ^ v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glIn file included from Veengine/water.cpprtexAttrib:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GL f60 | GLE_INITlATTRIBF(texocaoto x, GLfloat y, GLflord0, ATTRIB_TEXCOaORtD0) | ^ z, GLfloat w) OPENGL_DEPshared/glemu.hRECATED(10.0, 10.14); | ^ :51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttribIn file included from 4engine/ui.cppfv_(i:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64n | d ex, v.v); } s | tatic inline void tangent(f ^ shared/glexts.hl:oat x,172: 28fl:oat y, float z, float w = 1.0f) { glVertexAttrib4f_ note: expanded from macro 'glVertexAttrib4fv_' 172 | #defi(ATTRIB_TANGENT, x, y, z, w); } n| ^ shared/glexts.h:171:27: enote: expanded from macro 'glVertexAttrib4f_' 171 | #define g glVertexlVAerttrib4ftve_ glVxeAtrtrtexAttrib4fivb4 | ^f _ glVertexAt/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | externt void rib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here glVertex2908A | extern void glVertexAtttrib4fv trib4f (GLuint index,( GLfGLuint index, cloat x, GLfloat y, GLfloat z, GLofloat w) OPENGL_DEPRECnst GLflAoatT ED(10.0, 10.14*); | ^ v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from In file included from shared/cube.h:72: shared/glemu.h:65:64engine/water.cpp:1: In file included from engine/engine.h:5: :In file included from shared/cube.h :72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | G LE_INITATTR65IB | statF(texcoord1, ATTRIB_TEXCOORD1) | ^ ishared/glemu.h:47:9: c innote: lexpanded from macro 'GLE_INITATTRIBF' in 47 | e v GLE_INITATTRIB(nameo, index, fid tangent(const vec &v, float w = 1.0f) { glVertexAttr, float) \ | ^ shared/glemu.h:42:51: ibnote: expanded from macro 'GLE_INITATTRIB' 42 | static i4f_(ATTRnIB_TANline void name##sufGfEiNxT(t, v.ype x) { glVertexAttx, vr.ib1##suffix##_(indey, v.x, xz, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVe); rtexAttrib4f_ glVertexAttr} ib4\ f | ^ | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern voi:d gl18V:e1r:t enote: xexpanded from hereA ttrib4f (GLuint inde 18 | glVerxt,e xGALtftlroiabt x, GLfloat y, GLfloat z, GLfloat 1w) Of_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVPENGertexAttrib1f_ glVertexAttrib1f | ^ L_DEPRE/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | eCATED(10.0, 10.14); | ^ xtern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void taIn file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | nGLgent(const vec4 &v) { glVertexAttrE_INITATTRIBF(texcoorib4fv_(ATTd1, ATTRIB_TEXCOORIB_TANGENT, v.v); } | ^ shared/glexts.h:172R:28:D 1note: )expanded from macro 'glVertexAttrib4fv_' | ^ 172 | #dshared/glemu.he:f47i:n9e: note: expanded from macro 'GLE_INITATTRIBF' 47 | G LE_IgNlIVTATTRIB(name, index, f, float) \ | ^ shared/glemu.h:e43:59: note: rexpanded from macro 'GLE_INITATTRIB' texA 43 | t t static inline void name##suffix(type x, tyrpe y) { glVertexAttrib2##sib4uffix##_(index, x, y); } \ | ^ :21:1fv_ g: lnote: Vexpanded from here ertexAttrib4fv | ^ 21/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: | 2909:glVe13r:te note: 'glVertexAttrib4fv' has been explicitly marked deprecated herex 2909 | Attrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #deextern void glVertexAttribfine 4gfv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ lVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated hereIn file included from engine/ui.cpp :1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10 .0 , s1t0a.t1i4c) ;i n l| i ^n e void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnaIn file included from engine/water.cpp:1: In file included from engine/engine.h:5bleVertexAttribArray_ glEnableVertexAttr: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: i'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] bAr r61a | GLE_Iy | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: NITATTRIBF(texcoord1, ATTRIB_TEXC'glEnableVertexAttribArray' has been explicitly marked deprecated hereOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_IN I2917TATTRIB(name, index, f, float | extern void glEnab)leVertexAttribArray (GLuint index) OPENGL_\DEPRECATE | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' D(10.0, 10.14); 44 | | ^ static inline void In file included from engine/ui.cpp:1name##suffi: xIn file included from engine/engine.h(type x, type:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] y, 77 | t static ype iz) { glVnelrtexAtine void disableatrtibt3r#i#bs(uifnfti xi#n#d_e(xi)n d{e xglDisableVertexAttri,bArray_(i nxd,ex); } | ^ shared/glexts.h: 157y:,37 :z )note: ;expanded from macro 'glDisableVertexAttribArray_' } \ 157| | ^ :24:1: note: expanded from here # 24 | gdleVfienret gleDxiAstatrib3f_ | bleVertexAttribArray_ glDisable^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894Vertex:At13tribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here : note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void2918 | extern void glDisableVerte xgAttrilVbArray (GLeurtiexAttrib3f (GLuint index, nGt index) OPENLfloat x, GLfloat y, GLfloat z) GLO_PEDNGL_DEPRECATED(10.0, 1EPRECATED(10.0, 10.14); | ^ 0.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnIn file included from engine/water.cpp:1ableVertexA: In file included from engine/engine.h:5: In file included from shared/cube.h:tt72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61ribArray_(inde | x) GLE_INI; } \ TATTRIBF(texcoord1, ATTRIB_TEXC| OOR ^D 1) | ^shared/glexts.h :156:36: shared/glemu.hnote: :expanded from macro 'glEnableVertexAttribArray_'47 :9: note: expanded from macro 'GLE_INITATTRIBF' 156 | #d 47 | eGLE_INITATTRIB(name, index, f, float)f ine glEnableVerte\ | ^ xshared/glemu.hA:t45t:r75i:b Anote: rexpanded from macro 'GLE_INITATTRIB'r ay_ glEn a45b | l e V e r t e x AstttartiibcA rirnalyi n e| void name##suffix(type x ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h, type y, type z, type w:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here ) { gl V2917e | retxetxeAttrib4##srufn void glEnabfix##_(inleVertexAtdtrexi,b Axr,r y, z, w); } | ^ :27:1: note: expanded from here ay (GLuint index )27 | OglVertexAttPriEbN4Gf_L _ D| E^P REshared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | C#dAeTfEiDn(e1 0.0, 10.14); | g ^ lVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttriIn file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:b4f (GLu72in: tshared/glemu.h :i78n:d5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ex, GLfloat x, GLfloat y, GL fl78o | a t z, GLfl o GLE_ATTRIat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ BPOINTER(vertex, ATTRIB_VERTEX, GLIn file included from engine/water.cpp:1: _FALSE,In file included from engine/engine.h3:5: In file included from shared/cube.h:,72: shared/glemu.h :G61L:_5F:L Owarning: A'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]T 61 | GLE_INITATTR,I BdFi(staebxlceo(o)r)d 1 ,| ^A TTRIB_TEXCOORD1) shared/glemu.h | : ^70 :46: shared/glemu.hnote: :expanded from macro 'GLE_ATTRIBPOINTER'48 :49: note: expanded from macro 'GLE_INITATTRIBF' 70 | 48 | s t a t i cs itnaltiince ivnolid disable##name() { glDisableVertexAine void ntatrmibe(const vec &v) A{r glVertexrAatytrib3fv__((iinnddeex)x;, v.} \ | ^ vshared/glexts.h:)157;:37 } \ :| ^note: expanded from macro 'glDisableVertexAttribArray_' 157 | #defishared/glexts.h:n168e glDisableVertexAttrib:Array_ glDisableVertexAttribArray | ^ 28/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void note: expanded from macro 'glVertexAttrib3fv_' glDisableVertexAttribArray (GLuint in168dex) OPENGL_DEPRECATED(10.0 | #define glV, ertexAttrib3fv1_ g0l.VertexAttrib3fv | 14 ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:)2895;: | ^ 13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disableIn file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72()): shared/glemu.h:61: 5 | : ^ warning: shared/glemu.h'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : 61 | 73 : 13 : note: GLE_expanded from macro 'GLE_ATTRIBPOINTER'I NIT A73TTRIBF | ( texcoo rd1, ATTRIB_T glVertexAEttXrCiOORD1) | ^ bPointshared/glemu.he:r49_:(58i:n dnote: eexpanded from macro 'GLE_INITATTRIBF'x , 49 | static insize, type, normalized, stride, daltine void naame()c; \ | ^ shared/glexts.honst vec &v, float w) { glVertexAttrib4f_(inde:x, 186v.x, v.y, v.:z,32 :w ); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' note: 171 | #expanded from macro 'glVertexAttribPointer_'d efine g186l | V#edretfeixnAet tgrliVbe4rft_e xgAltVterritbePxoAitntter_ rgilb4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hV:2908e:r13t:e xAttribPoinote: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extenter | ^ r/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:n void glVert2916e:x13A:t tnote: r'glVertexAttribPointer' has been explicitly marked deprecated herei b4f (GLuint 2916 | extern void glVeindex, GrLftleoxaAtt txr,i bGPLofilnotaetr y(,G LGuLifnlto aitn dze,x ,G LGfLlionatt swi)z eO,P EGNLGeLn_uDmE PtRyEpCeA,T EGDL(b1o0.o0l,e 10.14); | ^ an normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE._INIT1AT4); | ^ TRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAtIn file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from trib2fshared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_CvOLO_R, GL_ glVertexAttrib2fTRUE,v 4 | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | , GL_UNSIexterGn void glVertexAttNrEDi_b2fv (BGLuinYtTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' inde x69 | , static inline voidconst GLfloat *v) OPENGL_ enablDEPReECATED(10.0, 10.14);##name() { | ^ pre pare; glEnableVerteIn file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]xAttribAr ray_(index); }61 | \ | ^ shared/glexts.h:156: GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static i36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define nglElniableVertexAttribArraney v_ glEnabloeiVde rntaeme(const vec4 &v) { glVertexAttribArray | ^xAtt /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here rib 29174 | fv_(indeexx, v.v); } | ^t ern void glEnablshared/glexts.heVertexAttr:ib172A:r28r:ay (GLuint index) OPENGL_D note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrEPRECATED(10.0, 10.14); | ^ ib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13:In file included from engine/ui.cpp :note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] v oid glVertexAttrib4fv (GLuint index79 | GLE_ATT, const GLfloatR *v) OPENGL_DEPIRECATED(10.0, BPOINTER(color,1 A0T.T1R4I)B;_ C O| L ^O R, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline In file included from engine/water.cppvoi:1d: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | dis static inline void normal(float x, float y, float za) { bglVertexAttrib4f_(ATTRIBle##nam_NORMAL, xe, y(,) z{, glDisableVertex0A.0tftrib)A;r r}a y _| ^ shared/glexts.h:(171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #dindeefine glVertexxAttrib4f_ )gl;V } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDiertexAtstrib4f | ^ a/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hbl:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here eVertexAttrib2908Arra | yextern void glVertexAttrib4f_ glDisableVertexAttr (GLuint index, GLfloati x, bAGrLrfaly | ^ oat y, GLf/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13loat z, GLfloat w) OPENGL_DEPRECATED: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (10.0, 10.14(); GLuint index) OPENGL_DEPRECATED(10.0 | ^ , 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUIn file included from engine/water.cpp:1: In file included from engine/engine.h:5: E, 4, GL_In file included from UNSIshared/cube.hG:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | NEDs_tatBicY inline void normal(conTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' st vec &v) { glVertexAt 73 | trib4f_(ATTRIB_NORMAL, v.x glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #defi,n e glVertexAv.y, v.z, t0.0tribPointer_ glVertexAttribPof); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_'i n 171 | #define glVertexAttrib4f_t gelrV e r| t ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint indeexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | xex, GLitern void glVertexAttrib4f (GLuint indexnt s, GLfloat xize, GLenum type, GLboolean norma, GLfloat y, GLflliozated , z, GLGLsizei fsloatride, cot w) OPENnGL_DEPREsCtA TED(10.0, 10.14);GLvoid *pointe| r ^ ) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TIn file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.hA:N80G:E5N:T ,warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIxBPOINTER(t, y, z, w); } | ^ exshared/glexts.hc:o171o:r27d:0 ,note: expanded from macro 'glVertexAttrib4f_'A TTR I171B | _#TdEeXfCine glVerteOORD0, GL_FALSE, 2, GL_FLOAT, ) x | ^A ttrib4shared/glemu.hf:_69 :g54l:V enote: rexpanded from macro 'GLE_ATTRIBPOINTER't exAttr 69 | static iib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertnexlAintet rvioid enable##name() { prepare; glEnbable4VertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36:f (GLuint index, note: GLfloat xexpanded from macro 'glEnableVertexAttribArray_', G Lfloat 156y, GLfloat | #define glEnableVertexAttribArrayz, GLfloat w) OPENG_ glEnableVertexAttribArray | ^L _DEP/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | RECATED(10.0extern void glEnableVertexAt, 10.14); | ^ tribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/ui.cpp:1: In file included from engine/engine.h :655 | : In file included from shared/cube.h : 72s: tshared/glemu.ha:t80i:c5 inline void tang: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] e80 | n t(const vec &v, float w GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FA=LS E, 2, GL_FLOAT1, ).0f) { glVertexAt | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' t 70 | r i static inline vb4foid disabl_(AeT#T#naRmeIB_TA() { NGENT, vglD.x, isav.y, vbleVertexAttribArra.z, w); } | ^ yshared/glexts.h:171:27_(index); } :\ note: expanded from macro 'glVertexAttrib4f_' | ^ 171 | #define shared/glexts.h:157:37: note: glVertexAttrib4fexpanded from macro 'glDisableVertexAttribArray_'_ glVertex Attrib4f | 157 ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: | #define glDisableVertexAttribnote: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | Arexray_ tglerDisabn vloid glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfleVertexAttroiabt Array | ^ z,/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13 GLfl: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern voiod glDisableVertexAttribArray (GLuint indaex) tO PwE)N GOLP_EDNEGPLR_EDCEAPTREEDC(10.0, 10.14); | ^ ATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from engine/water.cpp:1 : 73In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66 | :49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66g | l static VienrltienxAttribPointee rv_o(iidn dteangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT,x v.v); } | ^ shared/glexts.h:172:28: note: , size, type, normalized,expanded from macro 'glVertexAttrib4fv_' s tride, 172d | a#tdae)f;i n\e g| l ^V ertexAttshared/glexts.hr:i186b4fv_ glVertexAttri:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVerbte4xfAvt t r| i ^b Point/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:r2909_: 13g:l Vnote: e'glVertexAttrib4fv' has been explicitly marked deprecated herer texAttr i2909b | Pexotienrtne rv o i| d ^ glVerte/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hx:A2916t:t13r:i bnote: 4'glVertexAttribPointer' has been explicitly marked deprecated heref v (GLu 2916 | iextern void glVerntte xiAntdterxi,b Pcooinnstte rG L(fGlLouaitn t* vi)n dOePxE,N GGLL_iDnEtP RsEiCzAeT,E GLenum tDy(p1e0,. 0G,L b1o0o.l1e4a)n; n o| r ^m alized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: | static inlineshared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] vo i81d | e n a bGlLeEa_tAtTrTiRbI(BiPnOtI NiTnEdRe(x) { disable(); glEnabltexcoord1eVertexAttribA, ATTRIB_TEXrray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_'CO OR D156 | 1, GL_FALS#E, 2,de GL_FLOfAT, ) | ^ shared/glemu.h:69i:ne glEnableVertexAttribArray_ glEnabl54: note: expanded from macro 'GLE_ATTRIBPOINTER' e69V | e r t static inline voidexAttribArr aeyn a b| l ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern voie##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #defdin eg lgElnEanbalbelVeertexAttribArray (GLuint index) OVPENeGrLt_eDxEAPtRtribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void gECATED(10.0, 10.14);lEnableVertexAttribArray | ^ (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTERIn file included from engine/water.cpp:1(: In file included from tengine/engine.h:5: In file included from eshared/cube.hxcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | _FLOA static Tin,l i)n e | v ^o id dishared/glemu.hs:a70b:l46e:a tnote: texpanded from macro 'GLE_ATTRIBPOINTER'r ib(int 70i | n d e x ) { gsltDaitsiacb lienVleirntee xvAotitdr disable##name() { glDisableVertexAttribArray_(iibArray_ndex); } \ (| ^ shared/glexts.hi:157n:d37e:x )note: expanded from macro 'glDisableVertexAttribArray_' ; }157 | ^ | #deshared/glexts.hfine glDisableVertexAttribArray_ glDisableVertexAttribArray :157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArra y_| ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribAgrray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated herel Disa b2918l | eeVxetretrenx Avtotirdi bgAlrDriasya b(lGeLVueirntte xiAntdterxi)b AOrPrEaNyG L(_GDEPRECATED(10.0, 10.14); | ^L uint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTIn file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78ER(texcoord1, ATTRIB_TEXCOO:R5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] D1, GL _78F | ALSE, 2, GL_ FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' GLE_ATT R73I | B P O I N T E R ( v e rgtleVxe,r tAeTxTARtItBr_iVbEPRoTiEnXt, eGL_FALSE, 3, GL_FLOr_(index, sAiTz,e ,d itsyapbel,e (n)orm)alized, stride, data); \ | ^ | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name()shared/glexts.h { prepare; glEn:a186b:l32e:V enote: expanded from macro 'glVertexAttribPointer_' rt 186 | #define glVertexAttexAttribArrayribPointer_ glVe_(index); } \ | ^ shared/glexts.h:rtexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | ext156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glern void glVeErtenableVertexAttribArray | ^ xAt/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:r2917i:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated herebPointer (GL 2917 | extern void glEnabuint index, GLint size, GLenum type,l GeLVbeorotleean xnAotrtmrailbiAzrerda,y GLsizei stri (GLuint indede, const GLvoxid) *OpPoEiNnGtLe_rD)E PORPEECNAGTLE_DD(E1P0.0, 10.14); RECA T| E ^D (10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.hIn file included from :5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIengine/ui.cppBP:OINT1E: In file included from Rengine/engine.h(vertex,: 5A: TTRIB_VERTEX, GL_In file included from Fshared/cube.hALSE:,72 3, : Gshared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLL_FLOAT, diEs_ATTRIBPOINTER(normal, ATTRIaB_NObRlMAL, GL_TRUE, 3, GL_FLOATe()) | , ^ ) | ^ shared/glemu.h:69:54: shared/glemu.hnote: :70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | expanded from macro 'GLE_ATTRIBPOINTER' static i nline v o69i | d d i s a b l es#t#atic inline void enaname() { glble##name() { preDisableVertexpAttribArray_(index)a;r e}; \g lEnableVertexAttribArray_(index); | } ^ \ | ^ shared/glexts.h:157:37:shared/glexts.h :note: 156expanded from macro 'glDisableVertexAttribArray_': 36: note: expanded from macro 'glEnableVertexAttribArray_' 157 | #de f156i | n#ed egfliDnies ableVertexAttribArray_ gglDlEnableVertexAttribArray_ glisableEnableVertexVerteAttribArray | ^ xAttrib/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hArray | ^ :2917:13: note: /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13:'glEnableVertexAttribArray' has been explicitly marked deprecated here note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2917 | 2918 | extern void glDisableVerteextern xvAotitdr igblAErnraabyl e(VGeLrutienxtA titnrdiebxA)r rOaPyE N(GGLL_uDiEnPtR EiCnAdTeExD)( 1O0P.E0N,G L1_0D.E1P4R)E;C A T| E ^D (10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/water.cpp82: | 1 : In file included from engine/engine.h :G5L: EIn file included from _shared/cube.hA:72T: TRIBPOINTshared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ER(normal, AT78TRI | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ Bshared/glemu.h:73:13: _NORMALnote: ,expanded from macro 'GLE_ATTRIBPOINTER' GL _73 | glVertexAttribPointer_(index,T sizReUE, type, normalized, stride,, data) ;3 \, GL_FLOAT, | ^ ) | ^ shared/glexts.h:186shared/glemu.h:70:46: :32: note: expanded from macro 'glVertexAttribPointer_' note: expanded from macro 'GLE_ATTRIBPOINTER' 186 | #def 70 | ine glVert exAt static inline void dtirsiabbPloei##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:n37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVetretre_xAttribArray_ glDisableVert glVerteexAttribArray | ^ x/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hA:t2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extetrribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here n 2916 | void glDiseableVxtern void glVertexAtertexAttribAtrrray (GLuintibPointe ri (GLuint innddeex) OPENGL_DEPx,R GLiEnCtA TsEiDz(e1,0 .G0L,e num type, GLboolean 10.14); | ^ normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NIn file included from ORMAL, Gengine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:L_TRUE, 35, GL:_ FLOAT, ) | ^ shared/glemu.h:warning: 73:13'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color,: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(i ATTRIB_COLOR, GL_TRUE, 4ndex, size, typ, e,G norL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' m 69 | statiaclized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' inline vo id 186 | #define glVertexAttribPointer_ glVerteexAntatbrlieb#P#onianmtee(r) { pr | ^ e/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | pare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.hextern void glVertexAttribPointer: (156G:Luint i36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define gndlEnableVertexeAtxt,r iGbArray_ glEnableLVertexAttribint sizeA,r raGLenum typye | ^ , G/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hLboo:l2917:13e: an note: 'glEnableVertexAttribArray' has been explicitly marked deprecated herenormali ze d2917 | ,ex GLtern vosizei stride, const GLvoid gid l*pointer) OPEENnGLa_DbEleVertPeRECATED(10.0, 10.14); | ^ xAttribArray (GLuint index) OIn file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.hPE:72: shared/glemu.h:83NGL_DEPRECATED(10:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRI.0B, 10.14); | ^ _TANGENT, GL_TRUE, 4, GIn file included from Lengine/water.cpp:_FL1: OAT, ) | ^ In file included from shared/glemu.h:69engine/engine.h::545:: In file included from note: shared/cube.hexpanded from macro 'GLE_ATTRIBPOINTER': 72: shared/glemu.h:79:5 :69 | warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] s t79a | t i c iGnLlEine vo_iATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ d enable##name() { prepare; glEnshared/glemu.ha:b70l:e46V:e rnote: texpanded from macro 'GLE_ATTRIBPOINTER'e xAttrib A70r | r a y _ ( i n dstatic inline void disable##name() { gleDisx); } \ | ^a bleVertshared/glexts.hex:At156t:r36i:bArray_(inde xnote: )expanded from macro 'glEnableVertexAttribArray_'; } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157156 | | ##ddeefine glDisableVertexAttribArray_ glfDiisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertene glEnableVertexAttrxibAAtrtrraiyb_A rgrlaEyn a(bGlLeuVienrtt eixnAdtetribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:x) OPENGL_DEPRE2917CA:T13ED(10.0, :10.14); | ^ note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPEIn file included from Nengine/water.cppG:L1: _In file included from DEPRECATED(engine/engine.h:15: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 0.0, 10.14); | 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_AT ^ TRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | exterIn file included from n engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: vshared/glemu.h:83:5o:id glVertexAttribPoint warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] er ( 83 | GGLuint index, GLE_ATTRIBPOINTER(tLangient, ATTRIB_TANGENnT, GL_TRUE, 4, t size, GLenum type, GLbooleGL_Fan norLmalOAT, ) i| z ^ eshared/glemu.h:d70:, GLs46i:zei stri dnote: expanded from macro 'GLE_ATTRIBPOINTER'e , c 70 | stonst GLavoitdi c* pioninltiern) eO PvEoNGL_DEPRECATED(10.0, 10.14); | ^ id disable##name() { glDisableVertexAttribArray_(index);In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80 } \: 5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | 80 ^ | Gshared/glexts.hL:E157_:A37T:TR Inote: Bexpanded from macro 'glDisableVertexAttribArray_'P OINTER (157t | e#xdceofoirne glDisableVertexAttribArray_ gld0, ATTRIB_TEXCOORD0, GL_FALSE, 2D, iGsLa_bFlLeOVAeTr,t e)x A t| t ^r ibAshared/glemu.hr:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' r69 | a y static inline v| ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ho:id enable#2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here #n a2918m | ee(x)t e{r np rveopiadr eg;l DgilsEanbalbelVeeVretretxeAxtAtribttribArraArray (GLuint indeyx) OPENGL_DEPREC_ATED(index); } \ | ^(10.0, 10.14); | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_In file included from engine/ui.cpp:1: gIn file included from lengine/engine.hE:n5a: bIn file included from lshared/cube.he:V72e: rshared/glemu.ht:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tanexAttribArragent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOyA T, ) | ^ shared/glemu.h :73:13:| ^ note: expanded from macro 'GLE_ATTRIBPOINTER' /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h73:2917 | : 13 : note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableV glVertexAttribPointer_(index, size, type, normaelized, srtexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 1t0.1r4); | ^ ide, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | 186GLE_ATTRIBPOINTER(texcoord0, ATT | #define RgIB_TEXCOORlVD0ertexAttri, GL_FALSE, 2, GL_FLbPointeOr_ gATl, ) | ^ shared/glemu.h:70:46V:ertexA tnote: texpanded from macro 'GLE_ATTRIBPOINTER' 70 | stribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13:a note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenumtic inline void disable## typname() { glDisaeb, GLboleVertexAoletan normalized, GLtribArrasyizei _(instride, const GLvoid *pointer) OPENGL_DEPRECAdTED(10.0, 10.14); | ^ ex); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define gIn file included from lDisabengine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:l72eVertexAttribArray_ g: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] l84D | isableVertexA tt GLEribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | e_Axtern void glDisableVertexTTRIBPOINTER(boneweight, ATTRAIBttribArray (GLuint i_BONEWEIGnHT,d GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ eshared/glemu.h:69:x) OPENGL_DEPRECATED(54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | 10.0, 1 0 .st14); a| ^ tic inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnIn file included from engine/water.cpp:1: In file included from aengine/engine.hbl:5: In file included from shared/cube.h:e72V: ershared/glemu.h:80:5: warning: t'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] exAt t80 | GrLibEA_rAraTy TRIBPOINTER((texcGoordLu0in,t inATTRIB_Tdex) OPENGL_DEPRECATED(10.0, 10.1EXCOORD0, GL_FALSE, 2, GL_FLOAT,4 ) ) ;| ^ | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, sIn file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | tGLE_ATTRIBPOINTEride, daRta); (\ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #defineboneweight, glVertexAttribPo ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE,i n)t e r| _ ^ glVershared/glemu.ht:e70x:A46t:t rnote: iexpanded from macro 'GLE_ATTRIBPOINTER'b Point 70 | e str | a ^ti c inlin/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here e void 2916 | extern voi d glVertedxisable##name() { glDisaAttribPointer (GLuint indbleeVx, GLint size, GLenum type, GLertexAtbtribAoorray_(index); lean no}r mal\ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' i ze157 | d#d, Gefine glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hLsize:i2918: st13:r note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here ide, 2918co | nextesrnt v oGLvoidid glDisableVertexAttribArray (GLuint index) *poin tOer)PENGL_DEPRECA OPETNEGL_DD(10.0, 10.14); E | ^ PRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATIn file included from TRIengine/water.cppB:_1B: OIn file included from Nengine/engine.hE:W5E: IIn file included from Gshared/cube.hH:T72,: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOI NTER(texcoord1, ATTRIB_TEXCOORD1, GL_TRUE, 4, GL_UNSIGNEGL_FALSE, 2, GL_FLOATD, _BYTE, ) | ^ ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 6973 | | s t a t igcl VienrltienxeA tvtoriidb Peonianbtleer#_#(nianmdee(x), {s ipzree,p atryep;e ,g lnEonramballeiVzeerdt,e xsAttrtirdieb,A rdraatya_)(;i n\d e x| ) ^; } \shared/glexts.h : 186| : ^32 :shared/glexts.h :note: 156expanded from macro 'glVertexAttribPointer_': 36: note: expanded from macro 'glEnableVertexAttribArray_' 186 | #def i156n | e# dgelfVienre glEnableVertexAttribArray_ gtelxEnAabttribPloeinVertexAttribArter_ glVertexrAay | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here ttr i2917b | Peoixnter | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.htern void: gl2916E:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here nableVer t2916 | extern voide gxlAVertexAttribPointer (GLuintt itndex, GLintribArray (GLui size, GLenum type, GLboolean normant indexlized, ) OPENGL_DEPRECATED(10.0, 10.G1Lsizei stride, const G4Lvoid *pointer) OPENGL_DEP); | ^ RECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5In file included from : engine/water.cppIn file included from shared/cube.h::172: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : 81 | shared/glemu.h : 85 GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] , GL_F AL85S | GEL, E2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70_ATTRIBPOINTER(bon | e i n d ex, ATTRsIBtatic inlin_BONEINDEeX, vGoLi_dF AdLiSsEa,b l4e,# #GnLa_mUeN(S)I G{N EgDl_DBYTEi, ) | ^ shared/glemu.h:69:54sableV:er tnote: eexpanded from macro 'GLE_ATTRIBPOINTER'x Attri 69 | static inline void enabblAer#r#anya_m(ei(n)d e{x )p;r e}p a\r e ;| ^g lEshared/glexts.hn:a157b:leVe37rt:e xnote: Aexpanded from macro 'glDisableVertexAttribArray_'t trib 157 | #define glDisabArray_(index); } \ | ^ shared/glexts.h:156:36l: note: expanded from macro 'glEnableVertexAttribArray_'e V e156rtexAttribArray_ glDi | #define glEnableVersableVtexAttribArray_ glEnableVeertexAttribArraryt e x| A ^t trib/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hA:r2918r:a13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisay | b ^l eVert/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:e2917:13xAttribArray (GLuin: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (t index) OPENGL_DEPRECATED(10.0, 1GLuint inde0.14); | ^ x) OPENGL_DEPRECATED(10.0, 10.14);In file included from engine/water.cpp:1: In file included from engine/engine.h | ^ :5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | In file included from engine/ui.cpp : 1 : In file included from engine/engine.h : 5 : gIn file included from lshared/cube.hV:e72r: tshared/glemu.he:x85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIAttribPB_BONEINDEX, GL_oiFALSE, 4n,t eGrL__(UiNnSdIeGxN,E Ds_BYTE,ize ,) type, normal| ized ^, stridshared/glemu.he:,70 :46: note: data); \ expanded from macro 'GLE_ATTRIBPOINTER' | ^ 70 | shared/glexts.h : 186 : 32: note: expanded from macro 'glVertexAttribPointer_' static inline void 186 | #define glVertedisable##name() { glDisableVertexAttribPointer_ glxAttribArray_(indexVertexAttribPoi)nt;e r} \| ^ | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 2916:13: note: 157'glVertexAttribPointer' has been explicitly marked deprecated here | #define g l2916D | iesxatbelren void glVertexAttrVertexAitbtProiibnAtrerra y(GLuint index_ ,g GlLDiinsta bleVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13si:z note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here e2918, | GLextern voienum type, GLbooledan ngolrDmialized, GLsizei strisablde, coeVertnexAttribArrasyt G (GLLvuoiint index) OPENGdL _DEPRECATED(*1po0.0, 10.i1nt4);e | ^ r) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTIn file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:R72: shared/glemu.h:IBPOINTER(bo82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRneindeIxBPOINTER(,n oArTmTaRlI,B _ABTOTNREIIBN_DNEOXR,M AGLL,_ FGALL_STER,U E4,, 3G,L _GULN_SFILGONAETD,_ B)Y T E| , ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | stati)c in | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' l 73i | n e v o i d e n a b glVertexAttribPointer_(index, size, typlee, n##name(o)rm { prepare; glEnabaleVerltiezexdA,t stride, data); \ | ^ tshared/glexts.h:186r:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #ibArraydefine glVertexAttri_(index); } \ | ^ shared/glexts.h:156:36:bPoint note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArraye_ rglEnableVertexAttribArray | _ glVer ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here t 2917 | extern void glEnableVertexAtetrixbAttribPAoirnray (GLuint iter | ^ n/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hdex:) 2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here OPENGL_D E2916P | extern void glVertexAttribPRoECATinter (GLuint index, GLintED(10.0, 10.14); | ^ size, GLenum type, GLboolean normalized, GLsizei stride, conIn file included from sengine/water.cppt: 1G: LIn file included from vengine/engine.ho:i5d: In file included from *shared/cube.hp:o72i: nshared/glemu.ht:e82r:)5 :O Pwarning: E'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]N GL_DEPRECATED(10.0, 10.14); | ^ 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArrIn file included from aengine/ui.cppy:_1(: iIn file included from nengine/engine.hd:e5x: )In file included from ;shared/cube.h :}72 : \shared/glemu.h : 87| ^ :57shared/glexts.h:: 157warning: :'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]37 : note: expanded from macro 'glDisableVertexAttribArray_' 87 | 157 | # dsetfaitnie glDisabcl eiVertexAttribArraynline void bindeb_o( GgLluDiisableVertexAttribAnrt ebo) { disable(); glBrindBay | ^ u/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:ffe2918:13: note: r_'glDisableVertexAttribArray' has been explicitly marked deprecated here ( GL2918_E | LEeMExNTt_AeRRrAYn void _BgUlDisablFeFEVR,ertexA tebtribArrayo (GLuint ind); } | ^ shared/glexts.h:105:23ex) OP:E Nnote: expanded from macro 'glBindBuffer_'G L_ DEPRECATED(10.1050 | #, 10.14); | ^ define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); In file included from engine/water.cpp:1| : ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIn file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: IBPOINTER(normal, ATTRIB_NORMAL, GL_TRwarning: U'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]E , 88 | static inlin e 3v,o iGdL _cFlLeOaArTe,b o)( ) | { ^ glBishared/glemu.hn:d73B:u13f:f enote: rexpanded from macro 'GLE_ATTRIBPOINTER'_ (GL_E L73E | M E N T _ A R R A Y _ B UgFlFVEeR,rtexAttribPoi n0t)e;r _}( i n| d ^e shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105x | #,d esfiiznee, glBindBuffer_ glBindBuftype, normalizfeed, stride, data); r | ^ \ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :| 2867 ^ shared/glexts.h::13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | 186:32: exnote: texpanded from macro 'glVertexAttribPointer_' 186 | #definee grlnV evrotied glBindBuffer (GLenumxAttribPointer_ glVer textarget, GLuAttribPointient buffer) r | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:OPENGL_DEPRECATED(12916:13: note: 0'glVertexAttribPointer' has been explicitly marked deprecated here .0, 1 0.14);2916 | ^ | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *poiIn file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from nter) OPENGL_Dshared/cube.h:72: shared/glemu.h:89:57:EPRECATED(10.0, 10.14); | ^ warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBufferIn file included from engine/water.cpp_(GL_AR:RAY_B1UFFE: RIn file included from ,engine/engine.h: vbo); } 5 : | In file included from shared/cube.h ^ :72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h: 105:23: note: expanded from macro 'glBindBuffer_' 83 | 105 | #defi n GLE_ATTRIe glBBinPOINTER(tangent, ATTRIB_TANdGBuffer_ glENT, GL_TRUE, 4, GL_FLOAT, B) indBuffer | ^ shared/glemu.h: | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 692867: | 54e:x note: texpanded from macro 'GLE_ATTRIBPOINTER'e rn void gl B69i | n d B u f f esrt a(tGiLce niunml itnaer gveoti,d GeLnuaibnlte #b#unfafmeer()) O{PENGL_ prepare; glEnableVDertexAttEriPRbArraEyCA_T(iED(n1d0ex.0, 10.)14); } \ | ^ ;shared/glexts.h :156 :36:| ^ note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray: (GLIn file included from ushared/cube.hi:n72t: shared/glemu.hi:n90d:e37x:) warning: O'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | PENGL_DEPRECATED(10 static inlin.e void clearvb0, 10.14); | ^ o() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuIn file included from fengine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_Tfer_ glRBiUE, 4, GL_FLOAT, ) | ndBuffe ^ shared/glemu.h:r70 : 46| : ^ note: expanded from macro 'GLE_ATTRIBPOINTER' /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :702867 | : 13 : note: 'glBindBuffer' has been explicitly marked deprecated here static i n2867l | ienxet evroni dv odiids agbllBei#n#dnBaumfef(e)r {( GgLleDniusma btlaerVgeertt,e xGALtutirnitb Abrurfafye_r()i nOdPeExN)G;L _}D E\P R E| C ^A TED(10.0, 10.14); | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | ca: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.hse GL_FLOA:T151:: 29 : note: expanded from macro 'glUniformMatrix2fv_' glUn i151f | o#rdme1fv_(loc, sifinzee glUniform,Matrix2fv_ glUniform param->fvaMatrix2fv l); brea k; | | ^ ^ shared/glexts.h/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here :139 2950 | extern void glUniformMatrix2fv (GLint locat:23: note: ion, GLsizei count, GLbooleexpanded from macro 'glUniform1fv_' 139 | #define glUnifaon rm1fv_ glUniform1fv trans | po ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hse:,2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | exter const GLfn void glUloat *valuen) iOfPoErNmGL_DEPRECATED(10.0, 10.14); | ^ 1fv (GLint location, GLsizei count, cIn file included from onst GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | engine/ui.cpp ^ :1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | cIn file included from aengine/water.cpps:e GL_1F: LIn file included from OATengine/engine.h_:92MA: Tengine/texture.h3:: gl44UniformMat:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] rix3fv_( 44 | loc, 1, GL_FALSE, param- > f v a l ) ; cbarseea kG;L _ FLOAT_VEC2: glUniform2| ^ fv_(loc,shared/glexts.h si:z152e:,29 :p anote: rexpanded from macro 'glUniformMatrix3fv_'a m->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUnif or152m | #define glUnifor2mfMva_t rglUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: i'glUniform2fv' has been explicitly marked deprecated here x3f v_ gl2943 | extern void glUniform2fv Unif(GoLrimnMt location, GLsizei coauntrix3ft, constv G L | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | exfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ tern void glUIn file included from nengine/water.cpp:1: In file included from engine/engine.h:92iformMatr: iengine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | x3fv (GLint case GL_FLOAT_VEC3: glUnilocationf, oGrLms3ifzve_i( lcoocu,n ts,i zGeL,b opoalreaamn- >tfrvaanls)p;o sber,e acko;n s t| ^G Lshared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glflUniform3fv (GLint location,oat *v aGlue)L sizOPENGeLi _DEcoPRECAuTntE, coDn(10.0, s10t GLf.1l4); o | at *val ^u e) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here In file included from engine/water.cpp2952: | 1ex: tIn file included from eengine/engine.hr:92n voi: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] d g l48 | U n i formMatrix4fv ( GLint case GL_F LOlAoTcation, GLsizei count, GLboo_VEC4: glUniform4leafnv _t(rlaoncs,p ossiez,e ,c paraonsm->fvalt); GbLrfelaoka;t *| v ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4falue)v | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here OPENGL_DEPRECATED(1 02945 | .ex0,t 10ern void glUniform4fv (GLint location, GLsizei cou.1nt, const 4); | ^ GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), inIn file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33t(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUni: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | form4i case GL__F LOAT: glUniformg1lUniforf_(b->loc, x); bremak; | ^ shared/glexts.h:135:22: 4note: iexpanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUnifo | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:r13: m1note: f 'glUniform4i' has been explicitly marked deprecated here | ^ 2941 | extern void glU/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hn:i2934form4i (GLint lo:c13at:i note: o'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLintn ,locatio GLint v0, GLint v1, GLinnt v2, GLint v3) OPENGL_D, GLfloat v0) OEPRECATED(P1E0N.G0L,_ D1E0P.R1E4C)A;T E | D ^(1 0.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | In file included from engine/ui.cpp case GL:_1FLOA: TIn file included from _VECengine/engine.h2::92: engine/texture.h:glUni404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | voidform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22:se note: texpanded from macro 'glUniform2f_' v( 136 | #define glUnifconst floorm2f_ glUnifat *f,o int n =r 1m2f) | ^ { /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated hereShaderParamBinding *b = resolve(); 2935 | extern void glUniform2f (G if(b) glUniform1fv_(b->loc, n, f); } | ^ Lshared/glexts.hint loca:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUnitformi1fv_ glUniform1on, GLfloat v0fv | ^ , GLfloat v1)/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h OPENGL_DEPRECATED(:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 10.0, 10.14); 2942 | extern void g | ^ lUniform1fv (GLint location, GLsizei count,In file included from engine/water.cpp:1: In file included from engine/engine.h:92 : const GLfloat *value) OPEengine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | NGL_DEPRECA T case GL_FLOATE_VD(10.0, 10E.C134:) ;g l U| niform3f_(b->loc, x, y, z); ^ break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | voIn file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | id setv(const vec *v, int n = 1c)a s{e GL_FLOAT_VEC4: glUniforShaderParm4f_(ab->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_'mBinding *b = resolve(); i138f( | b#)define glUnifor m4f_ glUnglUiform3fv_(b->loc, n, v->v)niform4f | ^ ; /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h}: 2937: | ^ shared/glexts.h:13141:: 23note: :'glUniform4f' has been explicitly marked deprecated here note: expanded from macro 'glUniform3fv_' 2937 | ex t141e | r#nd evfoiinde ggllUUniform3nfivform4f (GLint locat_i ogn, GLfloat v0l,Uniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944 GL:f13l:o anote: t'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void g v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.lUniform314); | ^ fv (GLint locationIn file included from ,engine/water.cpp :1: In file included from engine/engine.hG:Lsizei 92c: oengine/texture.h:394:33:unt ,warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] co 394 | case GL_nINT: s t G L f l ogaltU n*ivfaolrume1)i _O(PbE-N>GlLo_cD,E PiRnEtC(AxT)E)D;( 1b0r.e0a,k ; | ^ shared/glexts.h:143:22: 1note: expanded from macro 'glUniform1i_' 0 .1431 | 4#)d;e f i| n ^ e glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0)In file included from engine/ui.cpp:OPENGL_DEP1: In file included from engine/engine.h:92: engine/texture.h:RECATED(10.0, 10.14); | ^ 406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParIn file included from aengine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] mB 395 | case GL_INT_VECi2:n d i nggl U*nbi f=o rresolve(); if(b) glUnmif2io_rm(2bf->loc, int(x), int(y)); breakv;_ ( b| ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glU->loc, n, v->v); } | ^ shared/glexts.h:140n:23: inote: fexpanded from macro 'glUniform2fv_'o rm2i 140(GLint loca | #detfinieo ng,l UGnLiifnotr mv20f,v _G LgilnUt v1) OPENGL_DEPRniform2ECATED(10.0, 10.14); | ^ fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h 2943 | ex:t396ern :v33:o iwarning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]d 396 | case GL_INT_VEC3g: lgUlnUinfiofromr2mf3vi _((GbL-i>nlto cl,o ciantti(x), int(y), int(z)); break; | ^ shared/glexts.hon, :GLsizei cou145:22: note: expanded from macro 'glUniform3i_' 145 | #dnt, cefinoe glUniform3i_ glUniform3nsti | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: GLfloa'glUniform3i' has been explicitly marked deprecated heret *value) O P2940E | Nextern void glUniform3i (GLint location, GLint v0GL_DEPRECATED,(10.0, G10Lint v1, GLint v2) OPENGL_DEPRECAT.14); | ^ ED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fvIn file included from engine/water.cpp:1: In file included from _(b->loc,engine/engine.h :n,92 v: ->engine/texture.h:397:33v:); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #d warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] e397 | f i ne glUniform4fv_ glUniform ca4se GL_INT_VEC4: glUniforfm4i_(v | ^ b/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: ->loc, int(note: x)'glUniform4fv' has been explicitly marked deprecated here , int(y), int(2945z) | ,ex int(w)t)e;rn void glUniform4fv (GLint locatbion,r GLsizei count, ceak; onst GLfloat *value) OPENGL_DEPRECATED(1 0.0,| ^ 10.1shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 4) 146; | #| define glUniform4i ^_ glUnifo rm4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10In file included from .engine/ui.cpp:1: In file included from engine/engine.h:0, 10.192: engine/texture.h:4084:);85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc,In file included from engine/water.cppn:,1 : pIn file included from -engine/engine.h>:v92): ;engine/texture.h :}404 : 85| : ^ warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h:142:23 :404 | void setv(constnote: expanded from macro 'glUniform4fv_' 142 | #define glUniform flo4aftv *_f g,lU niform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern vintoid glUniform4fv (GLint location, GLsizei count, cons n = 1) { ShaderParat GLfloat *vamBinding *b =lue) OPE Nresolve(GL_DEPRECAT); ifE(Db()1 0g.l0U,n i10.14); | ^ form1fv_(b->loc, n, f); } | ^ In file included from engine/ui.cpp:shared/glexts.h:139:23: note: 1expanded from macro 'glUniform1fv_': In file included from engine/engine.h:92 139 | #: dengine/texture.h:ef409in:e g87l: Uwarning: niform1f'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]v _ glUnifor 409 | void setv(const matrim1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942x:13: note: 2'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location*m, int ,n G=L s1i)z e{i Schoaudnetr,P acroanmsBti nGdLifnlgo a*tb *=v arleuse) OPENGL_DEPRECATED(10.0, 10ol.v14e);() | ^ ; if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: In file included from expanded from macro 'glUniformMatrix2fv_'engine/water.cpp :1: In file included from engine/engine.h:92: engine/texture.h: 151 | #define glUniformMatrix2fv_ glUniformM405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] atrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:4052950 | void: 13:s enote: 'glUniformMatrix2fv' has been explicitly marked deprecated heret 2950 | evxt(ecronn svto ivde cg l*Uvn,i fionrtm Mna t=r i1x)2 f{v S(hGaLdienrt location, GLsizei count, GLboolean transpose, const GLfloat *vParaalue) OPENGL_mBinDdEiPng *bRECATED(10. 0,= 1resolve0.14); | ^ (); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ In file included from engine/ui.cpp:1: shared/glexts.hIn file included from :engine/engine.h:92: engine/texture.h:410:141:23: note: 87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | expanded from macro 'glUniform3fv_' void 141 | setv(const matrix3 #*m, dientf n = 1) { ShaderParamBinding *b = resolve(); if(b) glUine niformMgalUtnirix3fvf_(b->loorm3fv_ glUniform3cfv, n, GL_FAL S | E, m->a.v ^); } /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv ( GLin| t ^ location,shared/glexts.h :G152L:s29i:z enote: iexpanded from macro 'glUniformMatrix3fv_' count ,152 | c#odnesfti nGeL fglloUanti f*ovramlMuaet)r iOxP3EfNvG_L _gDlEUPnRiEfCoArTmEMDa(t1r0i.x03,f v1 0 | ^ .14);/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h : 2951| : ^13 : note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GIn file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406L:84:f lwarning: oat *value) OPENGL_D'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406EPRECATED(10.0 | , 1 0 .14); | ^ void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderPa:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | eramBxitnderinn vg *boi = resodl gvleUniform2fv (GLint location, GLsiz();ei count, const if(Gb) gLfloat *value) OlPENUGnL_DEPREiCATED(10.0fo, 10r.m14)M; a | t ^ rix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153In file included from engine/water.cpp | #defi:n1: e gIn file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(clUnifoonst vec4r *mvM,a tirnitx 4nf v=_ 1g)l U{n iSfhoardmeMraPtarriaxm4Bfv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here indi2952n | eg *b = resolve(); if(b) gxlUniform4fv_(b-tern void g>loc, n, v->vl)Un;if } | o ^rm Matrix4fv (GLint location, Gshared/glexts.h:142Lsizei count, GLboo:le23a:n transpose, co nsnote: texpanded from macro 'glUniform4fv_' GLfloat 142* | v#adleufei)n eO PgElNUGnLi_DEPRECATED(10.0, 10.14); | ^ form4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | 440 | void setv(const int ^ *i, int n = 1) In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParam{ BShaidnedrParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->ingv); } | ^ *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' | e x142t | e#rdne fvionied ggllUUnniiffoorrmm41fivv_ (gGlLUinnitf olromc4aftvi o n| , ^ GLsize/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hi: 2945c:o13u:n tnote: ,'glUniform4fv' has been explicitly marked deprecated here const G L2945i | netx t*evranl uveo)i dO PgElNUGnLi_fDoErPmR4EfCvA T(EGDL(i1n0t. 0,location, 10.14); | ^ GLsizei count, const GLfloat *value) In file included from OPENengine/ui.cppGL_DEP:R1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ECATED(10.0,ivec 10.14); *v, | ^ int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUnIn file included from engine/water.cppi:1form3: iIn file included from engine/engine.h:v_(b->lo92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | vc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3oid isv_e gtv(lUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated herecon s2948 | te xmtaetrrni xv2o i*dm ,g liUnnti fno r=m 31i)v {( GSLhiant locationd, eGrLPsairzaemiB icnoduinntg, *cbo n=s tr eGsLoilnvte (*)v;a liufe()b )O PgElNUGnLi_fDoErPmRMEaCtArTiExD2(f1v0_.(0b,- >1l0o.c1,4 )n; | ^ , GL_FALSE, m->a.v); } In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ive | ^ shared/glexts.hc:1512 *v, int: n29 := note: 1expanded from macro 'glUniformMatrix2fv_') { S 151 | #define glUnhiformMatrix2fv_ gaderParamBliUnndiifnogr m*Mba t=r irxe2sfovl v e| (); if(b) g ^lUniform2i /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950v_(b->loc, :n,13 :v -note: >'glUniformMatrix2fv' has been explicitly marked deprecated herev ); } | ^ 2950 | extshared/glexts.he:r148n: 23v:o inote: dexpanded from macro 'glUniform2iv_' glUn i148 | #define gformMatrix2fv (GLint location, GLsizei counlUniform2iv_ glUt,n GLifbooorm2iv | ^ lean transpo/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated herese, const GLfloat *va lue) OP ENG2947L_DEPRECATED(10.0, 10.14); | ^ | extern void glUniform2iv (GLint locationIn file included from , GLsengine/water.cppi:z1: eIn file included from iengine/engine.h: count, 92cons: tengine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const mat GLint *rix3 *m, int value) OPENGL_Dn = 1) { ShadEerPParamBinding *b = resolve(); if(b) glUniformMatriRECATED(10.0, 10.14); x 3| ^ fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3In file included from fengine/ui.cppv: 1 : | In file included from ^engine/engine.h :92: engine/texture.h:443:/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h85::2951 :13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here warning: 2951'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | e443 | x void setv(cotern void glUnnst iiformMatvriec4 *v, int x3fv (GLint locnat = 1) { ShadeirPon, GLsizei counat, rGaLmbBoionldeiang *b = resolvn transpose, coe(); if(b) nglst GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14)Uniform4iv_(;b - >| l ^oc, n, v->v ); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14In file included from )engine/water.cpp;:1: In file included from engine/engine.h:92 : engine/texture.h | ^ :411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:318:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 318 | glDisable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:326:17: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 326 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:327:17: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 327 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:332:13: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 332 | glDepthMask(GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:333:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 333 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:334:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 334 | glBlendFunc(GL_ONE, GL_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:405:50: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | if(waterreflect || !waterenvmap) glBindTexture(GL_TEXTURE_2D, waterreflect ? ref.tex : ref.refracttex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:411:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | glActiveTexture_(GL_TEXTURE3); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:412:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 412 | glBindTexture(GL_TEXTURE_2D, ref.refracttex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:422:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | glActiveTexture_(GL_TEXTURE1); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:423:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | glBindTexture(GL_TEXTURE_2D, mslot.sts.inrange(2) ? mslot.sts[2].t->id : notexture->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:424:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | glActiveTexture_(GL_TEXTURE2); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:425:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | glBindTexture(GL_TEXTURE_2D, mslot.sts.inrange(3) ? mslot.sts[3].t->id : notexture->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_Dengine/ui.cppE:P473RE:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 473 | CATED(10. 0 ,glDisa ble1(GL_BL0.14); | ^ END);engine/water.cpp:426:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ 426 | /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2462:13g:lActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #def note: 'glDisable' has been explicitly marked deprecated here ine 2462 | extern void glDisabglActilveTee x(tGuLreen_u mg lcAacpt)i vOePETNexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772G:L13_:D Enote: P'glActiveTexture' has been explicitly marked deprecated hereR ECATED (27721 | 0e.x0t,e r10.14); | ^ n void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10engine/ui.cpp:478:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 478. | 0 , 10.14); | ^ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.engine/water.cpp:429:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | 1 4 glBindTexture); | ^ (GL_TEXTURE_CUBE_MAP, lookupenvmap(mslot)); | ^ engine/ui.cpp:479/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 238613 | :e xtern void glBindTexture (GLenum targwarning: e'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] t, GLui n479t | t exture) OPENGL_DEP REC A glEnable(GL_BLEND); | ^ T/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472ED(:10.0, 1130: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnab.le 14); | ^ (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:484:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 484 | glBindTexture(GL_TEXTURE_2D, overlaytex->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:472:27: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 472 | if(waterfade) glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:511:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 511 | glDisabengine/water.cppl:e476(:GL13_BLEND); | : ^ warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 476 | glDepthMask(GL_ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | :e xtern void gnote: lD'glDepthMask' has been explicitly marked deprecated hereisabl e (GL 2460 | eexnteum cap) OPENGLr_DEnP void glDepthMask (GRELCATED(10.0, 10.14);boolea | ^ n flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:477:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 477 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:481:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 481 | glEnable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:527:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 527 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:528:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 528 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:533:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 533 | glBindTexture(GL_TEXTURE_2D, overlaytex->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:560:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 560 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:565:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 565 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:566:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 566 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:571:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 571 | glBindTexture(GL_TEXTURE_2D, overlaytex->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:486:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 486 | glBindTexture(GL_TEXTURE_2D, waterfallrefraction.refracttex ? waterfallrefraction.refracttex : notexture->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:499:9: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 499 | glDeleteTextures(1, &ref.tex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:504:9: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 504 | glDeleteTextures(1, &ref.refracttex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:542:5: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 542 | glGenTextures(1, &tex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:678:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 678 | glDepthMask(GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:679:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 679 | glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:680:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 680 | glDisable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:903:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 903 | glBindTexture(GL_TEXTURE_2D, hovertex->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:912:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 912 | glBindTexture(GL_TEXTURE_2D, textureid); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:769:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 769 | glDepthMask(GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern voidengine/ui.cpp:922:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 922 | glglDeBpthMasik (nGdTexLbootlurean flag) OPENGLe_DEP(GL_TEXTURE_2D, oRECAT->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: ED(10.0, 10.1'glBindTexture' has been explicitly marked deprecated here4 ); | ^ 2386 | extern void glBindTexture (GLenum tarengine/water.cppg:et, GLuint texture) OPENGL_DEPREC770:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] A T770E | D ( 1 0 . 0 , 1g0l.C1o4l)o;r M a| s ^k (COLORMASK, GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMaskengine/ui.cpp :935(GLboolean:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] red ,935 | G L b o o l e a n g r egelnB,i nGdLTbeoxotluean blue, GLboolean alpha) Ore(GL_TEXTURE_2D, overlPEaNGyL_DEPtRexEC-ATE>D(10.0, 10.14); | ^ id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern vengine/water.cpp:771:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 771 | o i d g l B i glEnable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: ndTexture (G'glEnable' has been explicitly marked deprecated hereLe num ta 2472r | geet, GLuint texture)x tOPENGL_DEPRECATED(10.0er, n1 void glEnab0le (GLen.u14m cap) OPENGL_DEP); | ^ RECATED(10.0, 10.14); | ^ engine/water.cpp:774:5: warning: 'glFlush' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 774 | glFlush(); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2490:13: note: 'glFlush' has been explicitly marked deprecated here 2490 | extern void glFlush (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:987:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 987 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:996:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 996 | glBlendFunc(GL_SRC_ALPHA, GL_ONE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenumengine/water.cpp:792: dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^19 : warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 792 | if(clear) glClearengine/ui.cpp:997:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 997 | C golBlor(color.ri, ncdTexture(GL_TEXTURE_2D, glowtex->ido)l; or. g| ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here , co 2386 | extern void glBindTlor.b, 1)exture (GLenum; | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (G Ltcalragmeptf, rGeLd, GLclampf greuinte nt,e xGtLucrlea)m pOfP EbNlGuLe_,D EGPLRcElCaAmTpEfD (alpha) OPENGL_DEPRECATED(10.0, 101.0.0, 10.14); | ^ 14); | ^ engine/water.cpp:793:9: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 793 | glClear(GL_DEPTH_BUFFER_BIT | (clear ? GL_COLOR_BUFFER_BIT : 0)); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:796:5: warning: 'glClearDepth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 796 | engine/ui.cpp:1007:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1007 | glClearDepth(0); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2397:13: note: 'glClearDepth' has been explicitly marked deprecated here 2397 | extern void glClearDepth (GLcla mp glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHdA); d | ^ epth)/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :O2391P:E13N:G Lnote: _'glBlendFunc' has been explicitly marked deprecated hereD E 2391 | extern void glBlPeRECATED(10.0, 10.14); | ^ ndFunc (GLenum sfactor, GLenengine/water.cppum dfactor) OPENGL_DEPRECATED(10.0, 10.14:797:5: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 797 | glClear(GL); | ^ _DEPTH_BUengine/ui.cppFFER_BIT); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13::1011: note: 13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]'glClear' has been explicitly marked deprecated here 1011 | 2394 | extern void glClear ( glGBLbiitnfidelTexture(GL_TEXTUdRE_2 mask) OPENGL_DEPRECATED(10.0, 10.14D); | ^ , layertex->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:798:5: warning: 'glClearDepth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 798 | glClearDepth(1); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2397:13: note: 'glClearDepth' has been explicitly marked deprecated here 2397 | extern void glClearDepth (GLclampd depth) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:1026:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1026 | glBindTengine/water.cpp:799exture:5:(GL_TEXTURE_2D , warning: 'glDepthRange' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 799 | glDepthRange(1, 1); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2461:13: note: 'glDepthRange' has been explicitly marked deprecated here 2461 | extern void glDepthRange (GLclampd zNear, GLclaompverlaytex->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, d zFar) OPENGL_DEPRECATED(10.0, 10.14); | ^ 10.14); | ^ engine/water.cpp:800:5: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 800 | glDepthFunc(GL_ALWAYS); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:801:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 801 | glDisable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:810:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 810 | glColorMask(GL_FALSE, GL_FALSengine/ui.cppE:,1036:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1036 | glBi GL_FALSE, GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern vondTexture(GL_TEXTURE_2D, t-i>id); | ^d glColorMask /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here (GLb2386oo | leexatne rrne dv,o iGdL bgoloBlienadnT egxrteuerne, (GGLLbeonoulme atna rbgleute, GLboolean alpha) OPEN, GLuint texturGeL)_ DOEPPERNEGCLA_TDEEDP(R10.0E,C A1T0E.D1(41)0;. 0 ,| ^1 0.14); | ^ engine/water.cpp:819:16: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 819 | if(!clear) glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:820:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 820 | glEnable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:821:5: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 821 | glDepthFunc(GL_LESS); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:822:5: warning: 'glDepthRange' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 822 | glDepthRange(0, 1); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2461:13: note: 'glDepthRange' has been explicitly marked deprecated here 2461 | extern void glDepthRange (GLclampd zNear, GLclampd zFar) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:925:13: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 925 | glViewport(0, 0, size, size); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:935:21: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 935 | if(scissor) glScissor(sx, sy, sw, sh); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:948:25: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 948 | if(scissor) glEnable(GL_SCISSOR_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:954:25: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 954 | if(scissor) glDisable(GL_SCISSOR_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:960:25: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 960 | if(scissor) engine/ui.cppg:l1430E:na13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1430 | ble(GL_SCISSOR_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | exte rn void glEn galbEnable(GL_BLElNe (GLD); | ^ e/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13:num cnote: 'glEnable' has been explicitly marked deprecated hereap) OP E2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14);NGL_DEPREC | ^ ATED(10.0engine/ui.cpp:, 10.14); 1431| ^ :13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1431 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPengine/water.cppENGL_:969:25: warning: D'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]E PRECATED(10.0 969 | , 10.14); | ^ if(scissor) glDisable(GL_SCISSOR_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisableengine/ui.cpp :(1436G:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1436 | L e n glDisable(GL_BLEND);u m| ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) cap) OPE OPENGL_DEPRNECGL_ATED(10D.EP0, 10.1R4EC); | ^ ATED(10.0, 10.14); | ^ engine/water.cpp:990:13: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 990 | glViewport(0, 0, size, size); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:999:21: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 999 | if(scissor) glScissor(sx, sy, sw, sh); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:1007:21: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1007 | if(scissor) glEnable(GL_SCISSOR_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:1013:21: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1013 | if(scissor) glDisable(GL_SCISSOR_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:1018:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1018 | glViewport(0, 0, screenw, screenh); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint In file included from engine/ui.cpp:1: In file included from engine/engine.h:92l: oengine/texture.hc:a422t:i33o:n , GLint v0) OPwarning: E'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] NGL_DEPRECATED(10 422 | case GL_FLOAT: gl.0, 10.14); | ^ UniIn file included from form1f_(b->loc, x);engine/water.cpp :1b: In file included from rengine/engine.h:eak; | ^ shared/glexts.h92:135:22: : engine/texture.hnote: :expanded from macro 'glUniform1f_'429 :33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 135 | #define glUnifo rm429 | 1 f _ gl U n i f o rm1f | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break ^ ; | ^ shared/glexts.h:engine/texture.h144::43622:: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ 61/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here :2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2436 | ivo i(dG Lsientti (lioncta txi o=n ,0 ,G Liinntt yv0, GLint v1) OPENGL_DEP = 0, int z RECATED(= 0, int w =10.0, 10.14); | ^ 0) { sett(x, y, z, w)In file included from ;engine/water.cpp: 1}: In file included from engine/engine.h| : ^92 : engine/texture.h:431:33: warning: /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2934431 | | e x t e r n void glUniform1 f case GL_INT_(GLint locatioVn,E GLfloat v0) OCP3E: glNGL_DUniform3i_(bE->PlRoc, x, y, Ez)C;ATED(10.0, 10.14); | ^ break; | ^ In file included from engine/ui.cpp:1: In file included from shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_'engine/engine.h :92: engine/texture.h:423 145 | :33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | cas#define glUnie GL_FLOAT_VEC2: formglUni3i_ glUniform3i fo rm| 2 ^f _(b->l/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ho:c2940,: 13x:, note: y'glUniform3i' has been explicitly marked deprecated here) ; break ;2940 | e| x ^te rn shared/glexts.hv:oid glUniform3i (GLint location, GLint v0, GLint v1136, GLint v2) OPENGL_DEPRECATED(10.0, 10.14);:22: | note: ^ expanded from macro 'glUniform2f_' 136 | #define glUniform2fIn file included from _ glUniengine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] fo rm2f | ^ 433 | cas/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he: G2935:13: note: L'glUniform2f' has been explicitly marked deprecated here_ INT_VE C42935 | e: glUnxtern void iform4i_(b->loc, x,g yl,U nzi,f owr)m;2 break; f | ( ^GL intshared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4 i_ glUniflorm4oi c| ^ at/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hion:2941:, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0,13: note: 'glUniform4i' has been explicitly marked deprecated here 129410 | .e1x4); | ^ tern void glUniform4i (GLint location, GLIn file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.hint v0:, 424G:L33i:n twarning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]v 4241, GLint v2, GLi | case nGLt v3) OP_FLOAT_VEC3: glUniform3f_(b->loENGc, x, y, z); breaLk;_ D E| P ^R ECATED(10.0, 10.1shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform4); | ^ 3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 163 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/world.o engine/world.cpp 135 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/worldio.o engine/worldio.cpp In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 156 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -L/opt/pkg/lib -o redeclipse16_server_native shared/crypto-standalone.o shared/geom-standalone.o shared/stream-standalone.o shared/tools-standalone.o shared/zip-standalone.o support/sqlite3.o engine/command-standalone.o engine/irc-standalone.o engine/master-standalone.o engine/server-standalone.o game/server-standalone.o -Lenet -lenet -lz In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/worldio.cpp:934:5: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 934 | glGenTextures(1, &tex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/worldio.cpp:935:5: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 935 | glPixelStorei(GL_PACK_ALIGNMENT, 1); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/worldio.cpp:939:5: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 939 | glReadPixels(0, 0, screenw, screenh, GL_RGB, GL_UNSIGNED_BYTE, image.data); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here 2652 | extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/worldio.cpp:957:5: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 957 | glDeleteTextures(1, &tex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ Undefined symbols for architecture arm64: "mac_personaldir()", referenced from: setlocations(bool) in server-standalone.o "mac_sauerbratendir()", referenced from: trytofindocta(bool) in server-standalone.o ld: symbol(s) not found for architecture arm64 clang++: error: linker command failed with exit code 1 (use -v to see invocation) gmake: *** [Makefile:230: redeclipse16_server_native] Error 1 gmake: *** Waiting for unfinished jobs.... In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 109 warnings generated. 113 warnings generated. *** Error code 2 Stop. bmake[1]: stopped making "all" in /Volumes/data/jenkins/workspace/pkgsrc-macos-trunk-arm64/games/redeclipse16 *** Error code 1 Stop. bmake: stopped making "all" in /Volumes/data/jenkins/workspace/pkgsrc-macos-trunk-arm64/games/redeclipse16